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ArcDesLHK

Whitewinged

Apr 27th, 2024
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  1. Whitewinged Shield
  2. Continuous Trap
  3. Once per turn, when your opponent activates a card or effect that targets 1 "Whitewinged" Link Monster you control (and no other cards): You can Tribute 1 "Whitewinged Token"; negate that effect. Once per turn, when an opponent's monster declares an attack: You can negate the attack, and if you do, Special Summon 1 "Whitewinged Token" (Winged Beast/LIGHT/Level 1/ATK 0/DEF 0).
  4.  
  5. Whitewinged Purity
  6. Counter Trap
  7. When your opponent Special Summons a monster(s): Tribute 2 "Whitewinged Tokens"; negate the Summon, and if you do, destroy that monster(s). You can only activate 1 "Whitewinged Purity" per turn.
  8.  
  9. Whitewinged Savant Sphinx
  10. Level 6 LIGHT Winged Beast/Effect
  11. 2400/1200
  12. You can target 1 "Whitewinged" card in your GY, except "Whitewinged Savant Sphinx"; Special Summon this card from your hand, and if you do, add that card to your hand. You can only use this effect of "Whitewinged Savant Sphinx" once per turn. Once per turn: You can Special Summon 1 "Whitewinged Token" (Winged Beast/LIGHT/Level 1/ATK 0/DEF 0). While you control a "Whitewinged" Normal Monster, monsters your opponent controls cannot target this card for attacks.
  13.  
  14. Whitewinged Bahamut
  15. Link-3 LIGHT Winged Beast/Link/Effect
  16. 2500/T BL BR
  17. 2+ Winged Beast monsters
  18. If this card is Link Summoned: You can draw cards equal to the number of Normal Monsters used as its material, and if you do, destroy cards your opponent controls equal to the number of Effect Monsters used as its material. You can only use this effect of "Whitewinged Bahamut" once per turn. Once per turn, when your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can negate the activation, and if you do, Special Summon 1 "Whitewinged Token" (Winged Beast/LIGHT/Level 1/ATK 0/DEF 0).
  19.  
  20. Whitewinged Overguard
  21. Link-2 LIGHT Winged Beast/Link/Effect
  22. 2000/BL BR
  23. 2 Winged Beast monsters
  24. All "Whitewinged" Normal Monsters on the field gain 2000 ATK. You can only use each of the following effects of "Whitewinged Overguard" once per turn. If this card is Link Summoned: You can Special Summon 1 "Whitewinged Token" (Winged Beast/LIGHT/Level 1/ATK 0/DEF 0), also this card cannot be used as Link Material for the rest of this turn. If a monster(s) is Special Summoned to a zone(s) this card points to while you control this monster (except during the Damage Step): You can draw 1 card.
  25.  
  26. Whitewinged Vanity
  27. Continuous Spell
  28. While you control a "Whitewinged" Link Monster in the Extra Monster Zone, all monsters your opponent controls that can attack must attack "Whitewinged" Link Monsters in the Extra Monster Zone. During your Main Phase: You can add 1 "Whitewinged" monster from your Deck to your hand, then discard 1 card. You can only use this effect of "Whitewinged Vanity" once per turn. Once per turn, if a "Whitewinged" Link Monster you control would be destroyed by battle, you can destroy 1 "Whitewinged Token" instead.
  29.  
  30. Whitewinged Juggernaut
  31. Link-3 LIGHT Winged Beast/Link/Effect
  32. 2400/BL B BR
  33. 3 Winged Beast monsters
  34. Gains 200 ATK for each "Whitewinged Token" you control. You can only use each of the following effects of "Whitewinged Juggernaut" once per turn. If this card is Link Summoned: You can activate this effect; Special Summon 3 "Whitewinged Tokens" (Winged Beast/LIGHT/Level 1/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. When your opponent activates a Spell/Trap Card (Quick Effect): You can Tribute 2 monsters you control, including a monster this card points to; negate the activation.
  35.  
  36. Whitewinged Gardna
  37. Level 4 LIGHT Winged Beast/Effect
  38. 1600/2000
  39. A Winged Beast Link Monster that was Summoned using this card as material cannot be destroyed by battle. You can only use each of the following effects of "Whitewinged Gardna" once per turn. When an attack is declared involving a "Whitewinged" monster: You can Special Summon this card from your hand. When an attack is declared involving this card: You can negate the attack, and if you do, Special Summon 1 "Whitewinged Token" (Winged Beast/LIGHT/Level 1/ATK 0/DEF 0).
  40.  
  41. Whitewinged Wiseman Owl
  42. Level 3 LIGHT Winged Beast/Effect
  43. 1200/1000
  44. A Winged Beast Link Monster that was Summoned using this card as material cannot be destroyed by card effects. You can only use each of the following effects of "Whitewinged Wiseman Owl" once per turn. If this card is Normal or Special Summoned: You can add 1 "Whitewinged" monster from your Deck to your hand, except "Whitewinged Wiseman Owl". If this card is sent to the GY as material for the Link Summon of a "Whitewinged" Link Monster: You can target 1 card your opponent controls; destroy it.
  45.  
  46. Whitewinged Arbiter Condor
  47. Level 4 LIGHT Winged Beast/Effect
  48. 1500/800
  49. If this card is added to your hand, except by drawing it: You can Special Summon this card. If this card is sent to the GY as material for the Link Summon of a "Whitewinged" Link Monster: You can Special Summon 1 "Whitewinged Token" (Winged Beast/LIGHT/Level 1/ATK 0/DEF 0). You can only use each effect of "Whitewinged Arbiter Condor" once per turn.
  50.  
  51. Whitewinged Archer Robin
  52. Level 3 LIGHT Winged Beast/Effect
  53. 1600/1000
  54. If you control a "Whitewinged" monster, you can Special Summon this card (from your hand). You can only Special Summon "Whitewinged Archer Robin" once per turn this way. If this card is in your GY, if a face-up "Whitewinged" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can banish this card; Special Summon 1 "Whitewinged Token" (Winged Beast/LIGHT/Level 1/ATK 0/DEF 0). You can only use this effect of "Whitewinged Archer Robin" once per turn.
  55.  
  56. Whitewinged Justice
  57. Quick-Play Spell
  58. Activate 1 of these effects (but you can only use each effect of "Whitewinged Justice" once per turn);
  59. ● Special Summon 1 "Whitewinged Token" (Winged Beast/LIGHT/Level 1/ATK 0/DEF 0).
  60. ● Special Summon 1 "Whitewinged" monster from your hand or GY in Defense Position.
  61.  
  62. Whitewinged Troubadour
  63. Link-2 LIGHT Winged Beast/Link/Effect
  64. 1600/L R
  65. 2 "Whitewinged" monsters
  66. You can target 1 "Whitewinged" monster in your GY; Special Summon it in Defense Position. During your Main Phase: You can Set 1 "Whitewinged" Spell/Trap directly from your Deck. If this card is in your GY: You can Tribute 2 "Whitewinged Tokens"; Special Summon this card. You can only use each effect of "Whitewinged Troubadour" once per turn, also you cannot Special Summon during the turn you activate either of this card's effects, except Winged Beast monsters.
  67.  
  68. Whitewinged Messenger Blackbird
  69. Level 4 LIGHT Winged Beast/Spirit/Effect
  70. 1700/1100
  71. Cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up: Return it to the hand. You can only use each of the following effects of "Whitewinged Messenger Blackbird" once per turn. If this face-up card on the field returns to the hand: You can discard this card; Special Summon 1 "Whitewinged Token" (Winged Beast/LIGHT/Level 1/ATK 0/DEF 0). (Quick Effect): You can banish this card from your GY; immediately after this effect resolves, Link Summon 1 "Whitewinged" Link Monster using monsters you control.
  72.  
  73. Whitewinged Crest Simorgh
  74. Level 7 LIGHT Winged Beast/Effect
  75. 2700/2000
  76. If this card is in your hand: You can banish 2 "Whitewinged" monsters from your GY; Special Summon this card. If this card is in your GY: You can Tribute 2 "Whitewinged" monsters; Special Summon this card. Your opponent must pay 700 LP to activate a card or effect. Once per turn, during the End Phase: You can Special Summon 1 "Whitewinged Token" (Winged Beast/LIGHT/Level 1/ATK 0/DEF 0).
  77.  
  78. Whitewinged Calling
  79. Quick-Play Spell
  80. Activate 1 of these effects (but you can only use each effect of "Whitewinged Calling" once per turn);
  81. ● Special Summon 1 "Whitewinged Token" (Winged Beast/LIGHT/Level 1/ATK 0/DEF 0).
  82. ● Add 1 "Whitewinged" monster from your Deck or GY to your hand.
  83. ● Immediately after this effect resolves, Normal Summon 1 Winged Beast monster.
  84.  
  85. Whitewinged Gatekeeper
  86. Level 2 LIGHT Winged Beast/Effect
  87. 1300/1200
  88. You can Special Summon this card (from your hand) to your zone a Winged Beast Link Monster points to. You can only Special Summon "Whitewinged Gatekeeper" once per turn this way. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon using this card you control. If this card is sent to the GY as material for the Link Summon of a "Whitewinged" Link Monster: That Link Monster is unaffected by your opponent's activated effects this turn.
  89.  
  90. Whitewinged Airforce
  91. Continuous Spell
  92. During each Standby Phase, if you control a "Whitewinged" Link Monster: You can Special Summon 1 "Whitewinged Token" (Winged Beast/LIGHT/Level 1/ATK 0/DEF 0). If you Link Summon a "Whitewinged" Link Monster: You can draw cards equal to its Link Rating, then place cards from your hand on the bottom of the Deck, in any order, equal to the number of cards you drew. You can only use each effect of "Whitewinged Airforce" once per turn.
  93.  
  94. Whitewinged Molting
  95. Continuous Trap
  96. During the Main Phase: You can activate 1 of these effects;
  97. ● Special Summon 1 "Whitewinged Token" (Winged Beast/LIGHT/Level 1/ATK 0/DEF 0).
  98. ● Immediately after this effect resolves, Link Summon using monsters you control.
  99. You can only use this effect of "Whitewinged Molting" once per turn.
  100.  
  101. Whitewinged Avenger
  102. Level 5 LIGHT Winged Beast/Effect
  103. 2200/1200
  104. If you control a "Whitewinged Token", you can Normal Summon this card without Tributing. During your turn, if your opponent Special Summons a monster(s) while this card is in your GY (except during the Damage Step): You can target 1 Level 4 or lower "Whitewinged" monster you control; destroy it, and if you do, Special Summon this card, and if you do that, if the destroyed monster was an Effect Monster, you can Special Summon 1 "Whitewinged Token" (Winged Beast/LIGHT/Level 1/ATK 0/DEF 0). You can only use this effect of "Whitewinged Avenger" once per turn.
  105.  
  106. Whitewinged Dancer Cardinal
  107. Level 5 LIGHT Winged Beast/Effect
  108. 2400/800
  109. You can send 1 "Whitewinged" Link Monster from your Extra Deck to the GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Whitewinged" Link Monsters with an equal or lower Link Rating than the monster sent to the GY. If this card is Special Summoned: You can target 1 card in your opponent's Spell & Trap Zone; shuffle it into the Deck. You can only use each effect of "Whitewinged Dancer Cardinal" once per turn.
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