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- from org.pwnxile.core import Script
- def agility_5138(player, agility):
- if player.objectY > player.absY or player.objectX != player.absX
- and player.objectY == player.absY:
- agility.startMovement(player, player.objectX, player.objectY, 1, 769,
- 50, "You attempt to jump to the stepping stone...",
- "...you make it onto the stone.")
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