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  1.  
  2. ** Executing...
  3. ** Command: "H:\Game\steamapps\common\GarrysMod\bin\vbsp.exe"
  4. ** Parameters: -game "H:\Game\steamapps\common\GarrysMod\garrysmod" "E:\Telechargement\mapsrc\rp_prischool_v812b.vmf"
  5.  
  6. FIND [H:\Game\steamapps\common\Counter-Strike Source\cstrike\*.vpk]
  7. ADDING [H:\Game\steamapps\common\Counter-Strike Source\cstrike\cstrike_french_000.vpk]
  8. ADDING [H:\Game\steamapps\common\Counter-Strike Source\cstrike\cstrike_pak_000.vpk]
  9. Adding Path: [H:\Game\steamapps\common\Counter-Strike Source\cstrike]
  10. FIND [H:\Game\steamapps\common\Left 4 Dead 2\left4dead2\*.vpk]
  11. ADDING [H:\Game\steamapps\common\Left 4 Dead 2\left4dead2\pak01_000.vpk]
  12. Adding Path: [H:\Game\steamapps\common\Left 4 Dead 2\left4dead2]
  13. FIND [H:\Game\steamapps\common\Left 4 Dead 2\left4dead2_dlc1\*.vpk]
  14. ADDING [H:\Game\steamapps\common\Left 4 Dead 2\left4dead2_dlc1\pak01_000.vpk]
  15. Adding Path: [H:\Game\steamapps\common\Left 4 Dead 2\left4dead2_dlc1]
  16. FIND [H:\Game\steamapps\common\Left 4 Dead 2\left4dead2_dlc2\*.vpk]
  17. ADDING [H:\Game\steamapps\common\Left 4 Dead 2\left4dead2_dlc2\pak01_000.vpk]
  18. Adding Path: [H:\Game\steamapps\common\Left 4 Dead 2\left4dead2_dlc2]
  19. FIND [H:\Game\steamapps\common\Left 4 Dead 2\left4dead2_dlc3\*.vpk]
  20. ADDING [H:\Game\steamapps\common\Left 4 Dead 2\left4dead2_dlc3\pak01_000.vpk]
  21. Adding Path: [H:\Game\steamapps\common\Left 4 Dead 2\left4dead2_dlc3]
  22. Valve Software - vbsp.exe (Feb 12 2019)
  23. 6 threads
  24. materialPath: H:\Game\steamapps\common\GarrysMod\garrysmod\materials
  25. Loading E:\Telechargement\mapsrc\rp_prischool_v812b.vmf
  26. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  27. Can't find surfaceprop sheetrock for material WALLPAPER/GREEN04, using default
  28. Patching WVT material: maps/rp_prischool_v812b/nature/blendrocksgrass006a_wvt_patch
  29. Patching WVT material: maps/rp_prischool_v812b/nature/infblendgrassdirt001a_wvt_patch
  30. Patching WVT material: maps/rp_prischool_v812b/nature/blendsandgrass008a_wvt_patch
  31. fixing up env_cubemap materials on brush sides...
  32. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
  33. **** leaked ****
  34. Entity prop_static (-4358.41 -4451.00 1018.00) leaked!
  35.  
  36. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6656.0 6144.0 767.5)
  37. Leaf 0 contents:
  38. Leaf 1 contents: CONTENTS_SOLID
  39. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  40. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  41. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  42. Candidate brush IDs:
  43.  
  44.  
  45. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (7168.0 5632.0 767.5)
  46. Leaf 0 contents:
  47. Leaf 1 contents: CONTENTS_SOLID
  48. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  49. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  50. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  51. Candidate brush IDs:
  52.  
  53.  
  54. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (7168.0 4608.0 767.5)
  55. Leaf 0 contents:
  56. Leaf 1 contents: CONTENTS_SOLID
  57. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  58. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  59. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  60. Candidate brush IDs:
  61.  
  62.  
  63. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5632.0 6144.0 767.5)
  64. Leaf 0 contents:
  65. Leaf 1 contents: CONTENTS_SOLID
  66. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  67. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  68. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  69. Candidate brush IDs:
  70.  
  71.  
  72. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4608.0 6144.0 767.5)
  73. Leaf 0 contents:
  74. Leaf 1 contents: CONTENTS_SOLID
  75. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  76. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  77. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  78. Candidate brush IDs:
  79.  
  80.  
  81. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5151.0 4096.0 767.5)
  82. Leaf 0 contents: CONTENTS_SOLID
  83. Leaf 1 contents:
  84. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  85. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  86. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  87. Candidate brush IDs:
  88.  
  89.  
  90. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5663.0 4096.0 767.5)
  91. Leaf 0 contents: CONTENTS_SOLID
  92. Leaf 1 contents:
  93. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  94. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  95. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  96. Candidate brush IDs:
  97.  
  98.  
  99. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4964.0 4096.0 767.5)
  100. Leaf 0 contents: CONTENTS_SOLID
  101. Leaf 1 contents:
  102. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  103. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  104. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  105. Candidate brush IDs:
  106.  
  107. *** Suppressing further FindPortalSide errors.... ***
  108. Processing areas...done (0)
  109. Building Faces...done (0)
  110. Chop Details...done (0)
  111. Find Visible Detail Sides...
  112. Merged 810 detail faces...done (0)
  113. Merging details...done (0)
  114. FixTjuncs...
  115. PruneNodes...
  116. WriteBSP...
  117. done (0)
  118. Creating default LDR cubemaps for env_cubemap using skybox materials:
  119. skybox/de_cobble*.vmt
  120. ! Run buildcubemaps in the engine to get the correct cube maps.
  121. Creating default HDR cubemaps for env_cubemap using skybox materials:
  122. skybox/de_cobble*.vmt
  123. ! Run buildcubemaps in the engine to get the correct cube maps.
  124. Finding displacement neighbors...
  125. Finding lightmap sample positions...
  126. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  127. Building Physics collision data...
  128. WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
  129. done (0) (3832691 bytes)
  130. Error loading studio model "models/props_c17/handrail04_singlerise.mdl"!
  131. Error loading studio model "models/props_c17/handrail04_long.mdl"!
  132. Error loading studio model "models/props_c17/Handrail04_medium.mdl"!
  133. Error loading studio model "models/props_c17/handrail04_short.mdl"!
  134. Static prop models/props_japan/sakura_tree_tall02.mdl outside the map (5260.32, 314.00, 509.00)
  135. Error loading studio model "models/props_c17/handrail04_corner.mdl"!
  136. Static prop models/props_japan/sakura_tree_tall02.mdl outside the map (3232.78, -4483.00, 512.00)
  137. Static prop models/props_japan/sakura_tree_tall02.mdl outside the map (-1046.78, -5048.00, 602.00)
  138. Static prop models/props_japan/sakura_tree_tall02.mdl outside the map (-3962.65, -5698.00, 825.00)
  139. Static prop models/props_japan/sakura_tree_tall02.mdl outside the map (-1745.59, -6101.00, 589.00)
  140. Static prop models/props_japan/sakura_tree_tall02.mdl outside the map (422.28, -4270.00, 527.00)
  141. Static prop models/props_japan/sakura_tree_tall02.mdl outside the map (1537.85, -4246.00, 507.00)
  142. Static prop models/props_japan/sakura_tree_tall01.mdl outside the map (-1836.80, -6868.00, 573.00)
  143. Static prop models/props_japan/sakura_tree_tall01.mdl outside the map (-2121.68, -4785.00, 728.00)
  144. Static prop models/props_japan/sakura_tree_tall01.mdl outside the map (819.47, -5830.00, 506.00)
  145. Static prop models/props_japan/sakura_tree_tall01.mdl outside the map (-3562.64, -4889.00, 835.00)
  146. Static prop models/props_japan/sakura_tree_tall01.mdl outside the map (-2972.63, -5619.78, 760.63)
  147. Static prop models/props_japan/sakura_tree_tall01.mdl outside the map (-347.67, -5278.00, 518.00)
  148. Static prop models/props_japan/sakura_tree_tall01.mdl outside the map (-3154.13, -6446.00, 730.00)
  149. Static prop models/props_japan/sakura_tree_tall01.mdl outside the map (-1511.95, -4577.00, 667.00)
  150. Static prop models/props_foliage/forestrock_cluster02.mdl outside the map (-4377.16, -6082.00, 839.00)
  151. Static prop models/props_foliage/forestrock_cluster02.mdl outside the map (-999.19, -5480.00, 559.00)
  152. Static prop models/props_foliage/forestrock_cluster02.mdl outside the map (-3360.06, -7022.00, 719.00)
  153. Static prop models/props_foliage/forestrock_cluster02.mdl outside the map (-2852.71, -5886.00, 738.00)
  154. Static prop models/props_foliage/forestrock_cluster02.mdl outside the map (-4358.41, -4451.00, 1018.00)
  155. Static prop models/sickness/stopsign_01.mdl outside the map (5924.00, 873.00, 516.18)
  156. Static prop models/props_debris/building_brokenexterior002c.mdl outside the map (4323.74, -718.00, 845.00)
  157. Static prop models/props_debris/building_brokenexterior002c.mdl outside the map (4771.74, -718.00, 845.00)
  158. Static prop models/props_debris/building_brokenexterior002c.mdl outside the map (5075.74, -1471.00, 845.00)
  159. Static prop models/props_debris/building_brokenexterior002c.mdl outside the map (5075.74, -1919.00, 845.00)
  160. Static prop models/props_debris/concrete_section128floor001a.mdl outside the map (4163.74, -2047.00, 913.00)
  161. Error loading studio model "models/props_c17/handrail04_doublerise.mdl"!
  162. Error loading studio model "models/props_pipes/pipecluster32d_003a.mdl"!
  163. Static prop models/props_japan/sakura_tree_tall01.mdl outside the map (685.23, -6314.65, 516.71)
  164. Static prop models/props_japan/sakura_tree_tall01.mdl outside the map (96.59, -4882.80, 541.70)
  165. Static prop models/props_japan/sakura_tree_tall01.mdl outside the map (1331.64, -5568.18, 506.80)
  166. Static prop models/props_japan/sakura_tree_tall01.mdl outside the map (2102.14, -4435.63, 515.61)
  167. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  168. Compacting texture/material tables...
  169. Reduced 3666 texinfos to 2754
  170. Reduced 203 texdatas to 192 (9971 bytes to 9368)
  171. Writing E:\Telechargement\mapsrc\rp_prischool_v812b.bsp
  172. 5 seconds elapsed
  173.  
  174. ** Executing...
  175. ** Command: Copy File
  176. ** Parameters: "E:\Telechargement\mapsrc\rp_prischool_v812b.bsp" "H:\Game\steamapps\common\GarrysMod\garrysmod\maps\rp_prischool_v812b.bsp"
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