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Exarion

Pokemon Crystal Clear starter% routing

Jul 18th, 2018
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  1. BIGGEST RUN KILLERS
  2. - Surge (Cross Chop misses/running out of PP or healing items)
  3. - Brock (missing range = EQ death)
  4. - Blaine (crits or missed Arcanine range)
  5. - Blue (3 crit chances)
  6. - Neph (crits/paralysis/Metronome)
  7. - Optional YOLO Thunders
  8.  
  9. GYM ORDER (Elekid)
  10. - (Goldenrod shop: Sell Magnet; buy 1 X Special, Fire Punch and Thunderbolt)
  11. - Vermilion (teach Thunderpunch over Meditate)
  12. - Azalea
  13. - Ecruteak (teach Light Screen over Cross Chop)
  14. - Celadon (sell TM07; buy Ice Punch, 7 X Specials, 4 Hyper Potions and 3 Full Heals; teach Ice Punch over Thunderpunch; take right side)
  15. - GYM HEAL
  16. - Blackthorn (get Cinnabar + Violet candies beforehand; 2 candies to L30 before 5th trainer)
  17. - Cianwood (+1; go for Mankey range to preserve PP)
  18. - CENTER
  19. - Cerulean (+4)
  20. - Pewter (95% or 83% Graveler range)
  21. - Violet
  22. - GOLDENROD MART DETOUR (~33 X Specials, 3 Speeds, 2 X Accs)
  23. - CENTER
  24. - Saffron (buy 5 Hyper Potions, 3 Max Repels and 4 Full Restores; +3; Light Screen if necessary; Espeon speed mark)
  25. - Cinnabar (optional candy to L46; +3; Light Screen; Rapidash speed mark)
  26. - Olivine (+2)
  27. - CENTER
  28. - Mahogany (+3)
  29. - Fuchsia (+6 and +1 Speed)
  30. - Viridian (+4 and +1 Speed; Light Screen; teach Thunder over Light Screen)
  31. (Reach L59)
  32. (Sell all four $5000 TMs; buy 3 Hyper Potions, 3 Full Restores and 5 Rare Candies; 5 candies to L64)
  33. - Neph (+1)
  34. - FREE HEAL
  35. - E4: +1/2, +0, +1, +2, +0 and X Acc)
  36. (Teach Dynamicpunch over Ice Punch for Champion)
  37. - Goldenrod (+1 and X Acc)
  38. (Remove Lucky Egg)
  39. - Red: +3 (TB/Thunder flex Snorlax)
  40.  
  41. SPEED MARKS COUNTERS
  42. - Starmie: 12/11 X Speed
  43. - Fearow: 3/2 (L41)
  44. - Dodrio: 8/7 (L41), 4/3 (L42) ??? (Tri Attack does 75)
  45. - Espeon: 13/12 X Speed
  46. - Charizard: 4/3
  47. - Charizard (late): 8/7
  48. - Persian: 12/11 Heal before fight
  49. - Persian (late): 15/14
  50. - Rapidash (late): 15/14
  51. - Magmar: 1/0
  52. - Houndoom: 2/1
  53. - Arcanine: 4/3
  54. - Tauros: 6/5 X Speed
  55. - Espeon: 6/5 X Speed
  56. - Charizard: 1/0
  57.  
  58. Basically 12-15 are the same and get everything; 8-11 are OK; 7 is iffy; 0-6 are resets
  59.  
  60. RANGES
  61. - Pichu +1 CC
  62. - Ledyba TB
  63. - Spinarak TB
  64. - Metapod +1 TB
  65. - Kakuna +1 TB (?)
  66. - Scyther +1 TB
  67. - L18 Gastly TB
  68. - L21 Gastly TB (?)
  69. - L20 Exeggcute IP
  70. - L24 Dratini IP
  71. - L29 Dratini IP
  72. - L26 Machoke TB
  73. - L24 Mankey IP
  74. - L30 Quagsire +4 IP
  75. - L32 Sandslash
  76. - L36 Graveler
  77. - L46 Espeon +2 TB
  78. - L46 Mr. Mime +2 TB
  79. - L65 Muk +5 TB
  80. - L68 Arcanine +4 TB
  81. - L55 Snorlax +2 TB+TB
  82. - L57 Nidoqueen +1 IP
  83. - L57 Raichu +1 IP+IP
  84. - L56 Porygon +1 TB
  85. - L62 Snorlax +1 Thunder+TB
  86. - L61 Heracross +1 Thunder
  87. - L65 Tyranitar DP
  88. - L73 Clefable +1 Thunder
  89. - L75 Miltank +1 Thunder
  90. - L75 Snorlax +3 TB+TB
  91. - L75 Snorlax +3 TB+Thunder
  92. - L77 Venusaur +3 FP
  93.  
  94. -----
  95.  
  96. *Charizard* (Flamethrower/Earthquake/Crunch/Outrage)
  97. PROS
  98. - Best early game (?)
  99. - Good Sp. Atk
  100. - Good Speed
  101. - Outrage
  102. - Fire Blast (?)
  103. - Bite flinches
  104. - Fast Champion fight
  105. CONS
  106. - Bad defenses
  107. - Really struggles with bulky waters
  108.  
  109. *Blastoise* (Surf/Ice Beam/Bite/Earthquake)
  110. PROS
  111. - Good coverage
  112. CONS
  113. - Average Sp. Atk
  114. - Bad Speed
  115. - Really struggles with bulky waters (offensively)
  116.  
  117. *Typhlosion*
  118. PROS
  119. - Good Sp. Atk
  120. - Good Speed
  121. - Good coverage
  122. - Fire Blast (?)
  123. - Free Champion fight
  124. CONS
  125. - Long cry
  126. - Average defenses
  127. - Struggles with Rock/Grounds and Quagsire
  128. - Really struggles with dragons
  129.  
  130. *Elekid*
  131. PROS
  132. - Good Sp. Atk
  133. - Good Speed
  134. - Amazing coverage
  135. - STAB Electric
  136. CONS
  137. - Medium Fast exp. curve
  138. - Long cry
  139. - Bad defenses
  140. - Slower resets
  141.  
  142. NOTES (Charizard)
  143. - Get Lucky Egg
  144.  
  145. GYM ORDER NOTES (Charizard)
  146. - Violet: any time (earlier is better for pokes)
  147. - Azalea: any time (earlier is better for pokes)
  148. - Goldenrod: any time (earlier avoids Blissey)
  149. - Ecruteak: 10th or earlier (avoid Ho-Oh)
  150. - Olivine: very late (8th or earlier avoids Wartortle; 9th avoids Blastoise)
  151. - Cianwood: any time (7th or earlier if no Wing Attack)
  152. - Mahogany: very late
  153. - Blackthorn: 8th or earlier (5th or earlier avoids Outrage YOLO/Bitter Berry)
  154. - Pewter: 7th or earlier (EQ TM)
  155. - Cerulean: 7th or earlier (8+ is possible but risky)
  156. - Vermilion: 9th or earlier (for pokes and Speed)
  157. - Celadon: any time (late is free but slow)
  158. - Saffron: 10th or earlier, or 16th
  159. - Fuchsia: very late
  160. - Cinnabar: 9th or earlier (avoid Moltres)
  161. - Viridian: ??? (Exeggutor has Psychic)
  162.  
  163. OLD:
  164. - Violet (buy Hyper Potions, Max Repels and Full Restores; get candy after)
  165. - CENTER
  166. - Saffron (candy to 44)
  167. - Mahogany (candy to L46 if didn't candy for Sabrina)
  168. - Olivine
  169. - Goldenrod (buy 27 X Specials and 3 X Speeds)
  170. - CENTER
  171. - Fuchsia (Viridian first with bad HP/Defense)
  172. - Viridian
  173. (Reach L58, candy 4x to L62)
  174. - E4 (buy Full Restores and Rare Candies)
  175. - Cinnabar
  176.  
  177. WITH LIGHT SCREEN:
  178. - Pewter
  179. - Violet/Saffron
  180. - Saffron/Violet
  181. - Goldenrod (candy to 46 before)
  182. - Olivine
  183. - Mahogany
  184. - Viridian
  185. - Fuchsia
  186. (Reach L58, candy 5x to L63)
  187. - E4
  188. - Cinnabar
  189.  
  190. Teach Light Screen? Makes Sabrina free, allows early Blaine, and saves ~19 seconds and 2 healing items on Blue
  191. > Downside: Champion fight is ~26s worse + can't keep Thunderpunch for as long
  192. Teach Dynamicpunch for Champion?
  193. > Allows keeping Light Screen, but must give up one of Thunder/Fire Punch/Ice Punch
  194. > Thunder: OHKO Persian
  195. > Fire Punch: OHKO Scizor
  196. > Ice Punch: Improve Bellossom 2HKO range
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