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- {
- "Name": "Franken",
- "Health": 5000.0,
- "Roam Range": 25.0,
- "Chase Range": 100.0,
- "Attack Range Multiplier": 1.0,
- "Sense Range": 50.0,
- "Target Memory Duration [sec.]": 10.0,
- "Scale damage": 1.0,
- "Aim Cone Scale": 1.0,
- "Detect the target only in the NPC's viewing vision cone? [true/false]": false,
- "Vision Cone": 135.0,
- "Speed": 4.0,
- "Minimum time of appearance after death [sec.]": 3000.0,
- "Maximum time of appearance after death [sec.]": 4200.0,
- "Disable radio effects? [true/false]": true,
- "Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": true,
- "Wear items": [
- {
- "ShortName": "metal.facemask",
- "SkinID (0 - default)": 2252919011
- },
- {
- "ShortName": "metal.plate.torso",
- "SkinID (0 - default)": 2252998412
- },
- {
- "ShortName": "scarecrow.suit",
- "SkinID (0 - default)": 0
- }
- ],
- "Belt items": [
- {
- "ShortName": "mace",
- "Amount": 1,
- "SkinID (0 - default)": 0,
- "Mods": [],
- "Ammo": ""
- },
- {
- "ShortName": "syringe.medical",
- "Amount": 10,
- "SkinID (0 - default)": 0,
- "Mods": [],
- "Ammo": ""
- },
- {
- "ShortName": "grenade.flashbang",
- "Amount": 10,
- "SkinID (0 - default)": 0,
- "Mods": [],
- "Ammo": ""
- }
- ],
- "Kit (it is recommended to use the previous 2 settings to improve performance)": "",
- "Marker settings": {
- "Do you use the Marker? [true/false]": true,
- "Radius": 0.2,
- "Transparency": 0.6,
- "Marker color": {
- "r": 0.81,
- "g": 0.25,
- "b": 0.15
- }
- },
- "The amount of economics that is given for killing the boss": {
- "Economics": 0.0,
- "Server Rewards (minimum 1)": 0,
- "IQEconomic (minimum 1)": 0
- },
- "List of monument locations": [
- {
- "Name of monument": "Launch Site",
- "List of positions": [
- "(206, 59.5, 0)"
- ]
- }
- ],
- "The distance at which you can apply damage to the boss (use 0 at any distance)": 100.0,
- "Notify in a chat about actions with the boss? [true/false]": true,
- "Should I apply the boss behavior to a place that is below ocean level? [true/false]": false,
- "The path to the crate that appears at the place of death (empty - not used)": "",
- "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 5,
- "Loot table from prefabs (if the loot table type is 4 or 5)": {
- "Minimum number of prefabs": 3,
- "Maximum number of prefabs": 3,
- "Use minimum and maximum values? [true/false]": false,
- "List of prefabs": [
- {
- "Chance probability [0.0-100.0]": 100.0,
- "The path to the prefab": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_heavy.prefab"
- },
- {
- "Chance probability [0.0-100.0]": 100.0,
- "The path to the prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab"
- },
- {
- "Chance probability [0.0-100.0]": 100.0,
- "The path to the prefab": "assets/prefabs/npc/patrol helicopter/heli_crate.prefab"
- }
- ]
- },
- "Own loot table (if the loot table type is 1 or 5)": {
- "Minimum number of items": 2,
- "Maximum number of items": 2,
- "Use minimum and maximum values? [true/false]": false,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 100,
- "Maximum": 200,
- "Chance probability [0.0-100.0]": 100.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "syringe.medical",
- "Minimum": 15,
- "Maximum": 25,
- "Chance probability [0.0-100.0]": 100.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- }
- ]
- },
- "All actions that occur with the player within the NPC radius": {
- "Use only one ability at a time? [true/false]": true,
- "Radius (to disable all abilities, set the value to 0)": 15.0,
- "Spikes ability cooldown time (to disable the ability, set the value -1)": -1,
- "Applied damage to player from Spikes": 0.0,
- "FireBall ability cooldown time (to disable the ability, set the value -1)": -1,
- "Applied damage to player from FireBall": 0.0,
- "ElectricShock ability cooldown time (to disable the ability, set the value -1)": 60,
- "Applied damage to player from ElectricShock": 10.0,
- "Wounded ability cooldown time (to disable the ability, set the value -1)": -1,
- "Animal Ability Settings": {
- "Ability Cooldown Time (to disable the ability, set the value -1)": -1,
- "Type of animal (Wolf, Bear)": "",
- "Number of animals": 0,
- "Despawn time animals": 0.0
- },
- "NPC Ability Settings": {
- "Ability Cooldown Time (to disable the ability, set the value -1)": -1,
- "NPC Settings": null,
- "Number of NPCs": 0,
- "Despawn time NPCs": 0.0
- },
- "Radiation": 5.0,
- "Temperature": -30.0
- },
- "All actions that occur when applying NPC damage": {
- "Disable all abilities when applying damage? [true/false]": false,
- "Regeneration of health from the applied damage [%]": 25.0,
- "The amount of calories consumed": 0.0,
- "The amount of water consumed": 0.0,
- "The amount of added radiation": 0.0,
- "The amount of added bleeding": 5.0
- },
- "Use the invisibility ability? (use only for bosses with melee weapons) [true/false]": true
- }
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