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RichJMoney

HobbitCrafting

Jul 22nd, 2019
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  1. #Sovereign Filter by StupidFatHobbit updated 6/9/19 ♦ Legion League ♦ 3.7.1 - GENERAL VERSION
  2. #Update Notes: Legion League Update I - Fix for Unannounced GGG Change
  3. #defaultcolors:
  4. #uniqueitem rgb(175,96,37)
  5. #rareitem rgb(255,255,119)
  6. #magicitem rgb(136,136,255)
  7. #whiteitem rgb(200,200,200)
  8. #gemitem rgb(27,162,155)
  9. #currencyitem rgb(170,158,130)
  10. #questitem rgb(74,230,58)
  11. #defaultfontsize: 32 (18-45)
  12.  
  13. #New Color Guide:
  14. #Colors follow a value progression from black -> green -> blue -> purple -> red -> white
  15. #Ranged items are lime green, melee are dark red, and caster sky blue for racing/levelling purposes
  16.  
  17. ################################ >>>>>>>> PLEASE READ THIS <<<<<<<< ###################################
  18. #This is a complete filter meant to cover all aspects of the game including racing, map preparation, and endgame in a hardcore league.
  19. #It includes dynamic highlighting while levelling and is heavily designed around racing and playing in zero-gear environments (aka start of new leagues).
  20. #There are four "phases" to the filter: racing, levelling, early maps, and endgame. The filter transitions smoothly between these phases and changes what is shown and hidden based on what's needed at the time.
  21. #This filter is much more aggressive than most. Race level filtering is more relaxed to account for worst case scenarios.
  22. #The idea behind this filter is anything you could possibly want is shown, no more, no less, especially in race environments. Minimum visual clutter.
  23.  
  24. #General is reccommended for start of leagues and racing. Strict is for endgame mapping and when you're no longer doing chaos recipe. Uberstrict is meant for going extremely quickly and only picking up the bare minimums.
  25. #Race and SSF Overrides are located in Section 0. Common options and settings are all located in Section 1.
  26.  
  27. #If you have any questions or comments please post them in the forum thread located here: https://www.pathofexile.com/forum/view-thread/1595976
  28. #Using Filterblast (http://filterblast.oversoul.xyz/StupidFatHobbit/) is the best way to preview my (or anyone's) filter.
  29. #You will always be able to find the most updated version of the filter on the forums or at twitch.tv/sfhobbit via !filter.
  30. #Special thanks to GucciPradas, Yovu, BiggestE, RaizQT, RichJMoney, and any others I may have forgotten for helping test the filter and provide valuable feedback.
  31.  
  32. #######################################################################################################
  33. #notes for me / random info / stuff you probably shouldn't be reading
  34. #docks/lake levels: 29/34, 51/55, 64/67
  35. #oriath: lake 34, harvest 40, church 45, bridge 60
  36. #-------------------------
  37. #SOUND 2.0
  38. #1 - clashgong - levelling 4L's, 5L
  39. #2 - stone drop - mid tier currency / div card
  40. #3 - sour stone drop - currency / div card
  41. #4 - rising wind - variable value or multiple basetype unique, divine vessels
  42. #5 - rising metal - high value unique
  43. #6 - sharper rising metal? - top tier currency / div card / unique
  44. #7 - ALIENS - unique jewel, unique map
  45. #8 - dadadadada - red tier map
  46. #9 - quieter #8 - all other maps
  47. #ORIATH SOUNDS
  48. #10 - hard metal drop - high tier special items
  49. #11 - soft metal drop - mid tier special items
  50. #12 - crystal drop - quality gems
  51. #13 - synth metal reverb? - generic high value (rare atlas basetypes, high ilvl abyss jewels)
  52. #14 - metal echo - levelling flasks
  53. #15 - rapid metal echo - max tier maps
  54. #16 - muffled drop - shaped/elder items
  55.  
  56.  
  57. #############################################################################################
  58. ############################## --- Table of Contents --- ####################################
  59. #############################################################################################
  60. #Note: Ctrl+F a section i.e. "Section 5" to jump to that area
  61. #Options and Customization Blocks:
  62. #Section 0 - Racing Options & Overrides
  63. #Section 1 - Chance Items, Priority Highlight, Link Options
  64. #High Priority Blocks:
  65. #Section 2 - League & Zone Specific
  66. #Section 3 - Maps
  67. #Section 4 - Currency
  68. #Section 5 - Jewels
  69. #Section 6 - Shaper/Elder
  70. #Section 7 - Sockets
  71. #Section 8 - Uniques
  72. #Section 9 - Divination Cards
  73. #Basetype Highlighting Blocks:
  74. #Section 10 - Basetypes & Crafting
  75. #Section 11 - Rare Highlighting
  76. #Section 12 - Miscellaneous
  77. #Levelling Blocks:
  78. #Section 13 - Global Levelling
  79. #Section 14 - Caster Weapons
  80. #Section 15 - Melee Weapons
  81. #Section 16 - Ranged Weapons
  82. #Section 17 - Armour
  83. #Section 18 - Flasks
  84. #Other Blocks:
  85. #Section 19 - Gems
  86. #Section 20 - Safety Nets & Catch-Alls
  87. #Section 21 - Animate Weapon
  88. #Section 22 - Global Hide
  89.  
  90. #INSTRUCTIONS FOR SETTING UP A RACE FILTER
  91. #Step 1 - Remove the #'s in front of the lines in the Race Overrides Block (Section 0A)
  92. #Step 2 - Set your preferred archetype link colors (melee, caster, bow) in Section 1
  93. #Step 3 - [OPTIONAL] Delete the archetype blocks that you don't need. Example: If you're setting up a caster filter, delete Sections 15 and 16.
  94. #Step 4 - Save As a different filter
  95.  
  96. ##################################################
  97. ########## Section 0A - Race Overrides ###########
  98. ##################################################
  99. #Show
  100. # BaseType "Orb of Transmutation" "Orb of Alteration" "Chromatic Orb" "Jeweller's Orb" "Orb of Regret"
  101. # Class Currency
  102. # SetTextColor 0 0 0
  103. # SetBackgroundColor 0 200 0
  104. # SetBorderColor 0 0 0
  105. # SetFontSize 45
  106. # PlayAlertSound 3 50
  107. # MinimapIcon 2 Blue Circle
  108. #Show
  109. # BaseType "Blacksmith's Whetstone" "Orb of Augmentation"
  110. # Class Currency
  111. # SetTextColor 0 0 0
  112. # SetBackgroundColor 0 200 0
  113. # SetBorderColor 0 0 0
  114. # SetFontSize 45
  115. # MinimapIcon 2 Blue Circle
  116. #Show
  117. # BaseType "Orb of Alchemy" "Chaos Orb" "Vaal Orb" "Orb of Chance"
  118. # Class Currency
  119. # SetTextColor 0 0 0
  120. # SetBackgroundColor 0 225 225
  121. # SetBorderColor 0 0 0
  122. # PlayAlertSound 2 100
  123. # SetFontSize 45
  124. # MinimapIcon 2 Green Circle
  125. #Show
  126. # BaseType "Scroll of Wisdom"
  127. # SetFontSize 45
  128. #Show
  129. # BaseType "Portal Scroll"
  130. # SetFontSize 45
  131. # SetTextColor 100 150 200
  132. #Show
  133. # BaseType "Essence"
  134. # Class Currency
  135. # SetBorderColor 0 0 0
  136. # SetTextColor 0 250 250
  137. # SetBackgroundColor 0 75 75
  138. # SetFontSize 45
  139. # MinimapIcon 2 Green Circle
  140. #Show
  141. # Class "Gem"
  142. # BaseType "Chance to Bleed" "Double Strike" "Viper Strike" "Heavy Strike" "Burning Arrow" "Onslaught" "Pierce" "Ground Slam" "Shrapnel Shot" "Lesser Poison Support" "Fireball"
  143. # SetFontSize 40
  144. #Show
  145. # Class Map
  146. # MapTier >= 6
  147. # SetTextColor 0 150 250
  148. # SetBackgroundColor 255 221 153
  149. # SetBorderColor 0 150 250
  150. # PlayAlertSound 8 200
  151. # SetFontSize 40
  152. # MinimapIcon 1 Green Hexagon
  153. #Show
  154. # Class Map
  155. # SetTextColor 0 0 0
  156. # SetBackgroundColor 255 221 153
  157. # SetBorderColor 0 0 0
  158. # PlayAlertSound 9 200
  159. # SetFontSize 40
  160. # MinimapIcon 1 Blue Hexagon
  161. #Show
  162. # Class "Ring" "Amulet" "Belt" "Wand" "Dagger" "Sceptre" "Shield"
  163. # Rarity Rare
  164. # ItemLevel >= 68
  165. # SetTextColor 0 0 0
  166. # SetBackgroundColor 225 225 110
  167. # SetBorderColor 0 0 0
  168. # SetFontSize 40
  169. #Hide
  170. # BaseType "The Union" "The Gambler" "Jack in the Box" "Anarchy's Price" "Thunderous Skies" "The Doppelganger" "The Betrayal" "The Battle Born" "Birth of the Three" "Mitts" "Hubris" "Grave Knowledge" "Call to the First Ones" "Doedre's Madness" "Light and Truth" "Lucky Connections" "Prosperity" "Rats" "Rain of Chaos" "Rebirth"
  171. # Class "Divination Card"
  172. # SetTextColor 0 0 0
  173. # SetBorderColor 0 0 0
  174. # SetBackgroundColor 110 160 210
  175. # SetFontSize 36
  176. #Hide
  177. # BaseType "Silver Coin"
  178. # Class Currency
  179. # DisableDropSound
  180. #Hide
  181. # BaseType "Splinter"
  182. # SetTextColor 50 175 250
  183. # SetBackgroundColor 0 0 75
  184. # SetFontSize 40
  185.  
  186. ##################################################
  187. ########## Section 0B - SSF Overrides ############
  188. ##################################################
  189. #Show
  190. # BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy" "Orb of Chance"
  191. # Class Currency
  192. # SetTextColor 0 0 0
  193. # SetBackgroundColor 0 200 0
  194. # SetBorderColor 0 0 0
  195. # SetFontSize 45
  196. # PlayAlertSound 3 100
  197. # MinimapIcon 2 Green Circle
  198. #Show
  199. # BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Blacksmith's Whetstone"
  200. # Class Currency
  201. # SetBackgroundColor 170 158 130
  202. # SetTextColor 0 0 0
  203. # SetBorderColor 0 0 0
  204. # SetFontSize 40
  205. #Show
  206. # BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Alchemy Shard" "Jeweller's Orb"
  207. # Class Currency
  208. # SetFontSize 40
  209. #Show
  210. # BaseType "Portal Scroll"
  211. # SetFontSize 40
  212. # SetTextColor 100 150 200
  213. #Show
  214. # BaseType "Scroll of Wisdom"
  215. # SetFontSize 40
  216. #Show
  217. # BaseType "Bone Spirit Shield"
  218. # Rarity Normal Magic Rare
  219. # SetFontSize 34
  220. # SetBackgroundColor 200 200 200
  221. # SetTextColor 0 0 0
  222. # SetBorderColor 255 0 0
  223. # ItemLevel <= 67
  224.  
  225. ##################################################################
  226. ###### Section 1 - Chance, Priority Highlight, Link Options ######
  227. ##################################################################
  228. #Set your preferred chance basetype(s) here.
  229. Show
  230. BaseType "Sadist Garb"
  231. Rarity Normal
  232. ShaperItem False
  233. ElderItem False
  234. Corrupted False
  235. FracturedItem False
  236. Sockets < 6
  237. # SetBorderColor 255 100 0
  238. SetBorderColor 200 80 0
  239. ItemLevel >= 33
  240. SetFontSize 36
  241. MinimapIcon 2 Yellow Triangle
  242.  
  243.  
  244.  
  245. #Priority Highlight Blocks
  246. #Note: Quick way to add something unusual that may not be in the filter or make something temporarily bigger
  247. #Warning: Items added to blocks at the top of filters override blocks beneath them. Use these premade blocks to avoid conflicts with shaper/elder items, uniques, and sockets. Be careful when writing blocks from scratch.
  248. #Show
  249. # BaseType "Rubber Ducky"
  250. # SetTextColor 0 0 0
  251. # SetBorderColor 0 0 0
  252. # SetBackgroundColor 255 255 255
  253. # Rarity Normal Magic Rare
  254. # ShaperItem False
  255. # ElderItem False
  256. # Corrupted False
  257. # FracturedItem False
  258. # Veiled False
  259. # Sockets < 6
  260. # PlayAlertSound 1 150
  261. # ItemLevel >= 1
  262. #Show
  263. # BaseType "Crude Bow"
  264. # SetTextColor 0 0 0
  265. # SetBorderColor 255 0 0
  266. # SetBackgroundColor 255 255 255
  267. # Rarity Normal Magic Rare
  268. # ShaperItem False
  269. # ElderItem False
  270. # Corrupted False
  271. # FracturedItem False
  272. # Veiled False
  273. # Sockets < 6
  274. # ItemLevel >= 50
  275. # PlayAlertSound 1 150
  276.  
  277. #Racing/Levelling Link Filter Blocks - To set an archetype remove the #'s in front of the SocketGroup lines and change the colors (to GG,RR,BB, etc). By default the lines are disabled meaning all color configurations will be shown.
  278. #Note: If creating an archetype-specific racing filter it's useful to also delete the levelling sections you don't need and save as another filter. For example - to make a ranger racing filter simply set these blocks to GG then delete Sections 14 and 15 entirely and save as a separate filter.
  279.  
  280. #Set preferred 4L colors in the SocketGroup lines in the next block and enable the sound. Note that multiple color groups can be entered, i.e. RRG RGG. If no colors are entered then the lines will apply to all 2L/3L/4L that drop. (maybe just default to race meta stuff only?)
  281. #note: melee RRRG, caster BBBG BBBB, ranged GGRR GGGR GGRB
  282. Show
  283. Class "Gloves" "Helm" "Boots" "Body Armour"
  284. ItemLevel <= 67
  285. LinkedSockets = 4
  286. Sockets < 6
  287. Rarity Normal Magic Rare
  288. SocketGroup RRRG GGGB GGBB GGGR GGRR GGRB
  289. SetBorderColor 0 250 250
  290. SetBackgroundColor 0 65 65
  291. SetFontSize 45
  292. PlayAlertSound 1 100
  293. MinimapIcon 2 Red Triangle
  294.  
  295. #Set your preferred 3L colors in these next blocks and enable the sound. Don't forget to set your secondary link colors as well, especially in the block that extends to kitava (47)
  296. #note: melee RGG RRG, caster BBG BGG BBB, ranged GGG GGR
  297. Show
  298. Class "Gloves" "Helm" "Boots" "Body Armour"
  299. ItemLevel <= 35
  300. LinkedSockets = 3
  301. Rarity Normal Magic Rare
  302. SocketGroup GGG GGR BBG BGG RRG
  303. SetBorderColor 0 200 0
  304. SetBackgroundColor 0 35 0
  305. SetFontSize 45
  306. PlayAlertSound 1 100
  307. MinimapIcon 1 Blue Triangle
  308. Show
  309. Class "Gloves" "Helm"
  310. ItemLevel <= 47
  311. LinkedSockets = 3
  312. Rarity Normal Magic Rare
  313. SocketGroup GGG GGR BBG BGG RRG
  314. SetBorderColor 0 200 0
  315. SetBackgroundColor 0 35 0
  316. SetFontSize 45
  317.  
  318. #2L colors go here
  319. #note: melee RG RR, caster BB BG GG, ranger GG RG
  320. Show
  321. Class "Gloves" "Helm" "Boots"
  322. ItemLevel <= 25
  323. LinkedSockets = 2
  324. Rarity Normal Magic Rare
  325. SocketGroup BB RG GG RR BG
  326. SetBorderColor 75 75 250
  327. SetBackgroundColor 0 0 75
  328. SetFontSize 45
  329.  
  330. #Archetype-specific blocks
  331. #Caster Links
  332. Show
  333. Class "Wand" "Sceptre"
  334. ItemLevel <= 25
  335. LinkedSockets = 3
  336. SocketGroup BBB BBG BGG
  337. SetBorderColor 150 200 250
  338. SetBackgroundColor 40 50 60
  339. SetFontSize 45
  340. PlayAlertSound 1 100
  341. MinimapIcon 2 Blue Triangle
  342. #offhand weapon links for shield charge
  343. Show
  344. Class "Sceptre" "Shield" "Gloves" "Helm"
  345. SocketGroup RRG
  346. LinkedSockets >= 3
  347. SetBorderColor 100 0 0
  348. SetBackgroundColor 40 0 0
  349. SetFontSize 38
  350. ItemLevel <= 47
  351.  
  352. #Safety Blocks (Don't need to modify these for normal use)
  353. Show
  354. Class "Gloves" "Helm" "Boots" "Body Armour"
  355. ItemLevel <= 67
  356. LinkedSockets = 4
  357. Sockets < 6
  358. Rarity Normal Magic Rare
  359. SetBorderColor 0 250 250
  360. SetBackgroundColor 0 65 65
  361. SetFontSize 36
  362. MinimapIcon 2 Green Triangle
  363. Show
  364. Class "Gloves" "Helm" "Boots"
  365. ItemLevel <= 15
  366. LinkedSockets = 3
  367. Rarity Magic Rare
  368. SetBorderColor 0 200 0
  369. SetBackgroundColor 0 35 0
  370. SetFontSize 45
  371. Show
  372. Class "Gloves" "Helm" "Boots"
  373. ItemLevel <= 25
  374. LinkedSockets = 3
  375. Rarity Normal Magic Rare
  376. SetBorderColor 0 200 0
  377. SetBackgroundColor 0 35 0
  378. SetFontSize 40
  379. Show
  380. Class "Gloves" "Helm"
  381. ItemLevel <= 47
  382. LinkedSockets = 3
  383. Rarity Normal Magic Rare
  384. SetBorderColor 0 200 0
  385. SetBackgroundColor 0 35 0
  386. SetFontSize 34
  387.  
  388. ##################################################
  389. ####### Section 2 - League & Zone Specific #######
  390. ##################################################
  391. #Note:(White Text/Border, Solid Color Backgrounds)
  392. #Talisman - Maroon
  393. Show
  394. BaseType "Talisman"
  395. Class Amulet
  396. Rarity Unique
  397. SetBackgroundColor 100 0 0
  398. SetBorderColor 225 100 0
  399. SetTextColor 225 100 0
  400. SetFontSize 45
  401. PlayAlertSound 4 100
  402. MinimapIcon 1 Yellow Star
  403. PlayEffect Yellow
  404. Show
  405. BaseType "Spinefuse Talisman" "Fangjaw Talisman" "Wereclaw Talisman" "Horned Talisman" "Rotfeather Talisman"
  406. Class Amulet
  407. SetBackgroundColor 150 0 0
  408. SetBorderColor 250 250 250
  409. SetFontSize 45
  410. Show
  411. BaseType "Talisman"
  412. Class Amulet
  413. SetBackgroundColor 100 0 0
  414. SetBorderColor 200 200 200
  415. #Perandus - Orange
  416. Show
  417. BaseType "Perandus Coin"
  418. StackSize >= 10
  419. Class Currency
  420. SetTextColor 200 200 200
  421. SetBorderColor 200 200 200
  422. SetBackgroundColor 200 75 0
  423. SetFontSize 45
  424. PlayEffect Yellow Temp
  425. Show
  426. BaseType "Perandus Coin"
  427. Class Currency
  428. StackSize >= 5
  429. SetTextColor 200 200 200
  430. SetBorderColor 200 200 200
  431. SetBackgroundColor 175 65 0
  432. SetFontSize 42
  433. PlayEffect Brown Temp
  434. Show
  435. BaseType "Perandus Coin"
  436. Class Currency
  437. StackSize >= 2
  438. SetTextColor 200 200 200
  439. SetBorderColor 200 200 200
  440. SetBackgroundColor 150 50 0
  441. SetFontSize 40
  442. Show
  443. BaseType "Perandus Coin"
  444. Class Currency
  445. SetTextColor 200 200 200
  446. SetBorderColor 200 200 200
  447. SetBackgroundColor 125 40 0
  448. SetFontSize 38
  449. #Prophecy - Purple
  450. #top tier (over 1 ex)
  451. Show
  452. Prophecy "The Queen's Sacrifice" "Fated Connections" "Trash to Treasure" "The King's Path" "Lost in the Pages"
  453. Class Currency
  454. SetTextColor 150 0 225
  455. SetBorderColor 0 0 0
  456. SetBackgroundColor 250 250 250
  457. SetFontSize 45
  458. PlayAlertSound 6 200
  459. MinimapIcon 0 White Triangle
  460. PlayEffect White
  461. #high tier (3c to 1 ex), also includes sustain prophecies
  462. Show
  463. Prophecy "Wind and Thunder" "The Jeweller's Touch" "Darktongue's Shriek" "Monstrous Treasure" "Cleanser of Sins" "Flesh of the Beast" "Vaal Winds" "Twice Enchanted" "The Lost Undying" "Graceful Flames" "The Apex Predator" "The Queen's Vaults" "Servant's Heart" "Dishonourable Death" "Fire from the Sky" "Ice from Above" "The Undead Storm" "Crushing Squall" "Lightning Falls" "Plague of Rats" "Plague of Frogs" "The Cursed Choir" "The Hungering Swarm" "Brothers of Necromancy" "Undead Brutes" "Soil, Worms and Blood" "Hidden Reinforcements" "The Trembling Earth" "The Scout" "The Plaguemaw V" "Deadly Rivalry V" "The Unbreathing Queen V" "Unbearable Whispers V" "Thaumaturgical History IV" "The Warmongers IV"
  464. Class Currency
  465. SetTextColor 250 250 250
  466. SetBorderColor 250 250 250
  467. SetBackgroundColor 150 0 150
  468. SetFontSize 45
  469. PlayAlertSound 3 150
  470. MinimapIcon 1 Blue Triangle
  471. PlayEffect Blue
  472. #bottom tier (1c or less)
  473. Show
  474. Prophecy "Storm on the Horizon" "Vital Transformation" "The Prison Key" "The Petrified" "The Eagle's Cry" "Heavy Blows" "Gilded Within" "Ending the Torment" "Against the Tide" "A Call into the Void" "The Prison Guard" "The Corrupt" "Golden Touch" "A Whispered Prayer" "Hidden Vaal Pathways" "A Valuable Combination" "Roth's Legacy" "From Death Springs Life" "Resistant to Change" "Hunter's Lesson" "Storm on the Reef" "The God of Misfortune" "The Invader" "Forceful Exorcism" "The Sword King's Passion" "Baptism by Death" "The Walking Mountain" "The Alchemist" "The Nest" "The Mysterious Gift" "Possessed Foe" "Risen Blood" "The Sharpened Blade" "The Singular Spirit" "Touched by the Wind" "Crimson Hues" "The Watcher's Watcher" "A Regal Death" "Pleasure and Pain" "Winter's Mournful Melodies" "The Storm Spire" "Lasting Impressions" "The Ward's Ward" "The Singular Spirit" "The Fall of an Empire" "Agony at Dusk" "Trapped in the Tower" "The Stockkeeper" "The Soulless Beast" "The Snuffed Flame" "The Sinner's Stone" "The Nightmare Awakens" "The Mentor" "The Malevolent Witch" "The Lost Maps" "The Lady in Black" "The Karui Rebellion" "The Hardened Armour" "The Flow of Energy" "The Flayed Man" "The Dreaded Rhoa" "The Bishop's Legacy" "Smothering Tendrils" "Power Magnified" "Notched Flesh" "Nemesis of Greed" "Mouth of Horrors" "Kalandra's Craft" "Heart of the Fire" "Fire, Wood and Stone" "Fire and Ice" "Fire and Brimstone" "Fear's Wide Reach" "Faith Exhumed" "Erased from Memory" "End of the Light" "Dying Cry" "Dark Instincts" "Dance of Steel" "Cold Greed" "Cold Blooded Fury" "Burning Dread" "Blood of the Betrayed" "Blinding Light" "Battle Hardened" "Ancient Doom" "Abnormal Effulgence" "A Rift in Time" "A Firm Foothold" "Severed Limbs" "Strong as a Bull" "The Brutal Enforcer" "Blood in the Eyes" "A Prodigious Hand" "Defiled in the Sceptre" "Holding the Bridge" "The Child of Lunaris" "The Forgotten Garrison" "Unnatural Energy" "Visions of the Drowned" "Weeping Death" "The Fortune Teller's Collection" "The Forgotten Soldiers" "The Bloody Flowers Redux" "The Vanguard" "Living Fires" "In the Grasp of Corruption" "Pools of Wealth" "Path of Betrayal" "Vaal Invasion" "The Plaguemaw I" "The Plaguemaw II" "The Plaguemaw III" "Deadly Rivalry I" "Deadly Rivalry II" "Deadly Rivalry III" "The Unbreathing Queen I" "The Unbreathing Queen II" "The Unbreathing Queen III" "Unbearable Whispers I" "Unbearable Whispers II" "Unbearable Whispers III" "Thaumaturgical History I" "The Warmongers I" "Thaumaturgical History II" "The Warmongers II"
  475. BaseType "Prophecy"
  476. Class Currency
  477. SetTextColor 200 200 200
  478. SetBorderColor 200 200 200
  479. SetBackgroundColor 75 0 125
  480. SetFontSize 40
  481. PlayAlertSound 3 150
  482. #all the rest / mid tier (2-3c)
  483. Show
  484. BaseType "Prophecy"
  485. Class Currency
  486. SetTextColor 250 250 250
  487. SetBorderColor 250 250 250
  488. SetBackgroundColor 100 0 150
  489. SetFontSize 45
  490. PlayAlertSound 3 150
  491. MinimapIcon 1 Blue Triangle
  492. PlayEffect Blue
  493. Show
  494. BaseType "Silver Coin"
  495. Class Currency
  496. SetTextColor 200 200 200
  497. SetBorderColor 200 200 200
  498. SetBackgroundColor 75 0 125
  499. SetFontSize 42
  500. Show
  501. BaseType "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key"
  502. SetBackgroundColor 60 40 0
  503. SetTextColor 250 225 150
  504. SetBorderColor 165 0 250
  505. SetFontSize 42
  506. MinimapIcon 2 Brown Hexagon
  507. PlayEffect Brown Temp
  508. #Essence - Raised Colors (Green, Teal, Red)
  509. Show
  510. BaseType "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium"
  511. Class Currency
  512. SetTextColor 250 0 125
  513. SetBackgroundColor 80 0 40
  514. SetBorderColor 250 250 250
  515. SetFontSize 45
  516. PlayAlertSound 10 250
  517. MinimapIcon 0 Red Circle
  518. PlayEffect Red
  519. Show
  520. BaseType "Shrieking Essence" "Deafening Essence" "Remnant of Corruption"
  521. Class Currency
  522. SetTextColor 250 0 125
  523. SetBackgroundColor 80 0 40
  524. SetBorderColor 0 0 0
  525. SetFontSize 45
  526. PlayAlertSound 2 200
  527. MinimapIcon 1 Red Circle
  528. PlayEffect Red Temp
  529. Show
  530. BaseType "Screaming Essence"
  531. Class Currency
  532. SetBorderColor 0 0 0
  533. SetTextColor 0 250 250
  534. SetBackgroundColor 0 75 75
  535. SetFontSize 40
  536. PlayAlertSound 3 200
  537. MinimapIcon 1 Green Circle
  538. PlayEffect Green Temp
  539. Show
  540. BaseType "Wailing Essence"
  541. Class Currency
  542. SetBorderColor 0 0 0
  543. # SetTextColor 0 250 0
  544. SetTextColor 0 250 175
  545. SetBackgroundColor 0 75 50
  546. # SetBackgroundColor 0 75 0
  547. SetFontSize 38
  548. Show
  549. BaseType "Essence"
  550. Class Currency
  551. SetBorderColor 0 0 0
  552. SetTextColor 0 250 0
  553. SetBackgroundColor 0 75 0
  554. SetFontSize 34
  555. #Breach - Bright text on darker background, colored by breach type
  556. Show
  557. BaseType "Blessing of Chayula" "Chayula's Breachstone"
  558. SetBorderColor 250 250 250
  559. SetTextColor 200 100 250
  560. SetBackgroundColor 40 0 80
  561. SetFontSize 45
  562. PlayAlertSound 6 200
  563. MinimapIcon 0 Red Triangle
  564. PlayEffect Red
  565. Show
  566. BaseType "Splinter of Chayula"
  567. SetBorderColor 0 0 0
  568. SetTextColor 200 100 250
  569. SetBackgroundColor 40 0 80
  570. SetFontSize 45
  571. MinimapIcon 2 Red Triangle
  572. PlayEffect Blue Temp
  573. Show
  574. BaseType "Blessing of Esh" "Esh's Breachstone"
  575. SetBorderColor 250 250 250
  576. SetTextColor 175 225 250
  577. SetBackgroundColor 40 40 80
  578. SetFontSize 45
  579. PlayAlertSound 2 200
  580. MinimapIcon 0 Blue Triangle
  581. PlayEffect Blue
  582. Show
  583. BaseType "Splinter of Esh"
  584. # SetTextColor 150 200 250
  585. SetTextColor 175 225 250
  586. SetBackgroundColor 40 40 80
  587. SetFontSize 40
  588. MinimapIcon 2 Blue Triangle
  589. Show
  590. BaseType "Blessing of Xoph" "Xoph's Breachstone"
  591. SetBorderColor 250 250 250
  592. SetTextColor 225 0 0
  593. SetBackgroundColor 40 0 0
  594. SetFontSize 45
  595. PlayAlertSound 2 200
  596. MinimapIcon 0 Red Triangle
  597. PlayEffect Red
  598. Show
  599. BaseType "Splinter of Xoph"
  600. SetTextColor 225 0 0
  601. SetBackgroundColor 40 0 0
  602. SetFontSize 40
  603. MinimapIcon 2 Red Triangle
  604. Show
  605. BaseType "Blessing of Uul-Netol" "Uul-Netol's Breachstone"
  606. SetBorderColor 250 250 250
  607. SetTextColor 225 225 225
  608. SetBackgroundColor 40 40 40
  609. SetFontSize 45
  610. PlayAlertSound 2 200
  611. MinimapIcon 0 Blue Triangle
  612. PlayEffect Blue
  613. Show
  614. BaseType "Splinter of Uul-Netol"
  615. SetTextColor 225 225 225
  616. SetBackgroundColor 40 40 40
  617. SetFontSize 40
  618. MinimapIcon 2 Blue Triangle
  619. Show
  620. BaseType "Blessing of Tul" "Tul's Breachstone"
  621. SetBorderColor 250 250 250
  622. SetTextColor 50 175 250
  623. SetBackgroundColor 0 0 75
  624. SetFontSize 45
  625. PlayAlertSound 2 200
  626. MinimapIcon 0 Blue Triangle
  627. PlayEffect Blue
  628. Show
  629. BaseType "Splinter of Tul"
  630. # SetTextColor 0 150 250
  631. SetTextColor 50 175 250
  632. SetBackgroundColor 0 0 75
  633. SetFontSize 40
  634. MinimapIcon 2 Blue Triangle
  635. #Legacy - Lime
  636. Show
  637. Class Leaguestone
  638. SetBackgroundColor 150 250 50
  639. SetBorderColor 0 0 0
  640. SetTextColor 0 0 0
  641. PlayAlertSound 3 100
  642. SetFontSize 40
  643. MinimapIcon 2 Green Triangle
  644. PlayEffect Green Temp
  645. #Labyrinth - Green
  646. Show
  647. Class "Labyrinth Item" "Labyrinth Map Item" "Labyrinth Trinket"
  648. SetTextColor 250 250 250
  649. SetBorderColor 250 250 250
  650. SetBackgroundColor 0 80 0
  651. SetFontSize 45
  652. MinimapIcon 0 Green Triangle
  653. PlayEffect Green
  654. Show
  655. BaseType "Offering to the Goddess"
  656. SetTextColor 250 250 250
  657. SetBorderColor 250 250 250
  658. SetBackgroundColor 0 80 0
  659. SetFontSize 45
  660. MinimapIcon 0 Green Triangle
  661. PlayEffect Green
  662. #enchanted items
  663. Show
  664. AnyEnchantment True
  665. SetBorderColor 200 200 200
  666. SetBackgroundColor 0 60 0
  667. SetFontSize 45
  668. PlayAlertSound 16 200
  669. MinimapIcon 1 Green Triangle
  670. PlayEffect Green
  671. #Pantheon - Raised Light Blue
  672. Show
  673. BaseType "Divine Vessel"
  674. SetBackgroundColor 50 75 100
  675. SetBorderColor 250 250 250
  676. SetTextColor 150 200 250
  677. SetFontSize 45
  678. PlayAlertSound 4 100
  679. MinimapIcon 1 Blue Triangle
  680. PlayEffect Blue Temp
  681. Show
  682. Class "Pantheon Soul"
  683. SetBackgroundColor 50 75 100
  684. SetBorderColor 250 250 250
  685. SetTextColor 150 200 250
  686. SetFontSize 45
  687. PlayAlertSound 4 100
  688. MinimapIcon 1 Blue Triangle
  689. PlayEffect Blue Temp
  690. #Harbinger (Harbinger Currency moved to #4 - Currency Section)
  691. Show
  692. Class "Piece"
  693. SetBackgroundColor 100 50 0
  694. SetBorderColor 250 250 250
  695. SetTextColor 250 150 0
  696. SetFontSize 45
  697. PlayAlertSound 4 100
  698. MinimapIcon 0 Yellow Star
  699. PlayEffect Yellow
  700. #Abyss
  701. Show
  702. BaseType "Stygian Vise"
  703. Rarity Unique
  704. SetTextColor 0 0 0
  705. SetBackgroundColor 225 100 0
  706. SetBorderColor 255 255 255
  707. SetFontSize 42
  708. PlayAlertSound 5 150
  709. Show
  710. BaseType "Stygian Vise"
  711. ItemLevel >= 86
  712. SetBackgroundColor 65 0 65
  713. SetBorderColor 250 200 150
  714. SetFontSize 45
  715. PlayAlertSound 16 200
  716. MinimapIcon 1 Blue Diamond
  717. PlayEffect Blue
  718. Show
  719. BaseType "Stygian Vise"
  720. ItemLevel >= 85
  721. SetBackgroundColor 65 0 65
  722. SetBorderColor 200 150 0
  723. SetFontSize 40
  724. PlayAlertSound 16 200
  725. MinimapIcon 2 Blue Diamond
  726. PlayEffect Blue Temp
  727. Show
  728. BaseType "Stygian Vise"
  729. ItemLevel >= 84
  730. SetBackgroundColor 65 0 65
  731. SetBorderColor 150 100 0
  732. SetFontSize 40
  733. PlayAlertSound 16 200
  734. MinimapIcon 2 Blue Diamond
  735. PlayEffect Blue Temp
  736. Show
  737. BaseType "Stygian Vise"
  738. Rarity Rare
  739. SetBorderColor 225 0 225
  740. SetBackgroundColor 65 0 65
  741. SetFontSize 38
  742. # PlayAlertSound 16 200
  743. Show
  744. BaseType "Stygian Vise"
  745. Rarity Magic
  746. SetBorderColor 225 0 225
  747. SetBackgroundColor 65 0 65
  748. SetFontSize 38
  749. # PlayAlertSound 16 200
  750. Show
  751. BaseType "Stygian Vise"
  752. SetBorderColor 225 0 225
  753. SetBackgroundColor 65 0 65
  754. SetFontSize 38
  755. # PlayAlertSound 16 200
  756. #Bestiary - "Dirty" Green
  757. Show
  758. BaseType "Bestiary Orb" "Imprinted Bestiary Orb"
  759. SetTextColor 0 0 0
  760. SetBackgroundColor 175 200 0
  761. SetBorderColor 0 0 0
  762. PlayAlertSound 2 150
  763. SetFontSize 45
  764. Show
  765. HasExplicitMod "Farrul" "Craiceann" "Saqawal" "Fenumus"
  766. SetTextColor 175 250 0
  767. SetFontSize 45
  768. MinimapIcon 1 Green Diamond
  769. PlayEffect Green
  770. #Incursion - Dark Red
  771. Show
  772. BaseType "Vial of Awakening" "Vial of the Ghost" "Vial of Sacrifice"
  773. SetBackgroundColor 250 250 250
  774. SetBorderColor 0 0 0
  775. SetTextColor 200 0 0
  776. SetFontSize 45
  777. PlayAlertSound 6 250
  778. MinimapIcon 0 Red Diamond
  779. PlayEffect White
  780. Show
  781. BaseType "Vial of Dominance" "Vial of Summoning" "Vial of the Ritual" "Vial of Fate" "Vial of Consequence" "Vial of Transcendence"
  782. SetBackgroundColor 200 0 0
  783. SetBorderColor 0 0 0
  784. SetTextColor 0 0 0
  785. SetFontSize 45
  786. PlayAlertSound 11 200
  787. MinimapIcon 0 Red Triangle
  788. PlayEffect Red
  789. Show
  790. BaseType "Stone of Passage" "Flashpowder Keg"
  791. SetBackgroundColor 100 0 0
  792. SetBorderColor 225 225 225
  793. SetTextColor 225 225 225
  794. SetBorderColor 225 225 225
  795. SetFontSize 45
  796. PlayAlertSound 11 200
  797. MinimapIcon 1 Red Triangle
  798. Show
  799. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Xopec's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi"
  800. SetTextColor 225 0 0
  801. SetFontSize 45
  802. MinimapIcon 1 Red Diamond
  803. PlayEffect Red
  804. Show
  805. Quality >= 26
  806. Rarity Normal Magic Rare
  807. ShaperItem False
  808. ElderItem False
  809. LinkedSockets <= 6
  810. DropLevel >= 60
  811. SetBorderColor 250 250 250
  812. SetFontSize 45
  813. Show
  814. Quality >= 21
  815. Rarity Normal Magic Rare
  816. ShaperItem False
  817. ElderItem False
  818. LinkedSockets <= 6
  819. DropLevel >= 60
  820. SetBorderColor 200 200 200
  821. SetFontSize 40
  822. #Delve - "fiery glow in the dark" theme corresponding with new light beams, brown -> yellow -> red -> white
  823. Show
  824. BaseType "Prime Alchemical Resonator" "Prime Chaotic Resonator"
  825. Class Currency
  826. SetBorderColor 0 0 0
  827. SetTextColor 250 0 250
  828. SetBackgroundColor 80 0 80
  829. SetFontSize 45
  830. PlayAlertSound 10 250
  831. MinimapIcon 0 Red Circle
  832. PlayEffect Red
  833. Show
  834. BaseType "Powerful Chaotic Resonator"
  835. Class Currency
  836. SetBorderColor 0 0 0
  837. SetTextColor 0 250 250
  838. SetBackgroundColor 0 80 80
  839. SetFontSize 45
  840. PlayAlertSound 11 200
  841. MinimapIcon 1 Green Circle
  842. PlayEffect Blue
  843. Show
  844. BaseType "Potent Chaotic Resonator"
  845. Class Currency
  846. SetBorderColor 0 0 0
  847. SetTextColor 0 220 220
  848. SetBackgroundColor 0 65 65
  849. SetFontSize 45
  850. PlayAlertSound 11 150
  851. MinimapIcon 1 Green Circle
  852. PlayEffect Blue
  853. Show
  854. BaseType "Primitive Chaotic Resonator"
  855. Class Currency
  856. SetBorderColor 0 0 0
  857. SetTextColor 0 190 190
  858. SetBackgroundColor 0 50 50
  859. SetFontSize 45
  860. PlayAlertSound 11 100
  861. MinimapIcon 1 Green Circle
  862. PlayEffect Blue
  863. Show
  864. BaseType "Powerful Alchemical Resonator"
  865. Class Currency
  866. SetBorderColor 0 0 0
  867. SetTextColor 0 250 0
  868. SetBackgroundColor 0 80 0
  869. SetFontSize 45
  870. PlayAlertSound 11 100
  871. MinimapIcon 2 Green Circle
  872. Show
  873. BaseType "Potent Alchemical Resonator"
  874. Class Currency
  875. SetBorderColor 0 0 0
  876. SetTextColor 0 220 0
  877. SetBackgroundColor 0 65 0
  878. SetFontSize 45
  879. PlayAlertSound 11 100
  880. MinimapIcon 2 Green Circle
  881. Show
  882. BaseType "Primitive Alchemical Resonator"
  883. Class Currency
  884. SetBorderColor 0 0 0
  885. SetTextColor 0 190 0
  886. SetBackgroundColor 0 50 0
  887. SetFontSize 45
  888. PlayAlertSound 11 100
  889. MinimapIcon 2 Green Circle
  890. #white (around exalt value or higher)
  891. Show
  892. BaseType "Fractured Fossil" "Faceted Fossil" "Glyphic Fossil" "Hollow Fossil" "Bloodstained Fossil"
  893. Class Currency
  894. SetTextColor 250 250 250
  895. SetBackgroundColor 125 125 125
  896. SetBorderColor 0 0 0
  897. PlayAlertSound 6 200
  898. SetFontSize 45
  899. MinimapIcon 0 White Circle
  900. PlayEffect White
  901. #pink (7c+'ish)
  902. Show
  903. BaseType "Sanctified Fossil" "Tangled Fossil" "Dense Fossil"
  904. Class Currency
  905. SetBorderColor 0 0 0
  906. SetTextColor 250 0 250
  907. SetBackgroundColor 80 0 80
  908. SetFontSize 45
  909. PlayAlertSound 10 250
  910. MinimapIcon 0 Red Circle
  911. PlayEffect Red
  912. #red
  913. Show
  914. BaseType "Pristine Fossil" "Enchanted Fossil" "Shuddering Fossil" "Gilded Fossil" "Metallic Fossil" "Perfect Fossil"
  915. Class Currency
  916. SetTextColor 250 0 0
  917. SetBackgroundColor 80 0 0
  918. SetBorderColor 0 0 0
  919. SetFontSize 45
  920. PlayAlertSound 11 200
  921. MinimapIcon 1 Red Circle
  922. PlayEffect Red
  923. #orange
  924. Show
  925. BaseType "Bound Fossil" "Prismatic Fossil" "Encrusted Fossil" "Aetheric Fossil"
  926. Class Currency
  927. SetTextColor 250 150 0
  928. SetBackgroundColor 100 50 0
  929. SetBorderColor 0 0 0
  930. SetFontSize 45
  931. PlayAlertSound 11 200
  932. MinimapIcon 1 Yellow Circle
  933. PlayEffect Yellow
  934. #dulled orange catchall
  935. Show
  936. BaseType "Fossil"
  937. Class Currency
  938. SetTextColor 225 75 0
  939. SetBackgroundColor 80 40 0
  940. SetBorderColor 0 0 0
  941. SetFontSize 45
  942. PlayAlertSound 11 200
  943. MinimapIcon 2 Brown Circle
  944. PlayEffect Brown
  945. Show
  946. HasExplicitMod "of Weaponcraft" "of Spellcraft" "of Crafting"
  947. SetTextColor 150 50 250
  948. SetFontSize 40
  949. Show
  950. HasExplicitMod "Subterranean" "of the Underground"
  951. SetTextColor 150 250 250
  952. SetFontSize 45
  953. PlayEffect Blue
  954. MinimapIcon 1 Blue Diamond
  955. Show
  956. BaseType "Reliquary Key"
  957. SetTextColor 0 200 0
  958. SetBackgroundColor 250 250 250
  959. SetBorderColor 0 0 0
  960. SetFontSize 45
  961. PlayAlertSound 6 250
  962. MinimapIcon 0 White Diamond
  963. PlayEffect Green
  964. #Betrayal - Orange
  965. Show
  966. Rarity Unique
  967. HasExplicitMod "Veil"
  968. SetTextColor 0 0 0
  969. SetBorderColor 255 255 119
  970. SetBackgroundColor 225 100 0
  971. SetFontSize 40
  972. PlayAlertSound 4 100
  973. MinimapIcon 1 Yellow Star
  974. PlayEffect Yellow
  975. Show
  976. HasExplicitMod "Veil"
  977. SetBorderColor 250 150 0
  978. SetBackgroundColor 60 30 0
  979. SetTextColor 255 255 119
  980. SetFontSize 45
  981. PlayAlertSound 16 200
  982. PlayEffect Yellow
  983. MinimapIcon 1 Yellow Diamond
  984. #scarabs
  985. Show
  986. BaseType "Gilded"
  987. Class Map Fragment
  988. SetTextColor 250 0 0
  989. SetBackgroundColor 80 0 0
  990. SetBorderColor 250 250 250
  991. SetFontSize 45
  992. PlayAlertSound 11 200
  993. MinimapIcon 1 Red Circle
  994. PlayEffect Red
  995. Show
  996. BaseType "Polished"
  997. Class Map Fragment
  998. SetTextColor 250 150 0
  999. SetBackgroundColor 100 50 0
  1000. SetBorderColor 225 225 225
  1001. SetFontSize 45
  1002. PlayAlertSound 11 200
  1003. MinimapIcon 1 Yellow Circle
  1004. PlayEffect Yellow
  1005. Show
  1006. BaseType "Rusted"
  1007. Class Map Fragment
  1008. SetTextColor 225 75 0
  1009. SetBackgroundColor 80 40 0
  1010. SetBorderColor 200 200 200
  1011. SetFontSize 45
  1012. PlayAlertSound 11 200
  1013. MinimapIcon 2 Brown Circle
  1014. PlayEffect Brown
  1015. #Synthesis - Blue & Gold
  1016. Show
  1017. SynthesisedItem True
  1018. Rarity Unique
  1019. SetTextColor 0 0 0
  1020. SetBorderColor 255 255 119
  1021. SetBackgroundColor 225 100 0
  1022. SetFontSize 42
  1023. PlayAlertSound 4 100
  1024. MinimapIcon 1 Blue Star
  1025. PlayEffect Blue
  1026. Show
  1027. FracturedItem True
  1028. Rarity Unique
  1029. SetTextColor 0 0 0
  1030. SetBorderColor 0 175 255
  1031. SetBackgroundColor 225 100 0
  1032. SetFontSize 42
  1033. PlayAlertSound 4 100
  1034. MinimapIcon 1 Blue Star
  1035. PlayEffect Blue
  1036. Show
  1037. SynthesisedItem True
  1038. SetBackgroundColor 0 0 90
  1039. SetBorderColor 225 190 70
  1040. SetFontSize 45
  1041. PlayAlertSound 16 200
  1042. MinimapIcon 1 Blue Triangle
  1043. PlayEffect Blue
  1044. Show
  1045. FracturedItem True
  1046. ItemLevel >= 86
  1047. SetBackgroundColor 0 0 90
  1048. SetBorderColor 250 200 150
  1049. SetFontSize 45
  1050. PlayAlertSound 16 200
  1051. MinimapIcon 1 Blue Triangle
  1052. PlayEffect Blue
  1053. Show
  1054. FracturedItem True
  1055. BaseType "Vaal Regalia" "Hubris Circlet" "Sorcerer Boots" "Sorcerer Gloves" "Titanium Spirit Shield"
  1056. SetBackgroundColor 0 0 90
  1057. SetBorderColor 0 250 250
  1058. SetFontSize 45
  1059. PlayAlertSound 16 200
  1060. MinimapIcon 1 Blue Triangle
  1061. PlayEffect Blue
  1062. Show
  1063. FracturedItem True
  1064. ItemLevel >= 84
  1065. SetBackgroundColor 0 0 90
  1066. SetBorderColor 150 100 0
  1067. SetFontSize 45
  1068. PlayAlertSound 16 200
  1069. MinimapIcon 1 Blue Triangle
  1070. PlayEffect Blue Temp
  1071. Show
  1072. FracturedItem True
  1073. Class "Boots" "Body Armour" "Gloves" "Jewel" "Abyss Jewel" "Amulet" "Shield" "Wand" "Sceptre" "Staves" "Bow"
  1074. SetBackgroundColor 0 0 90
  1075. SetBorderColor 0 175 255
  1076. SetFontSize 45
  1077. PlayAlertSound 16 200
  1078. MinimapIcon 2 Blue Triangle
  1079. PlayEffect Blue Temp
  1080. Show
  1081. FracturedItem True
  1082. SetBackgroundColor 0 0 90
  1083. SetBorderColor 0 175 255
  1084. SetFontSize 40
  1085. MinimapIcon 2 Blue Triangle
  1086. #Legion
  1087. #incubators
  1088. Show
  1089. BaseType "Geomancer's Incubator" "Ornate Incubator" "Time-Lost Incubator" "Cartographer's Incubator"
  1090. Class Incubator
  1091. SetBackgroundColor 125 250 0
  1092. SetBorderColor 0 0 0
  1093. SetTextColor 0 0 0
  1094. SetFontSize 45
  1095. PlayEffect Green
  1096. MinimapIcon 0 Green Circle
  1097. Show
  1098. Class Incubator
  1099. SetBackgroundColor 0 150 100
  1100. SetBorderColor 0 0 0
  1101. SetTextColor 0 0 0
  1102. SetFontSize 40
  1103. PlayEffect Green Temp
  1104. MinimapIcon 1 Green Circle
  1105. #splinters/emblems
  1106. Show
  1107. BaseType "Timeless Vaal Emblem"
  1108. SetBorderColor 250 250 250
  1109. SetTextColor 225 0 0
  1110. SetBackgroundColor 40 0 0
  1111. SetFontSize 45
  1112. PlayEffect Red
  1113. PlayAlertSound 2 200
  1114. MinimapIcon 0 Red Triangle
  1115. Show
  1116. BaseType "Timeless Vaal Splinter"
  1117. SetTextColor 225 0 0
  1118. SetBackgroundColor 40 0 0
  1119. SetFontSize 40
  1120. MinimapIcon 2 Red Triangle
  1121. Show
  1122. BaseType "Timeless Karui Emblem"
  1123. SetTextColor 225 125 0
  1124. SetBackgroundColor 60 20 0
  1125. SetBorderColor 250 250 250
  1126. SetFontSize 45
  1127. PlayEffect Brown
  1128. PlayAlertSound 2 200
  1129. MinimapIcon 0 Brown Triangle
  1130. Show
  1131. BaseType "Timeless Karui Splinter"
  1132. SetTextColor 225 125 0
  1133. SetBackgroundColor 60 20 0
  1134. SetBorderColor 0 0 0
  1135. SetFontSize 40
  1136. MinimapIcon 2 Brown Triangle
  1137. Show
  1138. BaseType "Timeless Templar Emblem"
  1139. SetBorderColor 250 250 250
  1140. SetTextColor 0 225 0
  1141. SetBackgroundColor 0 40 0
  1142. SetFontSize 45
  1143. PlayEffect Green
  1144. PlayAlertSound 2 200
  1145. MinimapIcon 0 Green Triangle
  1146. Show
  1147. BaseType "Timeless Templar Splinter"
  1148. SetBorderColor 0 0 0
  1149. SetTextColor 0 225 0
  1150. SetBackgroundColor 0 40 0
  1151. SetFontSize 40
  1152. MinimapIcon 2 Green Triangle
  1153. Show
  1154. BaseType "Timeless Maraketh Emblem"
  1155. SetBorderColor 250 250 250
  1156. SetTextColor 225 225 0
  1157. SetBackgroundColor 40 40 0
  1158. SetFontSize 45
  1159. PlayEffect Yellow
  1160. PlayAlertSound 2 200
  1161. MinimapIcon 0 Yellow Triangle
  1162. Show
  1163. BaseType "Timeless Maraketh Splinter"
  1164. SetBorderColor 0 0 0
  1165. SetTextColor 225 225 0
  1166. SetBackgroundColor 40 40 0
  1167. SetFontSize 40
  1168. MinimapIcon 2 Yellow Triangle
  1169. Show
  1170. BaseType "Timeless Eternal Emblem"
  1171. SetBorderColor 250 250 250
  1172. SetTextColor 225 225 225
  1173. SetBackgroundColor 40 40 40
  1174. SetFontSize 45
  1175. PlayAlertSound 2 200
  1176. MinimapIcon 0 White Triangle
  1177. PlayEffect White
  1178. Show
  1179. BaseType "Timeless Eternal Empire Splinter"
  1180. SetTextColor 225 225 225
  1181. SetBackgroundColor 40 40 40
  1182. SetFontSize 40
  1183. MinimapIcon 2 White Triangle
  1184.  
  1185. ##################################################
  1186. ############### Section 3 - Maps #################
  1187. ##################################################
  1188. #Other Endgame
  1189. Show
  1190. BaseType "Fragment"
  1191. Class "Map Fragments"
  1192. # SetBackgroundColor 255 221 153
  1193. # SetBorderColor 125 80 40
  1194. # SetTextColor 125 80 40
  1195. SetBackgroundColor 60 40 0
  1196. SetTextColor 250 225 150
  1197. SetBorderColor 250 250 250
  1198. SetFontSize 45
  1199. MinimapIcon 2 Brown Hexagon
  1200. PlayEffect Brown Temp
  1201. Show
  1202. BaseType "Mortal"
  1203. Class "Map Fragments"
  1204. # SetBackgroundColor 255 221 153
  1205. # SetBorderColor 125 80 40
  1206. # SetTextColor 125 80 40
  1207. SetBackgroundColor 60 40 0
  1208. SetTextColor 250 225 150
  1209. SetBorderColor 250 250 250
  1210. SetFontSize 42
  1211. MinimapIcon 2 Brown Hexagon
  1212. Show
  1213. Class "Map Fragments"
  1214. # SetBackgroundColor 255 221 153
  1215. # SetBorderColor 125 80 40
  1216. # SetTextColor 125 80 40
  1217. SetBackgroundColor 60 40 0
  1218. SetTextColor 250 225 150
  1219. SetBorderColor 0 0 0
  1220. SetFontSize 40
  1221. MinimapIcon 2 Brown Hexagon
  1222. Show
  1223. BaseType "Maze Map" "Harbinger Map" "Museum Map" "Chateau Map"
  1224. Class Map
  1225. Rarity Unique
  1226. SetBorderColor 0 0 0
  1227. SetTextColor 250 125 0
  1228. SetBackgroundColor 250 250 250
  1229. SetFontSize 45
  1230. PlayAlertSound 6 250
  1231. MinimapIcon 0 White Hexagon
  1232. PlayEffect White
  1233. Show
  1234. Class Map
  1235. Rarity Unique
  1236. SetBackgroundColor 225 100 0
  1237. SetBorderColor 255 221 153
  1238. SetTextColor 0 0 0
  1239. PlayAlertSound 7 200
  1240. SetFontSize 40
  1241. MinimapIcon 1 Yellow Hexagon
  1242. PlayEffect Yellow
  1243. #guardian and elder maps (pink)
  1244. Show
  1245. Class Map
  1246. ElderMap True
  1247. SetTextColor 240 0 240
  1248. SetBorderColor 0 250 250
  1249. SetBackgroundColor 255 221 153
  1250. PlayAlertSound 15 200
  1251. SetFontSize 45
  1252. MinimapIcon 0 Red Hexagon
  1253. PlayEffect Red
  1254. Show
  1255. Class Map
  1256. MapTier >= 16
  1257. SetTextColor 240 0 240
  1258. SetBorderColor 255 0 255
  1259. SetBackgroundColor 255 221 153
  1260. PlayAlertSound 15 200
  1261. SetFontSize 45
  1262. MinimapIcon 0 Red Hexagon
  1263. PlayEffect Red
  1264. #top tier (red)
  1265. Show
  1266. Class Map
  1267. ShapedMap True
  1268. MapTier >= 11
  1269. SetTextColor 240 0 0
  1270. SetBorderColor 0 200 200
  1271. SetBackgroundColor 255 221 153
  1272. SetFontSize 42
  1273. PlayAlertSound 8 150
  1274. MinimapIcon 1 Red Hexagon
  1275. PlayEffect Yellow
  1276. Show
  1277. Class Map
  1278. MapTier >= 11
  1279. SetTextColor 240 0 0
  1280. SetBackgroundColor 255 221 153
  1281. SetBorderColor 255 0 0
  1282. SetFontSize 42
  1283. PlayAlertSound 8 150
  1284. MinimapIcon 2 Red Hexagon
  1285. PlayEffect Yellow
  1286. #non-top tier shaped maps (teal)
  1287. Show
  1288. Class Map
  1289. ShapedMap True
  1290. SetTextColor 0 200 200
  1291. SetBackgroundColor 255 221 153
  1292. SetBorderColor 0 200 200
  1293. SetFontSize 40
  1294. PlayAlertSound 9 150
  1295. MinimapIcon 2 Green Hexagon
  1296. #exception for vaal maps
  1297. Show
  1298. Class Map
  1299. HasExplicitMod "Vaal" "Zana's"
  1300. SetTextColor 175 0 0
  1301. SetBackgroundColor 255 221 153
  1302. SetBorderColor 175 0 0
  1303. SetFontSize 40
  1304. MinimapIcon 2 Red Hexagon
  1305. #exception for burial/volcano dropping at low levels - disabled in 3.5
  1306. #Show
  1307. # Class Map
  1308. # BaseType "Volcano" "Burial Chambers"
  1309. # ItemLevel <= 73
  1310. # SetTextColor 0 180 180
  1311. # SetBackgroundColor 255 221 153
  1312. # SetBorderColor 0 150 150
  1313. # SetFontSize 40
  1314. # PlayAlertSound 9 150
  1315. # MinimapIcon 2 Green Hexagon
  1316. #mid tier (3 blue and 2 purple)
  1317. Show
  1318. Class Map
  1319. MapTier >= 9
  1320. SetTextColor 150 0 255
  1321. SetBackgroundColor 255 221 153
  1322. SetBorderColor 150 0 255
  1323. SetFontSize 40
  1324. PlayAlertSound 9 150
  1325. MinimapIcon 2 Blue Hexagon
  1326. Show
  1327. Class Map
  1328. MapTier >= 6
  1329. ItemLevel <= 79
  1330. SetTextColor 0 150 250
  1331. SetBackgroundColor 255 221 153
  1332. SetBorderColor 0 150 250
  1333. PlayAlertSound 9 125
  1334. SetFontSize 38
  1335. MinimapIcon 2 Blue Hexagon
  1336. Show
  1337. Class Map
  1338. MapTier >= 6
  1339. SetTextColor 0 150 250
  1340. SetBackgroundColor 255 221 153
  1341. SetBorderColor 0 150 250
  1342. PlayAlertSound 9 125
  1343. SetFontSize 38
  1344. MinimapIcon 2 Blue Hexagon
  1345. #bottom tier (3 black and 2 green)
  1346. Show
  1347. Class Map
  1348. MapTier >= 4
  1349. ItemLevel <= 77
  1350. SetTextColor 0 175 0
  1351. SetBackgroundColor 255 221 153
  1352. SetBorderColor 0 175 0
  1353. PlayAlertSound 9 100
  1354. SetFontSize 38
  1355. MinimapIcon 2 Blue Hexagon
  1356. Show
  1357. Class Map
  1358. MapTier >= 4
  1359. SetTextColor 0 175 0
  1360. SetBackgroundColor 255 221 153
  1361. SetBorderColor 0 175 0
  1362. SetFontSize 36
  1363. Show
  1364. Class Map
  1365. ItemLevel <= 74
  1366. SetTextColor 0 0 0
  1367. SetBackgroundColor 255 221 153
  1368. SetBorderColor 0 0 0
  1369. PlayAlertSound 9 100
  1370. SetFontSize 38
  1371. MinimapIcon 2 Blue Hexagon
  1372. Show
  1373. Class Map
  1374. SetTextColor 0 0 0
  1375. SetBackgroundColor 255 221 153
  1376. SetBorderColor 0 0 0
  1377. SetFontSize 36
  1378.  
  1379. ##################################################
  1380. ############# Section 4 - Currency ###############
  1381. ##################################################
  1382. Show
  1383. BaseType "Eternal Orb" "Mirror of Kalandra" "Fishing Rod" "Albino Rhoa Feather" "Mirror Shard" "Imprint"
  1384. SetBorderColor 0 0 0
  1385. SetBackgroundColor 250 250 250
  1386. SetTextColor 250 0 0
  1387. SetFontSize 45
  1388. PlayAlertSound 6 250
  1389. MinimapIcon 0 White Diamond
  1390. PlayEffect White
  1391. Show
  1392. BaseType "Sadist Garb"
  1393. Rarity Unique
  1394. SetBorderColor 0 0 0
  1395. SetBackgroundColor 250 250 250
  1396. SetTextColor 250 0 0
  1397. SetFontSize 45
  1398. PlayAlertSound 6 250
  1399. MinimapIcon 0 White Diamond
  1400. PlayEffect White
  1401. Show
  1402. BaseType "Exalted Orb"
  1403. SetBackgroundColor 250 0 125
  1404. SetTextColor 0 0 0
  1405. SetBorderColor 0 0 0
  1406. PlayAlertSound 6 250
  1407. SetFontSize 45
  1408. MinimapIcon 0 Red Circle
  1409. PlayEffect Red
  1410. Show
  1411. BaseType "Divine Orb" "Orb of Annulment" "Harbinger's Orb" "Ancient Orb"
  1412. SetTextColor 0 0 0
  1413. SetBackgroundColor 240 0 200
  1414. SetBorderColor 0 0 0
  1415. PlayAlertSound 10 250
  1416. SetFontSize 45
  1417. MinimapIcon 1 Red Circle
  1418. PlayEffect Red
  1419. Show
  1420. BaseType "Cartographer's Sextant" "Orb of Horizons" "Exalted Shard"
  1421. SetTextColor 0 0 0
  1422. SetBackgroundColor 200 0 250
  1423. SetBorderColor 0 0 0
  1424. PlayAlertSound 2 150
  1425. SetFontSize 45
  1426. MinimapIcon 1 Brown Circle
  1427. PlayEffect Blue
  1428. Show
  1429. BaseType "Chaos Orb" "Regal Orb" "Gemcutter's Prism" "Orb of Regret" "Orb of Scouring" "Stacked Deck"
  1430. SetTextColor 0 0 0
  1431. SetBackgroundColor 0 200 200
  1432. SetBorderColor 0 0 0
  1433. PlayAlertSound 3 125
  1434. SetFontSize 45
  1435. MinimapIcon 1 Green Circle
  1436. Show
  1437. BaseType "Orb of Binding" "Engineer's Orb"
  1438. SetBackgroundColor 0 225 125
  1439. SetBorderColor 0 0 0
  1440. SetTextColor 0 0 0
  1441. PlayAlertSound 3 100
  1442. SetFontSize 45
  1443. MinimapIcon 2 Green Circle
  1444. PlayEffect Green Temp
  1445. Show
  1446. BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy" "Cartographer's Chisel"
  1447. SetTextColor 0 0 0
  1448. SetBackgroundColor 0 175 0
  1449. SetBorderColor 0 0 0
  1450. SetFontSize 45
  1451. PlayAlertSound 3 100
  1452. MinimapIcon 2 Green Circle
  1453. #Shards
  1454. Show
  1455. BaseType "Annulment Shard" "Ancient Shard" "Harbinger's Shard" "Horizon Shard"
  1456. SetTextColor 0 0 0
  1457. SetBackgroundColor 0 150 250
  1458. SetBorderColor 0 0 0
  1459. PlayAlertSound 3 125
  1460. SetFontSize 45
  1461. MinimapIcon 2 Blue Circle
  1462. PlayEffect Blue Temp
  1463. Show
  1464. BaseType "Chaos Shard" "Regal Shard"
  1465. SetBorderColor 0 200 200
  1466. SetFontSize 40
  1467. Show
  1468. BaseType "Binding Shard" "Engineer's Shard"
  1469. SetBorderColor 170 158 130
  1470. SetFontSize 40
  1471. #Minor Currency, Scrolls, Etc
  1472. Show
  1473. BaseType "Cartographer's Seal" "Unshaping Orb"
  1474. SetTextColor 0 0 0
  1475. SetBackgroundColor 150 0 250
  1476. SetBorderColor 0 0 0
  1477. PlayAlertSound 3 125
  1478. SetFontSize 45
  1479. Show
  1480. BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Chance"
  1481. SetBackgroundColor 170 158 130
  1482. SetTextColor 0 0 0
  1483. SetBorderColor 0 0 0
  1484. SetFontSize 45
  1485. Show
  1486. BaseType "Portal Scroll"
  1487. SetFontSize 40
  1488. SetTextColor 100 150 200
  1489. Show
  1490. BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Blacksmith's Whetstone"
  1491. SetFontSize 45
  1492. Show
  1493. BaseType "Scroll of Wisdom"
  1494. SetFontSize 38
  1495.  
  1496. ##################################################
  1497. ############## Section 5 - Jewels ################
  1498. ##################################################
  1499. Show
  1500. BaseType "Prismatic Jewel"
  1501. Rarity Unique
  1502. SetBorderColor 0 0 0
  1503. SetTextColor 250 125 0
  1504. SetBackgroundColor 250 250 250
  1505. SetFontSize 45
  1506. PlayAlertSound 6 250
  1507. MinimapIcon 0 Brown Diamond
  1508. PlayEffect White
  1509. Show
  1510. BaseType "Searching Eye Jewel"
  1511. Class "Abyss Jewel"
  1512. ItemLevel >= 82
  1513. SetBackgroundColor 250 125 150
  1514. SetBorderColor 250 250 250
  1515. SetTextColor 0 0 0
  1516. SetFontSize 45
  1517. PlayAlertSound 13 250
  1518. MinimapIcon 1 Brown Triangle
  1519. PlayEffect Brown
  1520. Show
  1521. Class "Abyss Jewel"
  1522. ItemLevel >= 82
  1523. Rarity Rare
  1524. SetBackgroundColor 250 225 100
  1525. SetTextColor 0 0 0
  1526. SetBorderColor 250 250 250
  1527. SetFontSize 42
  1528. PlayAlertSound 12 200
  1529. MinimapIcon 2 Brown Triangle
  1530. PlayEffect Brown
  1531. Show
  1532. Class "Abyss Jewel"
  1533. ItemLevel >= 82
  1534. Rarity Magic
  1535. SetBackgroundColor 150 125 250
  1536. SetTextColor 0 0 0
  1537. SetBorderColor 250 250 250
  1538. SetFontSize 42
  1539. PlayAlertSound 12 200
  1540. MinimapIcon 2 Brown Triangle
  1541. PlayEffect Brown
  1542. Show
  1543. Class "Abyss Jewel"
  1544. ItemLevel >= 82
  1545. SetBackgroundColor 150 125 225
  1546. SetTextColor 0 0 0
  1547. SetBorderColor 250 250 250
  1548. SetFontSize 42
  1549. PlayAlertSound 12 200
  1550. MinimapIcon 2 Brown Triangle
  1551. PlayEffect Brown
  1552. Show
  1553. Class "Abyss Jewel"
  1554. Rarity Rare
  1555. # SetBackgroundColor 225 175 125
  1556. # SetBackgroundColor 250 200 100
  1557. # SetBackgroundColor 250 150 100
  1558. # SetBackgroundColor 250 200 0
  1559. SetBackgroundColor 250 225 100
  1560. # SetBackgroundColor 250 200 100
  1561. SetTextColor 0 0 0
  1562. SetBorderColor 0 0 0
  1563. SetFontSize 40
  1564. # PlayAlertSound 12 200
  1565. Show
  1566. Class "Abyss Jewel"
  1567. Rarity Magic
  1568. SetBackgroundColor 150 125 250
  1569. SetTextColor 0 0 0
  1570. SetBorderColor 0 0 0
  1571. SetFontSize 38
  1572. # PlayAlertSound 12 200
  1573. Show
  1574. Class "Abyss Jewel"
  1575. SetBackgroundColor 150 125 225
  1576. SetTextColor 0 0 0
  1577. SetBorderColor 0 0 0
  1578. # PlayAlertSound 12 200
  1579. Show
  1580. Class Jewel
  1581. Rarity Unique
  1582. SetTextColor 0 0 0
  1583. SetBackgroundColor 250 150 0
  1584. SetBorderColor 0 0 0
  1585. SetFontSize 40
  1586. PlayAlertSound 7 150
  1587. MinimapIcon 2 Red Star
  1588. PlayEffect Brown
  1589. Show
  1590. Class Jewel
  1591. Rarity Rare
  1592. SetTextColor 0 0 0
  1593. SetBackgroundColor 225 225 110
  1594. SetBorderColor 0 0 0
  1595. SetFontSize 40
  1596. Show
  1597. Class Jewel
  1598. Rarity Magic
  1599. SetBackgroundColor 135 135 254
  1600. SetTextColor 0 0 0
  1601. SetBorderColor 0 0 0
  1602. SetFontSize 38
  1603. Show
  1604. Class Jewel
  1605. SetBackgroundColor 135 135 254
  1606. SetTextColor 0 0 0
  1607. SetBorderColor 0 0 0
  1608.  
  1609. ##################################################
  1610. ########## Section 6 - Shaper/Elder ##############
  1611. ##################################################
  1612. Show
  1613. Rarity Unique
  1614. ElderItem True
  1615. SetTextColor 0 0 0
  1616. SetBackgroundColor 225 100 0
  1617. SetBorderColor 250 250 250
  1618. SetFontSize 42
  1619. PlayAlertSound 5 150
  1620. MinimapIcon 0 Yellow Star
  1621. PlayEffect Yellow
  1622. Show
  1623. Rarity Unique
  1624. ShaperItem True
  1625. SetTextColor 0 0 0
  1626. SetBackgroundColor 225 100 0
  1627. SetBorderColor 250 250 250
  1628. SetFontSize 42
  1629. PlayAlertSound 5 150
  1630. MinimapIcon 0 Yellow Star
  1631. PlayEffect Yellow
  1632. Show
  1633. ShaperItem True
  1634. LinkedSockets = 6
  1635. SetBackgroundColor 250 250 250
  1636. SetBorderColor 0 0 0
  1637. SetTextColor 0 200 200
  1638. SetFontSize 45
  1639. PlayAlertSound 6 200
  1640. MinimapIcon 0 Green Star
  1641. PlayEffect Green
  1642. Show
  1643. ElderItem True
  1644. LinkedSockets = 6
  1645. SetBackgroundColor 250 250 250
  1646. SetBorderColor 0 0 0
  1647. SetTextColor 0 200 200
  1648. SetFontSize 45
  1649. PlayAlertSound 6 200
  1650. MinimapIcon 0 Green Star
  1651. PlayEffect Green
  1652. #max value (white background, raspberry text) - very rare and/or high demand bases, max tier sound
  1653. Show
  1654. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  1655. ShaperItem True
  1656. SetBackgroundColor 250 250 250
  1657. SetTextColor 250 0 125
  1658. SetBorderColor 0 0 0
  1659. SetFontSize 45
  1660. PlayAlertSound 6 250
  1661. MinimapIcon 0 Brown Diamond
  1662. PlayEffect White
  1663. Show
  1664. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  1665. ElderItem True
  1666. SetBackgroundColor 250 250 250
  1667. SetTextColor 250 0 125
  1668. SetBorderColor 0 0 0
  1669. SetFontSize 45
  1670. PlayAlertSound 6 250
  1671. MinimapIcon 0 Blue Diamond
  1672. PlayEffect White
  1673. Show
  1674. Class Amulet
  1675. ShaperItem True
  1676. ItemLevel >= 85
  1677. SetBackgroundColor 250 250 250
  1678. SetTextColor 250 0 125
  1679. SetBorderColor 0 0 0
  1680. SetFontSize 45
  1681. PlayAlertSound 6 250
  1682. MinimapIcon 0 Brown Diamond
  1683. PlayEffect White
  1684. Show
  1685. Class Amulet
  1686. ElderItem True
  1687. ItemLevel >= 85
  1688. SetBackgroundColor 250 250 250
  1689. SetTextColor 250 0 125
  1690. SetBorderColor 0 0 0
  1691. SetFontSize 45
  1692. PlayAlertSound 6 250
  1693. MinimapIcon 0 Brown Diamond
  1694. PlayEffect White
  1695. Show
  1696. BaseType "Leather Belt"
  1697. ElderItem True
  1698. ItemLevel >= 75
  1699. SetBackgroundColor 250 250 250
  1700. SetTextColor 250 0 125
  1701. SetBorderColor 0 0 0
  1702. SetFontSize 45
  1703. PlayAlertSound 6 250
  1704. MinimapIcon 0 Blue Diamond
  1705. PlayEffect White
  1706. Show
  1707. BaseType "Void Sceptre" "Crystal Sceptre" "Sambar Sceptre"
  1708. ShaperItem True
  1709. ItemLevel >= 80
  1710. SetBackgroundColor 250 250 250
  1711. SetTextColor 250 0 125
  1712. SetBorderColor 0 0 0
  1713. SetFontSize 45
  1714. PlayAlertSound 6 250
  1715. MinimapIcon 0 Brown Diamond
  1716. PlayEffect White
  1717. #Top bases that are consistently worth somewhere around 100c give or take - white background, brown text
  1718. Show
  1719. BaseType "Astral Plate"
  1720. ElderItem True
  1721. ItemLevel >= 81
  1722. SetBackgroundColor 250 250 250
  1723. SetTextColor 150 100 0
  1724. SetBorderColor 0 0 0
  1725. SetFontSize 45
  1726. PlayAlertSound 6 250
  1727. MinimapIcon 1 Blue Diamond
  1728. PlayEffect White
  1729. Show
  1730. Class Quiver
  1731. ShaperItem True
  1732. ItemLevel >= 80
  1733. SetBackgroundColor 250 250 250
  1734. SetTextColor 150 100 0
  1735. SetFontSize 45
  1736. PlayAlertSound 16 250
  1737. MinimapIcon 1 Brown Diamond
  1738. PlayEffect White
  1739. Show
  1740. BaseType "Royal Bow" "Highborn Bow" "Imperial Bow"
  1741. ShaperItem True
  1742. ItemLevel >= 83
  1743. SetBackgroundColor 250 250 250
  1744. SetTextColor 150 100 0
  1745. SetFontSize 45
  1746. PlayAlertSound 16 250
  1747. MinimapIcon 1 Brown Diamond
  1748. PlayEffect White
  1749. Show
  1750. BaseType "Short Bow" "Grove Bow" "Thicket Bow"
  1751. ElderItem True
  1752. ItemLevel >= 82
  1753. SetBackgroundColor 250 250 250
  1754. SetTextColor 150 100 0
  1755. SetFontSize 45
  1756. PlayAlertSound 16 250
  1757. MinimapIcon 1 Blue Diamond
  1758. PlayEffect White
  1759. Show
  1760. BaseType "Titanium Spirit Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  1761. ShaperItem True
  1762. ItemLevel >= 80
  1763. SetBackgroundColor 250 250 250
  1764. SetTextColor 150 100 0
  1765. SetFontSize 45
  1766. PlayAlertSound 16 250
  1767. MinimapIcon 1 Brown Diamond
  1768. PlayEffect White
  1769. Show
  1770. BaseType "Titanium Spirit Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield" "Ezomyte Tower Shield" "Bronze Tower Shield" "Copper Tower Shield"
  1771. ElderItem True
  1772. ItemLevel >= 80
  1773. SetBackgroundColor 250 250 250
  1774. SetTextColor 150 100 0
  1775. SetFontSize 45
  1776. PlayAlertSound 16 250
  1777. MinimapIcon 2 Blue Diamond
  1778. PlayEffect Brown
  1779. #84+ Top Bases - white background, brown text
  1780. Show
  1781. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1782. ShaperItem True
  1783. ItemLevel >= 84
  1784. SetBackgroundColor 250 250 250
  1785. SetTextColor 150 100 0
  1786. SetBorderColor 0 0 0
  1787. SetFontSize 45
  1788. PlayAlertSound 6 200
  1789. MinimapIcon 2 Brown Diamond
  1790. PlayEffect Brown
  1791. Show
  1792. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1793. ElderItem True
  1794. ItemLevel >= 84
  1795. SetBackgroundColor 250 250 250
  1796. SetTextColor 150 100 0
  1797. SetBorderColor 0 0 0
  1798. SetFontSize 45
  1799. PlayAlertSound 6 200
  1800. MinimapIcon 2 Blue Diamond
  1801. PlayEffect Brown
  1802. #Other high value bases - dark red background, brighter pinkish border, always sounded
  1803. Show
  1804. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring"
  1805. ShaperItem True
  1806. ItemLevel >= 80
  1807. SetBackgroundColor 50 0 25
  1808. SetBorderColor 250 0 250
  1809. SetFontSize 45
  1810. PlayAlertSound 16 250
  1811. ItemLevel >= 80
  1812. MinimapIcon 2 Brown Triangle
  1813. PlayEffect Brown Temp
  1814. Show
  1815. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring"
  1816. ElderItem True
  1817. ItemLevel >= 80
  1818. SetBackgroundColor 25 25 50
  1819. SetBorderColor 225 225 250
  1820. SetFontSize 45
  1821. PlayAlertSound 16 250
  1822. ItemLevel >= 80
  1823. MinimapIcon 2 Blue Triangle
  1824. PlayEffect Brown Temp
  1825. Show
  1826. Class Sceptre
  1827. ShaperItem True
  1828. ItemLevel >= 80
  1829. SetBackgroundColor 50 0 25
  1830. SetBorderColor 250 0 250
  1831. SetFontSize 45
  1832. PlayAlertSound 16 250
  1833. ItemLevel >= 80
  1834. MinimapIcon 2 Brown Triangle
  1835. Show
  1836. BaseType "Imbued Wand"
  1837. ShaperItem True
  1838. ItemLevel >= 85
  1839. SetBackgroundColor 50 0 25
  1840. SetBorderColor 250 0 250
  1841. SetFontSize 45
  1842. PlayAlertSound 16 250
  1843. ItemLevel >= 80
  1844. MinimapIcon 2 Brown Triangle
  1845. #wagglefoils
  1846. Show
  1847. BaseType "Harpy Rapier" "Apex Rapier" "Thorn Rapier"
  1848. ShaperItem True
  1849. SetBackgroundColor 50 0 25
  1850. SetBorderColor 250 0 250
  1851. SetFontSize 45
  1852. PlayAlertSound 16 250
  1853. ItemLevel >= 80
  1854. MinimapIcon 2 Brown Triangle
  1855. Show
  1856. BaseType "Foil" "Rapier"
  1857. Class "One Hand Sword"
  1858. ShaperItem True
  1859. SetBackgroundColor 50 0 25
  1860. SetBorderColor 250 0 250
  1861. SetFontSize 45
  1862. PlayAlertSound 16 250
  1863. ItemLevel >= 80
  1864. MinimapIcon 2 Brown Triangle
  1865. Show
  1866. BaseType "Rusted Spike" "Pecoraro"
  1867. Class "One Hand Sword"
  1868. ShaperItem True
  1869. SetBackgroundColor 50 0 25
  1870. SetBorderColor 250 0 250
  1871. SetFontSize 45
  1872. PlayAlertSound 16 250
  1873. ItemLevel >= 80
  1874. MinimapIcon 2 Brown Triangle
  1875. #All other catchalls - dark red backgrounds. tan borders on 84+, normal dark red borders on everything else
  1876. Show
  1877. ShaperItem True
  1878. Sockets = 6
  1879. SetBackgroundColor 0 200 200
  1880. SetBorderColor 250 0 125
  1881. SetTextColor 0 0 0
  1882. SetFontSize 40
  1883. PlayAlertSound 16 200
  1884. MinimapIcon 2 Green Triangle
  1885. Show
  1886. ElderItem True
  1887. Sockets = 6
  1888. SetBackgroundColor 0 200 200
  1889. SetBorderColor 250 0 125
  1890. SetTextColor 0 0 0
  1891. SetFontSize 40
  1892. PlayAlertSound 16 200
  1893. MinimapIcon 2 Green Triangle
  1894. Show
  1895. ShaperItem True
  1896. ItemLevel >= 84
  1897. SetBackgroundColor 50 0 25
  1898. SetBorderColor 250 175 0
  1899. SetFontSize 45
  1900. PlayAlertSound 16 200
  1901. MinimapIcon 2 Brown Triangle
  1902. Show
  1903. ElderItem True
  1904. ItemLevel >= 84
  1905. SetBackgroundColor 25 25 50
  1906. SetBorderColor 250 175 0
  1907. SetFontSize 45
  1908. PlayAlertSound 16 200
  1909. MinimapIcon 2 Blue Triangle
  1910. Show
  1911. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1912. ShaperItem True
  1913. ItemLevel >= 75
  1914. SetBackgroundColor 50 0 25
  1915. SetBorderColor 250 0 250
  1916. SetFontSize 45
  1917. PlayAlertSound 16 250
  1918. MinimapIcon 2 Brown Triangle
  1919. Show
  1920. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1921. ElderItem True
  1922. ItemLevel >= 75
  1923. SetBackgroundColor 25 25 50
  1924. SetBorderColor 225 225 250
  1925. SetFontSize 45
  1926. PlayAlertSound 16 250
  1927. MinimapIcon 2 Blue Triangle
  1928. Show
  1929. Class Sceptre
  1930. ShaperItem True
  1931. ItemLevel >= 75
  1932. SetBackgroundColor 50 0 25
  1933. SetBorderColor 250 0 250
  1934. SetFontSize 45
  1935. PlayAlertSound 16 250
  1936. MinimapIcon 2 Brown Triangle
  1937. Show
  1938. Class Ring Amulet
  1939. ShaperItem True
  1940. ItemLevel >= 75
  1941. SetBackgroundColor 50 0 25
  1942. SetBorderColor 250 0 250
  1943. SetFontSize 45
  1944. PlayAlertSound 16 250
  1945. MinimapIcon 2 Brown Triangle
  1946. Show
  1947. Class Ring Amulet
  1948. ElderItem True
  1949. ItemLevel >= 75
  1950. SetBackgroundColor 25 25 50
  1951. SetBorderColor 225 225 250
  1952. SetFontSize 45
  1953. PlayAlertSound 16 250
  1954. MinimapIcon 2 Blue Triangle
  1955. Show
  1956. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  1957. ShaperItem True
  1958. ItemLevel >= 75
  1959. SetBackgroundColor 50 0 25
  1960. SetBorderColor 0 250 250
  1961. SetFontSize 45
  1962. PlayAlertSound 16 200
  1963. MinimapIcon 2 Brown Triangle
  1964. Show
  1965. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  1966. ElderItem True
  1967. ItemLevel >= 75
  1968. SetBackgroundColor 25 25 50
  1969. SetBorderColor 0 250 250
  1970. SetFontSize 45
  1971. PlayAlertSound 16 200
  1972. MinimapIcon 2 Blue Triangle
  1973. Show
  1974. ShaperItem True
  1975. ItemLevel >= 75
  1976. SetBackgroundColor 50 0 25
  1977. SetBorderColor 200 0 100
  1978. SetFontSize 40
  1979. DropLevel >= 60
  1980. PlayAlertSound 16 200
  1981. MinimapIcon 2 Brown Triangle
  1982. Show
  1983. ElderItem True
  1984. ItemLevel >= 75
  1985. SetBackgroundColor 25 25 50
  1986. SetBorderColor 150 150 200
  1987. SetFontSize 40
  1988. DropLevel >= 60
  1989. PlayAlertSound 16 200
  1990. MinimapIcon 2 Blue Triangle
  1991. Show
  1992. ShaperItem True
  1993. SetBackgroundColor 50 0 25
  1994. SetBorderColor 200 0 100
  1995. SetFontSize 40
  1996. Show
  1997. ElderItem True
  1998. SetBackgroundColor 25 25 50
  1999. SetBorderColor 150 150 200
  2000. SetFontSize 40
  2001.  
  2002. ##################################################
  2003. ############# Section 7 - Sockets ################
  2004. ##################################################
  2005. #tabula exception so it doesn't show with white bg and top sound
  2006. Show
  2007. LinkedSockets = 6
  2008. Rarity Unique
  2009. BaseType "Simple Robe"
  2010. SetTextColor 0 0 0
  2011. SetBackgroundColor 190 0 240
  2012. SetBorderColor 250 250 250
  2013. PlayAlertSound 10 250
  2014. SetFontSize 45
  2015. MinimapIcon 0 Green Star
  2016. PlayEffect Green
  2017. Show
  2018. LinkedSockets = 6
  2019. Rarity Unique
  2020. SetBorderColor 0 0 0
  2021. SetTextColor 250 125 0
  2022. SetBackgroundColor 250 250 250
  2023. PlayAlertSound 6 250
  2024. SetFontSize 45
  2025. MinimapIcon 0 Green Star
  2026. PlayEffect Green
  2027. Show
  2028. LinkedSockets = 6
  2029. Class "Body Armour"
  2030. DropLevel >= 50
  2031. Corrupted False
  2032. SetTextColor 0 200 200
  2033. SetBackgroundColor 250 250 250
  2034. SetBorderColor 0 0 0
  2035. PlayAlertSound 6 250
  2036. SetFontSize 45
  2037. MinimapIcon 0 Green Star
  2038. PlayEffect Green
  2039. Show
  2040. LinkedSockets = 6
  2041. Class "Bow"
  2042. ItemLevel >= 64
  2043. Corrupted False
  2044. SetTextColor 0 200 200
  2045. SetBackgroundColor 250 250 250
  2046. SetBorderColor 0 0 0
  2047. PlayAlertSound 6 250
  2048. SetFontSize 45
  2049. MinimapIcon 0 Green Star
  2050. PlayEffect Green
  2051. Show
  2052. LinkedSockets = 6
  2053. SetTextColor 0 0 0
  2054. SetBackgroundColor 190 0 240
  2055. SetBorderColor 250 250 250
  2056. PlayAlertSound 10 250
  2057. SetFontSize 45
  2058. MinimapIcon 1 Green Star
  2059. PlayEffect Green
  2060. Show
  2061. LinkedSockets >= 5
  2062. Rarity Unique
  2063. SetBackgroundColor 0 255 255
  2064. SetBorderColor 255 255 255
  2065. SetTextColor 225 100 0
  2066. PlayAlertSound 5 150
  2067. SetFontSize 45
  2068. MinimapIcon 0 Blue Star
  2069. PlayEffect Blue
  2070. Show
  2071. Sockets = 6
  2072. Rarity Unique
  2073. SetBackgroundColor 0 150 150
  2074. SetTextColor 225 100 0
  2075. SetBorderColor 225 100 0
  2076. PlayAlertSound 5 150
  2077. SetFontSize 45
  2078. MinimapIcon 0 Green Star
  2079. PlayEffect Green
  2080. Show
  2081. LinkedSockets >= 5
  2082. BaseType "Astral Plate" "Vaal Regalia"
  2083. ItemLevel >= 84
  2084. SetBorderColor 255 255 255
  2085. SetBackgroundColor 0 255 255
  2086. SetTextColor 150 100 0
  2087. PlayAlertSound 1 200
  2088. SetFontSize 45
  2089. MinimapIcon 1 Blue Star
  2090. PlayEffect Blue
  2091. Show
  2092. Sockets = 6
  2093. BaseType "Astral Plate" "Vaal Regalia"
  2094. ItemLevel >= 84
  2095. SetBorderColor 255 255 255
  2096. SetBackgroundColor 0 255 255
  2097. SetTextColor 150 100 0
  2098. PlayAlertSound 3 80
  2099. SetFontSize 45
  2100. MinimapIcon 1 Green Circle
  2101. Show
  2102. Rarity Normal Magic Rare
  2103. Class "Body Armour"
  2104. DropLevel >= 60
  2105. Sockets = 5
  2106. LinkedSockets = 5
  2107. SetBorderColor 0 250 250
  2108. SetBackgroundColor 0 150 150
  2109. PlayAlertSound 1 100
  2110. SetFontSize 45
  2111. Show
  2112. Rarity Normal Magic Rare
  2113. Class "Staves"
  2114. ItemLevel >= 55
  2115. Sockets = 5
  2116. LinkedSockets = 5
  2117. SetBorderColor 0 250 250
  2118. SetBackgroundColor 0 150 150
  2119. PlayAlertSound 1 100
  2120. SetFontSize 45
  2121. Show
  2122. Rarity Normal Magic Rare
  2123. Sockets = 5
  2124. LinkedSockets = 5
  2125. SetBorderColor 0 250 250
  2126. SetBackgroundColor 0 150 150
  2127. PlayAlertSound 1 100
  2128. SetFontSize 45
  2129. Show
  2130. Sockets = 6
  2131. SetTextColor 0 0 0
  2132. SetBackgroundColor 0 200 200
  2133. SetBorderColor 0 0 0
  2134. SetFontSize 38
  2135. PlayAlertSound 3 65
  2136. SetFontSize 45
  2137. MinimapIcon 1 Green Circle
  2138.  
  2139. ##################################################
  2140. ############## Section 8 - Uniques ###############
  2141. ##################################################
  2142. #Exceptions for Guardian drops (Shaper/Elder drops covered by ShapedItem and ElderItem in Section 6 now). Also handles Dying Sun b/c flasks can't be influenced
  2143. #disabled b/c I'm fucking tired of seeing big highlight sapphire ring uniques in elder maps
  2144. #Show
  2145. # BaseType "Terror Claw" "Sapphire Ring" "Gladiator Plate" "Citrine Amulet" "Meatgrinder" "Midnight Blade" "Harbinger Bow" "Lion Pelt" "Ruby Flask"
  2146. # Rarity Unique
  2147. # ItemLevel >= 85
  2148. # SetTextColor 0 0 0
  2149. # SetBackgroundColor 225 100 0
  2150. # SetBorderColor 255 255 255
  2151. # SetFontSize 42
  2152. # PlayAlertSound 5 150
  2153. # MinimapIcon 0 White Star
  2154. # PlayEffect White
  2155. #Prophecy valuable uniques
  2156. Show
  2157. BaseType "Arcanist Slippers" "Clasped Mitts" "Carnal Sceptre" "Arcanist Gloves" "Zealot Gloves"
  2158. Rarity Unique
  2159. SetTextColor 0 0 0
  2160. SetBackgroundColor 225 100 0
  2161. SetBorderColor 255 255 255
  2162. SetFontSize 42
  2163. PlayAlertSound 5 150
  2164. MinimapIcon 0 White Star
  2165. PlayEffect White
  2166. #Maximum Tier - Only uniques with VERY high (~150c+) value and no shared basetypes.
  2167. Show
  2168. BaseType "Glorious Plate" "Occultist's Vestment" "Sapphire Flask" "Crusader Boots" "Riveted Gloves" "Prophecy Wand" "Rawhide Boots" "Savant's Robe"
  2169. Rarity Unique
  2170. SetBorderColor 0 0 0
  2171. SetTextColor 250 125 0
  2172. SetBackgroundColor 250 250 250
  2173. SetFontSize 45
  2174. PlayAlertSound 6 250
  2175. MinimapIcon 0 White Star
  2176. PlayEffect White
  2177. #High Tier - Basetypes with guaranteed valuable uniques. Should be worth ~10c minimum. Guaranteed high value league specific uniques like The Anticipation (Ezomyte Tower Shield) also belong here
  2178. Show
  2179. BaseType "Citrine Amulet" "Savant's Robe" "Wyrmscale Doublet" "Imperial Maul" "Titan Greaves" "Champion Kite Shield" "Topaz Flask" "Ruby Flask" "Bismuth Flask" "Void Axe" "Cutlass" "Crystal Belt" "Highborn Staff" "Murder Boots" "Callous Mask" "Cardinal Round Shield" "Stygian Vise" "Siege Axe" "Full Wyrmscale" "Ezomyte Tower Shield" "Jingling Spirit Shield" "Rawhide Tower Shield" "Blood Sceptre" "Full Dragonscale" "Vaal Rapier" "Ornate Quiver" "Embroidered Gloves" "Jewelled Foil" "Serpentscale Gauntlets"
  2180. Rarity Unique
  2181. SetTextColor 0 0 0
  2182. SetBackgroundColor 225 100 0
  2183. SetBorderColor 255 255 255
  2184. SetFontSize 42
  2185. PlayAlertSound 5 150
  2186. MinimapIcon 0 Yellow Star
  2187. PlayEffect Yellow
  2188. #Upper Multiple Basetypes / Variable Value Tier - multiple uniques where at least one drops in main game and has 10c or higher value - all others should in regular variable value tier. Teal border. note: judgement staff is weird in here but putting it in the regular tier seems wrong
  2189. Show
  2190. BaseType "Gold Amulet" "Onyx Amulet" "Ebony Tower Shield" "Imperial Bow" "Sadist Garb" "Lacquered Garb" "Carved Wand" "Judgement Staff" "Goathide Boots" "Gavel" "Sorcerer Boots" "Fiend Dagger" "Ezomyte Staff" "Stealth Boots" "Sage Wand" "Sulphur Flask"
  2191. Rarity Unique
  2192. SetTextColor 0 0 0
  2193. SetBorderColor 0 250 250
  2194. SetBackgroundColor 225 100 0
  2195. SetFontSize 40
  2196. PlayAlertSound 4 100
  2197. MinimapIcon 1 Yellow Star
  2198. PlayEffect Yellow Temp
  2199. #Small Value Tier - Basetypes with guaranteed low but consistent value uniques. stuff that is usually 10c or less and should always sell for at least 2c unless absolute bottom roll. If average is <2c it should be in bottom tier catchall. Goldrim should be the highest thing in this tier, anything more should be High Tier
  2200. Show
  2201. Rarity Unique
  2202. BaseType "Leather Cap" "Iron Gauntlets" "Driftwood Wand" "Wool Shoes" "Nightmare Bascinet" "Saintly Chainmail" "Nubuck Boots" "Close Helmet" "Silk Slippers" "Tornado Wand" "Imperial Staff" "Marble Amulet" "Abyssal Axe" "War Sword" "Vanguard Belt" "Archon Kite Shield" "Coiled Staff" "Astral Plate" "Spine Bow" "Opal Sceptre" "Silver Flask" "Assassin's Garb" "Ezomyte Burgonet" "Broadhead Arrow Quiver" "Karui Sceptre" "Silken Hood" "Corsair Sword" "Vaal Regalia" "Sinner Tricorne" "Strapped Mitts" "Sorcerer Gloves" "Midnight Blade" "Wool Gloves" "Blue Pearl Amulet" "Varnished Coat" "Ancient Greaves" "Ancient Gauntlets" "Titanium Spirit Shield" "Ruby Flask" "Pinnacle Tower Shield" "Branded Kite Shield" "Nubuck Gloves" "Colossal Tower Shield" "Festival Mask" "Elegant Ringmail" "Hubris Circlet" "Large Hybrid Flask" "Triumphant Lamellar" "Crusader Chainmail" "Gladius" "Sharktooth Arrow Quiver" "Destroyer Regalia" "Goathide Gloves" "Amethyst Flask" "Zodiac Leather" "Vaal Gauntlets" "Iron Sceptre" "Exquisite Leather" "Corrugated Buckler" "Penetrating Arrow Quiver" "Necromancer Silks" "Steelwood Bow" "Short Bow" "Vaal Sceptre" "Granite Flask" "Stibnite Flask" "Deicide Mask" "Demon Dagger" "Destiny Leather" "Slink Boots"
  2203. SetTextColor 0 0 0
  2204. SetBorderColor 0 0 0
  2205. SetBackgroundColor 225 100 0
  2206. SetFontSize 38
  2207. PlayAlertSound 4 100
  2208. MinimapIcon 1 Yellow Star
  2209. PlayEffect Brown
  2210. #Loreweave / Unique Ring Block - handles ALL rings now, given as they're all must-pick-up regardless if trade or ssf
  2211. Show
  2212. Class Ring
  2213. Rarity Unique
  2214. ItemLevel >= 85
  2215. SetTextColor 0 0 0
  2216. SetBorderColor 250 0 0
  2217. SetBackgroundColor 225 100 0
  2218. SetFontSize 40
  2219. PlayAlertSound 4 100
  2220. MinimapIcon 1 Yellow Star
  2221. PlayEffect Brown
  2222. Show
  2223. Class Ring
  2224. Rarity Unique
  2225. SetTextColor 0 0 0
  2226. SetBorderColor 0 0 0
  2227. SetBackgroundColor 225 100 0
  2228. SetFontSize 40
  2229. PlayAlertSound 4 100
  2230. MinimapIcon 1 Yellow Star
  2231. PlayEffect Brown
  2232. #Multiple Basetypes / Variable Value Tier - Basetypes with both valuable and worthless uniques but where the valuable unique is 10c or less.
  2233. Show
  2234. BaseType "Steelscale Gauntlets" "Spike-Point Arrow Quiver" "Prophet Crown" "Steelscale Gauntlets" "War Hammer" "Imperial Claw" "Eternal Sword" "Heavy Belt" "Paua Amulet" "Coral Amulet" "Crystal Sceptre"
  2235. Rarity Unique
  2236. SetTextColor 0 0 0
  2237. SetBorderColor 0 0 0
  2238. SetBackgroundColor 225 100 0
  2239. SetFontSize 38
  2240. PlayAlertSound 4 100
  2241. MinimapIcon 2 Yellow Star
  2242. PlayEffect Brown Temp
  2243. #Legion League Prediction Tier (will be migrated to other tiers once values are known, includes all new/changed uniques in Legion)
  2244. Show
  2245. BaseType "Titanium Spirit Shield" "Judgement Staff" "Vaal Blade" "Karui Chopper" "War Hammer" "Karui Maul" "Silk Gloves" "Assassin Bow" "Timeworn Claw" "Holy Chainmail" "Sulphur Flask" "Imperial Skean" "Soldier Helmet" "Bronzescale Boots" "Deerskin Gloves" "Clasped Mitts" "Steel Circlet" "Tyrant's Sekhem" "Coral Amulet" "Iron Circlet"
  2246. Rarity Unique
  2247. SetTextColor 0 0 0
  2248. SetBorderColor 0 0 0
  2249. SetBackgroundColor 225 100 0
  2250. SetFontSize 38
  2251. PlayAlertSound 4 100
  2252. MinimapIcon 2 Yellow Star
  2253. PlayEffect Brown Temp
  2254. #League-Specific Blocks (contains basetypes whose only valuable uniques are league specific, work in progress some of the uniques are in other blocks). Grey border. Examples: Headhunter, Varunastra, The Gull
  2255. #Breach specific uniques in first block (so the other blocks can be easily deleted if desired)
  2256. Show
  2257. BaseType "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Blinder" "Thorium Spirit Shield" "Spiraled Wand" "Bone Bow" "Siege Helmet" "Coronal Leather" "Labrys" "Ezomyte Tower Shield" "Goliath Greaves" "Labrys" "Ezomyte Tower Shield" "Vaal Axe" "Coronal Leather" "Royal Burgonet"
  2258. Rarity Unique
  2259. SetTextColor 75 75 75
  2260. SetBorderColor 100 100 100
  2261. SetBackgroundColor 225 100 0
  2262. SetFontSize 38
  2263. PlayAlertSound 4 100
  2264. MinimapIcon 2 Brown Star
  2265. PlayEffect Brown Temp
  2266. #Low value league specific uniques (highlighting but no sound on these basetypes)
  2267. Show
  2268. BaseType "Bronzescale Gauntlets" "Great Mallet" "Turquoise Amulet" "Shadow Sceptre"
  2269. Rarity Unique
  2270. SetTextColor 75 75 75
  2271. SetBorderColor 100 100 100
  2272. SetBackgroundColor 225 100 0
  2273. SetFontSize 36
  2274. #All other league-specific uniques
  2275. Show
  2276. BaseType "Vaal Blade" "Rustic Sash" "Agate Amulet" "Leather Belt" "Praetor Crown" "Bronzescale Gauntlets" "Sanctified Life Flask" "Sanctified Mana Flask" "Grand Mana Flask" "Ambush Mitts" "Crusader Helmet" "Shackled Boots"
  2277. Rarity Unique
  2278. SetTextColor 75 75 75
  2279. SetBorderColor 100 100 100
  2280. SetBackgroundColor 225 100 0
  2281. SetFontSize 38
  2282. PlayAlertSound 4 100
  2283. MinimapIcon 2 Brown Star
  2284. PlayEffect Brown Temp
  2285. Show
  2286. BaseType "Raven Mask" "Sharkskin Tunic" "Ritual Sceptre" "Jasper Chopper" "Ironscale Gauntlets" "Clasped Mitts" "Legion Gloves" "Cedar Tower Shield" "Regicide Mask" "Steelhead" "Trapper Boots" "Serpentscale Boots"
  2287. Rarity Unique
  2288. SetTextColor 75 75 75
  2289. SetBorderColor 100 100 100
  2290. SetBackgroundColor 225 100 0
  2291. SetFontSize 38
  2292. PlayAlertSound 4 100
  2293. MinimapIcon 2 Brown Star
  2294. PlayEffect Brown Temp
  2295. #Maelstrom staves are fun (Taryn's)
  2296. Show
  2297. BaseType Staff
  2298. Rarity Unique
  2299. DropLevel = 64
  2300. SetTextColor 0 0 0
  2301. SetBorderColor 0 0 0
  2302. SetBackgroundColor 225 100 0
  2303. SetFontSize 38
  2304. PlayAlertSound 4 100
  2305. MinimapIcon 2 Yellow Star
  2306. #Levelling Uniques w/sound at lower ilvls only (only valuable day 1, 1c or less after that). Disabled in Strict+
  2307. Show
  2308. Rarity Unique
  2309. ItemLevel <= 67
  2310. BaseType "Driftwood Wand" "Goat's Horn" "Spiraled Wand" "Bronze Sceptre" "Crystal Sceptre" "Long Bow" "Recurve Bow" "Death Bow" "Jade Amulet" "Rustic Sash" "Cleaver" "Decorative Axe" "Sabre" "War Sword" "Auric Mace" "Polished Spiked Shield"
  2311. SetTextColor 0 0 0
  2312. SetBorderColor 0 0 0
  2313. SetBackgroundColor 225 100 0
  2314. SetFontSize 38
  2315. PlayAlertSound 4 80
  2316. MinimapIcon 2 Yellow Star
  2317. #Bottom Tier Uniques: Fated-capable uniques have a purple border, no sound, darker background (this section is fairly rough/old and a lot of the lines are caught by previous blocks)
  2318. Show
  2319. Rarity Unique
  2320. BaseType "Sharktooth Arrow Quiver" "Coral Amulet" "Moonstone Ring" "Leather Hood" "Ironscale Boots" "Royal Bow" "Brass Maul" "Gold Amulet" "Crystal Wand" "Coral Ring" "Cleaver" "Gavel" "Skinning Knife" "Reaver Sword" "Wild Leather" "Reinforced Greaves" "Gilded Sallet" "Latticed Ringmail" "Fire Arrow Quiver" "Goathide Gloves" "Iron Ring" "Velvet Slippers" "Serrated Arrow Quiver" "Strapped Leather" "War Buckler" "Plank Kite Shield" "Vine Circlet" "Spiraled Wand" "Woodsplitter" "Iron Circlet" "Clasped Boots" "Jade Hatchet" "Iron Staff" "Iron Hat" "Death Bow" "Rusted Sword" "Jagged Maul" "Scholar Boots" "Studded Belt" "Jade Amulet" "Plate Vest" "Velvet Gloves" "Ornate Sword" "Iron Mask" "Golden Buckler" "Long Bow" "Crude Bow" "Painted Buckler" "Royal Staff" "Gnarled Branch" "Sledgehammer" "Coral Ring"
  2321. SetTextColor 0 0 0
  2322. SetBorderColor 0 0 0
  2323. SetBorderColor 150 0 250
  2324. SetBackgroundColor 200 75 0
  2325. SetFontSize 36
  2326. #Bottom Tier Uniques: All other low value, mostly shit uniques. no sound, darker background
  2327. Show
  2328. Rarity Unique
  2329. SetTextColor 0 0 0
  2330. SetBorderColor 0 0 0
  2331. SetBackgroundColor 200 75 0
  2332. SetFontSize 36
  2333. # PlayAlertSound 4 100 #SSF Players - Enable this line to sound ALL uniques for alch shards
  2334.  
  2335. ##################################################
  2336. ######### Section 9 - Divination Cards ###########
  2337. ##################################################
  2338. #Note: Now using poe.ninja HC temp league lists to compile these tier lists
  2339. #Note: All div cards make sounds by default. There are 3 categories.
  2340. #stupid fucking exception for The Wolf's Shadow bottom tier highlighting otherwise it gets caught by The Wolf highlighting. note: no way around this, if the block is moved down then an excpetion is needed for Death vs Beauty through Death instead. GGG pls stop using partial names of one card in another
  2341. Show
  2342. BaseType "The Wolf's Shadow"
  2343. Class "Divination Card"
  2344. SetTextColor 0 0 0
  2345. SetBorderColor 0 0 0
  2346. SetBackgroundColor 110 160 210
  2347. SetFontSize 36
  2348. #another fucking exception block for The Master Artisan GGG PLS STOP DOING THIS >:-/
  2349. Show
  2350. BaseType "The Master Artisan"
  2351. Class "Divination Card"
  2352. SetTextColor 0 0 0
  2353. SetBorderColor 0 0 0
  2354. SetBackgroundColor 150 200 250
  2355. PlayAlertSound 3 125
  2356. SetFontSize 40
  2357. MinimapIcon 2 Blue Square
  2358. PlayEffect Blue Temp
  2359. #Maximum Tier: Extreme Value only (always hundreds of chaos). White background. Really just HH and mirror cards.
  2360. Show
  2361. BaseType "House of Mirrors" "The Doctor" "The Fiend" "Immortal Resolve"
  2362. SetBorderColor 0 0 0
  2363. SetTextColor 240 0 240
  2364. SetBackgroundColor 250 250 250
  2365. SetFontSize 45
  2366. PlayAlertSound 6 250
  2367. MinimapIcon 0 White Square
  2368. PlayEffect White
  2369. #Top Tier: VERY high and consistent value (15c+), very few cards should be in this tier. Fuschia background and max tier sound. Cutoff to lavender tier is whatever Abandoned Wealth is worth that league.
  2370. Show
  2371. BaseType "The Offering" "Pride Before the Fall" "The King's Heart" "Hunter's Reward" "The Formless Sea" "The Immortal" "Mawr Blaid" "The Celestial Justicar" "The Brittle Emperor" "Wealth and Power" "The Hunger" "The Polymath" "Abandoned Wealth" "The World Eater" "The Iron Bard" "The Undisputed" "Perfection" "The Master" "The Samurai's Eye" "The Celestial Stone" "The Wolven King's Bite" "The Wind" "The Endless Darkness" "Beauty Through Death" "The Spark and the Flame" "The Enlightened" "The Mayor" "The Queen" "Boon of the First Ones" "The Dragon's Heart" "The Sacrifice" "The Nurse" "The Mad King" "Seven Years Bad Luck" "The Life Thief" "The Risk" "The Ethereal" "Alluring Bounty" "Dark Dreams"
  2372. Class "Divination Card"
  2373. SetTextColor 0 0 0
  2374. SetBorderColor 0 0 0
  2375. SetBackgroundColor 250 100 200
  2376. PlayAlertSound 6 200
  2377. SetFontSize 45
  2378. MinimapIcon 0 Red Square
  2379. PlayEffect Red
  2380. #High Tier: 3c or higher per card. Lavender background, mid tier sound.
  2381. Show
  2382. BaseType "The Devastator" "The Artist" "The Saint's Treasure" "The Dapper Prodigy" "The Void" "The Sephirot" "The Warlord" "The Vast" "The Throne" "The Aesthete" "The Wolf" "The Valkyrie" "The Soul" "Emperor of Purity" "Heterochromia" "The Cursed King" "The Hoarder" "Chaotic Disposition" "The Chains that Bind" "Last Hope" "The Harvester" "The Dark Mage" "Bowyer's Dream" "Lucky Deck" "Time-Lost Relic" "The Cartographer" "The Standoff" "The Breach" "The Dreamer" "The Obscured" "Harmony of Souls" "The Admirer" "The Undaunted" "The Professor" "The Jeweller's Boon" "The Darkest Dream" "The Hale Heart" "The Beast" "The Innocent" "The Price of Protection" "The Cacophony" "The Wilted Rose" "Merciless Armament" "Rebirth" "Left to Fate" "The Thaumaturgist" "Dab of Ink" "The Journey" "The Landing" "The Messenger" "Monochrome" "The Seeker" "Alone in the Darkness" "The Porcupine" "The Soul" "The Last One Standing" "Buried Treasure" "Burning Blood" "Demigod's Wager" "Imperial Legacy" "Pride of the First Ones" "The Primordial"
  2383. Class "Divination Card"
  2384. SetTextColor 0 0 0
  2385. SetBorderColor 0 0 0
  2386. SetBackgroundColor 200 150 250
  2387. PlayAlertSound 2 125
  2388. SetFontSize 45
  2389. MinimapIcon 1 Blue Square
  2390. PlayEffect Blue
  2391. #Shit or Very Common Div Cards: No sounds on these, darker blue color. More about removing cards that drop a lot to remove sound spam than removing low value cards. Everything here should be <1 chaos.
  2392. Show
  2393. BaseType "The Gambler" "The Scholar" "The Lover" "Emperor's Luck" "Flora's Gift" "Her Mask" "The Catalyst" "Destined to Crumble" "The Inoculated" "The Road to Power" "The Sigil" "The Spoiled Prince" "Rain of Chaos" "Thunderous Skies" "The Twins" "Light and Truth" "Prosperity" "The Mercenary" "The Warden" "The Calling" "The Gemcutter" "The Lord in Black" "Struck by Lightning" "The Wolf's Shadow" "The Metalsmith's Gift" "Lantador's Lost Love" "The Scarred Meadow" "The Visionary" "The Incantation" "Dying Anguish" "Cartographer's Delight" "The Pack Leader" "The Gentleman" "The Opulent" "A Mother's Parting Gift" "The Sun" "The Lunaris Priestess" "The Conduit" "The Fox" "The Realm" "The Betrayal" "The Web" "Turn the Other Cheek" "Lysah's Respite" "The Lich" "The Feast" "The Witch" "Ruthless Ceinture" "The Siren" "Death" "Call to the First Ones" "The Hermit" "The Puzzle" "The Fathomless Depths" "Audacity" "Doedre's Madness" "Rain Tempter" "Anarchy's Price" "The Watcher" "The Coming Storm" "Dark Temptation" "Blazing Fire"
  2394. Class "Divination Card"
  2395. SetTextColor 0 0 0
  2396. SetBorderColor 0 0 0
  2397. # SetBackgroundColor 150 200 250
  2398. # SetBackgroundColor 125 175 225
  2399. SetBackgroundColor 110 160 210
  2400. SetFontSize 36
  2401. #Beyond trash tier: Actually hidden, literally a waste of a click to pick up. Only the very worst get added here, used VERY sparingly.
  2402. Hide
  2403. BaseType "The Carrion Crow" "The Surgeon" "The King's Blade"
  2404. Class "Divination Card"
  2405. SetTextColor 0 0 0
  2406. SetBorderColor 0 0 0
  2407. # SetBackgroundColor 150 200 250
  2408. # SetBackgroundColor 125 175 225
  2409. SetBackgroundColor 110 160 210
  2410. #All the rest - Default/Basic Tier: light blue color and sound, usually about 1-2c worth but varies greatly, rest should be in either higher tiers or bottom (no sound) tier
  2411. Show
  2412. Class "Divination Card"
  2413. SetTextColor 0 0 0
  2414. SetBorderColor 0 0 0
  2415. SetBackgroundColor 150 200 250
  2416. PlayAlertSound 3 125
  2417. SetFontSize 40
  2418. MinimapIcon 2 Blue Square
  2419. PlayEffect Blue Temp
  2420.  
  2421. ##################################################
  2422. ####### Section 10 - Basetypes & Crafting ########
  2423. ##################################################
  2424. #Brown backgrounds on the super valuable basetypes, always redundant with lower blocks (usually ES, some jewelery). Updated according to league demand
  2425. #High Priority Top Tier Craft - Brown Background, White Border - stuff that's always selling (usually only meta relevant i84+ helms for lab enchants)
  2426. Show
  2427. BaseType "Hubris Circlet"
  2428. ItemLevel >= 86
  2429. SetBorderColor 250 200 150
  2430. SetBackgroundColor 0 30 0
  2431. SetFontSize 42
  2432. Show
  2433. BaseType "Hubris Circlet"
  2434. ItemLevel >= 84
  2435. SetBorderColor 150 100 0
  2436. SetBackgroundColor 0 30 0
  2437. SetFontSize 40
  2438.  
  2439. #i86 Priority - Bases with consistently high (10c+) value even later into the league (tldr: shields) note: removed lacquered for now, need to check Synth econ to see if it should stay or not
  2440. Show
  2441. BaseType "Titanium Spirit Shield" "Ezomyte Tower Shield"
  2442. ItemLevel >= 86
  2443. SetBorderColor 250 250 250
  2444. SetFontSize 45
  2445. PlayEffect White Temp
  2446. MinimapIcon 2 White Triangle
  2447.  
  2448. #Ultra Rare Top Ilvl Base Highlighting (White BG / Brown Text)
  2449. Show
  2450. BaseType "Bone Helmet"
  2451. ItemLevel >= 86
  2452. SetBackgroundColor 250 250 250
  2453. SetTextColor 150 100 0
  2454. SetBorderColor 0 0 0
  2455. SetFontSize 45
  2456. PlayAlertSound 6 200
  2457. MinimapIcon 1 Brown Diamond
  2458. PlayEffect White
  2459.  
  2460. #Warbands Prefix Highlighting (Bright Violet / Pink'ish Text)
  2461. Show
  2462. HasExplicitMod "Brinerot" "Mutewind" "Redblade" "Betrayer's" "Deceiver's" "Turncoat's"
  2463. SetTextColor 200 0 250
  2464. SetFontSize 40
  2465. MinimapIcon 1 Red Diamond
  2466. PlayEffect Red
  2467.  
  2468. #ID'd craft with good mods
  2469. Show
  2470. BaseType "Vaal Axe" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Harbinger Bow" "Ambusher" "Siege Axe" "Runic Hatchet" "Jewelled Foil" "Spiraled Foil"
  2471. HasExplicitMod "Tyrannical" "Merciless"
  2472. SetTextColor 150 50 250
  2473. SetFontSize 36
  2474. Show
  2475. BaseType "Jewelled Foil" "Spiraled Foil"
  2476. HasExplicitMod "Electrocuting"
  2477. SetTextColor 150 50 250
  2478. SetFontSize 36
  2479. Show
  2480. BaseType "Void Sceptre" "Opal Sceptre" "Sambar Sceptre" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield"
  2481. HasExplicitMod "Glyphic" "Runic" "Heartstopping" "Gelid" "Tul's" "Cryomancer's" "Esh's" "Ionising" "Xoph's" "Pyroclastic"
  2482. SetTextColor 150 50 250
  2483. SetFontSize 36
  2484. Show
  2485. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  2486. HasExplicitMod "of Unmaking" "of Ruin"
  2487. SetTextColor 150 50 250
  2488. SetFontSize 36
  2489. Show
  2490. BaseType "Vaal Regalia"
  2491. HasExplicitMod "Resplendent"
  2492. SetTextColor 150 50 250
  2493. SetFontSize 36
  2494. Show
  2495. BaseType "Titanium Spirit Shield"
  2496. HasExplicitMod "Incandescent"
  2497. SetTextColor 150 50 250
  2498. SetFontSize 36
  2499. Show
  2500. BaseType "Astral Plate"
  2501. HasExplicitMod "Rapturous" "Prime"
  2502. SetTextColor 150 50 250
  2503. SetFontSize 36
  2504. Show
  2505. BaseType "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield"
  2506. HasExplicitMod "Vigorous"
  2507. SetTextColor 150 50 250
  2508. SetFontSize 36
  2509. Show
  2510. BaseType "Leather Belt" "Heavy Belt"
  2511. HasExplicitMod "Fecund" "Overpowering" "Devastating"
  2512. SetTextColor 150 50 250
  2513. SetFontSize 36
  2514. Show
  2515. BaseType "Coral Ring" "Two-Stone Ring" "Sapphire Ring" "Ruby Ring" "Topaz Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Agate Amulet" "Citrine Amulet" "Turquoise Amulet" "Onyx Amulet" "Unset Ring"
  2516. HasExplicitMod "Virile" "Rotund" "Athlete's" "Overpowering" "Devastating"
  2517. SetTextColor 150 50 250
  2518. SetFontSize 36
  2519. Show
  2520. Class Jewel
  2521. HasExplicitMod "Vivid"
  2522. SetBorderColor 250 175 0
  2523. SetTextColor 150 50 250
  2524. SetFontSize 36
  2525. Show
  2526. BaseType "Breach Ring"
  2527. HasExplicitMod "of Exile" "of Bameth"
  2528. SetTextColor 150 50 250
  2529. SetBorderColor 75 150 255
  2530. SetBackgroundColor 0 50 100
  2531. SetFontSize 36
  2532. Show
  2533. BaseType "Unset Ring"
  2534. HasExplicitMod "Flawless"
  2535. SetTextColor 150 50 250
  2536. SetBorderColor 75 150 255
  2537. SetBackgroundColor 0 50 100
  2538. SetFontSize 36
  2539. Show
  2540. BaseType "Quicksilver Flask" "Basalt Flask" "Jade Flask" "Diamond Flask" "Quartz Flask"
  2541. HasExplicitMod "Chemist's"
  2542. Corrupted False
  2543. SetTextColor 200 150 250
  2544. SetFontSize 36
  2545. #disabled for now until I decide what to do with this
  2546. #Show
  2547. # Class "Gloves" "Boots" "Helm"
  2548. # HasExplicitMod "Athlete's" "Fecund"
  2549. # SetTextColor 150 50 250
  2550. # SetFontSize 36
  2551. #Show
  2552. # Class "Boots"
  2553. # HasExplicitMod "Hellion's" "Cheetah's"
  2554. # SetTextColor 150 50 250
  2555. # SetFontSize 36
  2556.  
  2557. #i86 Highlight Blocks
  2558. #Rare i86 Jewellery - Bright Tan Border, brown background
  2559. Show
  2560. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet" "Moonstone Ring"
  2561. #Rarity Rare
  2562. ItemLevel >= 86
  2563. SetBorderColor 175 75 255
  2564. SetBackgroundColor 50 0 100
  2565. SetBorderColor 250 200 175
  2566. SetFontSize 42
  2567. Show
  2568. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2569. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2570. Height = 1
  2571. #Rarity Rare
  2572. ItemLevel >= 86
  2573. SetBorderColor 75 150 255
  2574. SetBackgroundColor 0 50 100
  2575. SetBorderColor 250 200 175
  2576. SetFontSize 40
  2577. DisableDropSound
  2578. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  2579. Show
  2580. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  2581. #Rarity Rare
  2582. ItemLevel >= 86
  2583. SetBorderColor 250 200 150
  2584. SetFontSize 40
  2585. Show
  2586. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  2587. #Rarity Rare
  2588. ItemLevel >= 86
  2589. SetBorderColor 250 200 150
  2590. SetFontSize 40
  2591. #All the rest - Bright Tan Border, large font
  2592. Show
  2593. BaseType "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  2594. ItemLevel >= 86
  2595. SetBorderColor 250 200 150
  2596. SetFontSize 40
  2597. Show
  2598. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  2599. ItemLevel >= 86
  2600. SetBorderColor 250 200 150
  2601. SetFontSize 40
  2602. Show
  2603. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  2604. ItemLevel >= 86
  2605. SetBorderColor 250 200 150
  2606. SetFontSize 40
  2607. Show
  2608. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  2609. ItemLevel >= 86
  2610. SetBorderColor 250 200 150
  2611. SetFontSize 40
  2612. Show
  2613. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  2614. ItemLevel >= 86
  2615. SetBorderColor 250 200 150
  2616. SetFontSize 40
  2617. Show
  2618. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Penetrating Arrow Quiver"
  2619. ItemLevel >= 86
  2620. SetBorderColor 250 200 150
  2621. SetFontSize 40
  2622. #awkward items (maelstrom staff, sai)
  2623. Show
  2624. BaseType Staff
  2625. DropLevel = 64
  2626. ItemLevel >= 86
  2627. SetBorderColor 250 200 150
  2628. SetFontSize 40
  2629. Show
  2630. BaseType "Sai"
  2631. Class Dagger
  2632. ItemLevel >= 86
  2633. SetBorderColor 250 200 150
  2634. SetFontSize 40
  2635.  
  2636. #i85 Highlight Blocks
  2637. #Rare Top level Jewellery - Bright brown border, brown background
  2638. Show
  2639. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet" "Moonstone Ring"
  2640. #Rarity Rare
  2641. ItemLevel >= 85
  2642. SetBorderColor 175 75 255
  2643. SetBackgroundColor 50 0 100
  2644. SetBorderColor 250 175 0
  2645. SetFontSize 40
  2646. Show
  2647. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2648. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2649. Height = 1
  2650. #Rarity Rare
  2651. ItemLevel >= 85
  2652. SetBorderColor 75 150 255
  2653. SetBackgroundColor 0 50 100
  2654. SetBorderColor 250 175 0
  2655. SetFontSize 38
  2656. DisableDropSound
  2657. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  2658. Show
  2659. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  2660. #Rarity Rare
  2661. ItemLevel >= 85
  2662. SetBorderColor 200 150 0
  2663. SetFontSize 38
  2664. Show
  2665. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  2666. #Rarity Rare
  2667. ItemLevel >= 85
  2668. SetBorderColor 200 150 0
  2669. SetFontSize 36
  2670. #All the rest - Bright Brown Border, slightly larger font
  2671. Show
  2672. BaseType "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  2673. ItemLevel >= 85
  2674. SetBorderColor 200 150 0
  2675. SetFontSize 36
  2676. Show
  2677. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  2678. ItemLevel >= 85
  2679. SetBorderColor 200 150 0
  2680. SetFontSize 36
  2681. Show
  2682. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  2683. ItemLevel >= 85
  2684. SetBorderColor 200 150 0
  2685. SetFontSize 36
  2686. Show
  2687. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  2688. ItemLevel >= 85
  2689. SetBorderColor 200 150 0
  2690. SetFontSize 36
  2691. Show
  2692. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  2693. ItemLevel >= 85
  2694. SetBorderColor 200 150 0
  2695. SetFontSize 36
  2696. Show
  2697. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Penetrating Arrow Quiver"
  2698. ItemLevel >= 85
  2699. SetBorderColor 200 150 0
  2700. SetFontSize 36
  2701. #awkward items (maelstrom staff, sai)
  2702. Show
  2703. BaseType Staff
  2704. DropLevel = 64
  2705. ItemLevel >= 85
  2706. SetBorderColor 200 150 0
  2707. SetFontSize 36
  2708. Show
  2709. BaseType "Sai"
  2710. Class Dagger
  2711. ItemLevel >= 85
  2712. SetBorderColor 200 150 0
  2713. SetFontSize 36
  2714.  
  2715. #i84 Highlight Blocks
  2716. #Rare Top level Jewellery - Bright brown border, brown background
  2717. Show
  2718. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet" "Moonstone Ring"
  2719. #Rarity Rare
  2720. ItemLevel >= 84
  2721. SetBorderColor 175 75 255
  2722. SetBackgroundColor 50 0 100
  2723. SetBorderColor 200 135 0
  2724. SetFontSize 38
  2725. Show
  2726. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2727. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2728. Height = 1
  2729. #Rarity Rare
  2730. ItemLevel >= 84
  2731. SetBorderColor 75 150 255
  2732. SetBackgroundColor 0 50 100
  2733. SetBorderColor 200 135 0
  2734. SetFontSize 36
  2735. DisableDropSound
  2736. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  2737. Show
  2738. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  2739. #Rarity Rare
  2740. ItemLevel >= 84
  2741. SetBorderColor 150 100 0
  2742. SetFontSize 36
  2743. Show
  2744. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  2745. #Rarity Rare
  2746. ItemLevel >= 84
  2747. SetBorderColor 150 100 0
  2748. #All the rest - Dim Brown Border
  2749. Show
  2750. BaseType "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  2751. ItemLevel >= 84
  2752. SetBorderColor 150 100 0
  2753. Show
  2754. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  2755. ItemLevel >= 84
  2756. SetBorderColor 150 100 0
  2757. Show
  2758. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  2759. ItemLevel >= 84
  2760. SetBorderColor 150 100 0
  2761. Show
  2762. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  2763. ItemLevel >= 84
  2764. SetBorderColor 150 100 0
  2765. Show
  2766. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  2767. ItemLevel >= 84
  2768. SetBorderColor 150 100 0
  2769. Show
  2770. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Penetrating Arrow Quiver"
  2771. ItemLevel >= 84
  2772. SetBorderColor 150 100 0
  2773. #awkward items (maelstrom staff, sai)
  2774. Show
  2775. BaseType Staff
  2776. DropLevel = 64
  2777. ItemLevel >= 84
  2778. SetBorderColor 150 100 0
  2779. Show
  2780. BaseType "Sai"
  2781. Class Dagger
  2782. ItemLevel >= 84
  2783. SetBorderColor 150 100 0
  2784.  
  2785. #Scarce Atlas jewellery bases in top tier despite not 84+ because they're worth a fucking shitload, also code priority issues with putting them any lower
  2786. Show
  2787. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet"
  2788. ItemLevel >= 86
  2789. SetBackgroundColor 75 0 75
  2790. SetBorderColor 250 200 150
  2791. SetTextColor 0 255 255
  2792. SetFontSize 45
  2793. PlayAlertSound 13 250
  2794. MinimapIcon 0 Blue Diamond
  2795. PlayEffect Blue
  2796. Show
  2797. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet"
  2798. ItemLevel >= 85
  2799. SetBackgroundColor 75 0 75
  2800. SetBorderColor 200 150 0
  2801. SetTextColor 0 255 255
  2802. SetFontSize 45
  2803. PlayAlertSound 13 250
  2804. MinimapIcon 1 Blue Diamond
  2805. PlayEffect Blue
  2806. Show
  2807. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet"
  2808. ItemLevel >= 84
  2809. SetBackgroundColor 75 0 75
  2810. SetBorderColor 150 100 0
  2811. SetTextColor 0 255 255
  2812. SetFontSize 45
  2813. PlayAlertSound 13 250
  2814. MinimapIcon 1 Blue Diamond
  2815. PlayEffect Blue
  2816. Show
  2817. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet"
  2818. SetBackgroundColor 75 0 75
  2819. SetBorderColor 225 0 225
  2820. SetTextColor 0 255 255
  2821. SetFontSize 40
  2822. PlayAlertSound 13 250
  2823. MinimapIcon 2 Blue Diamond
  2824. PlayEffect Blue
  2825. Show
  2826. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  2827. ItemLevel >= 84
  2828. SetBorderColor 200 0 200
  2829. SetBackgroundColor 75 0 75
  2830. SetFontSize 40
  2831. PlayAlertSound 13 250
  2832. MinimapIcon 2 Blue Diamond
  2833. PlayEffect Blue
  2834. Show
  2835. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2836. ItemLevel >= 86
  2837. SetBorderColor 250 200 150
  2838. SetBackgroundColor 75 0 75
  2839. SetFontSize 40
  2840. PlayAlertSound 13 250
  2841. MinimapIcon 2 Blue Diamond
  2842. PlayEffect Blue
  2843. Show
  2844. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2845. ItemLevel >= 85
  2846. SetBorderColor 200 150 0
  2847. SetBackgroundColor 75 0 75
  2848. SetFontSize 40
  2849. PlayAlertSound 13 250
  2850. MinimapIcon 2 Blue Diamond
  2851. PlayEffect Blue
  2852. Show
  2853. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2854. ItemLevel >= 84
  2855. SetBorderColor 150 100 0
  2856. SetBackgroundColor 75 0 75
  2857. SetFontSize 40
  2858. PlayAlertSound 13 250
  2859. MinimapIcon 2 Blue Diamond
  2860. PlayEffect Blue
  2861.  
  2862. ##################################################
  2863. ######## Section 11 - Rare Highlighting ##########
  2864. ##################################################
  2865. #fuschia borders rare atlas bases
  2866. Show
  2867. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2868. #Rarity Rare
  2869. SetBorderColor 200 0 200
  2870. SetFontSize 38
  2871. #violet borders top rares
  2872. Show
  2873. BaseType "Hubris Circlet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Sorcerer Gloves" "Sorcerer Boots" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Dragonscale Boots" "Dragonscale Gauntlets"
  2874. #Rarity Rare
  2875. SetBorderColor 150 0 255
  2876. SetFontSize 36
  2877. Show
  2878. BaseType "Astral Plate" "Vaal Regalia" "Titanium Spirit Shield"
  2879. #Rarity Rare
  2880. SetBorderColor 150 0 255
  2881. SetFontSize 34
  2882. #blue borders 2nd tier rares
  2883. Show
  2884. BaseType "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield" "Ezomyte Tower Shield"
  2885. #Rarity Rare
  2886. SetBorderColor 75 150 255
  2887. SetFontSize 36
  2888. Show
  2889. BaseType "Assassin's Garb"
  2890. #Rarity Rare
  2891. SetBorderColor 75 150 255
  2892. #light blue borders on caster weapons
  2893. #note: removed border from eclipse staff due to zero demand
  2894. Show
  2895. BaseType "Copper Kris" "Golden Kris" "Platinum Kris" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Sambar Sceptre" "Opal Sceptre" "Void Sceptre"
  2896. #Rarity Rare
  2897. SetBorderColor 150 200 250
  2898. SetFontSize 36
  2899. Show
  2900. BaseType "Profane Wand" "Opal Wand"
  2901. #Rarity Rare
  2902. SetBorderColor 150 200 250
  2903. SetFontSize 34
  2904. #lime green on ranged weapons
  2905. Show
  2906. BaseType "Harbinger Bow" "Penetrating Arrow Quiver" "Imperial Bow"
  2907. #Rarity Rare
  2908. # SetBorderColor 150 250 50
  2909. SetBorderColor 125 200 40
  2910. SetFontSize 34
  2911. #maroon on melee weapons
  2912. Show
  2913. BaseType "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet"
  2914. #Rarity Rare
  2915. SetBorderColor 128 0 0
  2916. SetFontSize 34
  2917. Show
  2918. BaseType "Imperial Skean" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Spiraled Foil" "Behemoth Mace"
  2919. #Rarity Rare
  2920. SetBorderColor 128 0 0
  2921. Show
  2922. BaseType "Vaal Axe" "Coronal Maul" "Exquisite Blade"
  2923. #Rarity Rare
  2924. SetBorderColor 128 0 0
  2925. SetFontSize 34
  2926. #Second-Tier 2x2 highlighting
  2927. #blue border exceptions (only applies in strict version)
  2928. Show
  2929. BaseType "Hydrascale" "Vaal Greaves" "Vaal Gauntlets" "Stealth Boots" "Stealth Gloves" "Crusader Gloves" "Murder Mitts" "Crusader Boots"
  2930. #Rarity Rare
  2931. Height = 2
  2932. Width = 2
  2933. SetBorderColor 75 150 255
  2934. SetFontSize 36
  2935. #Expanded 2nd tier gloves, boots, shields due to meta demand
  2936. Show
  2937. BaseType "Goliath Gauntlets" "Wyrmscale Gauntlets" "Ancient Gauntlets" "Serpentscale Gauntlets" "Shagreen Gloves"
  2938. #Rarity Rare
  2939. Height = 2
  2940. Width = 2
  2941. SetBorderColor 75 150 255
  2942. SetFontSize 36
  2943. Show
  2944. BaseType "Arcanist Slippers" "Assassin's Boots" "Legion Boots" "Conjurer Boots" "Shagreen Boots" "Goliath Greaves" "Soldier Boots" "Ambush Boots" "Carnal Boots" "Wyrmscale Boots" "Ancient Greaves" "Serpentscale Boots"
  2945. #Rarity Rare
  2946. Height = 2
  2947. Width = 2
  2948. SetBorderColor 75 150 255
  2949. SetFontSize 36
  2950. #experimental: abolishing itemlevel based filtering in favor of better base filtering, as ilvl distinction applies only to 73-74 maps
  2951. #new: blue borders on all droplevel 60+ boots
  2952. Show
  2953. Class "Boots"
  2954. #Rarity Rare
  2955. DropLevel >= 60
  2956. SetBorderColor 75 150 255
  2957. SetFontSize 36
  2958.  
  2959. #Jewellery - Nested purple for best basetypes, nested blue for all other basetypes
  2960. #bigger font sizes and purple highlighting at low levels - next 3 blocks in General Filter Only
  2961. Show
  2962. ItemLevel <= 25
  2963. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Rustic Sash" "Iron Ring"
  2964. #Rarity Rare
  2965. SetBorderColor 175 75 255
  2966. SetBackgroundColor 50 0 100
  2967. SetFontSize 45
  2968. Show
  2969. ItemLevel <= 47
  2970. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Prismatic Ring"
  2971. #Rarity Rare
  2972. SetBorderColor 175 75 255
  2973. SetBackgroundColor 50 0 100
  2974. SetFontSize 45
  2975. Show
  2976. ItemLevel <= 47
  2977. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Rustic Sash" "Chain Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2978. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2979. Height = 1
  2980. #Rarity Rare
  2981. SetBorderColor 75 150 255
  2982. SetBackgroundColor 0 50 100
  2983. SetFontSize 40
  2984. #t1 bases - purple
  2985. Show
  2986. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet"
  2987. #Rarity Rare
  2988. SetBorderColor 175 75 255
  2989. SetBackgroundColor 50 0 100
  2990. SetFontSize 38
  2991. #t2 bases - blue
  2992. #Show
  2993. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2994. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2995. # Height = 1
  2996. #Rarity Rare
  2997. # SetBorderColor 75 150 255
  2998. # SetBackgroundColor 0 50 100
  2999. # SetFontSize 36
  3000. Show
  3001. BaseType "Breach Ring"
  3002. SetBorderColor 75 150 255
  3003. SetBackgroundColor 0 50 100
  3004. SetFontSize 34
  3005. DisableDropSound
  3006.  
  3007. ##################################################
  3008. ########## Section 12 - Miscellaneous ############
  3009. ##################################################
  3010. #Common Atlas bases (magic included due to rarity here)
  3011. Show
  3012. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  3013. Rarity Normal Magic
  3014. SetBorderColor 200 0 200
  3015. Show
  3016. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  3017. Rarity Normal Magic
  3018. SetBorderColor 200 0 200
  3019.  
  3020. #Oddball items & items that should never normally drop
  3021. Show
  3022. Class "Quest Items"
  3023. SetTextColor 0 250 0
  3024. SetBorderColor 0 250 0
  3025. SetFontSize 45
  3026. MinimapIcon 0 Green Triangle
  3027. PlayEffect Green
  3028. Show
  3029. Class "Amulet" "Ring"
  3030. Identified True
  3031. Corrupted True
  3032. SetBorderColor 175 0 0
  3033. Show
  3034. BaseType "Avian Slippers" "Sacrificial Garb" "Ruby Amulet"
  3035. SetFontSize 42
  3036. SetBackgroundColor 100 66 0
  3037. SetBorderColor 0 255 255
  3038. Show
  3039. BaseType "Jet Amulet" "Jet Ring" "Golden Obi" "Golden Mantle" "Golden Bracers" "Golden Caligae" "Golden Hoop" "Golden Wreath" "Golden Flame"
  3040. SetFontSize 42
  3041. SetBackgroundColor 100 66 0
  3042. SetBorderColor 0 255 255
  3043.  
  3044. #Lavender border around 75+ jewellery
  3045. Show
  3046. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  3047. ItemLevel >= 75
  3048. Rarity Normal
  3049. SetBorderColor 150 120 255
  3050. Show
  3051. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  3052. ItemLevel >= 72
  3053. Rarity Normal
  3054.  
  3055. #3CL - Ridiculously specific spot b/c of code prioritization
  3056. #racechromes (small chromes w/big font size at lower levels)
  3057. Show
  3058. ItemLevel <= 45
  3059. Sockets >= 3
  3060. SocketGroup RGB
  3061. Width = 2
  3062. Height = 2
  3063. SetBorderColor 150 150 150
  3064. SetBackgroundColor 40 40 40
  3065. SetFontSize 40
  3066. Show
  3067. ItemLevel <= 45
  3068. Sockets >= 3
  3069. SocketGroup RGB
  3070. Width = 1
  3071. Height = 3
  3072. SetBorderColor 150 150 150
  3073. SetBackgroundColor 40 40 40
  3074. SetFontSize 40
  3075. #smallchromes (always show)
  3076. Show
  3077. Sockets >= 3
  3078. SocketGroup RGB
  3079. Width = 2
  3080. Height = 2
  3081. SetBorderColor 150 150 150
  3082. SetBackgroundColor 40 40 40
  3083. Show
  3084. Sockets >= 3
  3085. SocketGroup RGB
  3086. Width = 1
  3087. Height = 3
  3088. SetBorderColor 150 150 150
  3089. SetBackgroundColor 40 40 40
  3090. #midchromes (show until red tier maps)
  3091. Show
  3092. Sockets >= 3
  3093. ItemLevel <= 77
  3094. SocketGroup RGB
  3095. Width = 2
  3096. Height = 3
  3097. SetBorderColor 150 150 150
  3098. SetBackgroundColor 40 40 40
  3099. #bigchromes (4x2's, very low level only)
  3100. Show
  3101. Sockets >= 3
  3102. ItemLevel <= 47
  3103. SocketGroup RGB
  3104. SetBorderColor 150 150 150
  3105. SetBackgroundColor 40 40 40
  3106.  
  3107. ##################################################
  3108. ######### Section 13 - Global Levelling ##########
  3109. ##################################################
  3110. #High priority items that affect all archetypes
  3111. #mervail
  3112. Show
  3113. BaseType "Sapphire Ring"
  3114. ItemLevel <= 14
  3115. SetBorderColor 150 120 255
  3116. SetBackgroundColor 50 40 80
  3117. SetFontSize 45
  3118. PlayAlertSound 13 150
  3119. MinimapIcon 2 Blue Triangle
  3120. #fidelitas
  3121. Show
  3122. BaseType "Topaz Ring"
  3123. ItemLevel <= 18
  3124. SetBorderColor 150 120 255
  3125. SetBackgroundColor 50 40 80
  3126. SetFontSize 45
  3127. PlayAlertSound 13 150
  3128. MinimapIcon 2 Blue Triangle
  3129. #act 3 resist ring shuffle
  3130. Show
  3131. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  3132. Rarity Magic Rare
  3133. ItemLevel >= 20
  3134. ItemLevel <= 35
  3135. SetBorderColor 150 120 255
  3136. SetBackgroundColor 50 40 80
  3137. SetFontSize 45
  3138. PlayAlertSound 13 100
  3139. MinimapIcon 2 Blue Triangle
  3140. Show
  3141. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  3142. ItemLevel >= 20
  3143. ItemLevel <= 35
  3144. SetBorderColor 150 120 255
  3145. SetBackgroundColor 50 40 80
  3146. SetFontSize 45
  3147. Show
  3148. ItemLevel <= 35
  3149. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  3150. SetBorderColor 150 120 255
  3151. SetFontSize 45
  3152. Show
  3153. ItemLevel <= 47
  3154. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  3155. SetBorderColor 150 120 255
  3156. SetFontSize 40
  3157. Show
  3158. ItemLevel <= 67
  3159. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  3160. Rarity Magic
  3161. SetBorderColor 150 120 255
  3162. SetFontSize 40
  3163. Show
  3164. ItemLevel <= 15
  3165. BaseType "Leather Belt" "Coral Ring"
  3166. #Rarity Magic
  3167. SetBorderColor 255 204 102
  3168. SetFontSize 45
  3169. Show
  3170. ItemLevel <= 35
  3171. BaseType "Leather Belt" "Coral Ring"
  3172. SetBorderColor 255 204 102
  3173. SetFontSize 45
  3174. Show
  3175. ItemLevel <= 47
  3176. BaseType "Leather Belt" "Coral Ring"
  3177. SetBorderColor 255 204 102
  3178. SetFontSize 40
  3179. Show
  3180. ItemLevel <= 15
  3181. BaseType "Rustic Sash"
  3182. SetBorderColor 200 80 0
  3183. SetFontSize 45
  3184. Show
  3185. ItemLevel <= 47
  3186. BaseType "Rustic Sash"
  3187. #Rarity Magic
  3188. SetBorderColor 250 100 0
  3189. SetFontSize 45
  3190. Show
  3191. ItemLevel <= 47
  3192. BaseType "Rustic Sash"
  3193. SetBorderColor 200 80 0
  3194. SetFontSize 40
  3195. Show
  3196. ItemLevel <= 15
  3197. BaseType "Iron Ring"
  3198. SetBorderColor 200 80 0
  3199. SetFontSize 45
  3200. Show
  3201. ItemLevel <= 25
  3202. BaseType "Iron Ring"
  3203. SetBorderColor 200 80 0
  3204. SetFontSize 40
  3205. Show
  3206. ItemLevel <= 15
  3207. BaseType "Heavy Belt"
  3208. SetBorderColor 200 0 200
  3209. SetFontSize 45
  3210. Show
  3211. ItemLevel <= 25
  3212. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  3213. SetBorderColor 200 0 200
  3214. SetBackgroundColor 35 0 35
  3215. SetFontSize 45
  3216. Show
  3217. ItemLevel <= 35
  3218. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  3219. SetBorderColor 200 0 200
  3220. SetFontSize 40
  3221. Show
  3222. ItemLevel <= 15
  3223. BaseType "Amber Amulet"
  3224. SetBorderColor 200 0 200
  3225. SetBackgroundColor 35 0 35
  3226. SetFontSize 45
  3227. PlayAlertSound 16 150
  3228. Show
  3229. ItemLevel <= 15
  3230. BaseType "Jade Amulet" "Lapis Amulet"
  3231. SetBorderColor 200 0 200
  3232. SetBackgroundColor 35 0 35
  3233. SetFontSize 45
  3234. Show
  3235. ItemLevel <= 25
  3236. BaseType "Jade Amulet" "Lapis Amulet" "Amber Amulet" "Heavy Belt"
  3237. SetBorderColor 200 0 200
  3238. SetFontSize 38
  3239. Show
  3240. ItemLevel <= 69
  3241. BaseType "Leather Belt" "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Jade Amulet" "Amber Amulet" "Lapis Amulet"
  3242. Rarity Normal Magic
  3243. Show
  3244. ItemLevel <= 69
  3245. BaseType "Rustic Sash"
  3246. Rarity Normal Magic
  3247. Show
  3248. ItemLevel <= 47
  3249. BaseType "Heavy Belt" "Iron Ring"
  3250. Show
  3251. Class "Ring" "Amulet" "Belt"
  3252. ItemLevel <= 15
  3253. #Rarity Magic
  3254. SetFontSize 45
  3255. Show
  3256. BaseType "Coral Amulet" "Paua Amulet" "Chain Belt"
  3257. ItemLevel <= 11
  3258. SetFontSize 42
  3259.  
  3260. #tan border on magic and rare levelling boots
  3261. Show
  3262. HasExplicitMod "Runner's" "Sprinter's"
  3263. ItemLevel <= 25
  3264. SetTextColor 250 0 125
  3265. SetBorderColor 255 204 102
  3266. SetFontSize 45
  3267. Show
  3268. Class "Boots"
  3269. ItemLevel <= 25
  3270. #Rarity Magic Rare
  3271. SetBorderColor 255 204 102
  3272. SetFontSize 45
  3273. Show
  3274. Class "Boots"
  3275. ItemLevel < 47
  3276. #Rarity Magic
  3277. SetBorderColor 255 204 102
  3278. SetFontSize 40
  3279. Show
  3280. Class "Boots"
  3281. #Rarity Rare
  3282. ItemLevel < 67
  3283. SetBorderColor 255 204 102
  3284. SetFontSize 40
  3285.  
  3286. ##################################################
  3287. ########## Section 14 - Caster Weapons ###########
  3288. ##################################################
  3289. Show
  3290. BaseType "Quartz Sceptre" "Shadow Sceptre" "Quartz Wand"
  3291. ItemLevel <= 47
  3292. LinkedSockets = 3
  3293. SetBorderColor 150 200 250
  3294. SetBackgroundColor 40 50 60
  3295. SetFontSize 40
  3296. Show
  3297. BaseType "Crystal Sceptre" "Abyssal Sceptre" "Crystal Wand"
  3298. ItemLevel <= 61
  3299. LinkedSockets = 3
  3300. SetBorderColor 150 200 250
  3301. SetBackgroundColor 40 50 60
  3302. SetFontSize 38
  3303. Show
  3304. BaseType "Opal Sceptre" "Void Sceptre" "Opal Wand"
  3305. ItemLevel <= 69
  3306. LinkedSockets = 3
  3307. SetBorderColor 150 200 250
  3308. SetBackgroundColor 40 50 60
  3309. SetFontSize 38
  3310. Show
  3311. Class "Wand" "Sceptre" "Dagger"
  3312. #Rarity Magic Rare
  3313. ItemLevel <= 15
  3314. SetBorderColor 150 200 250
  3315. SetFontSize 45
  3316. Show
  3317. Class "Wand" "Sceptre"
  3318. #Rarity Rare
  3319. ItemLevel <= 47
  3320. SetBorderColor 150 200 250
  3321. SetFontSize 40
  3322. Show
  3323. BaseType "Quartz Sceptre" "Shadow Sceptre" "Quartz Wand"
  3324. ItemLevel <= 47
  3325. SetBorderColor 100 150 200
  3326. SetFontSize 40
  3327. Show
  3328. BaseType "Crystal Sceptre" "Abyssal Sceptre" "Pagan Wand" "Crystal Wand"
  3329. ItemLevel <= 59
  3330. SetBorderColor 100 150 200
  3331. SetFontSize 38
  3332. Show
  3333. BaseType "Opal Sceptre" "Void Sceptre" "Profane Wand" "Opal Wand" "Heathen Wand" "Sambar Sceptre"
  3334. ItemLevel <= 72
  3335. SetBorderColor 100 150 200
  3336. Show
  3337. Class "Wand" "Sceptre"
  3338. ItemLevel <= 47
  3339. LinkedSockets = 3
  3340. SetBorderColor 150 200 250
  3341. Show
  3342. Class "Wand" "Sceptre"
  3343. #Rarity Magic
  3344. ItemLevel <= 25
  3345. SetBorderColor 150 200 250
  3346. SetFontSize 40
  3347. Show
  3348. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  3349. SetBorderColor 100 150 200
  3350. ItemLevel <= 72
  3351. Show
  3352. Class "Wand" "Sceptre" "Dagger"
  3353. ItemLevel <= 15
  3354. #Extra shields as shield charge is not going away anytime soon it seems
  3355. Show
  3356. BaseType "Ceremonial Kite Shield" "Angelic Kite Shield" "Archon Kite Shield"
  3357. ItemLevel <= 72
  3358. SetBorderColor 150 100 0
  3359. SetFontSize 38
  3360. Show
  3361. BaseType "Copper Tower Shield" "Bone Spirit Shield"
  3362. ItemLevel <= 47
  3363. Show
  3364. BaseType "Bronze Tower Shield" "Ivory Spirit Shield"
  3365. ItemLevel <= 67
  3366. Show
  3367. BaseType "Ezomyte Tower Shield" "Fossilised Spirit Shield"
  3368. ItemLevel <= 72
  3369.  
  3370. ##################################################
  3371. ######## Section 15.1 - 2H Melee Weapons #########
  3372. ##################################################
  3373. #Shows both axes and maces as of 3.7, will be updated depending on meta. Faster bases favored.
  3374. Show
  3375. BaseType "Corroded Blade" "Driftwood Maul"
  3376. ItemLevel < 8
  3377. Show
  3378. BaseType "Stone Axe"
  3379. ItemLevel < 9
  3380. SetBorderColor 128 0 0
  3381. Show
  3382. BaseType "Longsword" "Tribal Maul"
  3383. ItemLevel < 12
  3384. Show
  3385. BaseType "Jade Chopper"
  3386. ItemLevel <= 15
  3387. SetBorderColor 128 0 0
  3388. Show
  3389. BaseType "Bastard Sword" "Mallet"
  3390. ItemLevel < 17
  3391. Show
  3392. BaseType "Woodsplitter"
  3393. ItemLevel < 18
  3394. SetBorderColor 128 0 0
  3395. Show
  3396. BaseType "Two-Handed Sword" "Sledgehammer"
  3397. ItemLevel < 22
  3398. Show
  3399. BaseType "Poleaxe"
  3400. ItemLevel <= 25
  3401. SetBorderColor 128 0 0
  3402. Show
  3403. BaseType "Etched Greatsword" "Jagged Maul"
  3404. ItemLevel < 27
  3405. Show
  3406. BaseType "Double Axe"
  3407. ItemLevel < 28
  3408. SetBorderColor 128 0 0
  3409. Show
  3410. BaseType "Gilded Axe" "Brass Maul"
  3411. ItemLevel <= 35
  3412. SetBorderColor 128 0 0
  3413. Show
  3414. BaseType "Shadow Axe" "Fright Maul"
  3415. ItemLevel < 37
  3416. SetBorderColor 128 0 0
  3417. Show
  3418. BaseType "Jasper Chopper" "Morning Star" "Totemic Maul"
  3419. ItemLevel < 41
  3420. SetBorderColor 128 0 0
  3421. Show
  3422. BaseType "Timber Axe" "Great Mallet"
  3423. ItemLevel < 45
  3424. SetBorderColor 128 0 0
  3425. Show
  3426. BaseType "Headsman Axe" "Steelhead"
  3427. ItemLevel < 49
  3428. SetBorderColor 128 0 0
  3429. Show
  3430. BaseType "Labrys" "Spiny Maul"
  3431. ItemLevel < 53
  3432. SetBorderColor 128 0 0
  3433. Show
  3434. BaseType "Noble Axe" "Dread Maul"
  3435. ItemLevel < 57
  3436. SetBorderColor 128 0 0
  3437. Show
  3438. BaseType "Abyssal Axe" "Solar Maul"
  3439. ItemLevel < 58
  3440. SetBorderColor 128 0 0
  3441. Show
  3442. BaseType "Karui Chopper" "Sundering Axe" "Ezomyte Axe" "Colossus Mallet"
  3443. ItemLevel < 63
  3444. SetBorderColor 128 0 0
  3445. Show
  3446. BaseType "Meatgrinder" "Piledriver"
  3447. ItemLevel <= 66
  3448. SetBorderColor 128 0 0
  3449. Show
  3450. BaseType "Vaal Axe" "Coronal Maul" "Fleshripper"
  3451. ItemLevel <= 72
  3452. SetBorderColor 128 0 0
  3453.  
  3454. ##################################################
  3455. ######## Section 15.2 - 1H Melee Weapons #########
  3456. ##################################################
  3457. #note: shows axes and maces as of 3.7, will be adjusted based on the meta. Faster bases favored.
  3458. Show
  3459. BaseType "Rusted Hatchet" "Driftwood Club"
  3460. ItemLevel <= 3
  3461. SetBorderColor 128 0 0
  3462. SetFontSize 45
  3463. Show
  3464. BaseType "Rusted Hatchet" "Driftwood Club" "Rusted Spike"
  3465. ItemLevel <= 5
  3466. SetBorderColor 128 0 0
  3467. SetFontSize 40
  3468. Show
  3469. BaseType "Copper Sword" "Tribal Club" "Whalebone Rapier"
  3470. ItemLevel <= 11
  3471. #Rarity Magic Rare
  3472. SetBorderColor 128 0 0
  3473. SetFontSize 45
  3474. Show
  3475. BaseType "Copper Sword" "Tribal Club" "Whalebone Rapier"
  3476. ItemLevel <= 11
  3477. SetBorderColor 128 0 0
  3478. SetFontSize 40
  3479. Show
  3480. BaseType "Jade Hatchet"
  3481. ItemLevel <= 15
  3482. SetBorderColor 128 0 0
  3483. SetFontSize 45
  3484. Show
  3485. BaseType "Sabre" "Spiked Club"
  3486. ItemLevel <= 15
  3487. #Rarity Magic Rare
  3488. SetBorderColor 128 0 0
  3489. SetFontSize 45
  3490. Show
  3491. BaseType "Sabre" "Spiked Club"
  3492. ItemLevel <= 15
  3493. SetBorderColor 128 0 0
  3494. SetFontSize 40
  3495. Show
  3496. BaseType "Boarding Axe"
  3497. ItemLevel <= 17
  3498. SetBorderColor 128 0 0
  3499. SetFontSize 45
  3500. Show
  3501. BaseType "Stone Hammer"
  3502. ItemLevel <= 20
  3503. SetBorderColor 128 0 0
  3504. SetFontSize 45
  3505. Show
  3506. BaseType "Cleaver" "War Hammer"
  3507. ItemLevel <= 25
  3508. SetBorderColor 128 0 0
  3509. SetFontSize 45
  3510. Show
  3511. BaseType "Broad Axe"
  3512. ItemLevel <= 27
  3513. SetBorderColor 128 0 0
  3514. SetFontSize 45
  3515. Show
  3516. BaseType "Arming Axe" "Bladed Mace"
  3517. ItemLevel <= 30
  3518. SetBorderColor 128 0 0
  3519. SetFontSize 40
  3520. Show
  3521. BaseType "Decorative Axe" "Ceremonial Mace"
  3522. ItemLevel < 33
  3523. SetBorderColor 128 0 0
  3524. SetFontSize 40
  3525. Show
  3526. BaseType "Spectral Axe" "Dream Mace"
  3527. ItemLevel < 36
  3528. SetBorderColor 128 0 0
  3529. SetFontSize 40
  3530. Show
  3531. BaseType "Jasper Axe" "Etched Hatchet" "Wyrm Mace" "Petrified Club"
  3532. ItemLevel <= 40
  3533. SetBorderColor 128 0 0
  3534. SetFontSize 40
  3535. Show
  3536. BaseType "Tomahawk" "Barbed Club"
  3537. ItemLevel < 42
  3538. SetBorderColor 128 0 0
  3539. SetFontSize 40
  3540. Show
  3541. BaseType "Wrist Chopper" "Rock Breaker"
  3542. ItemLevel <= 47
  3543. SetBorderColor 128 0 0
  3544. SetFontSize 40
  3545. Show
  3546. BaseType "War Axe" "Battle Hammer"
  3547. ItemLevel <= 48
  3548. SetBorderColor 128 0 0
  3549. SetFontSize 40
  3550. Show
  3551. BaseType "Chest Splitter" "Flanged Mace"
  3552. ItemLevel < 51
  3553. SetBorderColor 128 0 0
  3554. SetFontSize 38
  3555. Show
  3556. BaseType "Ceremonial Axe" "Ornate Mace" "Phantom Mace"
  3557. ItemLevel < 57
  3558. SetBorderColor 128 0 0
  3559. SetFontSize 38
  3560. Show
  3561. BaseType "Wraith Axe"
  3562. ItemLevel < 58
  3563. SetBorderColor 128 0 0
  3564. SetFontSize 38
  3565. Show
  3566. BaseType "Engraved Hatchet" "Karui Axe" "Dragon Mace" "Tenderizer"
  3567. ItemLevel < 60
  3568. SetBorderColor 128 0 0
  3569. SetFontSize 38
  3570. Show
  3571. BaseType "Vaal Hatchet" "Nightmare Mace" "Legion Hammer"
  3572. ItemLevel < 70
  3573. SetBorderColor 128 0 0
  3574. SetFontSize 38
  3575. Show
  3576. BaseType "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  3577. ItemLevel <= 72
  3578. SetBorderColor 128 0 0
  3579.  
  3580. ##################################################
  3581. ########## Section 16 - Ranged Weapons ###########
  3582. ##################################################
  3583. Show
  3584. BaseType "Quiver"
  3585. #Rarity Magic Rare
  3586. SetBorderColor 125 200 40
  3587. ItemLevel <= 15
  3588. SetFontSize 45
  3589. Show
  3590. BaseType "Serrated Arrow Quiver"
  3591. ItemLevel <= 15
  3592. SetBorderColor 125 200 40
  3593. SetBackgroundColor 60 100 20
  3594. SetFontSize 45
  3595. # PlayAlertSound 16 150
  3596. Show
  3597. BaseType "Serrated Arrow Quiver"
  3598. ItemLevel <= 25
  3599. SetBorderColor 125 200 40
  3600. SetFontSize 45
  3601. Show
  3602. BaseType "Broadhead Arrow Quiver"
  3603. ItemLevel <= 30
  3604. SetBorderColor 125 200 40
  3605. SetBackgroundColor 60 100 20
  3606. SetFontSize 45
  3607. # PlayAlertSound 16 150
  3608. Show
  3609. BaseType "Broadhead Arrow Quiver" "Fire Arrow Quiver"
  3610. ItemLevel <= 47
  3611. SetBorderColor 125 200 40
  3612. SetFontSize 40
  3613. Show
  3614. BaseType "Broadhead Arrow Quiver" "Spike-Point Arrow Quiver" "Penetrating Arrow Quiver" "Fire Arrow Quiver"
  3615. ItemLevel <= 67
  3616. SetBorderColor 125 200 40
  3617. Show
  3618. BaseType "Short Bow"
  3619. ItemLevel <= 11
  3620. SetBorderColor 125 200 40
  3621. SetFontSize 45
  3622. Show
  3623. BaseType "Long Bow"
  3624. ItemLevel <= 15
  3625. SetBorderColor 125 200 40
  3626. SetFontSize 45
  3627. Show
  3628. BaseType "Composite Bow"
  3629. ItemLevel <= 25
  3630. SetBorderColor 125 200 40
  3631. SetFontSize 45
  3632. Show
  3633. BaseType "Recurve Bow"
  3634. ItemLevel <= 25
  3635. SetBorderColor 125 200 40
  3636. SetFontSize 40
  3637. Show
  3638. BaseType "Bone Bow"
  3639. ItemLevel <= 30
  3640. SetBorderColor 125 200 40
  3641. SetFontSize 45
  3642. Show
  3643. BaseType "Royal Bow"
  3644. ItemLevel < 50
  3645. SetBorderColor 125 200 40
  3646. SetFontSize 40
  3647. Show
  3648. BaseType "Death Bow"
  3649. ItemLevel <= 40
  3650. SetBorderColor 125 200 40
  3651. SetFontSize 40
  3652. Show
  3653. BaseType "Grove Bow" "Reflex Bow"
  3654. ItemLevel <= 40
  3655. SetBorderColor 125 200 40
  3656. SetFontSize 40
  3657. Show
  3658. BaseType "Decurve Bow"
  3659. ItemLevel <= 47
  3660. SetBorderColor 125 200 40
  3661. SetFontSize 40
  3662. Show
  3663. BaseType "Compound Bow"
  3664. ItemLevel < 44
  3665. SetBorderColor 125 200 40
  3666. SetFontSize 40
  3667. Show
  3668. BaseType "Sniper Bow"
  3669. ItemLevel < 47
  3670. SetBorderColor 125 200 40
  3671. SetFontSize 40
  3672. Show
  3673. BaseType "Ivory Bow"
  3674. ItemLevel < 50
  3675. SetBorderColor 125 200 40
  3676. SetFontSize 38
  3677. Show
  3678. BaseType "Highborn Bow"
  3679. ItemLevel < 65
  3680. SetBorderColor 125 200 40
  3681. SetFontSize 38
  3682. Show
  3683. BaseType "Steelwood Bow"
  3684. ItemLevel < 60
  3685. SetBorderColor 125 200 40
  3686. SetFontSize 38
  3687. Show
  3688. BaseType "Citadel Bow"
  3689. ItemLevel <= 65
  3690. SetBorderColor 125 200 40
  3691. SetFontSize 40
  3692. Show
  3693. BaseType "Assassin Bow"
  3694. ItemLevel < 67
  3695. SetBorderColor 125 200 40
  3696. Show
  3697. BaseType "Spine Bow"
  3698. ItemLevel < 67
  3699. SetBorderColor 125 200 40
  3700. SetFontSize 38
  3701. Show
  3702. BaseType "Decimation Bow"
  3703. ItemLevel < 67
  3704. SetBorderColor 125 200 40
  3705. SetFontSize 38
  3706. Show
  3707. BaseType "Thicket Bow"
  3708. ItemLevel <= 72
  3709. SetBorderColor 125 200 40
  3710. Show
  3711. BaseType "Harbinger Bow" "Imperial Bow"
  3712. ItemLevel <= 72
  3713. SetBorderColor 125 200 40
  3714.  
  3715. ##################################################
  3716. ############## Section 17 - Armour ###############
  3717. ##################################################
  3718. #effectively ends at 68 maps, other sections take over.
  3719. Show
  3720. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  3721. ItemLevel <= 5
  3722. #Rarity Magic Rare
  3723. SetFontSize 45
  3724. Show
  3725. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  3726. ItemLevel <= 3
  3727. SetFontSize 40
  3728. Show
  3729. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots"
  3730. ItemLevel <= 11
  3731. #Rarity Magic Rare
  3732. SetBorderColor 150 100 0
  3733. SetFontSize 45
  3734. Show
  3735. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots" "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots"
  3736. ItemLevel <= 11
  3737. SetBorderColor 150 100 0
  3738. SetFontSize 45
  3739. Show
  3740. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  3741. #Rarity Magic Rare
  3742. ItemLevel <= 15
  3743. SetBorderColor 150 100 0
  3744. SetFontSize 45
  3745. Show
  3746. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  3747. ItemLevel <= 15
  3748. SetFontSize 40
  3749. #BRUTUS RACES END HERE'ish
  3750. Show
  3751. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  3752. ItemLevel <= 15
  3753. SetBorderColor 150 100 0
  3754. #Rarity Magic Rare
  3755. SetFontSize 45
  3756. Show
  3757. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  3758. ItemLevel <= 15
  3759. SetBorderColor 150 100 0
  3760. SetFontSize 40
  3761. Show
  3762. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  3763. ItemLevel <= 18
  3764. SetFontSize 36
  3765. Show
  3766. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  3767. ItemLevel <= 15
  3768. SetBorderColor 150 100 0
  3769. #Rarity Magic Rare
  3770. SetFontSize 45
  3771. Show
  3772. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  3773. ItemLevel <= 15
  3774. SetBorderColor 150 100 0
  3775. SetFontSize 40
  3776. Show
  3777. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  3778. ItemLevel <= 18
  3779. SetFontSize 36
  3780. #MERVAIL RACES END HERE
  3781. Show
  3782. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  3783. ItemLevel <= 25
  3784. SetBorderColor 150 100 0
  3785. #Rarity Magic Rare
  3786. SetFontSize 45
  3787. Show
  3788. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  3789. ItemLevel <= 25
  3790. SetBorderColor 150 100 0
  3791. SetFontSize 40
  3792. #VAAL RACES END HERE
  3793. Show
  3794. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  3795. ItemLevel <= 30
  3796. SetBorderColor 150 100 0
  3797. #Rarity Rare
  3798. SetFontSize 40
  3799. Show
  3800. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  3801. ItemLevel <= 30
  3802. SetBorderColor 150 100 0
  3803. SetFontSize 38
  3804. #DOMINUS/IZARO RACES GENERALLY END HERE
  3805. #note - docks/lunaris normal 29
  3806. Show
  3807. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  3808. ItemLevel <= 35
  3809. SetBorderColor 150 100 0
  3810. #Rarity Rare
  3811. SetFontSize 40
  3812. Show
  3813. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  3814. ItemLevel <= 35
  3815. SetBorderColor 150 100 0
  3816. SetFontSize 38
  3817. Show
  3818. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  3819. ItemLevel <= 37
  3820. Show
  3821. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  3822. ItemLevel <= 37
  3823. SetBorderColor 150 100 0
  3824. #Rarity Rare
  3825. SetFontSize 40
  3826. Show
  3827. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  3828. ItemLevel <= 37
  3829. SetBorderColor 150 100 0
  3830. SetFontSize 38
  3831. Show
  3832. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  3833. ItemLevel <= 39
  3834. Show
  3835. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  3836. ItemLevel <= 40
  3837. SetBorderColor 150 100 0
  3838. #Rarity Rare
  3839. SetFontSize 40
  3840. Show
  3841. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  3842. ItemLevel <= 40
  3843. SetBorderColor 150 100 0
  3844. SetFontSize 38
  3845. Show
  3846. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  3847. ItemLevel <= 42
  3848. Show
  3849. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  3850. ItemLevel <= 43
  3851. SetBorderColor 150 100 0
  3852. #Rarity Rare
  3853. SetFontSize 40
  3854. Show
  3855. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  3856. ItemLevel <= 43
  3857. SetBorderColor 150 100 0
  3858. SetFontSize 38
  3859. Show
  3860. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  3861. ItemLevel <= 45
  3862. Show
  3863. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  3864. ItemLevel <= 45
  3865. SetBorderColor 150 100 0
  3866. #Rarity Rare
  3867. SetFontSize 40
  3868. Show
  3869. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  3870. ItemLevel <= 45
  3871. SetBorderColor 150 100 0
  3872. SetFontSize 38
  3873. Show
  3874. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  3875. ItemLevel <= 47
  3876. Show
  3877. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  3878. ItemLevel <= 47
  3879. SetBorderColor 150 100 0
  3880. #Rarity Rare
  3881. SetFontSize 40
  3882. Show
  3883. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  3884. ItemLevel <= 47
  3885. SetBorderColor 150 100 0
  3886. SetFontSize 38
  3887. Show
  3888. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  3889. ItemLevel <= 50
  3890. Show
  3891. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  3892. ItemLevel <= 48
  3893. SetBorderColor 150 100 0
  3894. #Rarity Rare
  3895. SetFontSize 40
  3896. Show
  3897. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  3898. ItemLevel <= 48
  3899. SetBorderColor 150 100 0
  3900. SetFontSize 38
  3901. Show
  3902. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  3903. ItemLevel <= 51
  3904. Show
  3905. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  3906. ItemLevel <= 51
  3907. SetBorderColor 150 100 0
  3908. #Rarity Rare
  3909. SetFontSize 40
  3910. Show
  3911. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  3912. ItemLevel <= 51
  3913. SetBorderColor 150 100 0
  3914. SetFontSize 38
  3915. Show
  3916. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  3917. ItemLevel <= 53
  3918. #note: font size increases stop shortly after kitava
  3919. Show
  3920. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  3921. ItemLevel <= 53
  3922. SetBorderColor 150 100 0
  3923. Show
  3924. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  3925. ItemLevel <= 56
  3926. Show
  3927. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  3928. ItemLevel <= 56
  3929. SetBorderColor 150 100 0
  3930. Show
  3931. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  3932. ItemLevel <= 59
  3933. Show
  3934. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  3935. ItemLevel <= 59
  3936. SetBorderColor 150 100 0
  3937. Show
  3938. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  3939. ItemLevel <= 62
  3940. #note: oasis is 62 - EV/AR chests phase out entirely here (desert brigandine last one), ES is finally added in so only pure basetypes are shown
  3941. Show
  3942. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  3943. ItemLevel <= 62
  3944. SetBorderColor 150 100 0
  3945. Show
  3946. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  3947. ItemLevel <= 66
  3948. Show
  3949. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots" "Exquisite Leather"
  3950. ItemLevel <= 70
  3951. SetBorderColor 150 100 0
  3952. Show
  3953. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate"
  3954. ItemLevel <= 70
  3955. Show
  3956. BaseType "Vaal Regalia" "Astral Plate" "Assassin's Garb"
  3957. ItemLevel <= 72
  3958. SetBorderColor 150 100 0
  3959. Show
  3960. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  3961. ItemLevel <= 72
  3962. SetBorderColor 150 100 0
  3963. Show
  3964. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  3965. Rarity Normal
  3966. ItemLevel <= 72
  3967. SetBorderColor 150 100 0
  3968.  
  3969. ##################################################
  3970. ############## Section 18 - Flasks ###############
  3971. ##################################################
  3972. #Levelling flasks w/sounds
  3973. Show
  3974. BaseType "Quicksilver Flask" "Silver Flask"
  3975. SetTextColor 250 0 125
  3976. ItemLevel <= 67
  3977. PlayAlertSound 14 200
  3978. SetFontSize 40
  3979. MinimapIcon 2 Red Triangle
  3980. Show
  3981. BaseType "Basalt Flask" "Diamond Flask" "Granite Flask" "Bismuth Flask" "Sulphur Flask"
  3982. ItemLevel <= 67
  3983. SetTextColor 200 150 250
  3984. PlayAlertSound 14 200
  3985. SetFontSize 36
  3986. MinimapIcon 2 Brown Triangle
  3987. #Top Quality Flask Highlighting
  3988. Show
  3989. BaseType "Eternal Life Flask" "Divine Life Flask" "Hallowed Life Flask" "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  3990. Quality = 20
  3991. SetTextColor 250 0 125
  3992. SetBorderColor 255 204 102
  3993. SetFontSize 34
  3994. Show
  3995. BaseType "Eternal Life Flask" "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  3996. Quality >= 10
  3997. SetTextColor 200 150 250
  3998. SetBorderColor 255 204 102
  3999. SetFontSize 34
  4000. #Some specific early boss-targeted highlighting for race minmaxing
  4001. Show
  4002. BaseType "Medium Life Flask"
  4003. ItemLevel <= 8
  4004. SetBorderColor 250 0 0
  4005. SetFontSize 45
  4006. Show
  4007. BaseType "Medium Mana Flask"
  4008. ItemLevel <= 8
  4009. SetBorderColor 75 150 255
  4010. SetFontSize 45
  4011. Show
  4012. BaseType "Large Life Flask"
  4013. ItemLevel <= 15
  4014. SetBorderColor 250 0 0
  4015. SetFontSize 45
  4016. Show
  4017. BaseType "Large Mana Flask"
  4018. ItemLevel <= 20
  4019. SetBorderColor 75 150 255
  4020. SetFontSize 45
  4021. Show
  4022. BaseType "Greater Life Flask"
  4023. ItemLevel <= 25
  4024. SetBorderColor 250 0 0
  4025. SetFontSize 45
  4026. Show
  4027. BaseType "Grand Mana Flask"
  4028. ItemLevel <= 30
  4029. SetBorderColor 75 150 255
  4030. SetFontSize 45
  4031. Show
  4032. BaseType "Colossal Mana Flask"
  4033. ItemLevel <= 30
  4034. SetBorderColor 75 150 255
  4035. SetFontSize 40
  4036. Show
  4037. BaseType "Hallowed Life Flask" "Divine Life Flask"
  4038. ItemLevel <= 67
  4039. SetBorderColor 250 0 0
  4040. SetFontSize 40
  4041. #Rest of quality flask highlighting
  4042. Show
  4043. Class Flask
  4044. ItemLevel >= 78
  4045. Quality >= 10
  4046. SetBorderColor 100 100 100
  4047. Show
  4048. Class Flask
  4049. ItemLevel >= 43
  4050. ItemLevel <= 77
  4051. Quality >= 7
  4052. SetBorderColor 100 100 100
  4053. Show
  4054. ItemLevel <= 42
  4055. BaseType "Ruby Flask" "Sapphire Flask" "Topaz Flask"
  4056. SetTextColor 200 150 250
  4057. Show
  4058. BaseType "Diamond Flask" "Quartz Flask" "Jade Flask" "Basalt Flask" "Silver Flask" "Sulphur Flask" "Stibnite Flask"
  4059. ItemLevel <= 77
  4060. SetTextColor 200 150 250
  4061. Show
  4062. BaseType "Granite Flask" "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Amethyst Flask" "Quicksilver Flask"
  4063. ItemLevel <= 77
  4064. Show
  4065. BaseType "Bismuth Flask" "Aquamarine Flask"
  4066. ItemLevel < 72
  4067. #Level-Based Flask Highlighting
  4068. Show
  4069. Class "Life Flasks"
  4070. DropLevel >= 0
  4071. ItemLevel <= 5
  4072. SetBorderColor 200 0 0
  4073. SetFontSize 38
  4074. Show
  4075. Class "Mana Flasks"
  4076. DropLevel >= 0
  4077. ItemLevel <= 5
  4078. SetBorderColor 75 150 255
  4079. SetFontSize 36
  4080. Show
  4081. Class "Life Flasks"
  4082. DropLevel >= 3
  4083. ItemLevel <= 12
  4084. SetBorderColor 200 0 0
  4085. SetFontSize 38
  4086. Show
  4087. Class "Mana Flasks"
  4088. DropLevel >= 3
  4089. ItemLevel <= 12
  4090. SetBorderColor 75 150 255
  4091. SetFontSize 36
  4092. Show
  4093. Class "Life Flasks"
  4094. DropLevel >= 6
  4095. ItemLevel <= 18
  4096. SetBorderColor 200 0 0
  4097. SetFontSize 38
  4098. Show
  4099. Class "Mana Flasks"
  4100. DropLevel >= 6
  4101. ItemLevel <= 18
  4102. SetBorderColor 75 150 255
  4103. SetFontSize 36
  4104. Show
  4105. Class "Life Flasks"
  4106. DropLevel >= 12
  4107. ItemLevel <= 24
  4108. SetBorderColor 200 0 0
  4109. SetFontSize 38
  4110. Show
  4111. Class "Mana Flasks"
  4112. DropLevel >= 12
  4113. ItemLevel <= 24
  4114. SetBorderColor 75 150 255
  4115. SetFontSize 36
  4116. Show
  4117. Class "Life Flasks"
  4118. DropLevel >= 18
  4119. ItemLevel <= 30
  4120. SetBorderColor 200 0 0
  4121. SetFontSize 38
  4122. Show
  4123. Class "Mana Flasks"
  4124. DropLevel >= 18
  4125. ItemLevel <= 30
  4126. SetBorderColor 75 150 255
  4127. SetFontSize 36
  4128. Show
  4129. Class "Life Flasks"
  4130. DropLevel >= 24
  4131. ItemLevel <= 36
  4132. SetBorderColor 200 0 0
  4133. SetFontSize 38
  4134. Show
  4135. Class "Mana Flasks"
  4136. DropLevel >= 24
  4137. ItemLevel <= 36
  4138. SetBorderColor 75 150 255
  4139. SetFontSize 36
  4140. Show
  4141. Class "Life Flasks"
  4142. DropLevel >= 30
  4143. ItemLevel <= 42
  4144. SetBorderColor 200 0 0
  4145. SetFontSize 38
  4146. Show
  4147. Class "Mana Flasks"
  4148. DropLevel >= 30
  4149. ItemLevel <= 42
  4150. SetBorderColor 75 150 255
  4151. SetFontSize 36
  4152. Show
  4153. Class "Life Flasks"
  4154. DropLevel >= 36
  4155. ItemLevel <= 50
  4156. Show
  4157. Class "Mana Flasks"
  4158. DropLevel >= 36
  4159. ItemLevel <= 50
  4160. Show
  4161. Class "Life Flasks" "Mana Flasks"
  4162. DropLevel >= 42
  4163. ItemLevel <= 66
  4164. Show
  4165. ItemLevel < 75
  4166. BaseType "Eternal Life Flask" "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  4167. Show
  4168. ItemLevel <= 77
  4169. Rarity Magic
  4170. BaseType "Eternal Life Flask" "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  4171. #racing vendor recipe safety net
  4172. Show
  4173. Class Flask
  4174. ItemLevel <= 11
  4175.  
  4176. ##################################################
  4177. ############### Section 19 - Gems ################
  4178. ##################################################
  4179. #top and rare gems
  4180. Show
  4181. BaseType "Item Quantity"
  4182. SetTextColor 27 162 155
  4183. SetBackgroundColor 250 250 250
  4184. SetBorderColor 0 0 0
  4185. SetFontSize 45
  4186. PlayAlertSound 6 250
  4187. MinimapIcon 0 Green Diamond
  4188. PlayEffect Green
  4189. Show
  4190. BaseType "Empower" "Enlighten" "Enhance"
  4191. Class Gem
  4192. GemLevel >= 2
  4193. SetBackgroundColor 250 250 250
  4194. SetBorderColor 0 0 0
  4195. SetFontSize 45
  4196. PlayAlertSound 6 250
  4197. MinimapIcon 0 Green Diamond
  4198. PlayEffect Green
  4199. Show
  4200. BaseType "Empower" "Enlighten" "Vaal Breach"
  4201. Class Gem
  4202. Quality >= 5
  4203. SetBackgroundColor 27 162 155
  4204. SetTextColor 250 250 250
  4205. SetBorderColor 250 250 250
  4206. SetFontSize 45
  4207. PlayAlertSound 12 250
  4208. MinimapIcon 1 Green Square
  4209. PlayEffect Green
  4210. Show
  4211. BaseType "Empower" "Enlighten" "Vaal Breach"
  4212. Class Gem
  4213. SetBackgroundColor 27 162 155
  4214. SetTextColor 250 250 250
  4215. SetBorderColor 0 0 0
  4216. SetFontSize 45
  4217. PlayAlertSound 12 250
  4218. MinimapIcon 1 Green Square
  4219. PlayEffect Green
  4220. Show
  4221. BaseType "Portal" "Enhance"
  4222. Quality >= 5
  4223. Class Gem
  4224. SetTextColor 75 255 250
  4225. SetBorderColor 255 204 102
  4226. SetFontSize 40
  4227. PlayAlertSound 12 250
  4228. MinimapIcon 2 Green Square
  4229. PlayEffect Green Temp
  4230. Show
  4231. BaseType "Portal" "Enhance"
  4232. Class Gem
  4233. SetTextColor 0 200 200
  4234. SetFontSize 40
  4235. PlayAlertSound 12 200
  4236. MinimapIcon 2 Green Square
  4237. Show
  4238. Class Gem
  4239. GemLevel >= 21
  4240. SetTextColor 27 162 155
  4241. SetBackgroundColor 250 250 250
  4242. SetBorderColor 0 0 0
  4243. SetFontSize 45
  4244. PlayAlertSound 6 200
  4245. MinimapIcon 1 Green Diamond
  4246. PlayEffect Green
  4247. #vaal gems
  4248. Show
  4249. Class Gem
  4250. Quality >= 20
  4251. GemLevel >= 20
  4252. BaseType "Vaal"
  4253. Corrupted True
  4254. SetTextColor 27 162 155
  4255. SetBackgroundColor 250 250 250
  4256. SetBorderColor 0 0 0
  4257. SetFontSize 45
  4258. PlayAlertSound 6 200
  4259. MinimapIcon 1 Green Diamond
  4260. PlayEffect Green
  4261. Show
  4262. Class Gem
  4263. Quality >= 14
  4264. GemLevel >= 19
  4265. BaseType "Vaal"
  4266. Corrupted True
  4267. SetTextColor 0 200 200
  4268. SetBorderColor 250 125 125
  4269. SetBackgroundColor 50 0 0
  4270. SetFontSize 42
  4271. PlayAlertSound 12 200
  4272. MinimapIcon 1 Green Square
  4273. Show
  4274. Class Gem
  4275. Quality >= 10
  4276. GemLevel >= 19
  4277. BaseType "Vaal"
  4278. Corrupted True
  4279. SetTextColor 0 200 200
  4280. SetBorderColor 200 100 100
  4281. SetBackgroundColor 50 0 0
  4282. SetFontSize 40
  4283. PlayAlertSound 12 200
  4284. MinimapIcon 2 Green Square
  4285. Show
  4286. Class Gem
  4287. Quality >= 14
  4288. BaseType "Vaal"
  4289. Corrupted True
  4290. SetBorderColor 250 125 125
  4291. SetBackgroundColor 50 0 0
  4292. SetFontSize 42
  4293. PlayAlertSound 12 200
  4294. MinimapIcon 1 Green Square
  4295. Show
  4296. Class Gem
  4297. GemLevel >= 20
  4298. BaseType "Vaal"
  4299. Corrupted True
  4300. SetTextColor 75 255 250
  4301. SetBackgroundColor 50 0 0
  4302. SetFontSize 42
  4303. PlayAlertSound 12 200
  4304. MinimapIcon 2 Green Square
  4305. Show
  4306. Class Gem
  4307. GemLevel >= 19
  4308. BaseType "Vaal"
  4309. Corrupted True
  4310. SetTextColor 0 200 200
  4311. SetBackgroundColor 50 0 0
  4312. SetFontSize 38
  4313. Show
  4314. Class Gem
  4315. Quality >= 1
  4316. BaseType "Vaal"
  4317. Corrupted True
  4318. SetBorderColor 200 100 100
  4319. SetBackgroundColor 50 0 0
  4320. SetFontSize 38
  4321. #nonvaal gem highlighting
  4322. Show
  4323. Class Gem
  4324. Quality >= 20
  4325. GemLevel >= 20
  4326. SetTextColor 75 255 250
  4327. SetBorderColor 250 250 250
  4328. SetFontSize 45
  4329. PlayAlertSound 12 200
  4330. MinimapIcon 1 Green Diamond
  4331. PlayEffect Green
  4332. Show
  4333. Class Gem
  4334. Quality >= 14
  4335. GemLevel >= 19
  4336. SetTextColor 0 200 200
  4337. SetBorderColor 255 204 102
  4338. SetFontSize 40
  4339. PlayAlertSound 12 200
  4340. MinimapIcon 2 Green Square
  4341. Show
  4342. Class Gem
  4343. Quality >= 10
  4344. GemLevel >= 19
  4345. SetTextColor 0 200 200
  4346. SetBorderColor 200 160 80
  4347. SetFontSize 40
  4348. PlayAlertSound 12 200
  4349. MinimapIcon 2 Green Square
  4350. Show
  4351. Class Gem
  4352. Quality >= 20
  4353. SetBorderColor 250 250 250
  4354. SetFontSize 42
  4355. PlayAlertSound 12 200
  4356. MinimapIcon 2 Green Square
  4357. Show
  4358. Class Gem
  4359. GemLevel >= 20
  4360. SetTextColor 75 255 250
  4361. SetFontSize 42
  4362. PlayAlertSound 12 200
  4363. MinimapIcon 2 Green Square
  4364. Show
  4365. Class Gem
  4366. Quality >= 14
  4367. SetBorderColor 255 204 102
  4368. SetFontSize 40
  4369. PlayAlertSound 12 200
  4370. MinimapIcon 2 Green Square
  4371. Show
  4372. Class Gem
  4373. GemLevel >= 19
  4374. SetTextColor 0 200 200
  4375. SetFontSize 36
  4376. Show
  4377. Class Gem
  4378. Quality >= 10
  4379. SetBorderColor 200 160 80
  4380. SetFontSize 38
  4381. Show
  4382. Class Gem
  4383. Quality >= 1
  4384. SetBorderColor 150 120 60
  4385. SetFontSize 36
  4386. #other miscellaneous gems
  4387. Show
  4388. Class Gem
  4389. BaseType "Vaal Haste" "Vaal Grace" "Vaal Discipline"
  4390. Corrupted True
  4391. SetBackgroundColor 50 0 0
  4392. SetFontSize 36
  4393. Class Gem
  4394. Show
  4395. Class Gem
  4396. BaseType "Vaal"
  4397. Corrupted True
  4398. SetBackgroundColor 50 0 0
  4399. #Hide
  4400. #Class Gem
  4401.  
  4402. ###################################################
  4403. ###### Section 20 - Safety Nets & Catch-Alls ######
  4404. ###################################################
  4405. #Race Worst Case Scenario Insurance
  4406. #rare/magic bigger at race level (border is currently same as chaos recipe one - maybe change it?)
  4407. #Show
  4408. # Class "Gloves" "Helm" "Boots"
  4409. # Rarity Rare
  4410. # ItemLevel <= 25
  4411. # SetBorderColor 100 100 50
  4412. # SetFontSize 45
  4413. #Show
  4414. # Class "Gloves" "Helm" "Boots"
  4415. # #Rarity Rare
  4416. # ItemLevel <= 47
  4417. # SetBorderColor 150 150 75
  4418. # SetBorderColor 100 100 50
  4419. # SetFontSize 38
  4420. #Show
  4421. # Rarity Rare
  4422. # ItemLevel <= 25
  4423. # SetFontSize 45
  4424. #Show
  4425. # Rarity Rare
  4426. # ItemLevel <= 47
  4427. # SetFontSize 36
  4428. #Show
  4429. # ItemLevel <= 15
  4430. # Rarity Magic
  4431. # SetFontSize 42
  4432. #Show
  4433. # ItemLevel <= 25
  4434. # Class Ring Amulet Belt
  4435. # Rarity Magic
  4436. # SetFontSize 45
  4437. #Show
  4438. # ItemLevel <= 25
  4439. # Rarity Magic
  4440. # SetFontSize 40
  4441. #Low Level Exceptions (starter weapons, hillock items, shields for brutus kill races). These only engage if Class Selection is enabled and are otherwise redundant with worst case scenario filtering at the bottom of the filter.
  4442. Show
  4443. Rarity Normal
  4444. ItemLevel = 1
  4445. Sockets = 3
  4446. SetFontSize 45
  4447. Show
  4448. BaseType "Rusted Sword" "Crude Bow" "Glass Shank" "Driftwood Wand" "Driftwood Club" "Driftwood Sceptre"
  4449. Rarity Normal
  4450. ItemLevel = 1
  4451. SetFontSize 45
  4452. LinkedSockets = 2
  4453. Show
  4454. Class "Gloves" "Boots" "Helm"
  4455. ItemLevel <= 5
  4456. SetFontSize 40
  4457. Show
  4458. Class "Gloves" "Boots" "Helm"
  4459. ItemLevel <= 10
  4460. SetFontSize 36
  4461. Show
  4462. Class "Gloves" "Boots" "Helm"
  4463. ItemLevel <= 25
  4464. Show
  4465. ItemLevel <= 3
  4466. SetFontSize 36
  4467. Show
  4468. ItemLevel <= 5
  4469. Show
  4470. Class Shield
  4471. ItemLevel <= 11
  4472. #note: 47 kitava cutoff, 59 pre harbor bridge cutoff. (may change)
  4473. Show
  4474. Class "Gloves" "Helm" "Body Armour" "Boots"
  4475. ItemLevel <= 69
  4476. LinkedSockets = 4
  4477. Show
  4478. Class "Gloves" "Helm"
  4479. ItemLevel <= 59
  4480. LinkedSockets >= 3
  4481. #note: disabling to reduce clutter, really doesn't feel necessary
  4482. #Show
  4483. # Class "Gloves" "Helm"
  4484. # ItemLevel <= 33
  4485. # LinkedSockets >= 2
  4486. Show
  4487. Class "Gloves" "Helm"
  4488. ItemLevel <= 59
  4489. Sockets = 4
  4490. #note: cutoff reverted back to 36 to include dried lake in oriath, may revert later
  4491. Show
  4492. Class "Gloves" "Helm"
  4493. ItemLevel <= 25
  4494. Sockets >= 3
  4495. Show
  4496. Class "Body Armour"
  4497. LinkedSockets >= 3
  4498. ItemLevel <= 36
  4499. Show
  4500. Class "Gloves" "Helm" "Body Armour"
  4501. ItemLevel <= 35
  4502. Sockets >= 3
  4503. Show
  4504. Class "Gloves" "Helm" "Body Armour"
  4505. ItemLevel <= 70
  4506. Sockets >= 4
  4507.  
  4508. #Race Whetstone Recipe Toggle - On by default.
  4509. Show
  4510. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  4511. ItemLevel <= 46
  4512. Quality >= 10
  4513. SetBorderColor 100 100 100
  4514. Show
  4515. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  4516. ItemLevel <= 46
  4517. Quality > 7
  4518. Show
  4519. ItemLevel <= 35
  4520. Rarity Magic
  4521. Show
  4522. ItemLevel <= 47
  4523. Rarity Magic
  4524. Height <= 3
  4525. Width <= 2
  4526. Show
  4527. ItemLevel <= 66
  4528. Rarity Magic
  4529. Height 1
  4530. Width 1
  4531. Show
  4532. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  4533. Height = 1
  4534. #Rarity Magic
  4535. ItemLevel <= 66
  4536.  
  4537. Hide
  4538. BaseType "Scroll Fragment" "Transmutation Shard" "Alteration Shard"
  4539. Show
  4540. Class Currency
  4541. #Chisel recipe - off by default
  4542. Show
  4543. BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  4544. #ItemLevel > 66
  4545. Rarity Normal
  4546. SetBorderColor 150 150 75
  4547. #chaos recipe assist: faint yellow borders on low droplevel 2x2 items (this must be placed below Section 17 - Armour or it takes priority on rares)
  4548. Show
  4549. Class "Gloves" "Helm" "Boots"
  4550. Rarity Rare
  4551. SetBorderColor 150 150 75
  4552. #GENERAL+ EXTENSION - Enable this to hide just about every bad rare that's not needed for chaos recipe
  4553. #Hide
  4554. # Rarity Rare
  4555. # Class "Quiver" "Shield" "One Hand" "Dagger" "Claw" "Wand" "Sceptre"
  4556. #fading out of low droplevel rares at higher levels (doesn't apply to chaos recipe 2x2's)
  4557. Show
  4558. Rarity Rare
  4559. ItemLevel >= 68
  4560. DropLevel <= 60
  4561. SetTextColor 255 255 119 185
  4562. SetBackgroundColor 0 0 0 185
  4563. Show
  4564. Rarity Rare
  4565. #Show
  4566. # Class "Hideout Doodads" "Microtransactions"
  4567. Hide
  4568. BaseType "Paua Amulet" "Coral Amulet" "Coral Ring" "Moonstone Ring" "Paua Ring" "Iron Ring" "Moonstone Ring" "Chain Belt" "Studded Belt" "Cloth Belt"
  4569.  
  4570. Show
  4571. BaseType "Sharktooth Arrow Quiver"
  4572.  
  4573. Show
  4574. Class Ring Amulet Belt
  4575.  
  4576. ##################################################
  4577. ########## Section 21 - Animate Weapon ###########
  4578. ##################################################
  4579. #Note: Always disabled by default. When enabled, press alt and your selected weapon types will have a red background.
  4580. #Recommended enabling only the middle block for 1x3 weapons as they are the most efficient to pick up.
  4581. #Note: To enable these blocks, remove the #'s but do not change "Hide" to "Show" as you actually want these in the hide layer.
  4582. #Hide
  4583. # Class "Wands"
  4584. # Rarity Normal
  4585. # SetFontSize 32
  4586. # SetBorderColor 100 100 100
  4587. # SetBackgroundColor 50 0 0
  4588. #Hide
  4589. # Height >= 3
  4590. # Width = 1
  4591. # Rarity Normal
  4592. # SetFontSize 30
  4593. # SetBorderColor 100 100 100
  4594. # SetBackgroundColor 50 0 0
  4595. #Hide
  4596. # Class "Axes" "Swords" "Maces" "Claws" "Staves" "Sceptres" "Bows"
  4597. # Rarity Normal
  4598. # SetFontSize 34
  4599. # SetBorderColor 100 100 100
  4600. # SetBackgroundColor 50 0 0
  4601.  
  4602. ##################################################
  4603. ########### Section 22 - Global Hide #############
  4604. ##################################################
  4605. #Global Hide Block
  4606. Hide
  4607. Rarity Normal Magic
  4608. SetFontSize 25
  4609. SetBackgroundColor 0 0 0 200
  4610. Hide
  4611. ##################################################
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