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ArcDesLHK

Light Lurker

Apr 20th, 2023
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  1. Light Lurker Purlias
  2. Level 4 LIGHT Fairy/Normal
  3. 2000/0
  4. This pure and elegant fairy knows no evil and harbors no ill intents in her actions. She just smiles and leaps through other evildoers using swift manoevers.
  5.  
  6. Light Lurker Gloss
  7. Level 4 LIGHT Fairy/Spatial/Effect
  8. 2400/2000
  9. 2 LIGHT Fairy monsters
  10. If this card was Spatial Summoned using a Normal Monster as material, your opponent cannot target it with card effects. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.
  11.  
  12. Light Lurker Gloss (Altered)
  13. Level 4 LIGHT Fairy/Spatial/Altered/Effect
  14. 2400/2000
  15. 2 LIGHT Fairy monsters
  16. If this card was Spatial Summoned using a Normal Monster as material, it cannot be destroyed by battle. Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation.
  17.  
  18. Light Lurker Radios
  19. Level 4 LIGHT Fairy/Effect
  20. 1800/1200
  21. If this card is in your hand: You can target 1 "Light Lurker" monster you control or 1 Fairy Normal Monster you control; banish it, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can Special Summon 1 "Light Lurker Token" (Fairy/LIGHT/Level 4/ATK 2000/DEF 2000) in Defense Position. You can only use each effect of "Light Lurker Radios" once per turn.
  22.  
  23. Light Lurker Glist
  24. Level 4 LIGHT Fairy/Effect
  25. 1700/1900
  26. If this card is in your hand: You can target 1 "Light Lurker" monster you control or 1 Fairy Normal Monster you control; banish it, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Light Lurker" card from your Deck to your hand, except "Light Lurker Glist". You can only use each effect of "Light Lurker Glist" once per turn.
  27.  
  28. Light Lurker Luminos
  29. Level 4 LIGHT Fairy/Effect
  30. 1900/700
  31. If this card is in your hand: You can target 1 "Light Lurker" monster you control or 1 Fairy Normal Monster you control; banish it, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can target 1 of your "Light Lurker" monsters that is banished or in your GY, except "Light Lurker Luminos"; add it to your hand. You can only use each effect of "Light Lurker Luminos" once per turn.
  32.  
  33. Light Lurker Brilli
  34. Level 4 LIGHT Fairy/Effect
  35. 1750/1500
  36. You can target 1 of your "Light Lurker" monsters, or Fairy Normal Monsters, that is banished or in your GY, except "Light Lurker Brilli"; Special Summon this card from your hand, and if you do, add that monster to your hand. During the Damage Step, when your "Light Lurker" monster battles (Quick Effect): You can send this card from your hand or face-up field to the GY; that monster gains 1400 ATK until the end of this turn. You can only use each effect of "Light Lurker Brilli" once per turn.
  37.  
  38. Light Lurker Lustra
  39. Level 4 LIGHT Fairy/Effect
  40. 1850/1700
  41. You can target 1 of your "Light Lurker" monsters, or Fairy Normal Monsters, that is banished or in your GY, except "Light Lurker Lustra"; Special Summon this card from your hand, and if you do, add that monster to your hand. If this card is Normal or Special Summoned: You can Special Summon 1 "Light Lurker" monster from your hand in Defense Position. You can only use each effect of "Light Lurker Lustra" once per turn.
  42.  
  43. Light Lurker Greatna
  44. Level 4 LIGHT Fairy/Effect
  45. 1950/0
  46. You can target 1 of your "Light Lurker" monsters, or Fairy Normal Monsters, that is banished or in your GY, except "Light Lurker Greatna"; Special Summon this card from your hand, and if you do, add that monster to your hand. If this card on the field is banished: You can Special Summon 1 "Light Lurker Token" (Fairy/LIGHT/Level 4/ATK 2000/DEF 2000) in Defense Position. You can only use each effect of "Light Lurker Greatna" once per turn.
  47.  
  48. Light Lurker Excella
  49. Level 4 LIGHT Fairy/Spatial/Effect
  50. 2300/2000
  51. 2 LIGHT Fairy monsters
  52. If this card was Spatial Summoned using a Normal Monster as material, your opponent cannot Special Summon monsters during the Battle Phase. Once per turn, before damage calculation, if this card battles an opponent's monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK.
  53.  
  54. Light Lurker Excella (Altered)
  55. Level 4 LIGHT Fairy/Spatial/Altered/Effect
  56. 2300/2200
  57. 2 LIGHT Fairy monsters
  58. If this card was Spatial Summoned using a Normal Monster as material, your opponent cannot activate monster effects during the Battle Phase. Banish any monster destroyed by battle with this card. Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Light Lurker Token" (Fairy/LIGHT/Level 4/ATK 2000/DEF 2000) in Defense Position.
  59.  
  60. Light Lurker Fulgencia
  61. Level 4 LIGHT Fairy/Spatial/Effect
  62. 2500/2000
  63. 2 LIGHT Fairy monsters
  64. If this card was Spatial Summoned using a Normal Monster as material, it gains 1000 ATK during the Battle Phase only. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK. If this card would be destroyed by battle, you can banish 1 other "Light Lurker" monster from your hand or field instead, and if you do, change this card's Space.
  65.  
  66. Light Lurker Fulgencia (Altered)
  67. Level 4 LIGHT Fairy/Spatial/Altered/Effect
  68. 2500/2100
  69. 2 LIGHT Fairy monsters
  70. If this card was Spatial Summoned using a Normal Monster as material, all monsters your opponent controls lose 1000 ATK during the Battle Phase only. All monsters your opponent controls that can attack must attack this card. If this card would be destroyed by battle, you can banish 1 other "Light Lurker" monster from your hand or field instead, and if you do, change this card's Space.
  71.  
  72. Light Lurker Glimmer
  73. Normal Spell
  74. Special Summon 1 "Light Lurker Token" (Fairy/LIGHT/Level 4/ATK 2000/DEF 2000) in Defense Position, and if you do, add 1 "Light Lurker" monster from your Deck to your hand, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Spatial Monsters. You can only activate 1 "Light Lurker Glimmer" per turn.
  75.  
  76. Light Lurker Mind
  77. Continuous Spell
  78. You can target 1 of your "Light Lurker" monsters, or Fairy Normal Monsters, that is banished or in your GY; add it to your hand. You can only use this effect of "Light Lurker Mind" once per turn. If this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can target 1 of your banished "Light Lurker" monsters; Special Summon that target.
  79.  
  80. Light Lurker Purity
  81. Counter Trap
  82. When a Spell/Trap Card, or monster effect, is activated while you control a "Light Lurker" Spatial Monster: Negate the activation, then if you control a "Light Lurker" Spatial Monster in Altered Space, you can destroy that negated card. You can banish this card from your GY, then target 1 of your banished "Light Lurker" monsters; Special Summon that target. You can only use each effect of "Light Lurker Purity" once per turn.
  83.  
  84. Light Lurker Polish
  85. Normal Trap
  86. Tribute 1 "Light Lurker" monster, then target 2 cards your opponent controls; destroy them, and if you do, if you control a "Light Lurker" Spatial Monster in Altered Space, banish those destroyed cards instead of sending them to the GY. You can banish this card from your GY, then target 1 of your banished "Light Lurker" monsters; Special Summon that target. You can only use each effect of "Light Lurker Polish" once per turn.
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