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- TEAM_DFBI = DarkRP.createJob("Dyrektor FBI", {
- color = Color(0, 161, 255, 255),
- model = {"models/player/fbi/fbi_03.mdl"},
- description = [[Jesteś dowódcą FBI.]],
- weapons = {"fas2_deagle", "door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield"},
- command = "dfbi",
- max = 1,
- salary = 5000,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 1,
- category = "FBI",
- PlayerSpawn = function(ply)
- ply:SetArmor( 500 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_FBIZ = DarkRP.createJob("Żołnierz FBI", {
- color = Color(0, 161, 255, 255),
- model = {"models/codmw2/t_codmw2h.mdl"},
- description = [[Jesteś zmilitaryzowanym funkcjonariuszem FBI.]],
- weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_glock20", "fas2_g36c"},
- command = "fbiz",
- max = 0,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 2,
- category = "FBI",
- PlayerSpawn = function(ply)
- ply:SetArmor( 300 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_SFBI = DarkRP.createJob("Snajper FBI", {
- color = Color(0, 161, 255, 255),
- model = {"models/codmw2/codmw2hexe.mdl"},
- description = [[Jesteś Snajperem FBI.]],
- weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_glock20", "fas2_g36c", "fas2_m82"},
- command = "sfbi",
- max = 0,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 3,
- category = "FBI",
- PlayerSpawn = function(ply)
- ply:SetArmor( 300 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_HFBI = DarkRP.createJob("Ciezkozbrojny FBI", {
- color = Color(0, 161, 255, 255),
- model = {"models/codmw2/t_codm.mdl"},
- description = [[Jesteś Cieżkozbrojnym FBI.]],
- weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_glock20", "fas2_g36c", "fas2_ks23"},
- command = "hfbi",
- max = 0,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 4,
- category = "FBI",
- PlayerSpawn = function(ply)
- ply:SetArmor( 400 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_SZFBI = DarkRP.createJob("Szpieg FBI", {
- color = Color(0, 161, 255, 255),
- model = {"models/fbi_pack/fbi_04.mdl"},
- description = [[Jesteś szpiegiem FBI, szpiegujesz różne cele i zdobywasz o nich informacje.]],
- weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_ots33"},
- command = "szfbi",
- max = 0,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 5,
- category = "FBI",
- PlayerSpawn = function(ply)
- ply:SetArmor( 200 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_AGFBI = DarkRP.createJob("Agent Terenowy", {
- color = Color(0, 161, 255, 255),
- model = {"models/fbi_pack/fbi_09.mdl"},
- description = [[Jesteś zwykłym agentem FBI.]],
- weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_ots33"},
- command = "agfbi",
- max = 0,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 6,
- category = "FBI",
- PlayerSpawn = function(ply)
- ply:SetArmor( 200 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_AGSFBI = DarkRP.createJob("Agent Specjalny FBI", {
- color = Color(0, 161, 255, 255),
- model = {"models/fbi_pack/fbi_02.mdl"},
- description = [[Jesteś najlepiej wyszkolonym Agentem ze wszystkich.]],
- weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_ots33"},
- command = "agsfbi",
- max = 1,
- salary = 750,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 7,
- category = "FBI",
- PlayerSpawn = function(ply)
- ply:SetArmor( 200 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_RFBI = DarkRP.createJob("Rekrut FBI", {
- color = Color(0, 161, 255, 255),
- model = {"models/fbi_pack/fbi_03.mdl"},
- description = [[Jesteś początkującym agentem FBI.]],
- weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_ots33"},
- command = "rfbi",
- max = 0,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 8,
- category = "FBI",
- PlayerSpawn = function(ply)
- ply:SetArmor( 200 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_ZDFBI = DarkRP.createJob("Zastępca Dyrektora FBI", {
- color = Color(0, 161, 255, 255),
- model = {"models/player/fbi/fbi_04.mdl"},
- description = [[Zastępujesz Głównego Dyrektora FBI.]],
- weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_deagle"},
- command = "zdfbi",
- max = 1,
- salary = 750,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 9,
- category = "FBI",
- PlayerSpawn = function(ply)
- ply:SetArmor( 200 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_SWAT1 = DarkRP.createJob("SWAT Dowódca", {
- color = Color(0, 161, 255, 255),
- model = {"models/omgwtfbbq/quantum_break/characters/operators/monarchoperator01playermodel.mdl"},
- description = [[Dowodzisz SWAT.]],
- weapons = {"fas2_m4a1", "fas2_glock20", "fas2_m3s90", "wep_jack_job_drpradio", "door_ram", "stunstick", "weaponchecker", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", weapon_empty_hands", "surrender"},
- command = "swat1",
- max = 1,
- salary = 1000,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 1,
- category = "SWAT",
- PlayerSpawn = function(ply)
- ply:SetArmor( 500 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })1
- TEAM_SWAT2 = DarkRP.createJob("SWAT Oficer", {
- color = Color(0, 161, 255, 255),
- model = {"models/omgwtfbbq/quantum_break/characters/operators/monarchoperator01playermodel.mdl"},
- description = [[Jesteś pod dowódca.Zajmujesz sie jednostka pod jego nieobecność.]],
- weapons = {"fas2_mp5a5", "fas2_m3s90", "fas2_glock20", "wep_jack_job_drpradio", "door_ram", "stunstick", "weaponchecker", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", weapon_empty_hands", "surrender"},
- command = "swat2",
- max = 2,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 2,
- category = "SWAT",
- PlayerSpawn = function(ply)
- ply:SetArmor( 500 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })2
- TEAM_SWAT3 = DarkRP.createJob("SWAT Sierżant", {
- color = Color(0, 161, 255, 255),
- model = {"models/omgwtfbbq/quantum_break/characters/operators/monarchoperator01playermodel.mdl"},
- description = [[Jesteś Sierżantem. Pniesz się w góre aż do rang oficerskich.]],
- weapons = {"fas2_mp5a5", "fas2_m3s90", "fas2_glock20", "wep_jack_job_drpradio", "door_ram", "stunstick", "weaponchecker", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", weapon_empty_hands", "surrender"},
- command = "swat3",
- max = 0,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 3,
- category = "SWAT",
- PlayerSpawn = function(ply)
- ply:SetArmor( 500 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })3
- TEAM_SWAT4 = DarkRP.createJob("SWAT Kapral", {
- color = Color(0, 161, 255, 255),
- model = {"models/omgwtfbbq/quantum_break/characters/operators/monarchoperator01playermodel.mdl"},
- description = [[Jesteś zależny od dowódctwa. Starasz się żeby osiągać coraz wyższe stopnie.]],
- weapons = {"fas2_mp5a5", "fas2_m3s90", "fas2_glock20", "wep_jack_job_drpradio", "door_ram", "stunstick", "weaponchecker", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", weapon_empty_hands", "surrender"},
- command = "swat4",
- max = 0,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 4,
- category = "SWAT",
- PlayerSpawn = function(ply)
- ply:SetArmor( 500 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })4
- TEAM_SWAT5 = DarkRP.createJob("SWAT Szeregowy", {
- color = Color(0, 161, 255, 255),
- model = {"models/omgwtfbbq/quantum_break/characters/operators/monarchoperator01playermodel.mdl"},
- description = [[Niedawno awansowałeś. Teraz starasz się zaimponować dowództwu.]],
- weapons = {"fas2_mp5a5", "fas2_m3s90", "fas2_glock20", "wep_jack_job_drpradio", "door_ram", "stunstick", "weaponchecker", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", weapon_empty_hands", "surrender"},
- command = "swat5",
- max = 0,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 5,
- category = "SWAT",
- PlayerSpawn = function(ply)
- ply:SetArmor( 500 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })5
- TEAM_SWAT6 = DarkRP.createJob("SWAT Rekrut", {
- color = Color(0, 161, 255, 255),
- model = {"models/omgwtfbbq/quantum_break/characters/operators/monarchoperator01playermodel.mdl"},
- description = [[Dołączyłeś do SWAT. Teraz pniesz się po szczeblach.]],
- weapons = {"fas2_mp5a5", "fas2_m3s90", "fas2_glock20", "door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", weapon_empty_hands", "surrender"},
- command = "swat6",
- max = 0,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 6,
- category = "SWAT",
- PlayerSpawn = function(ply)
- ply:SetArmor( 500 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })6
- TEAM_SWAT7 = DarkRP.createJob("SWAT Snajper", {
- color = Color(0, 161, 255, 255),
- model = {"models/omgwtfbbq/quantum_break/characters/operators/monarchoperator01playermodel.mdl"},
- description = [[Jesteś znakomitym zwiadowcą. Dysponujesz jedną z najlepszych broni w SWAT.]],
- weapons = {"fas2_m82", "fas2_pp19", "fas2_glock20", "door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", weapon_empty_hands", "surrender"},
- command = "swat7",
- max = 2,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 7,
- category = "SWAT",
- PlayerSpawn = function(ply)
- ply:SetArmor( 500 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })7
- TEAM_SWAT8 = DarkRP.createJob("SWAT Ciężkozbrojny", {
- color = Color(0, 161, 255, 255),
- model = {"models/omgwtfbbq/quantum_break/characters/operators/monarchoperator01playermodel.mdl"},
- description = [[Opancerzenie oraz Ciężka broń to twój chleb powszedni.]],
- weapons = {"fas2_galil", "fas2_m3s90", "fas2_glock20", "door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender"},
- command = "swat8",
- max = 2,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 8,
- category = "SWAT",
- PlayerSpawn = function(ply)
- ply:SetArmor( 500 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_DCIA = DarkRP.createJob("Dyrektor CIA", {
- color = Color(0, 161, 255, 255),
- model = {"models/player/police_agent/male_09_agent.mdl"},
- description = [[Dowodzisz CIA.]],
- weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_p226"},
- command = "dcia",
- max = 1,
- salary = 1000,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 1,
- category = "CIA",
- PlayerSpawn = function(ply)
- ply:SetArmor( 200 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_ZDCIA = DarkRP.createJob("Zastępca Dyrektora CIA", {
- color = Color(0, 161, 255, 255),
- model = {"models/player/police_agent/male_07_agent.mdl"},
- description = [[Zastępujesz Dyrektora CIA]],
- weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_p226"},
- command = "zdcia",
- max = 1,
- salary = 750,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 2,
- category = "CIA",
- PlayerSpawn = function(ply)
- ply:SetArmor( 200 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_CIART = DarkRP.createJob("Agent ds. Rozeznania", {
- color = Color(0, 161, 255, 255),
- model = {"models/player/police_agent/male_08_agent.mdl"},
- description = [[Jesteś agentem CIA do spraw Rozeznania w Terenie.]],
- weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_p226"},
- command = "ciart",
- max = 0,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 3,
- category = "CIA",
- PlayerSpawn = function(ply)
- ply:SetArmor( 200 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_CIALOG = DarkRP.createJob("Agent ds. Logistyki", {
- color = Color(0, 161, 255, 255),
- model = {"models/player/police_agent/male_01_agent.mdl"},
- description = [[Jesteś agentem CIA do spraw Logistyki.]],
- weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_p226"},
- command = "cialog",
- max = 0,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 4,
- category = "CIA",
- PlayerSpawn = function(ply)
- ply:SetArmor( 200 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_CIAK = DarkRP.createJob("Agent ds. Elektryki", {
- color = Color(0, 161, 255, 255),
- model = {"models/player/police_agent/male_02_agent.mdl"},
- description = [[Jesteś agentem do spraw Elektryki.]],
- weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_p226"},
- command = "ciak",
- max = 0,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 5,
- category = "CIA",
- PlayerSpawn = function(ply)
- ply:SetArmor( 200 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_ADSP = DarkRP.createJob("Agent ds. Przesłuchań", {
- color = Color(0, 161, 255, 255),
- model = {"models/player/police_agent/male_03_agent.mdl"},
- description = [[Jesteś agentem CIA do spraw przesłuchań.]],
- weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_p226"},
- command = "adsp",
- max = 0,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 6,
- category = "CIA",
- PlayerSpawn = function(ply)
- ply:SetArmor( 200 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_ADSF = DarkRP.createJob("Agent ds. Finansów", {
- color = Color(0, 161, 255, 255),
- model = {"models/player/police_agent/male_04_agent.mdl"},
- description = [[Jesteś agentem CIA do spraw finansów.]],
- weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_p226"},
- command = "adsf",
- max = 0,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 7,
- category = "CIA",
- PlayerSpawn = function(ply)
- ply:SetArmor( 200 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_CIAREKR = DarkRP.createJob("Rekrut CIA", {
- color = Color(0, 161, 255, 255),
- model = {"models/player/police_agent/male_05_agent.mdl"},
- description = [[Jesteś początkującym agentem CIA.]],
- weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_p226"},
- command = "ciarekr",
- max = 0,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 8,
- category = "CIA",
- PlayerSpawn = function(ply)
- ply:SetArmor( 200 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_FPD1 = DarkRP.createJob("Komendant FPD", {
- color = Color(0, 161, 255, 255),
- model = {"models/gta5/player/deputypm.mdl"},
- description = [[Jesteś dowódca całego FPD.]],
- weapons = {"fas2_m4a1", "fas2_m1911", "door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender"},
- command = "fpd1",
- max = 1,
- salary = 1000,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 1,
- category = "FPD",
- PlayerSpawn = function(ply)
- ply:SetArmor( 200 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_FPD2 = DarkRP.createJob("Major FPD", {
- color = Color(0, 161, 255, 255),
- model = {"models/gta5/armoredcitycoppol.mdl"},
- description = [[Jesteś pod komendantem. Kiedy go nie ma ty tutaj rządzisz.]],
- weapons = {"fas2_m4a1", "fas2_m1911", "door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender"},
- command = "fpd2",
- max = 1,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 2,
- category = "FPD",
- PlayerSpawn = function(ply)
- ply:SetArmor( 300 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_FPD3 = DarkRP.createJob("Kapitan FPD", {
- color = Color(0, 161, 255, 255),
- model = {"models/gta5/player/armoredcitycoppm.mdl"},
- description = [[Jesteś Kapitanem pokazujesz innym funkcjonariuszą jak mają pełnić służbe.]],
- weapons = {"fas2_m4a1", "fas2_m1911", "door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender"},
- command = "fpd3",
- max = 2,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 3,
- category = "FPD",
- PlayerSpawn = function(ply)
- ply:SetArmor( 300 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_FPD4 = DarkRP.createJob("Porucznik FPD", {
- color = Color(0, 161, 255, 255),
- model = {"models/gta5/npc/citycop.mdl"},
- description = [[Jesteś Porucznikiem.Pniesz się po szczeblach ale już pokazujesz że jesteś gotowy do awansów przez przełożonych.]],
- weapons = {"fas2_m4a1", "fas2_m1911", "door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender"},
- command = "fpd4",
- max = 4,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 4,
- category = "FPD",
- PlayerSpawn = function(ply)
- ply:SetArmor( 200 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_FPD5 = DarkRP.createJob("Sierżant FPD", {
- color = Color(0, 161, 255, 255),
- model = {"models/player/santosrp/male_02_santosrp.mdl"},
- description = [[Dopiero co awansowałeś na Sierżanta ale widać w tobie potencjał.]],
- weapons = {"fas2_m4a1", "fas2_m1911", "door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender"},
- command = "fpd5",
- max = 0,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 5,
- category = "FPD",
- PlayerSpawn = function(ply)
- ply:SetArmor( 200 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_FPD6 = DarkRP.createJob("Oficer FPD", {
- color = Color(0, 161, 255, 255),
- model = {"models/player/santosrp/male_09_santosrp.mdl"},
- description = [[Zaczynasz służbe teraz musisz pokazać przełożonym że jesteś najlepszy.]],
- weapons = {"fas2_m4a1", "fas2_m1911", "door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender"},
- command = "fpd6",
- max = 0,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 6,
- category = "FPD",
- PlayerSpawn = function(ply)
- ply:SetArmor( 200 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_FPD7 = DarkRP.createJob("Trener FPD", {
- color = Color(0, 161, 255, 255),
- model = {"models/player/santosrp/male_07_santosrp.mdl"},
- description = [[Odpowiadasz za Trenowanie oraz Rekrutowanie nowych osób do FPD.]],
- weapons = {"fas2_m4a1", "fas2_m1911", "door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender"},
- command = "fpd7",
- max = 4,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 7,
- category = "FPD",
- PlayerSpawn = function(ply)
- ply:SetArmor( 200 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_FPD8 = DarkRP.createJob("Negocjator FPD", {
- color = Color(0, 161, 255, 255),
- model = {"models/player/santosrp/male_04_santosrp.mdl"},
- description = [[Jesteś odpowiedzialny za negocjacje z napastnikami.]],
- weapons = {"fas2_m4a1", "fas2_m1911", "door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender"},
- command = "fpd8",
- max = 4,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 8,
- category = "FPD",
- PlayerSpawn = function(ply)
- ply:SetArmor( 200 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_FPD9 = DarkRP.createJob("Kadet FPD", {
- color = Color(0, 0, 0, 255),
- model = {"models/player/summerpoliceextra/male_02.mdl"},
- description = [[Jesteś Kadetem,który rozpoczyna długo służbe w barwach FPD.]],
- weapons = {"weapon_empty_hands", "salute", "surrender"},
- command = "fpd9",
- max = 0,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 9,
- category = "FPD",
- PlayerSpawn = function(ply)
- ply:SetArmor( 100 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_DEA1 = DarkRP.createJob("Dyrektor DEA", {
- color = Color(0, 161, 255, 255),
- model = {"models/dea_pack/dea_08.mdl"},
- description = [[Jesteś dowódcą całego DEA.]],
- weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "weapon_ciga_pachka", "fas2_deagle" },
- command = "dea1",
- max = 1,
- salary = 1000,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 1,
- category = "DEA",
- PlayerSpawn = function(ply)
- ply:SetArmor( 200 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_DEA2 = DarkRP.createJob("Zastępca dyrektora DEA", {
- color = Color(0, 161, 255, 255),
- model = {"models/dea_pack/dea_06.mdl"},
- description = [[Jesteś pod dyrektorem. Kiedy nie ma dyrektora ty dowodzisz.]],
- weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_p226", "weapon_ciga_pachka"},
- command = "dea2",
- max = 1,
- salary = 750,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 2,
- category = "DEA",
- PlayerSpawn = function(ply)
- ply:SetArmor( 200 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
- TEAM_DEA3 = DarkRP.createJob("Rekrut DEA", {
- color = Color(0, 161, 255, 255),
- model = {"models/dea_pack/dea_04.mdl"},
- description = [[Jesteś rekrutem DEA.]],
- weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_glock20"},
- command = "dea3",
- max = 0,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 3,
- category = "DEA",
- PlayerSpawn = function(ply)
- ply:SetArmor( 200 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- })
- TEAM_DEA4 = DarkRP.createJob("Snajper DEA", {
- color = Color(0, 161, 255, 255),
- model = {"models/jwk987/cod/ghost/keegan.mdl"},
- description = [[Jesteś snajperem DEA.]],
- weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_m24", "fas2_p226"},
- command = "dea4",
- max = 0,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 5,
- category = "DEA",
- PlayerSpawn = function(ply)
- ply:SetArmor( 300 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- })
- TEAM_DEA5 = DarkRP.createJob("Ciężkozbrojny DEA", {
- color = Color(0, 161, 255, 255),
- model = {"models/jwk987/cod/ghost/logan.mdl"},
- description = [[Jesteś Ciężkozbrojnym DEA.]],
- weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_p226", "fas2_ak12", "fas2_m3s90"},
- command = "dea5",
- max = 0,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 6,
- category = "DEA",
- PlayerSpawn = function(ply)
- ply:SetArmor( 300 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- })
- TEAM_DEAZ = DarkRP.createJob("Żołnierz DEA", {
- color = Color(0, 161, 255, 255),
- model = {"models/jwk987/cod/ghost/merrick"},
- description = [[Jesteś zwykłym żołnierzem DEA.],
- weapons = {"door_ram", "stunstick", "weaponchecker", "wep_jack_job_drpradio", "salute", "realrbn_tazer", "cross_arms_swep", "fine_list", "weapon_policeshield", "weapon_empty_hands", "surrender", "fas2_p226", "fas2_ak12"},
- command = "deaz",
- max = 0,
- salary = 500,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- sortOrder = 4,
- category = "DEA",
- PlayerSpawn = function(ply)
- ply:SetArmor( 300 )
- ply:SetHealth( 100 )
- ply:SetMaxHealth( 100 )
- end,
- })
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