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Poe 2.6 Legacy loot filter v1.2

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Apr 5th, 2017
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  1. # Path of exile. Poe 2.6 Legacy loot filter v1.2
  2. # Script edited with dz9ikx loot filter endgame + https://github.com/ben-wallis/Filtration
  3. # https://www.twitch.tv/dz9ikx
  4.  
  5. Show
  6. Corrupted False
  7. BaseType "Sorcerer Boots"
  8. Rarity = Normal
  9. SetTextColor 0 0 255
  10. SetBackgroundColor 255 255 255 175
  11. SetBorderColor 0 0 255
  12. SetFontSize 40
  13.  
  14. Show # 6 - Links
  15. LinkedSockets = 6
  16. Rarity <= Unique
  17. SetTextColor 255 0 0
  18. SetBackgroundColor 255 255 255
  19. SetBorderColor 255 0 0
  20. SetFontSize 45
  21. PlayAlertSound 5 150
  22.  
  23. Show # 6 - Sockets
  24. Sockets = 6
  25. Rarity <= Unique
  26. SetTextColor 255 255 255
  27. SetBackgroundColor 128 128 128 # BACKGROUND: Recipes
  28. SetBorderColor 250 250 250 # BORDERCOLOR: Recipes: top component / very strong leveling highlight
  29. SetFontSize 35
  30. PlayAlertSound 9 150
  31.  
  32. Show # %TB - Uniques - T1 - Flasks
  33. BaseType "Stibnite Flask" "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Silver Flask"
  34. Rarity = Unique
  35. SetTextColor 175 96 37 # TEXTCOLOR: Uniques
  36. SetBackgroundColor 255 255 255 # BACKGROUND: T1 Global High Value Drop
  37. SetBorderColor 175 96 37 # BORDERCOLOR: Unique Item
  38. SetFontSize 45
  39. PlayAlertSound 6 300
  40.  
  41. Show # %TB - Uniques - T1 - Wep
  42. BaseType "Void Axe" "Prophecy Wand" "Jewelled Foil" "Royal Axe" "Cutlass"
  43. Rarity = Unique
  44. SetTextColor 175 96 37 # TEXTCOLOR: Uniques
  45. SetBackgroundColor 255 255 255 # BACKGROUND: T1 Global High Value Drop
  46. SetBorderColor 175 96 37 # BORDERCOLOR: Unique Item
  47. SetFontSize 45
  48. PlayAlertSound 6 300
  49.  
  50. Show # %TB - Uniques - T1 - Arm
  51. BaseType "Sorcerer Boots" "Occultist's Vestment" "Crusader Boots" "Rawhide Boots" "Ezomyte Tower Shield" "Deicide Mask" "Glorious Plate" "Ezomyte Burgonet" "Assassin's Garb"
  52. Rarity = Unique
  53. SetTextColor 175 96 37 # TEXTCOLOR: Uniques
  54. SetBackgroundColor 255 255 255 # BACKGROUND: T1 Global High Value Drop
  55. SetBorderColor 175 96 37 # BORDERCOLOR: Unique Item
  56. SetFontSize 45
  57. PlayAlertSound 6 300
  58.  
  59. Show # %TB - Uniques - T1 - Misc
  60. BaseType "Greatwolf Talisman"
  61. Rarity = Unique
  62. SetTextColor 175 96 37 # TEXTCOLOR: Uniques
  63. SetBackgroundColor 255 255 255 # BACKGROUND: T1 Global High Value Drop
  64. SetBorderColor 175 96 37 # BORDERCOLOR: Unique Item
  65. SetFontSize 45
  66. PlayAlertSound 6 300
  67.  
  68. Show # %TB - Uniques - T2 - Flasks
  69. BaseType "Granite Flask" "Bismuth Flask"
  70. Rarity = Unique
  71. SetTextColor 255 255 255 # TEXTCOLOR: Cosmetic: Black Text
  72. SetBackgroundColor 175 96 37
  73. SetBorderColor 255 255 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  74. SetFontSize 35
  75. PlayAlertSound 8 100
  76.  
  77. Show # %TB - Uniques - T2 - Wep
  78. BaseType "Granite Flask" "Fiend Dagger" "Imperial Staff" "Carnal Sceptre" "Siege Axe" "Abyssal Axe" "Sacrificial Garb" "Ritual Sceptre" "Judgement Staff" "Vaal Sceptre" "Imperial Maul" "Steelhead" "Carnal Sceptre" "Terror Maul"
  79. Rarity = Unique
  80. SetTextColor 255 255 255 # TEXTCOLOR: Cosmetic: Black Text
  81. SetBackgroundColor 175 96 37
  82. SetBorderColor 255 255 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  83. SetFontSize 35
  84. PlayAlertSound 6 300
  85.  
  86. Show # %TB - Uniques - T2 - Arm
  87. BaseType "Jingling Spirit Shield" "Savant's Robe" "Gladiator Plate" "Vaal Regalia" "Sacrificial Garb" "Archon Kite Shield" "Legion Gloves" "Raven Mask" "Champion Kite Shield" "Nightmare Bascinet" "Clasped Mitts" "Wyrmscale Doublet"
  88. Rarity = Unique
  89. SetTextColor 255 255 255
  90. SetBackgroundColor 175 96 37
  91. SetBorderColor 255 255 255
  92. SetFontSize 35
  93. PlayAlertSound 6 200
  94.  
  95. Show # %TB - Uniques - T2 - Misc
  96. BaseType "Gold Ring" "Crystal Belt" "Citrine Amulet"
  97. Rarity = Unique
  98. SetTextColor 255 255 255 # TEXTCOLOR: Cosmetic: Black Text
  99. SetBackgroundColor 175 96 37 # BACKGROUND: T2 unique
  100. SetBorderColor 255 255 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  101. SetFontSize 35
  102. PlayAlertSound 6 250
  103.  
  104. Show # %TB - MultiBase - Uniques
  105. BaseType "Ebony Tower Shield" "Onyx Amulet" "Goathide Boots" "Two-Stone Ring" "Leather Belt"
  106. Rarity = Unique
  107. SetTextColor 255 255 255
  108. SetBackgroundColor 175 96 37
  109. SetBorderColor 255 255 255
  110. SetFontSize 35
  111.  
  112. Show # %TB - Uniques - Fated
  113. BaseType "Iron Ring" "Coral Ring" "Jade Amulet" "Plate Vest" "Ornate Sword" "Scholar Boots" "Iron Staff" "Spiraled Wand" "Sledgehammer" "Long Bow" "Crude Bow" "Royal Bow" "Woodsplitter" "Jade Hatchet" "Painted Buckler" "Plank Kite Shield" "War Buckler" "Gilded Sallet" "Iron Hat" "Vine Circlet" "Goathide Gloves" "Coral Amulet" "Fire Arrow Quiver" "Serrated Arrow Quiver" "Death Bow"
  114. Rarity = Unique
  115. SetTextColor 0 0 0 # TEXTCOLOR: Cosmetic: Black Text
  116. SetBackgroundColor 255 173 121 143 # BACKGROUND: Uniques: Prophecy Base
  117. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Fated Uniques
  118. SetFontSize 35
  119.  
  120. Show # T3
  121. Rarity = Unique
  122. SetTextColor 175 96 37 # TEXTCOLOR: Uniques
  123. SetBackgroundColor 0 0 0 # BACKGROUND: T6-10 maps, currency, talismans
  124. SetBorderColor 175 96 37 # BORDERCOLOR: Unique Item
  125. SetFontSize 45
  126.  
  127. Show
  128. Class "Quest"
  129. BaseType "Shaper's Orb"
  130. SetBorderColor 74 230 58 # BORDERCOLOR: Labyrinth, Quest, Shaper Orbs
  131. SetFontSize 44
  132. PlayAlertSound 2 300
  133.  
  134. Show # $crafting %TB - Top - Atlas - Bases
  135. BaseType "Steel Ring" "Opal Ring" "Crystal Belt"
  136. Rarity <= Unique
  137. SetTextColor 255 255 255
  138. SetBackgroundColor 0 0 0
  139. SetBorderColor 255 255 255
  140. SetFontSize 45
  141. PlayAlertSound 8 150
  142.  
  143. Show # $crafting %TB - Atlas - Bases
  144. BaseType "Blue Pearl Amulet" "Marble Amulet" "Vanguard Belt"
  145. Rarity <= Unique
  146. SetTextColor 255 255 255
  147. SetBackgroundColor 0 0 0
  148. SetBorderColor 255 255 255
  149. SetFontSize 35
  150.  
  151. Show # %TB - Talisman
  152. Class "Amulets"
  153. BaseType "Talisman"
  154. Rarity < Unique
  155. SetBackgroundColor 0 0 0 # BACKGROUND: T6-10 maps, currency, talismans
  156. SetBorderColor 150 0 0 # BORDERCOLOR: Cosmetic: Talisman
  157. SetFontSize 45
  158. PlayAlertSound 2 300
  159.  
  160. Show # $crafting %TB - T1 - Crafting
  161. Class "Rings" "Amulets" "Belts"
  162. Rarity = Rare
  163. ItemLevel >= 84
  164. SetTextColor 255 255 0
  165. SetBackgroundColor 0 0 0 0
  166. SetBorderColor 255 255 0
  167. SetFontSize 30
  168.  
  169. Show # $crafting %TB - T1 - Crafting
  170. Class "Rings" "Amulets" "Belts"
  171. Rarity = Rare
  172. ItemLevel <= 83
  173. ItemLevel > 73
  174. SetTextColor 255 255 0
  175. SetBackgroundColor 0 0 0 0
  176. SetBorderColor 255 255 255 0
  177. SetFontSize 30
  178.  
  179. Hide # $lead to gold bases %TC - Corrupted - Bases
  180. Class "Amulet" "Belt" "Rings"
  181. Rarity <= Rare
  182. SetTextColor 0 0 0 0
  183. SetBackgroundColor 0 0 0 0
  184. SetBorderColor 0 0 0 0
  185. SetFontSize 11
  186.  
  187. Hide # $trinkets, jewels %H4
  188. Class "Jewel"
  189. Rarity <= Magic
  190. SetTextColor 0 0 0 0
  191. SetBackgroundColor 0 0 0 0 # BACKGROUND: Jewel: Magic
  192. SetBorderColor 0 0 0 0
  193. SetFontSize 11
  194.  
  195. Show # %TC - Secret
  196. Class "Fishing Rod"
  197. SetTextColor 255 0 0 # TEXTCOLOR: T1 items: currency, 6L, fishing rod
  198. SetBackgroundColor 255 255 255 # BACKGROUND: T1 Global High Value Drop
  199. SetBorderColor 255 0 0 # BORDERCOLOR: T1 items: currency, 6L, fishing rod
  200. SetFontSize 45
  201. PlayAlertSound 6 300
  202.  
  203. Hide # $rgb, small %H3
  204. SocketGroup "RGB"
  205. SetTextColor 255 255 255 0
  206. SetBackgroundColor 255 255 255 0
  207. SetBorderColor 255 255 255 0
  208. SetFontSize 11
  209.  
  210. # Section: Phys dmg 83 weapon 2h bow shit
  211.  
  212. Show
  213. BaseType "Citadel Bow" "Maraketh Bow" "Harbinger Bow" "Thicket Bow"
  214. Rarity = Rare
  215. ItemLevel >= 83
  216. SetTextColor 146 209 150
  217. SetBackgroundColor 255 255 255 0
  218. SetBorderColor 146 209 150
  219. SetFontSize 30
  220.  
  221. Hide
  222. BaseType "Citadel Bow" "Maraketh Bow" "Harbinger Bow" "Thicket Bow"
  223. Rarity = Rare
  224. ItemLevel >= 74
  225. ItemLevel < 83
  226. SetTextColor 146 209 150
  227. SetBackgroundColor 255 255 255 0
  228. SetBorderColor 255 255 255 0
  229. SetFontSize 30
  230.  
  231. # Section: Phys dmg 83 weapon 2h shit
  232.  
  233. Show
  234. BaseType "Imperial Staff" "Eclipse Staff" "Ezomyte Staff" "Judgement Staff" "Maelström Staff"
  235. Rarity = Rare
  236. ItemLevel >= 83
  237. SetTextColor 209 146 146
  238. SetBackgroundColor 255 255 255 0
  239. SetBorderColor 209 146 146
  240. SetFontSize 30
  241.  
  242. Hide
  243. BaseType "Imperial Staff" "Eclipse Staff" "Ezomyte Staff" "Judgement Staff" "Maelström Staff"
  244. Rarity = Rare
  245. ItemLevel < 83
  246. ItemLevel >= 74
  247. SetTextColor 209 146 146
  248. SetBackgroundColor 255 255 255 0
  249. SetBorderColor 255 255 255 0
  250. SetFontSize 30
  251.  
  252. Show
  253. BaseType "Vaal Axe" "Fleshripper" "Sundering Axe" "Void Axe"
  254. Rarity = Rare
  255. ItemLevel >= 83
  256. SetTextColor 209 146 146
  257. SetBackgroundColor 255 255 255 0
  258. SetBorderColor 209 146 146
  259. SetFontSize 30
  260.  
  261. Hide
  262. BaseType "Vaal Axe" "Fleshripper" "Sundering Axe" "Void Axe"
  263. Rarity = Rare
  264. ItemLevel < 83
  265. ItemLevel >= 74
  266. SetTextColor 209 146 146
  267. SetBackgroundColor 255 255 255 0
  268. SetBorderColor 255 255 255 0
  269. SetFontSize 30
  270.  
  271. Show
  272. BaseType "Coronal Maul" "Meatgrinder" "Imperial Maul" "Terror Maul" "Colossus Mallet" "Piledriver"
  273. Rarity = Rare
  274. ItemLevel >= 83
  275. SetTextColor 209 146 146
  276. SetBackgroundColor 255 255 255 0
  277. SetBorderColor 209 146 146
  278. SetFontSize 30
  279.  
  280. Hide
  281. BaseType "Coronal Maul" "Meatgrinder" "Imperial Maul" "Terror Maul" "Colossus Mallet" "Piledriver"
  282. Rarity = Rare
  283. ItemLevel < 83
  284. ItemLevel >= 74
  285. SetTextColor 209 146 146
  286. SetBackgroundColor 255 255 255 0
  287. SetBorderColor 255 255 255 0
  288. SetFontSize 30
  289.  
  290. Show
  291. BaseType "Vaal Greatsword" "Infernal Sword" "Ezomyte Blade" "Lion Sword" "Exquisite Blade"
  292. Rarity = Rare
  293. ItemLevel >= 83
  294. SetTextColor 209 146 146
  295. SetBackgroundColor 255 255 255 0
  296. SetBorderColor 209 146 146
  297. SetFontSize 30
  298.  
  299. Hide
  300. BaseType "Vaal Greatsword" "Infernal Sword" "Ezomyte Blade" "Lion Sword" "Exquisite Blade"
  301. Rarity = Rare
  302. ItemLevel < 83
  303. ItemLevel >= 74
  304. SetTextColor 209 146 146
  305. SetBackgroundColor 255 255 255 0
  306. SetBorderColor 255 255 255 0
  307. SetFontSize 30
  308.  
  309. # Section: Phys dmg 83 one hand shit dex
  310.  
  311. Show
  312. BaseType "Imperial Claw" "Sai" "Ambusher" "Platinum Kris" "Demon Dagger" "Gutting Knife" "Throat Stabber" "Eye Gouger" "Gemini Claw" "Vaal Claw" "Imperial Skean" "Ezomyte Dagger"
  313. Rarity = Rare
  314. ItemLevel >= 83
  315. SetTextColor 146 209 150
  316. SetBackgroundColor 255 255 255 0
  317. SetBorderColor 146 209 150
  318. SetFontSize 30
  319.  
  320. Hide
  321. BaseType "Imperial Claw" "Sai" "Ambusher" "Platinum Kris" "Demon Dagger" "Gutting Knife" "Throat Stabber" "Eye Gouger" "Gemini Claw" "Vaal Claw" "Imperial Skean" "Ezomyte Dagger"
  322. Rarity = Rare
  323. ItemLevel < 83
  324. ItemLevel >= 74
  325. SetTextColor 146 209 150
  326. SetBackgroundColor 255 255 255 0
  327. SetBorderColor 255 255 255 0
  328. SetFontSize 30
  329.  
  330. Show
  331. BaseType "Legion Sword" "Tiger Hook" "Midnight Blade" "Gladius" "Vaal Blade" "Eternal Sword"
  332. Rarity = Rare
  333. ItemLevel >= 83
  334. SetTextColor 146 209 150
  335. SetBackgroundColor 255 255 255 0
  336. SetBorderColor 146 209 150
  337. SetFontSize 30
  338.  
  339. Hide
  340. BaseType "Legion Sword" "Tiger Hook" "Midnight Blade" "Gladius" "Vaal Blade" "Eternal Sword"
  341. Rarity = Rare
  342. ItemLevel < 83
  343. ItemLevel >= 74
  344. SetTextColor 146 209 150
  345. SetBackgroundColor 255 255 255 0
  346. SetBorderColor 255 255 255 0
  347. SetFontSize 30
  348.  
  349. Show
  350. BaseType "Jewelled Foil" "Pecoraro" "Dragoon Sword" "Spiraled Foil" "Harpy Rapier" "Vaal Rapier" "Dragonbone Rapier" "Tempered Foil"
  351. Rarity = Rare
  352. ItemLevel >= 83
  353. SetTextColor 146 209 150
  354. SetBackgroundColor 255 255 255 0
  355. SetBorderColor 146 209 150
  356. SetFontSize 30
  357.  
  358. Hide
  359. BaseType "Jewelled Foil" "Pecoraro" "Dragoon Sword" "Spiraled Foil" "Harpy Rapier" "Vaal Rapier" "Dragonbone Rapier" "Tempered Foil"
  360. Rarity = Rare
  361. ItemLevel < 83
  362. ItemLevel >= 74
  363. SetTextColor 146 209 150
  364. SetBackgroundColor 255 255 255 0
  365. SetBorderColor 255 255 255 0
  366. SetFontSize 30
  367.  
  368. # Section: Phys dmg 83 one hand str weapon
  369.  
  370. Show
  371. BaseType "Royal Axe" "Reaver Axe" "Infernal Axe" "Runic Hatchet" "Vaal Hatchet" "Butcher Axe"
  372. Rarity = Rare
  373. ItemLevel >= 83
  374. SetTextColor 209 146 146
  375. SetBackgroundColor 255 255 255 0
  376. SetBorderColor 209 146 146
  377. SetFontSize 30
  378.  
  379. Hide
  380. BaseType "Royal Axe" "Reaver Axe" "Infernal Axe" "Runic Hatchet" "Vaal Hatchet" "Butcher Axe"
  381. Rarity = Rare
  382. ItemLevel < 83
  383. ItemLevel >= 74
  384. SetTextColor 209 146 146
  385. SetBackgroundColor 255 255 255 0
  386. SetBorderColor 255 255 255 0
  387. SetFontSize 30
  388.  
  389. Show
  390. BaseType "Gavel" "Auric Mace" "Pernarch" "Behemoth Mace" "Nightmare Mace" "Legion Hammer"
  391. Rarity = Rare
  392. ItemLevel >= 83
  393. SetTextColor 209 146 146
  394. SetBackgroundColor 255 255 255 0
  395. SetBorderColor 209 146 146
  396. SetFontSize 30
  397.  
  398. Hide
  399. BaseType "Gavel" "Auric Mace" "Pernarch" "Behemoth Mace" "Nightmare Mace" "Legion Hammer"
  400. Rarity = Rare
  401. ItemLevel < 83
  402. ItemLevel >= 74
  403. SetTextColor 209 146 146
  404. SetBackgroundColor 255 255 255 0
  405. SetBorderColor 255 255 255 0
  406. SetFontSize 30
  407.  
  408. Show
  409. BaseType "Carnal Sceptre" "Platinum Sceptre" "Void Sceptre" "Sambar Sceptre"
  410. Rarity = Rare
  411. ItemLevel >= 83
  412. SetTextColor 209 146 146
  413. SetBackgroundColor 255 255 255 0
  414. SetBorderColor 209 146 146
  415. SetFontSize 30
  416.  
  417. Hide
  418. BaseType "Carnal Sceptre" "Platinum Sceptre" "Void Sceptre" "Sambar Sceptre"
  419. Rarity = Rare
  420. ItemLevel < 83
  421. ItemLevel >= 74
  422. SetTextColor 209 146 146
  423. SetBackgroundColor 255 255 255 0
  424. SetBorderColor 255 255 255 0
  425. SetFontSize 30
  426.  
  427. # Section: Wand
  428.  
  429. Show
  430. BaseType "Imbued Wand"
  431. Rarity = Rare
  432. ItemLevel >= 83
  433. SetTextColor 146 147 209
  434. SetBackgroundColor 255 255 255 0
  435. SetBorderColor 146 147 209
  436. SetFontSize 30
  437.  
  438. Hide
  439. BaseType "Imbued Wand"
  440. Rarity = Rare
  441. ItemLevel < 83
  442. ItemLevel >= 74
  443. SetTextColor 146 147 209
  444. SetBackgroundColor 255 255 255 0
  445. SetBorderColor 255 255 255 0
  446. SetFontSize 30
  447.  
  448. Show
  449. BaseType "Profane Wand" "Prophecy Wand" "Tornado Wand" "Opal Wand"
  450. Rarity = Rare
  451. ItemLevel >= 84
  452. SetTextColor 146 147 209
  453. SetBackgroundColor 255 255 255 0
  454. SetBorderColor 146 147 209
  455. SetFontSize 30
  456.  
  457. Hide
  458. BaseType "Profane Wand" "Prophecy Wand" "Tornado Wand" "Opal Wand"
  459. Rarity = Rare
  460. ItemLevel < 84
  461. ItemLevel >= 74
  462. SetTextColor 146 147 209
  463. SetBackgroundColor 255 255 255 0
  464. SetBorderColor 255 255 255 0
  465. SetFontSize 30
  466.  
  467. # Section: 84 armour
  468.  
  469. Show
  470. Class "Body Armours" "Gloves" "Boots" "Shields" "Helmets"
  471. BaseType "Glorious Plate" "Titan Greaves" "Titan Gauntlets" "Spiked Gloves" "Royal Burgonet" "Eternal Burgonet" "Colossal Tower Shield"
  472. Rarity = Rare
  473. ItemLevel >= 84
  474. SetTextColor 209 146 146
  475. SetBackgroundColor 0 0 0 0
  476. SetBorderColor 209 146 146
  477. SetFontSize 30
  478.  
  479. Hide
  480. Class "Body Armours" "Gloves" "Boots" "Shields" "Helmets"
  481. BaseType "Glorious Plate" "Titan Greaves" "Titan Gauntlets" "Spiked Gloves" "Royal Burgonet" "Eternal Burgonet" "Colossal Tower Shield"
  482. Rarity = Rare
  483. ItemLevel < 84
  484. ItemLevel >= 73
  485. SetTextColor 209 146 146
  486. SetBackgroundColor 0 0 0 0
  487. SetBorderColor 255 255 255 0
  488. SetFontSize 30
  489.  
  490. Show
  491. Class "Body Armours" "Gloves" "Boots" "Shields" "Helmets"
  492. BaseType "Zodiac Leather" "Assassin's Garb" "Slink Boots" "Slink Gloves" "Gripped Gloves" "Lion Pelt" "Sinner Tricorne" "Lacquered Buckler"
  493. Rarity = Rare
  494. ItemLevel >= 84
  495. SetTextColor 146 209 150
  496. SetBackgroundColor 0 0 0 0
  497. SetBorderColor 146 209 150
  498. SetFontSize 30
  499.  
  500. Hide
  501. Class "Body Armours" "Gloves" "Boots" "Shields" "Helmets"
  502. BaseType "Zodiac Leather" "Assassin's Garb" "Slink Boots" "Slink Gloves" "Gripped Gloves" "Lion Pelt" "Sinner Tricorne" "Lacquered Buckler"
  503. Rarity = Rare
  504. ItemLevel < 84
  505. ItemLevel >= 73
  506. SetTextColor 146 209 150
  507. SetBackgroundColor 0 0 0 0
  508. SetBorderColor 0 0 0 0
  509. SetFontSize 30
  510.  
  511. Show
  512. Class "Body Armours" "Gloves" "Boots" "Shields" "Helmets"
  513. BaseType "Vaal Regalia" "Sorcerer Boots" "Two-Toned Boots" "Sorcerer Gloves" "Fingerless Silk Gloves" "Hubris Circlet" "Titanium Spirit Shield"
  514. Rarity = Rare
  515. ItemLevel >= 84
  516. SetTextColor 146 147 209
  517. SetBackgroundColor 0 0 0 0
  518. SetBorderColor 146 147 209
  519. SetFontSize 30
  520.  
  521. Hide
  522. Class "Body Armours" "Gloves" "Boots" "Shields" "Helmets"
  523. BaseType "Vaal Regalia" "Sorcerer Boots" "Two-Toned Boots" "Sorcerer Gloves" "Fingerless Silk Gloves" "Hubris Circlet" "Titanium Spirit Shield"
  524. Rarity = Rare
  525. ItemLevel < 84
  526. ItemLevel >= 73
  527. SetTextColor 146 147 209
  528. SetBackgroundColor 0 0 0 0
  529. SetBorderColor 255 255 255 0
  530. SetFontSize 30
  531.  
  532. Hide
  533. Class "Body Armours" "Gloves" "Boots" "Shields" "Helmets"
  534. BaseType "Sacrificial Garb" "Carnal Armour" "Saintly Chainmail" "Triumphant Lamellar" "Sadist Garb" "Saint's Hauberk" "Two-Toned Boots" "Murder Boots" "Dragonscale Boots" "Crusader Boots" "Assassin's Boots" "Murder Mitts" "Dragonscale Gauntlets" "Crusader Gloves" "Bone Helmet" "Praetor Crown" "Nightmare Bascinet" "Deicide Mask" "Supreme Spiked Shield" "Elegant Round Shield" "Archon Kite Shield" "Mirrored Spiked Shield" "Cardinal Round Shield"
  535. Rarity = Rare
  536. ItemLevel >= 84
  537. SetTextColor 255 255 255
  538. SetBackgroundColor 0 0 0 0
  539. SetBorderColor 255 255 255
  540. SetFontSize 30
  541.  
  542. Hide
  543. Class "Body Armours" "Gloves" "Boots" "Shields" "Helmets"
  544. BaseType "Sacrificial Garb" "Carnal Armour" "Saintly Chainmail" "Triumphant Lamellar" "Sadist Garb" "Saint's Hauberk" "Two-Toned Boots" "Murder Boots" "Dragonscale Boots" "Crusader Boots" "Assassin's Boots" "Murder Mitts" "Dragonscale Gauntlets" "Crusader Gloves" "Bone Helmet" "Praetor Crown" "Nightmare Bascinet" "Deicide Mask" "Supreme Spiked Shield" "Elegant Round Shield" "Archon Kite Shield" "Mirrored Spiked Shield" "Cardinal Round Shield"
  545. Rarity = Rare
  546. ItemLevel < 84
  547. ItemLevel >= 73
  548. SetTextColor 255 255 255
  549. SetBackgroundColor 0 0 0 0
  550. SetBorderColor 255 255 255 0
  551. SetFontSize 30
  552.  
  553. Show # %TB - Currency - T4
  554. Class "Currency"
  555. BaseType "Orb of Chance" "Orb of Alteration" "Chromatic Orb" "Jeweller's Orb"
  556. SetTextColor 255 255 255
  557. SetBackgroundColor 255 255 255 0
  558. SetBorderColor 210 0 220
  559. SetFontSize 37
  560.  
  561. #Disabled Block Start
  562. #Hide # %TB - Currency - T4
  563. # Class "Currency"
  564. # BaseType "Orb of Alteration" "Chromatic Orb" "Jeweller's Orb" "Orb of Chance"
  565. # SetTextColor 0 0 0 # TEXTCOLOR: Low currency T1
  566. # SetBackgroundColor 216 213 255 126
  567. # SetBorderColor 255 255 255 # BORDERCOLOR: T1 LOW currency
  568. # SetFontSize 30
  569. #Disabled Block End
  570.  
  571. Hide # %H4 %TB - Currency - T5
  572. Class "Currency"
  573. BaseType "Orb of Transmutation" "Blacksmith's Whetstone" "Alchemy Shard"
  574. SetTextColor 255 255 255 0
  575. SetBackgroundColor 0 0 0 0 # BACKGROUND: T6-10 maps, currency, talismans
  576. SetBorderColor 0 0 0 0
  577. SetFontSize 11
  578.  
  579. Hide # %H3 %TB - Currency - T6
  580. Class "Currency"
  581. BaseType "Armourer's Scrap" "Orb of Augmentation" "Alteration Shard"
  582. SetTextColor 0 0 0 0
  583. SetBackgroundColor 0 0 0 0
  584. SetBorderColor 0 0 0 0
  585. SetFontSize 11
  586.  
  587. Hide # %H3 %TB - Currency - T7
  588. Class "Currency"
  589. BaseType "Portal Scroll" "Scroll of Wisdom"
  590. SetTextColor 0 0 0 0
  591. SetBackgroundColor 0 0 0 0 # BACKGROUND: T6-10 maps, currency, talismans
  592. SetBorderColor 0 0 0 0
  593. SetFontSize 11
  594.  
  595. Hide # $great, tiny, breach
  596. Class "Rings"
  597. BaseType "Breach"
  598. Rarity <= Unique
  599. ItemLevel >= 84
  600. SetTextColor 255 255 255
  601. SetBackgroundColor 128 0 128 # BACKGROUND: Breach
  602. SetBorderColor 255 255 255 # BORDERCOLOR: Breach - accent
  603. SetFontSize 35
  604.  
  605. Hide # $great, tiny, breach
  606. Class "Rings"
  607. BaseType "Breach"
  608. Rarity <= Unique
  609. ItemLevel <= 83
  610. SetTextColor 255 255 255
  611. SetBackgroundColor 128 0 128 # BACKGROUND: Breach
  612. SetBorderColor 255 255 255 # BORDERCOLOR: Breach - accent
  613. SetFontSize 35
  614.  
  615. Show # $trinkets, jewels, tiny %TC - Rare - Jewels
  616. Class "Jewel"
  617. Rarity = Rare
  618. SetTextColor 255 255 0 # TEXTCOLOR: Jewel: Rare
  619. SetBackgroundColor 0 0 0 0
  620. SetBorderColor 255 255 0 # BORDERCOLOR: Crafting: T1
  621. SetFontSize 35
  622.  
  623. Show # Drop only good gems %TB - Top - Gem
  624. Class "Gems"
  625. BaseType "Portal" "Empower" "Enlighten" "Item Quantity" "Vaal Breach" "Enhance Support"
  626. SetTextColor 30 200 200
  627. SetBackgroundColor 0 0 0 180
  628. SetBorderColor 30 150 180
  629. SetFontSize 35
  630.  
  631. Show
  632. Quality >= 15
  633. Class "Gems"
  634. SetTextColor 30 200 200 # TEXTCOLOR: T1 Gem
  635. SetBackgroundColor 0 0 0 # BACKGROUND: T1 Global High Value Drop
  636. SetBorderColor 30 150 180 # BORDERCOLOR: T1 Gems
  637. SetFontSize 35
  638.  
  639. Hide
  640. Quality >= 11
  641. Class "Gems"
  642. SetTextColor 27 162 155
  643. SetBackgroundColor 0 0 0
  644. SetBorderColor 54 100 146
  645. SetFontSize 35
  646.  
  647. Hide # %H2
  648. Class "Gems"
  649. SetTextColor 0 0 0 0
  650. SetBackgroundColor 0 0 0 0
  651. SetBorderColor 0 0 0 0
  652. SetFontSize 11
  653.  
  654. Hide # $flask, recipe, glass, top %H4
  655. Quality = 20
  656. BaseType "Flask"
  657. Rarity <= Magic
  658. SetTextColor 200 200 200 # TEXTCOLOR: Normal Items: Strong Highlight
  659. SetBackgroundColor 0 0 0 0
  660. SetBorderColor 255 255 255 0 # BORDERCOLOR: Recipes: top component / very strong leveling highlight
  661. SetFontSize 25
  662.  
  663. Hide # $flask
  664. BaseType "Flask"
  665. Rarity <= Magic
  666. SetTextColor 0 0 0 0
  667. SetBackgroundColor 0 0 0 0
  668. SetBorderColor 0 0 0 0
  669. SetFontSize 11
  670.  
  671. Show # Maps:Unique - T1 - only museum is needed, but legacy might have some surprises.
  672. Class "Maps"
  673. BaseType "Chateau Map" "Museum Map" "Courtyard Map"
  674. Rarity = Unique
  675. SetTextColor 175 96 37 # TEXTCOLOR: Uniques
  676. SetBackgroundColor 255 255 255 # BACKGROUND: T1 Global High Value Drop
  677. SetBorderColor 175 96 37 # BORDERCOLOR: Unique Item
  678. SetFontSize 45
  679. PlayAlertSound 6 300
  680.  
  681. Show # Maps:Unique
  682. Class "Maps"
  683. Rarity = Unique
  684. SetBackgroundColor 0 0 0
  685. SetBorderColor 175 96 37 # BORDERCOLOR: Unique Item
  686. SetFontSize 44
  687. PlayAlertSound 4 300
  688.  
  689. Show # %TB - OfferingToTheGoddess
  690. BaseType "Offering to the Goddess"
  691. SetTextColor 0 0 0 # TEXTCOLOR: Cosmetic: Black Text
  692. SetBackgroundColor 180 0 0 198 # BACKGROUND: Fragments - valuable
  693. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Neutral Highlight
  694. SetFontSize 42
  695. PlayAlertSound 4 300
  696.  
  697. Show
  698. Class "Labyrinth"
  699. SetTextColor 74 230 58 # TEXTCOLOR: Labyrinth, Quest, Shaper Orbs
  700. SetBackgroundColor 0 0 0 0
  701. SetBorderColor 74 230 58 # BORDERCOLOR: Labyrinth, Quest, Shaper Orbs
  702. SetFontSize 35
  703.  
  704. Show
  705. Class "Quest"
  706. SetBackgroundColor 0 0 0 0
  707. SetBorderColor 74 230 58 # BORDERCOLOR: Labyrinth, Quest, Shaper Orbs
  708. SetFontSize 35
  709.  
  710. Show # Maps:T16 %TB - Maps - T16
  711. Class "Maps"
  712. BaseType "Forge of the Phoenix Map" "Maze of the Minotaur Map" "Lair of the Hydra Map" "Pit of the Chimera Map" "Vaal Temple Map"
  713. SetTextColor 100 0 122 # TEXTCOLOR: Cosmetic: T16 guardian maps
  714. SetBackgroundColor 255 255 255 # BACKGROUND: T1 Global High Value Drop
  715. SetBorderColor 100 0 255 # BORDERCOLOR: Cosmetic: T16 guardian maps
  716. SetFontSize 45
  717. PlayAlertSound 6 300
  718.  
  719. Show # Maps:T15
  720. DropLevel >= 82
  721. Class "Maps"
  722. SetTextColor 0 0 0 # TEXTCOLOR: Cosmetic: Black Text
  723. SetBackgroundColor 255 255 255 # BACKGROUND: T1 Global High Value Drop
  724. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Highlight good drops
  725. SetFontSize 44
  726. PlayAlertSound 6 300
  727.  
  728. Show # Maps:T14
  729. DropLevel >= 81
  730. Class "Maps"
  731. SetTextColor 0 0 0 # TEXTCOLOR: Cosmetic: Black Text
  732. SetBackgroundColor 200 200 200 # BACKGROUND: T11-T14 maps
  733. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Highlight good drops
  734. SetFontSize 43
  735. PlayAlertSound 4 300
  736.  
  737. Show # Maps:T13
  738. DropLevel >= 80
  739. Class "Maps"
  740. SetTextColor 0 0 0 # TEXTCOLOR: Cosmetic: Black Text
  741. SetBackgroundColor 200 200 200 # BACKGROUND: T11-T14 maps
  742. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Highlight good drops
  743. SetFontSize 42
  744. PlayAlertSound 4 300
  745.  
  746. Show # Maps:T12
  747. DropLevel >= 79
  748. Class "Maps"
  749. SetTextColor 0 0 0 # TEXTCOLOR: Cosmetic: Black Text
  750. SetBackgroundColor 200 200 200 # BACKGROUND: T11-T14 maps
  751. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Highlight good drops
  752. SetFontSize 41
  753. PlayAlertSound 4 300
  754.  
  755. Show # Maps:T11
  756. DropLevel >= 78
  757. Class "Maps"
  758. SetTextColor 0 0 0 # TEXTCOLOR: Cosmetic: Black Text
  759. SetBackgroundColor 200 200 200 # BACKGROUND: T11-T14 maps
  760. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Highlight good drops
  761. SetFontSize 40
  762. PlayAlertSound 4 300
  763.  
  764. Show # Maps:T10
  765. DropLevel >= 77
  766. Class "Maps"
  767. SetTextColor 0 0 0
  768. SetBackgroundColor 200 200 200
  769. SetBorderColor 0 0 0
  770. SetFontSize 39
  771.  
  772. Hide # Maps:T1 %H3
  773. DropLevel < 77
  774. Class "Maps"
  775. Rarity <= Rare
  776. SetTextColor 0 0 0 0
  777. SetBackgroundColor 255 255 255 0
  778. SetBorderColor 0 0 0 0
  779. SetFontSize 11
  780.  
  781. Show # Safetyline
  782. Class "Maps"
  783. SetBorderColor 255 255 255
  784. SetFontSize 40
  785. PlayAlertSound 4 150
  786.  
  787. Show # "Ancient Reliquary Key" - the following section handles it (it's classified as a ""Misc Map Items" by GGG). No it's not hidden, stop asking me, crazy people.
  788. Class "Misc Map Items"
  789. SetTextColor 230 120 0 # TEXTCOLOR: Relic Keys, Breachstones
  790. SetBackgroundColor 255 255 255 # BACKGROUND: T1 Global High Value Drop
  791. SetBorderColor 230 120 0 # BORDERCOLOR: Relic Keys, Breachstones
  792. SetFontSize 45
  793. PlayAlertSound 6 300
  794.  
  795. Show # %TB - Fragments - T1
  796. Class "Map Fragments"
  797. BaseType "Mortal Hope" "Mortal Ignorance"
  798. SetTextColor 0 0 0 # TEXTCOLOR: Cosmetic: Black Text
  799. SetBackgroundColor 255 255 255 # BACKGROUND: T1 Global High Value Drop
  800. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Highlight good drops
  801. SetFontSize 45
  802. PlayAlertSound 6 300
  803.  
  804. Show # %TB - Fragments - T1 - Expected
  805. Class "Map Fragments"
  806. BaseType "Fragment of the Phoenix" "Fragment of the Minotaur" "Fragment of the Chimera" "Fragment of the Hydra" "Breachstone"
  807. SetTextColor 0 0 0 # TEXTCOLOR: Cosmetic: Black Text
  808. SetBackgroundColor 255 255 255 # BACKGROUND: T1 Global High Value Drop
  809. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Highlight good drops
  810. SetFontSize 45
  811. PlayAlertSound 2 300
  812.  
  813. Show # %TB - Fragments - T2
  814. Class "Map Fragments"
  815. BaseType "Mortal" "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key" "Sacrifice at Midnight"
  816. SetTextColor 0 0 0 # TEXTCOLOR: Cosmetic: Black Text
  817. SetBackgroundColor 180 0 0 # BACKGROUND: Fragments - valuable
  818. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Highlight good drops
  819. SetFontSize 45
  820. PlayAlertSound 2 300
  821.  
  822. Show
  823. Class "Map Fragments"
  824. SetTextColor 180 0 0 # TEXTCOLOR: Map fragments
  825. SetBackgroundColor 0 0 0 # BACKGROUND: T6-10 maps, currency, talismans
  826. SetBorderColor 180 0 0 # BORDERCOLOR: Fragments: Random
  827. SetFontSize 38
  828. PlayAlertSound 2 300
  829.  
  830. Show # %TB - Currency - T2
  831. Class "Currency"
  832. BaseType "Regal Orb" "Orb of Regret" "Chaos Orb" "Gemcutter's Prism" "Vaal Orb" "Master Cartographer" "Journeyman Cartographer" "Stacked Deck"
  833. SetTextColor 0 0 0
  834. SetBackgroundColor 255 200 0
  835. SetBorderColor 0 0 0
  836. SetFontSize 45
  837. PlayAlertSound 2 300
  838.  
  839. Show # %TB - Currency - T3
  840. Class "Currency"
  841. BaseType "Blessed Orb" "Orb of Fusing" "Orb of Scouring" "Orb of Alchemy" "Cartographer's Chisel" "Glassblower's Bauble" "Cartographer's Sextant" "Silver Coin"
  842. SetTextColor 0 0 0
  843. SetBackgroundColor 255 200 0
  844. SetBorderColor 0 0 0
  845. SetFontSize 45
  846. PlayAlertSound 2 300
  847.  
  848. Show # $top %TB - Currency - T1
  849. Class "Currency"
  850. BaseType "Mirror of Kalandra" "Eternal Orb" "Divine Orb" "Exalted Orb" "Albino Rhoa Feather"
  851. SetTextColor 255 0 0 # TEXTCOLOR: T1 items: currency, 6L, fishing rod
  852. SetBackgroundColor 255 255 255 # BACKGROUND: T1 Global High Value Drop
  853. SetBorderColor 255 0 0 # BORDERCOLOR: T1 items: currency, 6L, fishing rod
  854. SetFontSize 45
  855. PlayAlertSound 6 300
  856.  
  857. Show # %TB - Essence - T1
  858. Class "Currency"
  859. BaseType "Shrieking Essence of" "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium" "Deafening Essence of" "Remnant of Corruption"
  860. SetTextColor 0 0 0 # TEXTCOLOR: Cosmetic: Black Text
  861. SetBackgroundColor 249 150 50 # BACKGROUND: T2 Currency
  862. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Highlight good drops
  863. SetFontSize 42
  864. PlayAlertSound 2 300
  865.  
  866. Show
  867. Class "Currency"
  868. BaseType "Screaming Essence of"
  869. SetTextColor 0 0 0 # TEXTCOLOR: Cosmetic: Black Text
  870. SetBackgroundColor 15 180 200 # BACKGROUND: Essence LVL5
  871. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Highlight good drops
  872. SetFontSize 40
  873. PlayAlertSound 2 300
  874.  
  875. Show
  876. Class "Currency"
  877. BaseType "Wailing Essence of"
  878. SetTextColor 0 0 0 # TEXTCOLOR: Cosmetic: Black Text
  879. SetBackgroundColor 30 159 200 # BACKGROUND: Essence LVL4
  880. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Highlight good drops
  881. SetFontSize 38
  882. PlayAlertSound 2 300
  883.  
  884. Show
  885. Class "Currency"
  886. BaseType "Weeping Essence of"
  887. SetTextColor 0 0 0 # TEXTCOLOR: Cosmetic: Black Text
  888. SetBackgroundColor 30 159 200 225 # BACKGROUND: Essence LVL3
  889. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Highlight good drops
  890. SetFontSize 36
  891. PlayAlertSound 2 300
  892.  
  893. Show
  894. Class "Currency"
  895. BaseType "Muttering Essence of"
  896. SetTextColor 0 0 0 # TEXTCOLOR: Cosmetic: Black Text
  897. SetBackgroundColor 30 159 200 200 # BACKGROUND: Essence LVL2
  898. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Highlight good drops
  899. SetFontSize 36
  900.  
  901. Show
  902. Class "Currency"
  903. BaseType "Whispering Essence of"
  904. SetTextColor 0 0 0 # TEXTCOLOR: Cosmetic: Black Text
  905. SetBackgroundColor 30 159 200 175 # BACKGROUND: Essence LVL1
  906. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Highlight good drops
  907. SetFontSize 34
  908.  
  909. Show # Blessing
  910. Class "Currency"
  911. BaseType "Blessing"
  912. SetTextColor 130 25 255 # TEXTCOLOR: Breach Currency
  913. SetBackgroundColor 255 255 255 # BACKGROUND: T1 Global High Value Drop
  914. SetBorderColor 130 25 255 # BORDERCOLOR: Breach - accent
  915. SetFontSize 40
  916. PlayAlertSound 6 300
  917.  
  918. Show # Splinter
  919. Class "Currency"
  920. BaseType "Splinter"
  921. SetTextColor 255 255 255
  922. SetBackgroundColor 74 0 123 145
  923. SetBorderColor 255 255 255
  924. SetFontSize 35
  925. PlayAlertSound 2 100
  926.  
  927. Show
  928. Class "Currency"
  929. BaseType "Perandus Coin"
  930. SetTextColor 255 178 135 # TEXTCOLOR: Perandus Coins
  931. SetBackgroundColor 0 0 0 171
  932. SetBorderColor 255 178 135 # BORDERCOLOR: Perandus Coin
  933. SetFontSize 35
  934.  
  935. Show # %TB - Currency - NonDrop1
  936. Class "Currency"
  937. BaseType "Unshaping Orb" "Cartographer's Seal"
  938. SetTextColor 0 0 0 # TEXTCOLOR: Cosmetic: Black Text
  939. SetBackgroundColor 249 150 50 # BACKGROUND: T2 Currency
  940. SetBorderColor 0 0 0 # BORDERCOLOR: Cosmetic: Highlight good drops
  941. SetFontSize 42
  942. PlayAlertSound 2 300
  943.  
  944. Show # %TB - Currency - NonDrop2
  945. Class "Currency"
  946. BaseType "Prophecy"
  947. SetTextColor 0 0 0 # TEXTCOLOR: Cosmetic: Black Text
  948. SetBackgroundColor 159 15 213 # BACKGROUND: Itemized Prophecy
  949. SetBorderColor 255 255 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  950. SetFontSize 40
  951. PlayAlertSound 2 300
  952.  
  953. Show # %TB - Divination - T1
  954. Class "Divination"
  955. BaseType "House of Mirrors" "The Doctor" "The Fiend" "Hunter's Reward" "The Dragon's Heart" "Mawr Blaidd" "The Last One Standing" "The Offering" "The Ethereal" "The Queen" "Abandoned Wealth" "The Brittle Emperor" "The Immortal" "The Artist" "Wealth and Power" "Pride Before the Fall" "The Enlightened" "The King's Heart" "Bowyer's Dream" "The Hunger" "The Celestial Justicar" "Spark and the Flame" "Polymath"
  956. SetTextColor 0 0 255 # TEXTCOLOR: Cosmetic: T1 Divination card
  957. SetBackgroundColor 255 255 255 # BACKGROUND: T1 Global High Value Drop
  958. SetBorderColor 0 0 255 # BORDERCOLOR: Cosmetic: T1 and T2 Divination
  959. SetFontSize 45
  960. PlayAlertSound 6 300
  961.  
  962. Show # %TB - Divination - T2
  963. Class "Divination"
  964. BaseType "Chaotic Disposition" "The Void" "The Cartographer" "The Dapper Prodigy" "The Vast" "The Dark Mage" "Last Hope" "The Valkyrie" "The Sephirot" "The Hoarder" "The Chains that Bind" "The Warlord" "The Aesthete" "Saint's Treasure" "The Thaumaturgist" "Heterochromia" "The Porcupine" "The Stormcaller" "The Soul" "Emperor of Purity"
  965. SetTextColor 0 0 0 # TEXTCOLOR: Cosmetic: Black Text
  966. SetBackgroundColor 100 250 250 245 # BACKGROUND: T2 Divination
  967. SetBorderColor 255 255 0 # BORDERCOLOR: Crafting: T1
  968. SetFontSize 44
  969. PlayAlertSound 2 300
  970.  
  971. Show # %TB - Divination - T3
  972. Class "Divination"
  973. BaseType "The Road to Power" "The Arena Champion" "The Gladiator" "Glimmer of Hope" "The Tyrant" "The Union" "The Risk" "The Trial" "Scholar of the Seas" "Lucky Deck" "Humility" "The Penitent" "The Penitent" "The Surveyor" "Lysah's Respite" "The Inventor" "The Jester" "Vinia's Token" "Rats" "The Wrath" "Hope" "Treasure Hunter" "The Explorer" "The Body" "Jack in the Box" "The Traitor" "Valley of Steel Boxes" "Wolven King's Bite" "Wretched" "The Opulent" "Might is Right" "The Fletcher" "The Forsaken" "The Formless Sea" "The Demoness" "Time-Lost Relic" "The Wolf" "Earth Drinker" "Standoff" "Merciless Armament"
  974. SetTextColor 255 255 255 # TEXTCOLOR: Cosmetic: Black Text
  975. SetBackgroundColor 0 0 0 # BACKGROUND: T3 Divination
  976. SetBorderColor 255 255 255 # BORDERCOLOR: Cosmetic: T1 and T2 Divination
  977. SetFontSize 35
  978.  
  979. Hide # %H3 %TB - Divination - T5
  980. Class "Divination"
  981. BaseType "Carrion Crow" "Other Cheek" "Hermit" "King's Blade" "Thunderous Skies" "Metalsmith's Gift"
  982. SetTextColor 0 0 0 0
  983. SetBackgroundColor 0 0 0 0
  984. SetBorderColor 0 0 0 0
  985. SetFontSize 11
  986.  
  987. Show
  988. Class "Divination"
  989. SetTextColor 255 255 255 # TEXTCOLOR: Cosmetic: Black Text
  990. SetBackgroundColor 0 0 0 # BACKGROUND: T4 Divination
  991. SetBorderColor 255 255 255 # BORDERCOLOR: Cosmetic: T4 Divination
  992. SetFontSize 35
  993.  
  994. Hide # %H2 %TB - Currency - T8
  995. Class "Currency"
  996. BaseType "Scroll Fragment" "Transmutation Shard"
  997. SetTextColor 0 0 0 0
  998. SetBackgroundColor 0 0 0 0
  999. SetBorderColor 0 0 0 0
  1000. SetFontSize 11
  1001.  
  1002. Show # %H3
  1003. Class "Currency"
  1004. SetBorderColor 255 255 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  1005.  
  1006. Show # %TB - Leaguestone - Value
  1007. Class "Leaguestone"
  1008. BaseType "Breach" "Nemesis" "Bloodline" "Beyond"
  1009. Rarity = Magic
  1010. SetTextColor 50 0 100 # TEXTCOLOR: LeagueStone Magic
  1011. SetBackgroundColor 90 240 140 # BACKGROUND: LeagueStone T1
  1012. SetBorderColor 50 0 100 # BORDERCOLOR: LeagueStone Magic
  1013. SetFontSize 40
  1014. PlayAlertSound 2 150
  1015.  
  1016. Show
  1017. Class "Leaguestone"
  1018. Rarity <= Magic
  1019. SetTextColor 50 0 100 # TEXTCOLOR: LeagueStone Magic
  1020. SetBackgroundColor 100 220 145 # BACKGROUND: LeagueStone T2
  1021. SetBorderColor 50 0 100 # BORDERCOLOR: LeagueStone Magic
  1022. SetFontSize 35
  1023. PlayAlertSound 2 300
  1024.  
  1025. Show
  1026. Class "Quivers"
  1027. BaseType "Spike-Point Arrow Quiver" "Broadhead Arrow Quiver"
  1028. Rarity = Rare
  1029. ItemLevel >= 81
  1030. SetTextColor 255 255 119
  1031. SetBackgroundColor 255 255 255 0
  1032. SetBorderColor 255 255 119
  1033. SetFontSize 30
  1034.  
  1035. #Disabled Block Start
  1036. #Hide
  1037. # DropLevel >= 62
  1038. # Rarity = Rare
  1039. # ItemLevel < 83
  1040. # ItemLevel >= 74
  1041. # SetTextColor 255 255 119
  1042. # SetBackgroundColor 255 255 255 0
  1043. # SetBorderColor 255 255 255 0
  1044. # SetFontSize 30
  1045. #Disabled Block End
  1046.  
  1047. #Disabled Block Start
  1048. #Hide
  1049. # Rarity <= Rare
  1050. # ItemLevel <= 76
  1051. # SetTextColor 255 255 255 0
  1052. # SetBackgroundColor 255 255 255 0
  1053. # SetBorderColor 255 255 255 0
  1054. # SetFontSize 11
  1055. #Disabled Block End
  1056.  
  1057. Hide # Minimize junk instead of hiding (if "Show") %TC - Junkable
  1058. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Body Armour" "Gloves" "Boots" "Helmets" "Quivers" "Flask" "Daggers" "Shields" "Belts" "Rings" "Amulets"
  1059. Rarity <= Magic
  1060. SetTextColor 0 0 0 0
  1061. SetBackgroundColor 0 0 0 0 # BACKGROUND: Leveling, low alch bases
  1062. SetBorderColor 0 0 0 0 # BORDERCOLOR: Cosmetic: Levelling-Trash
  1063. SetFontSize 11
  1064.  
  1065. Hide
  1066. Rarity <= Rare
  1067. SetTextColor 255 255 255 0
  1068. SetBackgroundColor 255 255 255 0
  1069. SetBorderColor 255 255 255 0
  1070. SetFontSize 11
  1071.  
  1072. #Disabled Block Start
  1073. #Hide # Minimize junk instead of hiding (if "Show") %TC - Junkable
  1074. # Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Body Armour" "Gloves" "Boots" "Helmets" "Quivers" "Flask" "Daggers" "Shields" "Belts" "Rings" "Amulets"
  1075. # SetTextColor 0 0 0 0
  1076. # SetBackgroundColor 0 0 0 0 # BACKGROUND: Leveling, low alch bases
  1077. # SetBorderColor 0 0 0 0 # BORDERCOLOR: Cosmetic: Levelling-Trash
  1078. # SetFontSize 11
  1079. #Disabled Block End
  1080.  
  1081. Show # SafetyLine!
  1082. SetTextColor 255 0 255 # TEXTCOLOR: SAFETY LINE
  1083. SetBorderColor 255 0 255 # BORDERCOLOR: SAFETY LINE
  1084. SetFontSize 45
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