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- --[[
- wow u loadstring logged a free script nice dude
- enjoy ur free source
- GUI and some scripts created by me some others arent credits to original owner and creator.
- Marcel#4383
- ]]
- local Players = game:GetService("Players")
- local LP = Players.LocalPlayer
- local Teams = game:GetService("Teams")
- local Workspace = game:GetService("Workspace")
- local Camera = Workspace.CurrentCamera
- local Lighting = game:GetService("Lighting")
- local r = game:GetService("RunService")
- local ch = LP.Character
- local getreg = getreg or debug.getregistry
- local Mouse = LP:GetMouse()
- local Copy = setclipboard or clipboard.set or copystring
- local mycamera = Workspace:FindFirstChildOfClass("Camera")
- local blur = Instance.new("BlurEffect",mycamera)
- local blursize = 20
- blur.Size = blursize
- local http = game:GetService("HttpService")
- local ScreenGui = Instance.new("ScreenGui",game.CoreGui)
- local lastRootCf
- local GravBackup = Workspace.Gravity
- local Replicated = game:GetService("ReplicatedStorage")
- local UserInput = game:GetService("UserInputService")
- local fireclickdetector = fireclickdetector
- do --random
- local rpos = game:GetService("Players").LocalPlayer.PlayerGui.MainGui.Twitter.badcc.Position
- game:GetService("Players").LocalPlayer.PlayerGui.MainGui.Twitter.badcc.Text = "Made by Marcel#4383"
- rpos = rpos + UDim2.new(0.4,0,0)
- game:GetService("Players").LocalPlayer.PlayerGui.MainGui.Schedule.Visible = false
- game:GetService("Players").LocalPlayer.PlayerGui.MainGui.Twitter.asimo3089.Text = ""
- end
- _G.Godmode = false
- _G.NoRagdolll = false
- _G.Infnitrooo = false
- _G.Nowait = false
- _G.Killall = false
- _G.Triggerbott = false
- _G.ClickFire = false
- _G.Punch = false
- _G.Noclip = false
- local RemoteEvent
- local EventArgs = {
- Punch = "uddsm64s",
- Fire = "gbb0cywq",
- Rob = "vra58rud",
- Gun = "yuq5w3rb",
- Glider = "wqbrx0to",
- God = "z4et0ilz",
- }
- local RobberyStuff = {}
- local RainStuff = {}
- local functions = {}
- local EspStuff = {}
- local FullbrightStuff = {}
- local ChamsStuff = {}
- local CrosshairStuff = {}
- local NitroStuff = {}
- local GunModStuff = {}
- local MainGUI = {}
- local TableBackup = {}
- local backupdone
- local Keybinds = {
- CarJump = "b",
- Gui = "RightShift"
- }
- do -- basic functions
- function functions:GetSize(part)
- if part:isA ("BasePart") then
- return part.Size
- end
- if part:IsA ("MeshPart") then
- return part.Size
- end
- end
- function functions:Draggable(frame)
- if frame:isA("Frame") or frame:isA("TextLabel") or frame:isA("TextButton") or frame:isA("ScrollingFrame") or frame:isA("TextBox") then
- frame.Active = false
- frame.Draggable = false
- end
- end
- function functions:Undraggable(frame)
- if frame:isA("Frame") or frame:isA("TextLabel") or frame:isA("TextButton") or frame:isA("ScrollingFrame") or frame:isA("TextBox") then
- frame.Active = false
- frame.Draggable = false
- end
- end
- function functions:SendNoti(title,text,duration)
- game.StarterGui:SetCore("SendNotification", {
- Title = title,
- Text = text,
- Duration = duration,
- })
- end
- function functions:GetTeamColor(plr)
- if LP.Team == plr.Team then
- return Color3.new(0,1,0)
- else
- return Color3.new(1,0,0)
- end
- end
- function functions:Draggable(screen)
- for i,v in pairs(screen:GetChildren()) do
- v.Active = true
- v.Draggable = true
- end
- end
- function functions:unDraggable(screen)
- for i,v in pairs(screen:GetChildren()) do
- v.Active = false
- v.Draggable = false
- end
- end
- function functions:Load(link)
- loadstring(game:HttpGet(link, true))()
- end
- end --end fucntions
- spawn(function()
- while wait() do
- if _G.Triggerbott then
- local aimat = Mouse.Target
- if aimat then
- local TargetPlayer = LP.Parent:FindFirstChild(aimat.Parent.Name)
- if aimat.Parent and TargetPlayer~=nil and TargetPlayer~=LP then
- mouse1press() wait() mouse1release()
- end
- end
- r.Heartbeat:wait()
- end
- end
- end)
- spawn(function()
- local UI = require(game:GetService("ReplicatedStorage").Module:WaitForChild("UI"))
- while wait() do
- if _G.Nowait then
- for i,v in pairs (UI.CircleAction.Specs) do
- v.Duration = 0
- v.Timed = true
- end
- end
- end
- end)
- do -- noclipstuff
- local char = LP.Character
- local charpos = char.LowerTorso or char.Head or char.UpperTorso
- function touchpart(part)
- if _G.Noclip then
- if part.Position.Y > charpos.Position.Y then
- part.CanCollide = false
- wait(5)
- part.CanCollide = true
- end
- end
- end
- charpos.Touched:connect(touchpart)
- end--noclip
- do --event Stuff
- for i, v in pairs(getreg()) do
- if type(v) == "function" then
- for i2, v2 in pairs(getupvalues(v)) do
- if type(v2) == "table" and v2.FireServer then
- RemoteEvent = v2
- end
- end
- end
- end
- spawn(function()
- while wait() do
- if _G.Punch then
- RemoteEvent:FireServer(EventArgs.Punch)
- end
- end
- end)
- Mouse.Button1Down:connect(function()
- if Mouse.Target then
- if _G.ClickFire then
- RemoteEvent:FireServer(EventArgs.Fire, Mouse.Hit.p)
- end
- end
- end)
- spawn(function()
- while wait(0.1) do
- if _G.Killall then
- for i,v in pairs(Players:GetChildren()) do
- if v.Name ~= LP.Name then
- RemoteEvent:FireServer(EventArgs.Fire, v.Character.HumanoidRootPart.Position)
- end
- end-- end all players
- end
- end
- end)
- spawn(function()
- while wait() do
- if _G.Godmode then
- RemoteEvent:FireServer(EventArgs.God)
- end
- end
- end)
- end
- do -- robberynoti
- RobberyStuff = {
- enabled = false,
- }
- local trainfolder = Workspace.Trains
- local Bank do
- for i,v in pairs(Workspace.Banks:GetDescendants()) do
- if v.Name == "Extra" then
- Bank = v
- end
- end
- end
- local Jewelry do
- for i,v in pairs(Workspace.Jewelrys:GetDescendants()) do
- if v.Name == "Extra" then
- Jewelry = v
- end
- end
- end
- Bank.Light.SurfaceLight.Changed:connect(function()
- if Bank.Light.SurfaceLight.Enabled == true then
- if RobberyStuff.enabled then
- functions:SendNoti("Robbery Opened","The Bank Has Opened!",5)
- end
- end
- end)
- Jewelry.Light.SurfaceLight.Changed:connect(function()
- if RobberyStuff.enabled then
- if Jewelry.Light.SurfaceLight.Enabled == true then
- functions:SendNoti("Robbery Opened","The Jewelry Has Opened!",5)
- end
- end
- end)
- trainfolder.ChildAdded:connect(function(ch)
- if RobberyStuff.enabled then
- if ch.Name == "SteamEngine" then
- functions:SendNoti("Robbery Opened","The Train Is Driving!",5)
- end
- end
- end)
- Workspace.Museum.Roof.Hole.Part.Changed:connect(function()
- if RobberyStuff.enabled then
- if Workspace.Musuem.Roof.Hole.Part.Transparency == "1" then
- functions:SendNoti("Robbery Opened","The Musuem Is Open!",5)
- end
- end
- end)
- end
- do -- no rain
- RainStuff = {
- enabled = false,
- }
- function RainStuff:Enabled()
- spawn(function()
- while wait() do
- if RainStuff.enabled then
- local rain = Workspace:FindFirstChild("Rain")
- if rain then
- if rain ~= nil then
- rain:Destroy()
- end
- end
- end
- end
- end)
- end
- end --end no rain
- do -- teleport stuff
- local root,uptorso,humanoid
- local v30=Vector3.new()
- local RNG=Random.new()
- local HOLD_E = false
- local abort = false
- local stepconn
- local green,red=Color3.fromRGB(0,230,0),Color3.fromRGB(230,0,0)
- local safeMove = 10 --distance allowed by anti exploit
- local Stepped = game:GetService("RunService").Stepped
- local function onRootChanged()
- if (root.CFrame.p-Vector3.new(-38.7,19.5,1094.2)).magnitude < 1 then
- root.CFrame = lastRootCf
- end
- end
- local function newchar(char)
- if char then
- root = char:WaitForChild("HumanoidRootPart")
- root:GetPropertyChangedSignal("CFrame"):Connect(onRootChanged)
- uptorso = char:WaitForChild("UpperTorso")
- humanoid = char:WaitForChild("Humanoid")
- wait(0.2)
- local NCparts = {}
- for _,v in ipairs(char:GetChildren()) do
- if v:IsA("BasePart") then
- NCparts[#NCparts+1]=v
- end
- end
- end
- end
- newchar(LP.Character)
- LP.CharacterAdded:Connect(newchar)
- Stepped:Connect(function()
- lastRootCf = root.CFrame
- end)
- local function perfectTP(cf)
- workspace.Gravity = 0
- local door = workspace.Apartments.Skyscraper6.ExitDoor.Touch
- local oldcf = door.CFrame
- local elapsed = 0
- while (root.Position-cf.p).magnitude > 14 and elapsed < 9 do
- door.CFrame = root.CFrame
- elapsed=elapsed+wait()
- door.CFrame = oldcf
- root.CFrame = cf
- root.Velocity,root.RotVelocity=v30,v30
- elapsed=elapsed+wait(0.5)
- end
- workspace.Gravity = GravBackup
- end
- function Teleport(x,y,z)
- for i = 2, 1, -1 do
- wait()
- perfectTP(CFrame.new(x,y,z) + Vector3.new(0,0,0))
- end
- workspace.Gravity = GravBackup
- end
- end -- end tpstuff
- do -- Start Chams
- ChamsStuff = {
- ChamsFolder = Instance.new("Folder",Camera),
- enabled = false,
- enabledloop = false,
- looptime = 0.5
- }
- ChamsStuff.ChamsFolder.Name = "ChamsFolder"
- function ChamsStuff:CreateChams(plr)
- if ChamsStuff.enabled then
- local char = plr.Character or plr.CharacterAdded:wait()
- local tor = char:FindFirstChild("HumanoidRootPart") or char:WaitForChild("HumanoidRootPart")
- local hum do
- local tk = tick()
- repeat
- hum = char:FindFirstChildOfClass("Humanoid")
- r.RenderStepped:wait()
- until hum ~= nil or (tick() - tk) >= 10
- end
- if char then
- local head = char:FindFirstChild("Head")
- if char and head and hum then
- if plr.Name ~= LP.Name then
- if not ChamsStuff.ChamsFolder:FindFirstChild(plr.Name) then
- local PlayerFolder = Instance.new("Folder",ChamsStuff.ChamsFolder)
- PlayerFolder.Name = plr.Name
- for i,v in pairs(char:GetChildren()) do
- if v:isA("Part") or v:isA("MeshPart") and v.Name ~= "HumanoidRootPart" then
- local chams = Instance.new("BoxHandleAdornment")
- chams.Parent = PlayerFolder
- chams.Size = functions:GetSize(v)
- chams.Color3 = functions:GetTeamColor(plr)
- chams.Visible = true
- chams.Adornee = v
- chams.AlwaysOnTop = true
- chams.Transparency = 0.3
- chams.ZIndex = 5
- end
- end
- end
- end
- end
- end
- end
- plr.CharacterRemoving:connect(function(plr)
- ChamsStuff:RemoveCham(plr)
- end)
- end -- end create
- function ChamsStuff:RemoveCham(plr)
- local folder = ChamsStuff.ChamsFolder:FindFirstChild(plr.Name)
- if folder then
- folder:Destroy()
- end
- end
- function ChamsStuff:LoopChams()
- if ChamsStuff.enabledloop then
- while wait(ChamsStuff.looptime) do
- for i,v in pairs(Players:GetChildren()) do
- ChamsStuff:CreateChams(v)
- end
- end
- end
- end
- Players.ChildAdded:connect(function(newplayer)
- if ChamsStuff.enabled then
- ChamsStuff:CreateChams(newplayer)
- end
- end)
- function ChamsStuff:RemoveAllCham()
- local folder = ChamsStuff.ChamsFolder
- for i,v in pairs(folder:GetChildren()) do
- v:Destroy()
- end
- end
- end -- end createchams
- do --Start Fullbright
- FullbrightStuff = {
- enabled = false,
- Backup = {},
- }
- function FullbrightStuff:BackupLighting()
- FullbrightStuff.Backup["Ambient"] = Lighting.Ambient
- FullbrightStuff.Backup["Brightness"] = Lighting.Brightness
- FullbrightStuff.Backup["ColorShift_Bottom"] = Lighting.ColorShift_Bottom
- FullbrightStuff.Backup["ColorShift_Top"] = Lighting.ColorShift_Top
- FullbrightStuff.Backup["OutdoorAmbient"] = Lighting.OutdoorAmbient
- end
- function FullbrightStuff:Enabled()
- FullbrightStuff.enabled = true
- Lighting.Ambient = Color3.new(1, 1, 1)
- Lighting.Brightness = 2
- Lighting.ColorShift_Bottom = Color3.new(1, 1, 1)
- Lighting.ColorShift_Top = Color3.new(1, 1, 1)
- Lighting.OutdoorAmbient = Color3.new(1, 1, 1)
- end
- function FullbrightStuff:Disable()
- FullbrightStuff.enabled = false
- for i, v in pairs(FullbrightStuff.Backup) do
- Lighting[i] = v
- end
- end
- end -- Fullbright end
- do -- o stuff
- EspStuff = {
- enabled = false,
- EspFolder = Instance.new("Folder",Camera),
- loopenabled = false,
- }
- EspStuff.EspFolder.Name = "ESPfolder"
- function EspStuff:CreateESP(plr)
- if EspStuff.enabled then
- local char = plr.Character or plr.CharacterAdded:wait()
- local tor = char:FindFirstChild("HumanoidRootPart") or char:WaitForChild("HumanoidRootPart")
- local hum do
- local tk = tick()
- repeat
- hum = char:FindFirstChildOfClass("Humanoid")
- r.RenderStepped:wait()
- until hum ~= nil or (tick() - tk) >= 10
- end
- if char then
- local head = char:FindFirstChild("Head")
- if char and head and hum then
- if plr.Name ~= LP.Name then
- if not EspStuff.EspFolder:FindFirstChild(plr.Name) then
- local PlayerFolder = Instance.new("Folder",EspStuff.EspFolder)
- PlayerFolder.Name = plr.Name
- for i,v in pairs(char:GetChildren()) do
- if v.Name == "Head" then
- local BillboardGui = Instance.new("BillboardGui")
- local Frame = Instance.new("Frame")
- local PlayerHealth = Instance.new("TextLabel")
- local PlayerName = Instance.new("TextLabel")
- local PlayerDistance = Instance.new("TextLabel")
- BillboardGui.Adornee = v
- BillboardGui.Parent = PlayerFolder
- BillboardGui.Active = true
- BillboardGui.AlwaysOnTop = true
- BillboardGui.ExtentsOffset = Vector3.new(0, 3, 0)
- BillboardGui.Size = UDim2.new(0, 200, 0, 90)
- BillboardGui.StudsOffset = Vector3.new(0, 3, 0)
- Frame.Parent = BillboardGui
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.BackgroundTransparency = 1
- Frame.Size = UDim2.new(0, 200, 0, 80)
- PlayerHealth.Name = "PlayerHealth"
- PlayerHealth.Parent = Frame
- PlayerHealth.BackgroundTransparency = 1
- PlayerHealth.Position = UDim2.new(0, 0, 0, 20)
- PlayerHealth.Size = UDim2.new(0, 200, 0, 30)
- PlayerHealth.Font = Enum.Font.SourceSansBold
- PlayerHealth.TextColor3 = functions:GetTeamColor(plr)
- PlayerHealth.TextSize = 14
- PlayerName.Name = "PlayerName"
- PlayerName.Parent = Frame
- PlayerName.BackgroundTransparency = 1
- PlayerName.Position = UDim2.new(0, 0, 0, 5)
- PlayerName.Size = UDim2.new(0, 200, 0, 20)
- PlayerName.Font = Enum.Font.SourceSansBold
- PlayerName.TextColor3 = functions:GetTeamColor(plr)
- PlayerName.TextSize = 14
- PlayerName.Text = plr.Name
- PlayerDistance.Name = "PlayerDistance"
- PlayerDistance.Parent = Frame
- PlayerDistance.BackgroundTransparency = 1
- PlayerDistance.Position = UDim2.new(0, 0, 0, 40)
- PlayerDistance.Size = UDim2.new(0, 200, 0, 30)
- PlayerDistance.Font = Enum.Font.SourceSansBold
- PlayerDistance.TextColor3 = functions:GetTeamColor(plr)
- PlayerDistance.TextSize = 14
- spawn(function()
- while wait(0.01) do
- if EspStuff.enabled then
- EspStuff:UpdateESP(plr)
- end
- end
- end)
- Players.ChildAdded:connect(function(newplayer)
- EspStuff:CreateESP(newplayer)
- end)
- plr.CharacterRemoving:connect(function(removedplr)
- EspStuff:RemoveESP(removedplr)
- end)
- end
- end
- end
- end
- end
- end
- end
- end
- function EspStuff:UpdateESP(plr)
- local folder = EspStuff.EspFolder:FindFirstChild(plr.Name)
- if folder then
- local char = plr.Character
- if ch and char then
- local mytorso = ch:FindFirstChild("HumanoidRootPart")
- local theirtorso = char:FindFirstChild("HumanoidRootPart")
- local hum = char:FindFirstChildOfClass("Humanoid")
- if mytorso and theirtorso then
- local dist = (mytorso.Position - theirtorso.Position).magnitude
- local actualdist = math.floor(dist * 100)/100
- folder.BillboardGui.Frame.PlayerDistance.Text = "Distance: "..actualdist.."m"
- else
- folder.BillboardGui.Frame.PlayerDistance.Text = "nil"
- end
- if hum then
- folder.BillboardGui.Frame.PlayerHealth.Text = "Health: "..hum.Health.."/"..hum.MaxHealth
- else
- folder.BillboardGui.Frame.PlayerHealth.Text = "nil"
- end
- end
- end
- end
- function EspStuff:RemoveESP(remplr)
- local folder = EspStuff.EspFolder:FindFirstChild(remplr.Name)
- if folder then
- folder:Destroy()
- end
- end
- function EspStuff:RemoveAllESP()
- local folder = EspStuff.EspFolder:GetChildren()
- for i,v in pairs(folder) do
- v:Destroy()
- end
- end
- function EspStuff:LoopESP()
- while wait() do
- if EspStuff.loopenabled then
- for i,v in pairs(Players:GetChildren()) do
- EspStuff:CreateESP(v)
- end
- end
- end
- end
- end -- End ESP
- do -- Chams Object
- ChamsObjectStuff = {
- objfolder = Instance.new("Folder",Camera),
- enabled = false,
- update = false,
- }
- ChamsObjectStuff.objfolder.Name = "OBJfolder"
- function ChamsObjectStuff:CreateChams(obj)
- for i,h in pairs(obj:GetDescendants()) do
- if ChamsObjectStuff.enabled then
- if h:isA("Part") or h:isA("MeshPart") then
- local chams = Instance.new("BoxHandleAdornment",ChamsObjectStuff.objfolder)
- chams.Size = functions:GetSize(h)
- chams.Color3 = Color3.new(255,0,255)
- chams.Visible = true
- chams.Adornee = h
- chams.AlwaysOnTop = true
- chams.Transparency = 0.3
- chams.ZIndex = 5
- end
- end
- end
- end
- function ChamsObjectStuff:Update()
- ChamsObjectStuff.update = true
- end
- spawn(function()
- while wait(1) do
- if ChamsObjectStuff.update then
- if ChamsObjectStuff.enabled then
- for i,v in pairs(ChamsObjectStuff.objfolder:GetChildren()) do
- if v.Adornee == nil then
- v:Destroy()
- end
- end
- end
- end
- end
- end)
- function ChamsObjectStuff:Destroy()
- for i,v in pairs(ChamsObjectStuff.objfolder:GetChildren()) do
- if v.Name == "BoxHandleAdornment" then
- v:Destroy()
- end
- end
- end
- Workspace.ChildAdded:Connect(function(ch)
- if ch.Name == "Drop" then
- if ChamsObjectStuff.enabled then
- ChamsObjectStuff:CreateChams(ch)
- end
- end
- end)
- end -- end object
- do -- itemstuff
- function Giveitem(item)
- for i,v in pairs(Workspace.Givers:GetDescendants()) do
- if v:isA("StringValue") then
- if v.Value == item then
- fireclickdetector(v.Parent.ClickDetector)
- end
- end
- end
- end
- end-- end itemstuff
- do -- ESP Object
- espObjectStuff = {
- enabled = false,
- }
- function espObjectStuff:CreateESP(obj, text)
- for i,h in pairs(obj:GetDescendants()) do
- if espObjectStuff.enabled then
- if h:isA("Part") or h:isA("MeshPart") then
- if h.Name == "Briefcase" then
- local BillboardGui = Instance.new("BillboardGui",ChamsObjectStuff.objfolder)
- local draw = Instance.new("TextLabel",BillboardGui)
- BillboardGui.Adornee = h
- BillboardGui.Active = true
- BillboardGui.AlwaysOnTop = true
- BillboardGui.ExtentsOffset = Vector3.new(0, 3, 0)
- BillboardGui.Size = UDim2.new(0, 200, 0, 90)
- BillboardGui.StudsOffset = Vector3.new(0, 3, 0)
- draw.Name = "Text"
- draw.BackgroundTransparency = 1
- draw.Position = UDim2.new(0, 0, 0, 20)
- draw.Size = UDim2.new(0, 200, 0, 30)
- draw.Font = Enum.Font.SourceSansBold
- draw.TextColor3 = Color3.new(255,0,255)
- draw.TextSize = 14
- draw.Text = text
- end
- end
- end
- end
- end
- function espObjectStuff:Destroy()
- for i,v in pairs(ChamsObjectStuff.objfolder:GetChildren()) do
- if v.Name == "BillboardGui" then
- v:Destroy()
- end
- end
- end
- Workspace.ChildAdded:Connect(function(ch)
- if ch.Name == "Drop" then
- if espObjectStuff.enabled then
- espObjectStuff:CreateESP(ch, "Airdrop")
- end
- end
- end)
- end -- end chams obj
- do -- Create Crosshair
- function CrosshairStuff:CreateCrosshair()
- end
- end
- do -- Weapons
- function TableBackup:copyweapontable()
- for i,v in pairs(getreg()) do
- if type(v) == "table" then
- if v.Pistol then
- repeat
- TableBackup = v.Pistol
- until TableBackup ~= nil
- end
- end
- end
- end
- if TableBackup ~= nil then
- warn("Backupmade",TableBackup)
- backupdone = true
- end
- function GunModStuff:ModAmmo()
- if backupdone then
- for i,v in pairs(getreg()) do
- if type(v) == "table" then
- if v.Pistol then
- v.Pistol.MagSize = math.huge
- end
- if v.Shotgun then
- v.Shotgun.MagSize = math.huge
- end
- if v.Rifle then
- v.Rifle.MagSize = math.huge
- end
- if v.AK47 then
- v.AK47.MagSize = math.huge
- end
- if v.Uzi then
- v.Uzi.MagSize = math.huge
- end
- end
- end
- end
- end -- end ammo
- function GunModStuff:RestoreAmmo()
- if backupdone then
- for i,v in pairs(getreg()) do
- if type(v) == "table" then
- if v.Pistol then
- v.Pistol.MagSize = 8
- end
- if v.Rifle then
- v.Rifle.MagSize = 30
- end
- if v.Shotgun then
- v.Shotgun.MagSize = 5
- end
- if v.AK47 then
- v.AK47.MagSize = 30
- end
- if v.Uzi then
- v.Uzi.MagSize = 15
- end
- end
- end
- end
- end -- end restoreammo
- function GunModStuff:AutoAll()
- if backupdone then
- for i,v in pairs(getreg()) do
- if type(v) == "table" then
- if v.Pistol then
- v.Pistol.FireAuto = true
- end
- if v.Rifle then
- v.Rifle.FireAuto = true
- end
- if v.Shotgun then
- v.Shotgun.FireAuto = true
- end
- if v.AK47 then
- v.AK47.FireAuto = true
- end
- if v.Uzi then
- v.Uzi.FireAuto = true
- end
- end
- end
- end
- end -- end auto
- function GunModStuff:UnAutoAll()
- if backupdone then
- for i,v in pairs(getreg()) do
- if type(v) == "table" then
- if v.Pistol then
- v.Pistol.FireAuto = false
- end
- if v.Rifle then
- v.Rifle.FireAuto = true
- end
- if v.Shotgun then
- v.Shotgun.FireAuto = false
- end
- if v.AK47 then
- v.AK47.FireAuto = true
- end
- if v.Uzi then
- v.Uzi.FireAuto = false
- end
- end
- end
- end
- end -- end unauto
- function GunModStuff:NoSpread()
- if backupdone then
- for i,v in pairs(getreg()) do
- if type(v) == "table" then
- if v.Pistol then
- v.Pistol.BulletSpread = 0
- end
- if v.Rifle then
- v.Rifle.BulletSpread = 0
- end
- if v.Shotgun then
- v.Shotgun.BulletSpread = 0
- end
- if v.AK47 then
- v.AK47.BulletSpread = 0
- end
- if v.Uzi then
- v.Uzi.BulletSpread = 0
- end
- end
- end
- end
- end -- end nospread
- function GunModStuff:Spread()
- if backupdone then
- for i,v in pairs(getreg()) do
- if type(v) == "table" then
- if v.Pistol then
- v.Pistol.BulletSpread = 0
- end
- if v.Rifle then
- v.Rifle.BulletSpread = 0
- end
- if v.Shotgun then
- v.Shotgun.BulletSpread = 0.06
- end
- if v.AK47 then
- v.AK47.BulletSpread = 0
- end
- if v.Uzi then
- v.Uzi.BulletSpread = 0
- end
- end
- end
- end
- end -- end spread
- function GunModStuff:Firerate()
- if backupdone then
- for i,v in pairs(getreg()) do
- if type(v) == "table" then
- if v.Pistol then
- v.Pistol.FireFreq = 5000
- end
- if v.Rifle then
- v.Rifle.FireFreq = 5000
- end
- if v.Shotgun then
- v.Shotgun.FireFreq = 5000
- end
- if v.AK47 then
- v.AK47.FireFreq = 5000
- end
- if v.Uzi then
- v.Uzi.FireFreq = 5000
- end
- end
- end
- end
- end
- function GunModStuff:UnFirerate()
- if backupdone then
- for i,v in pairs(getreg()) do
- if type(v) == "table" then
- if v.Pistol then
- v.Pistol.FireFreq = 5
- end
- if v.Rifle then
- v.Rifle.FireFreq = 13
- end
- if v.Shotgun then
- v.Shotgun.FireFreq = 1.667
- end
- if v.AK47 then
- v.AK47.FireFreq = 12
- end
- if v.Uzi then
- v.Uzi.FireFreq = 13
- end
- end
- end
- end
- end
- function GunModStuff:BulletSpeed()
- if backupdone then
- for i,v in pairs(getreg()) do
- if type(v) == "table" then
- if v.Pistol then
- v.Pistol.BulletSpeed = 5000
- end
- if v.Rifle then
- v.Rifle.BulletSpeed = 5000
- end
- if v.Shotgun then
- v.Shotgun.BulletSpeed = 5000
- end
- if v.AK47 then
- v.AK47.BulletSpeed = 5000
- end
- if v.Uzi then
- v.Uzi.BulletSpeed = 5000
- end
- end
- end
- end
- end
- function GunModStuff:UnBulletSpeed()
- for i,v in pairs(getreg()) do
- if type(v) == "table" then
- if v.Pistol then
- v.Pistol.BulletSpeed = 1000
- end
- if v.Rifle then
- v.Rifle.BulletSpeed = 1500
- end
- if v.Shotgun then
- v.Shotgun.BulletSpeed = 950
- end
- if v.AK47 then
- v.AK47.BulletSpeed = 1050
- end
- if v.Uzi then
- v.Uzi.BulletSpeed = 1000
- end
- end
- end
- end
- function GunModStuff:NoCameraShake()
- for i,v in pairs(getreg()) do
- if type(v) == "table" then
- if v.Pistol then
- v.Pistol.CamShakeMagnitude = 0
- end
- if v.Rifle then
- v.Rifle.CamShakeMagnitude = 0
- end
- if v.Shotgun then
- v.Shotgun.CamShakeMagnitude = 0
- end
- if v.AK47 then
- v.AK47.CamShakeMagnitude = 0
- end
- if v.Uzi then
- v.Uzi.CamShakeMagnitude = 0
- end
- end
- end
- end
- function GunModStuff:CameraShakeMod()
- for i,v in pairs(getreg()) do
- if type(v) == "table" then
- if v.Pistol then
- v.Pistol.CamShakeMagnitude = 10
- end
- if v.Rifle then
- v.Rifle.CamShakeMagnitude = 10
- end
- if v.Shotgun then
- v.Shotgun.CamShakeMagnitude = 80
- end
- if v.AK47 then
- v.AK47.CamShakeMagnitude = 10
- end
- if v.Uzi then
- v.Uzi.CamShakeMagnitude = 15
- end
- end
- end
- end
- function GunModStuff:PrintStats()
- if backupdone then
- for i,v in pairs(getreg()) do
- if type(v) == "table" then
- if v.Pistol then
- warn(string.rep("-", 25))
- warn("Pistol")
- warn(string.rep("-", 25))
- warn("Spread"..v.Pistol.BulletSpread)
- warn("Mag"..v.Pistol.MagSize)
- warn("Firerate"..v.Pistol.FireFreq)
- warn("Speed"..v.Pistol.BulletSpeed)
- warn("CameraShake "..v.Pistol.CamShakeMagnitude)
- end
- if v.Rifle then
- warn(string.rep("-", 25))
- warn("Rifle")
- warn(string.rep("-", 25))
- warn("Spread"..v.Rifle.BulletSpread)
- warn("Mag"..v.Rifle.MagSize)
- warn("Firerate"..v.Rifle.FireFreq)
- warn("Speed"..v.Rifle.BulletSpeed)
- warn("CameraShake "..v.Rifle.CamShakeMagnitude)
- end
- if v.Shotgun then
- warn(string.rep("-", 25))
- warn("Shotgun")
- warn(string.rep("-", 25))
- warn("Spread"..v.Shotgun.BulletSpread)
- warn("Mag"..v.Shotgun.MagSize)
- warn("Firerate"..v.Shotgun.FireFreq)
- warn("Speed"..v.Shotgun.BulletSpeed)
- warn("CameraShake "..v.Shotgun.CamShakeMagnitude)
- end
- if v.AK47 then
- warn(string.rep("-", 25))
- warn("AK47")
- warn(string.rep("-", 25))
- warn("Spread"..v.AK47.BulletSpread)
- warn("Mag"..v.AK47.MagSize)
- warn("Firerate"..v.AK47.FireFreq)
- warn("Speed"..v.AK47.BulletSpeed)
- warn("CameraShake "..v.AK47.CamShakeMagnitude)
- end
- if v.Uzi then
- warn(string.rep("-", 25))
- warn("Uzi")
- warn(string.rep("-", 25))
- warn("Spread"..v.Uzi.BulletSpread)
- warn("Mag"..v.Uzi.MagSize)
- warn("Firerate"..v.Uzi.FireFreq)
- warn("Speed"..v.Uzi.BulletSpeed)
- warn("CameraShake "..v.Uzi.CamShakeMagnitude)
- warn(string.rep("-", 25))
- end
- end
- end
- end -- end stats
- end
- end -- weapons
- do -- btools
- function getbtools()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
- for index, child in pairs(game:GetService("Workspace"):GetChildren()) do
- if child.ClassName == "Part" then
- child.Locked = false
- end
- if child.ClassName == "MeshPart" then
- child.Locked = false
- end
- if child.ClassName == "UnionOperation" then
- child.Locked = false
- end
- if child.ClassName == "Model" then
- for index, chil in pairs(child:GetChildren()) do
- if chil.ClassName == "Part" then
- chil.Locked = false
- end
- if chil.ClassName == "MeshPart" then
- chil.Locked = false
- end
- if chil.ClassName == "UnionOperation" then
- chil.Locked = false
- end
- if chil.ClassName == "Model" then
- for index, childe in pairs(chil:GetChildren()) do
- if childe.ClassName == "Part" then
- childe.Locked = false
- end
- if childe.ClassName == "MeshPart" then
- childe.Locked = false
- end
- if childe.ClassName == "UnionOperation" then
- childe.Locked = false
- end
- if childe.ClassName == "Model" then
- for index, childeo in pairs(childe:GetChildren()) do
- if childeo.ClassName == "Part" then
- childeo.Locked = false
- end
- if childeo.ClassName == "MeshPart" then
- childeo.Locked = false
- end
- if childeo.ClassName == "UnionOperation" then
- childeo.Locked = false
- end
- if childeo.ClassName == "Model" then
- end
- end
- end
- end
- end
- end
- end
- end
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Hammer
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Clone
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Grab
- end
- function rembtools()
- for i,v in pairs(LP.Backpack:GetChildren())do
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false)
- if v.ClassName == "HopperBin" then
- v:Destroy()
- end
- end
- end
- end
- do -- platform
- function CreatePlatform()
- local folder = Instance.new("Folder",Workspace)
- folder.Name = "PlatformFolder"
- local plat = Instance.new("Part",folder)
- plat.Size = Vector3.new(30,0.5,30)
- plat.Anchored = true
- plat.Position = LP.Character.HumanoidRootPart.Position + Vector3.new(0,15,0)
- plat.CanCollide = true
- plat.BrickColor = BrickColor.new("Royal purple")
- plat.Material = "SmoothPlastic"
- LP.Character:MoveTo(plat.Position + Vector3.new(0,1,0))
- end
- function DestroyPlayform()
- for i,v in pairs(Workspace:FindFirstChild("PlatformFolder"):GetChildren()) do
- v:Destroy()
- end
- end
- end-- end platform
- do -- new nitro and ragdoll
- local Functions = {}
- local script = game:GetService("Players").LocalPlayer.PlayerScripts.LocalScript
- for i, v in next, debug.getregistry() do
- if typeof(v) == "function" and getfenv(v).script == script then
- Functions[v] = debug.getupvalues(v)
- end
- end
- local Get = function(n)
- for i,v in next, Functions do
- if v[n] then
- return v[n], i
- end
- end
- end
- local Set = function(n, v)
- local o, f = Get(n)
- if f then
- debug.setupvalue(f, n, v)
- end
- return o
- end
- local All = (function()
- local t = {}
- for i,v in next, Functions do
- for k,l in next, v do
- t[k] = l
- end
- end
- return t
- end)()
- for i,v in next, All do
- if typeof(v) == "table" and v.LastVehicleExit then
- print(v)
- Set(i, setmetatable({}, {
- __index = function(self, index)
- if index == "Nitro" and _G.Infnitrooo then
- return 250
- elseif index == "LastVehicleExit" and _G.NoRagdolll then
- return tick()
- else
- return v[index]
- end
- end,
- __newindex = v
- }))
- break
- end
- end
- end-- end new nitro
- do -- Nitro stuff
- NitroStuff = {
- enabled = false,
- NitroTable = {}
- }
- function NitroStuff:Load()
- for i,v in pairs(getreg()) do
- if type(v) == "function" then
- local abc = debug.getupvalues(v)
- for a,b in next, abc do
- if type(b) == "table" then
- if b.Nitro then
- NitroStuff.NitroTable = b
- warn("Nitro Succes")
- end
- end
- end
- end
- end
- end
- spawn(function()
- while wait(0.5) do
- if NitroStuff.enabled then
- NitroStuff.NitroTable.Nitro = 250
- NitroStuff.NitroTable.NitroLastMax = 250
- end
- end
- end)
- end -- end nitro
- function MainGUI:Init()
- local Topframe = Instance.new("Frame")
- local Topframeinside = Instance.new("Frame")
- local visuallabel = Instance.new("TextLabel")
- local NewFrame = Instance.new("Frame")
- local ESP = Instance.new("TextButton")
- local STATesp = Instance.new("TextLabel")
- local Chams = Instance.new("TextButton")
- local STATchams = Instance.new("TextLabel")
- local FullBright = Instance.new("TextButton")
- local STATfullbright = Instance.new("TextLabel")
- local CrateChams = Instance.new("TextButton")
- local STATcratechams = Instance.new("TextLabel")
- local CrateESP = Instance.new("TextButton")
- local STATcrateESP = Instance.new("TextLabel")
- local NoRain = Instance.new("TextButton")
- local STATnorain = Instance.new("TextLabel")
- local ToggleUS = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local ToggleUS_2 = Instance.new("TextButton")
- local TextLabel_2 = Instance.new("TextLabel")
- local ToggleUS_3 = Instance.new("TextButton")
- local TextLabel_3 = Instance.new("TextLabel")
- local Frame = Instance.new("Frame")
- local Topframe_2 = Instance.new("Frame")
- local Topframeinside_2 = Instance.new("Frame")
- local Label = Instance.new("TextLabel")
- local NewFrame_2 = Instance.new("Frame")
- local InfNitro = Instance.new("TextButton")
- local STATnitro = Instance.new("TextLabel")
- local CarBHOP = Instance.new("TextButton")
- local STATcarhop = Instance.new("TextLabel")
- local CarSpeed = Instance.new("TextButton")
- local JetskiLand = Instance.new("TextButton")
- local Frame_2 = Instance.new("Frame")
- local Topframe_3 = Instance.new("Frame")
- local Topframeinside_3 = Instance.new("Frame")
- local visuallabel_2 = Instance.new("TextLabel")
- local NewFrame_3 = Instance.new("Frame")
- local Firerate = Instance.new("TextButton")
- local STATfirerate = Instance.new("TextLabel")
- local InfAmmo = Instance.new("TextButton")
- local STATinfammo = Instance.new("TextLabel")
- local Auto = Instance.new("TextButton")
- local STATauto = Instance.new("TextLabel")
- local BulletSpeed = Instance.new("TextButton")
- local STATbulletspeed = Instance.new("TextLabel")
- local NoSpread = Instance.new("TextButton")
- local STATnospread = Instance.new("TextLabel")
- local CameraShake = Instance.new("TextButton")
- local STATcamershake = Instance.new("TextLabel")
- local Frame_3 = Instance.new("Frame")
- local Topframe_4 = Instance.new("Frame")
- local Topframeinside_4 = Instance.new("Frame")
- local label = Instance.new("TextLabel")
- local NewFrame_4 = Instance.new("Frame")
- local Draggable = Instance.new("TextButton")
- local STATdraggable = Instance.new("TextLabel")
- local noblur = Instance.new("TextButton")
- local STATnoblur = Instance.new("TextLabel")
- local DestroyGUI = Instance.new("TextButton")
- local RobberyNoti = Instance.new("TextButton")
- local STATrobberynoti = Instance.new("TextLabel")
- local linktothread = Instance.new("TextButton")
- local Frame_4 = Instance.new("Frame")
- local Topframe_5 = Instance.new("Frame")
- local Topframeinside_5 = Instance.new("Frame")
- local functionslabel = Instance.new("TextLabel")
- local NewFrame_5 = Instance.new("Frame")
- local NoClip = Instance.new("TextButton")
- local STATnoclip = Instance.new("TextLabel")
- local InfJump = Instance.new("TextButton")
- local STATinfjump = Instance.new("TextLabel")
- local Btools = Instance.new("TextButton")
- local STATbtools = Instance.new("TextLabel")
- local Platform = Instance.new("TextButton")
- local STATplatform = Instance.new("TextLabel")
- local Gravity = Instance.new("TextButton")
- local STATgravity = Instance.new("TextLabel")
- local Punch = Instance.new("TextButton")
- local STATpunch = Instance.new("TextLabel")
- local RobStores = Instance.new("TextButton")
- local ClickFire = Instance.new("TextButton")
- local STATclickfire = Instance.new("TextLabel")
- local Triggerbot = Instance.new("TextButton")
- local STATtriggerbot = Instance.new("TextLabel")
- local KillAll = Instance.new("TextButton")
- local STATkillall = Instance.new("TextLabel")
- local NoWait = Instance.new("TextButton")
- local STATnowait = Instance.new("TextLabel")
- local NoRagdoll = Instance.new("TextButton")
- local STATragdoll = Instance.new("TextLabel")
- local GodMode = Instance.new("TextButton")
- local STATgodmode = Instance.new("TextLabel")
- local Frame_5 = Instance.new("Frame")
- local Topframe_6 = Instance.new("Frame")
- local Topframeinside_6 = Instance.new("Frame")
- local teleportslabel = Instance.new("TextLabel")
- local NewFrame_6 = Instance.new("Frame")
- local garage = Instance.new("TextButton")
- local _1mstore = Instance.new("TextButton")
- local weaponstore2 = Instance.new("TextButton")
- local weaponstore = Instance.new("TextButton")
- local policebase2 = Instance.new("TextButton")
- local policebase = Instance.new("TextButton")
- local Prison = Instance.new("TextButton")
- local criminalbase = Instance.new("TextButton")
- local bank = Instance.new("TextButton")
- local jewelry = Instance.new("TextButton")
- local Museum = Instance.new("TextButton")
- local undercrimbase = Instance.new("TextButton")
- local underpolice = Instance.new("TextButton")
- local donut = Instance.new("TextButton")
- local gasstation = Instance.new("TextButton")
- local Powerplant = Instance.new("TextButton")
- local garage2 = Instance.new("TextButton")
- local airdropTP = Instance.new("TextButton")
- local Airport = Instance.new("TextButton")
- local Frame_6 = Instance.new("Frame")
- local Topframe_7 = Instance.new("Frame")
- local Topframeinside_7 = Instance.new("Frame")
- local Itemslabel = Instance.new("TextLabel")
- local NewFrame_7 = Instance.new("Frame")
- local giveshotty = Instance.new("TextButton")
- local givepistol = Instance.new("TextButton")
- local giverifle = Instance.new("TextButton")
- local giveshield = Instance.new("TextButton")
- local giveflash = Instance.new("TextButton")
- local Donuts = Instance.new("TextButton")
- local STATdonuts = Instance.new("TextLabel")
- local givebino = Instance.new("TextButton")
- local giveglider = Instance.new("TextButton")
- local giverpg = Instance.new("TextButton")
- local giveAK = Instance.new("TextButton")
- local giveuzi = Instance.new("TextButton")
- local Frame_7 = Instance.new("Frame")
- local Topframe_8 = Instance.new("Frame")
- local Topframeinside_8 = Instance.new("Frame")
- local misclabel = Instance.new("TextLabel")
- local NewFrame_8 = Instance.new("Frame")
- local regularclothes = Instance.new("TextButton")
- local policeclothes = Instance.new("TextButton")
- local swatclothes = Instance.new("TextButton")
- local spamgates = Instance.new("TextButton")
- local STATspamgates = Instance.new("TextLabel")
- local HatSpam = Instance.new("TextButton")
- local STAThatspam = Instance.new("TextLabel")
- local RcellDoors = Instance.new("TextButton")
- local RcityBuildings = Instance.new("TextButton")
- local Gamepasses = Instance.new("TextButton")
- local STATgamepasses = Instance.new("TextLabel")
- local Rlasers = Instance.new("TextButton")
- local Frame_8 = Instance.new("Frame")
- local Frame_9 = Instance.new("Frame")
- local TextLabel_4 = Instance.new("TextLabel")
- Topframe.Name = "Topframe"
- Topframe.Parent = ScreenGui
- Topframe.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- Topframe.BorderColor3 = Color3.new(0.333333, 0, 1)
- Topframe.Position = UDim2.new(0.0135416659, 0, 0.0253025293, 0)
- Topframe.Size = UDim2.new(0, 239, 0, 34)
- Topframeinside.Name = "Topframeinside"
- Topframeinside.Parent = Topframe
- Topframeinside.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
- Topframeinside.BorderColor3 = Color3.new(0, 0, 0)
- Topframeinside.BorderSizePixel = 0
- Topframeinside.Position = UDim2.new(0.0224132463, 0, 0.143556595, 0)
- Topframeinside.Size = UDim2.new(0, 228, 0, 24)
- visuallabel.Name = "visuallabel"
- visuallabel.Parent = Topframeinside
- visuallabel.BackgroundColor3 = Color3.new(1, 1, 1)
- visuallabel.BackgroundTransparency = 1
- visuallabel.Size = UDim2.new(0, 227, 0, 24)
- visuallabel.Font = Enum.Font.SourceSansBold
- visuallabel.Text = "Visual Cheats"
- visuallabel.TextColor3 = Color3.new(1, 1, 1)
- visuallabel.TextSize = 19
- NewFrame.Name = "NewFrame"
- NewFrame.Parent = Topframe
- NewFrame.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- NewFrame.BorderColor3 = Color3.new(0.333333, 0, 1)
- NewFrame.Position = UDim2.new(-0.00319473445, 0, 1.27848959, 0)
- NewFrame.Size = UDim2.new(0, 239, 0, 186)
- ESP.Name = "ESP"
- ESP.Parent = NewFrame
- ESP.BackgroundColor3 = Color3.new(1, 1, 1)
- ESP.BackgroundTransparency = 1
- ESP.Position = UDim2.new(0.0251046028, 0, 0, 0)
- ESP.Size = UDim2.new(0, 228, 0, 20)
- ESP.Font = Enum.Font.SourceSans
- ESP.Text = "ESP"
- ESP.TextColor3 = Color3.new(1, 1, 1)
- ESP.TextSize = 17
- ESP.TextXAlignment = Enum.TextXAlignment.Left
- STATesp.Name = "STATesp"
- STATesp.Parent = ESP
- STATesp.BackgroundColor3 = Color3.new(1, 1, 1)
- STATesp.BackgroundTransparency = 1
- STATesp.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATesp.Size = UDim2.new(0, 30, 0, 20)
- STATesp.Font = Enum.Font.SourceSans
- STATesp.Text = "OFF"
- STATesp.TextColor3 = Color3.new(1, 0, 0)
- STATesp.TextSize = 14
- Chams.Name = "Chams"
- Chams.Parent = NewFrame
- Chams.BackgroundColor3 = Color3.new(1, 1, 1)
- Chams.BackgroundTransparency = 1
- Chams.Position = UDim2.new(0.0251046028, 0, 0.107526883, 0)
- Chams.Size = UDim2.new(0, 228, 0, 20)
- Chams.Font = Enum.Font.SourceSans
- Chams.Text = "Chams"
- Chams.TextColor3 = Color3.new(1, 1, 1)
- Chams.TextSize = 17
- Chams.TextXAlignment = Enum.TextXAlignment.Left
- STATchams.Name = "STATchams"
- STATchams.Parent = Chams
- STATchams.BackgroundColor3 = Color3.new(1, 1, 1)
- STATchams.BackgroundTransparency = 1
- STATchams.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATchams.Size = UDim2.new(0, 30, 0, 20)
- STATchams.Font = Enum.Font.SourceSans
- STATchams.Text = "OFF"
- STATchams.TextColor3 = Color3.new(1, 0, 0)
- STATchams.TextSize = 14
- FullBright.Name = "FullBright"
- FullBright.Parent = NewFrame
- FullBright.BackgroundColor3 = Color3.new(1, 1, 1)
- FullBright.BackgroundTransparency = 1
- FullBright.Position = UDim2.new(0.0251046028, 0, 0.215053767, 0)
- FullBright.Size = UDim2.new(0, 228, 0, 20)
- FullBright.Font = Enum.Font.SourceSans
- FullBright.Text = "Full Bright"
- FullBright.TextColor3 = Color3.new(1, 1, 1)
- FullBright.TextSize = 17
- FullBright.TextXAlignment = Enum.TextXAlignment.Left
- STATfullbright.Name = "STATfullbright"
- STATfullbright.Parent = FullBright
- STATfullbright.BackgroundColor3 = Color3.new(1, 1, 1)
- STATfullbright.BackgroundTransparency = 1
- STATfullbright.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATfullbright.Size = UDim2.new(0, 30, 0, 20)
- STATfullbright.Font = Enum.Font.SourceSans
- STATfullbright.Text = "OFF"
- STATfullbright.TextColor3 = Color3.new(1, 0, 0)
- STATfullbright.TextSize = 14
- CrateChams.Name = "CrateChams"
- CrateChams.Parent = NewFrame
- CrateChams.BackgroundColor3 = Color3.new(1, 1, 1)
- CrateChams.BackgroundTransparency = 1
- CrateChams.Position = UDim2.new(0.0251046028, 0, 0.322580636, 0)
- CrateChams.Size = UDim2.new(0, 228, 0, 20)
- CrateChams.Font = Enum.Font.SourceSans
- CrateChams.Text = "Crate Chams"
- CrateChams.TextColor3 = Color3.new(1, 1, 1)
- CrateChams.TextSize = 17
- CrateChams.TextXAlignment = Enum.TextXAlignment.Left
- STATcratechams.Name = "STATcratechams"
- STATcratechams.Parent = CrateChams
- STATcratechams.BackgroundColor3 = Color3.new(1, 1, 1)
- STATcratechams.BackgroundTransparency = 1
- STATcratechams.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATcratechams.Size = UDim2.new(0, 30, 0, 20)
- STATcratechams.Font = Enum.Font.SourceSans
- STATcratechams.Text = "OFF"
- STATcratechams.TextColor3 = Color3.new(1, 0, 0)
- STATcratechams.TextSize = 14
- CrateESP.Name = "CrateESP"
- CrateESP.Parent = NewFrame
- CrateESP.BackgroundColor3 = Color3.new(1, 1, 1)
- CrateESP.BackgroundTransparency = 1
- CrateESP.Position = UDim2.new(0.0251046028, 0, 0.430107534, 0)
- CrateESP.Size = UDim2.new(0, 228, 0, 20)
- CrateESP.Font = Enum.Font.SourceSans
- CrateESP.Text = "Crate ESP"
- CrateESP.TextColor3 = Color3.new(1, 1, 1)
- CrateESP.TextSize = 17
- CrateESP.TextXAlignment = Enum.TextXAlignment.Left
- STATcrateESP.Name = "STATcrateESP"
- STATcrateESP.Parent = CrateESP
- STATcrateESP.BackgroundColor3 = Color3.new(1, 1, 1)
- STATcrateESP.BackgroundTransparency = 1
- STATcrateESP.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATcrateESP.Size = UDim2.new(0, 30, 0, 20)
- STATcrateESP.Font = Enum.Font.SourceSans
- STATcrateESP.Text = "OFF"
- STATcrateESP.TextColor3 = Color3.new(1, 0, 0)
- STATcrateESP.TextSize = 14
- NoRain.Name = "No Rain"
- NoRain.Parent = NewFrame
- NoRain.BackgroundColor3 = Color3.new(1, 1, 1)
- NoRain.BackgroundTransparency = 1
- NoRain.Position = UDim2.new(0.0251046028, 0, 0.537634313, 0)
- NoRain.Size = UDim2.new(0, 228, 0, 20)
- NoRain.Font = Enum.Font.SourceSans
- NoRain.Text = "No Rain"
- NoRain.TextColor3 = Color3.new(1, 1, 1)
- NoRain.TextSize = 17
- NoRain.TextXAlignment = Enum.TextXAlignment.Left
- STATnorain.Name = "STATnorain"
- STATnorain.Parent = NoRain
- STATnorain.BackgroundColor3 = Color3.new(1, 1, 1)
- STATnorain.BackgroundTransparency = 1
- STATnorain.Position = UDim2.new(0.802631557, 0, 0, 0)
- STATnorain.Size = UDim2.new(0, 69, 0, 20)
- STATnorain.Font = Enum.Font.SourceSans
- STATnorain.Text = "OFF"
- STATnorain.TextColor3 = Color3.new(1, 0, 0)
- STATnorain.TextSize = 14
- ToggleUS.Name = "ToggleUS"
- ToggleUS.Parent = NewFrame
- ToggleUS.BackgroundColor3 = Color3.new(1, 1, 1)
- ToggleUS.BackgroundTransparency = 1
- ToggleUS.Position = UDim2.new(0.0251046028, 0, 0.639784932, 0)
- ToggleUS.Size = UDim2.new(0, 228, 0, 20)
- ToggleUS.Visible = false
- ToggleUS.Font = Enum.Font.SourceSansSemibold
- ToggleUS.Text = "ESP"
- ToggleUS.TextColor3 = Color3.new(1, 1, 1)
- ToggleUS.TextSize = 17
- ToggleUS.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel.Parent = ToggleUS
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0.719298244, 0, 0, 0)
- TextLabel.Size = UDim2.new(0, 69, 0, 20)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "OFF"
- TextLabel.TextColor3 = Color3.new(1, 0, 0)
- TextLabel.TextSize = 14
- ToggleUS_2.Name = "ToggleUS"
- ToggleUS_2.Parent = NewFrame
- ToggleUS_2.BackgroundColor3 = Color3.new(1, 1, 1)
- ToggleUS_2.BackgroundTransparency = 1
- ToggleUS_2.Position = UDim2.new(0.0251046028, 0, 0.747311831, 0)
- ToggleUS_2.Size = UDim2.new(0, 228, 0, 20)
- ToggleUS_2.Visible = false
- ToggleUS_2.Font = Enum.Font.SourceSansSemibold
- ToggleUS_2.Text = "ESP"
- ToggleUS_2.TextColor3 = Color3.new(1, 1, 1)
- ToggleUS_2.TextSize = 17
- ToggleUS_2.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel_2.Parent = ToggleUS_2
- TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_2.BackgroundTransparency = 1
- TextLabel_2.Position = UDim2.new(0.719298244, 0, 0, 0)
- TextLabel_2.Size = UDim2.new(0, 69, 0, 20)
- TextLabel_2.Font = Enum.Font.SourceSans
- TextLabel_2.Text = "OFF"
- TextLabel_2.TextColor3 = Color3.new(1, 0, 0)
- TextLabel_2.TextSize = 14
- ToggleUS_3.Name = "ToggleUS"
- ToggleUS_3.Parent = NewFrame
- ToggleUS_3.BackgroundColor3 = Color3.new(1, 1, 1)
- ToggleUS_3.BackgroundTransparency = 1
- ToggleUS_3.Position = UDim2.new(0.0251046028, 0, 0.854838729, 0)
- ToggleUS_3.Size = UDim2.new(0, 228, 0, 20)
- ToggleUS_3.Visible = false
- ToggleUS_3.Font = Enum.Font.SourceSansSemibold
- ToggleUS_3.Text = "ESP"
- ToggleUS_3.TextColor3 = Color3.new(1, 1, 1)
- ToggleUS_3.TextSize = 17
- ToggleUS_3.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel_3.Parent = ToggleUS_3
- TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_3.BackgroundTransparency = 1
- TextLabel_3.Position = UDim2.new(0.719298244, 0, 0, 0)
- TextLabel_3.Size = UDim2.new(0, 69, 0, 20)
- TextLabel_3.Font = Enum.Font.SourceSans
- TextLabel_3.Text = "OFF"
- TextLabel_3.TextColor3 = Color3.new(1, 0, 0)
- TextLabel_3.TextSize = 14
- Frame.Parent = Topframe
- Frame.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- Frame.BorderColor3 = Color3.new(0.333333, 0, 1)
- Frame.Position = UDim2.new(-0.00181171112, 0, 6.92282295, 0)
- Frame.Size = UDim2.new(0, 239, 0, 34)
- Topframe_2.Name = "Topframe"
- Topframe_2.Parent = ScreenGui
- Topframe_2.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- Topframe_2.BorderColor3 = Color3.new(0.333333, 0, 1)
- Topframe_2.Position = UDim2.new(0.150000006, 0, 0.0253025293, 0)
- Topframe_2.Size = UDim2.new(0, 239, 0, 34)
- Topframeinside_2.Name = "Topframeinside"
- Topframeinside_2.Parent = Topframe_2
- Topframeinside_2.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
- Topframeinside_2.BorderColor3 = Color3.new(0, 0, 0)
- Topframeinside_2.BorderSizePixel = 0
- Topframeinside_2.Position = UDim2.new(0.0224132463, 0, 0.143556595, 0)
- Topframeinside_2.Size = UDim2.new(0, 228, 0, 24)
- Label.Name = "Label"
- Label.Parent = Topframeinside_2
- Label.BackgroundColor3 = Color3.new(1, 1, 1)
- Label.BackgroundTransparency = 1
- Label.Size = UDim2.new(0, 227, 0, 24)
- Label.Font = Enum.Font.SourceSansBold
- Label.Text = "Vehicle Cheats"
- Label.TextColor3 = Color3.new(1, 1, 1)
- Label.TextSize = 19
- NewFrame_2.Name = "NewFrame"
- NewFrame_2.Parent = Topframe_2
- NewFrame_2.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- NewFrame_2.BorderColor3 = Color3.new(0.333333, 0, 1)
- NewFrame_2.Position = UDim2.new(-0.00319476915, 0, 1.27848947, 0)
- NewFrame_2.Size = UDim2.new(0, 239, 0, 114)
- InfNitro.Name = "InfNitro"
- InfNitro.Parent = NewFrame_2
- InfNitro.BackgroundColor3 = Color3.new(1, 1, 1)
- InfNitro.BackgroundTransparency = 1
- InfNitro.Position = UDim2.new(0.0251046028, 0, 0, 0)
- InfNitro.Size = UDim2.new(0, 228, 0, 20)
- InfNitro.Font = Enum.Font.SourceSans
- InfNitro.Text = "Inf Nitro"
- InfNitro.TextColor3 = Color3.new(1, 1, 1)
- InfNitro.TextSize = 17
- InfNitro.TextXAlignment = Enum.TextXAlignment.Left
- STATnitro.Name = "STATnitro"
- STATnitro.Parent = InfNitro
- STATnitro.BackgroundColor3 = Color3.new(1, 1, 1)
- STATnitro.BackgroundTransparency = 1
- STATnitro.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATnitro.Size = UDim2.new(0, 30, 0, 20)
- STATnitro.Font = Enum.Font.SourceSans
- STATnitro.Text = "OFF"
- STATnitro.TextColor3 = Color3.new(1, 0, 0)
- STATnitro.TextSize = 14
- CarBHOP.Name = "CarBHOP"
- CarBHOP.Parent = NewFrame_2
- CarBHOP.BackgroundColor3 = Color3.new(1, 1, 1)
- CarBHOP.BackgroundTransparency = 1
- CarBHOP.Position = UDim2.new(0.020920502, 0, 0.175438613, 0)
- CarBHOP.Size = UDim2.new(0, 228, 0, 20)
- CarBHOP.Font = Enum.Font.SourceSans
- CarBHOP.Text = "Vehicle Jump"
- CarBHOP.TextColor3 = Color3.new(1, 1, 1)
- CarBHOP.TextSize = 17
- CarBHOP.TextXAlignment = Enum.TextXAlignment.Left
- STATcarhop.Name = "STATcarhop"
- STATcarhop.Parent = CarBHOP
- STATcarhop.BackgroundColor3 = Color3.new(1, 1, 1)
- STATcarhop.BackgroundTransparency = 1
- STATcarhop.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATcarhop.Size = UDim2.new(0, 30, 0, 20)
- STATcarhop.Font = Enum.Font.SourceSans
- STATcarhop.Text = "OFF"
- STATcarhop.TextColor3 = Color3.new(1, 0, 0)
- STATcarhop.TextSize = 14
- CarSpeed.Name = "Car Speed"
- CarSpeed.Parent = NewFrame_2
- CarSpeed.BackgroundColor3 = Color3.new(1, 1, 1)
- CarSpeed.BackgroundTransparency = 1
- CarSpeed.Position = UDim2.new(0.020920502, 0, 0.338330626, 0)
- CarSpeed.Size = UDim2.new(0, 228, 0, 20)
- CarSpeed.Font = Enum.Font.SourceSans
- CarSpeed.Text = "Car Speed"
- CarSpeed.TextColor3 = Color3.new(1, 1, 1)
- CarSpeed.TextSize = 17
- CarSpeed.TextXAlignment = Enum.TextXAlignment.Left
- JetskiLand.Name = "JetskiLand"
- JetskiLand.Parent = NewFrame_2
- JetskiLand.BackgroundColor3 = Color3.new(1, 1, 1)
- JetskiLand.BackgroundTransparency = 1
- JetskiLand.Position = UDim2.new(0.0167364012, 0, 0.513769209, 0)
- JetskiLand.Size = UDim2.new(0, 228, 0, 20)
- JetskiLand.Font = Enum.Font.SourceSans
- JetskiLand.Text = "Jetski On Land"
- JetskiLand.TextColor3 = Color3.new(1, 1, 1)
- JetskiLand.TextSize = 17
- JetskiLand.TextXAlignment = Enum.TextXAlignment.Left
- Frame_2.Parent = Topframe_2
- Frame_2.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- Frame_2.BorderColor3 = Color3.new(0.333333, 0, 1)
- Frame_2.Position = UDim2.new(-0.0101799117, 0, 4.83458805, 0)
- Frame_2.Size = UDim2.new(0, 239, 0, 34)
- Topframe_3.Name = "Topframe"
- Topframe_3.Parent = ScreenGui
- Topframe_3.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- Topframe_3.BorderColor3 = Color3.new(0.333333, 0, 1)
- Topframe_3.Position = UDim2.new(0.286979169, 0, 0.0242024194, 0)
- Topframe_3.Size = UDim2.new(0, 239, 0, 34)
- Topframeinside_3.Name = "Topframeinside"
- Topframeinside_3.Parent = Topframe_3
- Topframeinside_3.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
- Topframeinside_3.BorderColor3 = Color3.new(0, 0, 0)
- Topframeinside_3.BorderSizePixel = 0
- Topframeinside_3.Position = UDim2.new(0.0224132463, 0, 0.143556595, 0)
- Topframeinside_3.Size = UDim2.new(0, 228, 0, 24)
- visuallabel_2.Name = "visuallabel"
- visuallabel_2.Parent = Topframeinside_3
- visuallabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- visuallabel_2.BackgroundTransparency = 1
- visuallabel_2.Size = UDim2.new(0, 227, 0, 24)
- visuallabel_2.Font = Enum.Font.SourceSansBold
- visuallabel_2.Text = "Weapon Cheats"
- visuallabel_2.TextColor3 = Color3.new(1, 1, 1)
- visuallabel_2.TextSize = 19
- NewFrame_3.Name = "NewFrame"
- NewFrame_3.Parent = Topframe_3
- NewFrame_3.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- NewFrame_3.BorderColor3 = Color3.new(0.333333, 0, 1)
- NewFrame_3.Position = UDim2.new(-0.00319473445, 0, 1.27848959, 0)
- NewFrame_3.Size = UDim2.new(0, 239, 0, 186)
- Firerate.Name = "Firerate"
- Firerate.Parent = NewFrame_3
- Firerate.BackgroundColor3 = Color3.new(1, 1, 1)
- Firerate.BackgroundTransparency = 1
- Firerate.Position = UDim2.new(0.0251046028, 0, 0, 0)
- Firerate.Size = UDim2.new(0, 228, 0, 20)
- Firerate.Font = Enum.Font.SourceSans
- Firerate.Text = "Firerate"
- Firerate.TextColor3 = Color3.new(1, 1, 1)
- Firerate.TextSize = 17
- Firerate.TextXAlignment = Enum.TextXAlignment.Left
- STATfirerate.Name = "STATfirerate"
- STATfirerate.Parent = Firerate
- STATfirerate.BackgroundColor3 = Color3.new(1, 1, 1)
- STATfirerate.BackgroundTransparency = 1
- STATfirerate.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATfirerate.Size = UDim2.new(0, 30, 0, 20)
- STATfirerate.Font = Enum.Font.SourceSans
- STATfirerate.Text = "OFF"
- STATfirerate.TextColor3 = Color3.new(1, 0, 0)
- STATfirerate.TextSize = 14
- InfAmmo.Name = "InfAmmo"
- InfAmmo.Parent = NewFrame_3
- InfAmmo.BackgroundColor3 = Color3.new(1, 1, 1)
- InfAmmo.BackgroundTransparency = 1
- InfAmmo.Position = UDim2.new(0.0251046028, 0, 0.107526883, 0)
- InfAmmo.Size = UDim2.new(0, 228, 0, 20)
- InfAmmo.Font = Enum.Font.SourceSans
- InfAmmo.Text = "Inf Ammo"
- InfAmmo.TextColor3 = Color3.new(1, 1, 1)
- InfAmmo.TextSize = 17
- InfAmmo.TextXAlignment = Enum.TextXAlignment.Left
- STATinfammo.Name = "STATinfammo"
- STATinfammo.Parent = InfAmmo
- STATinfammo.BackgroundColor3 = Color3.new(1, 1, 1)
- STATinfammo.BackgroundTransparency = 1
- STATinfammo.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATinfammo.Size = UDim2.new(0, 30, 0, 20)
- STATinfammo.Font = Enum.Font.SourceSans
- STATinfammo.Text = "OFF"
- STATinfammo.TextColor3 = Color3.new(1, 0, 0)
- STATinfammo.TextSize = 14
- Auto.Name = "Auto"
- Auto.Parent = NewFrame_3
- Auto.BackgroundColor3 = Color3.new(1, 1, 1)
- Auto.BackgroundTransparency = 1
- Auto.Position = UDim2.new(0.0251046028, 0, 0.215053767, 0)
- Auto.Size = UDim2.new(0, 228, 0, 20)
- Auto.Font = Enum.Font.SourceSans
- Auto.Text = "Auto"
- Auto.TextColor3 = Color3.new(1, 1, 1)
- Auto.TextSize = 17
- Auto.TextXAlignment = Enum.TextXAlignment.Left
- STATauto.Name = "STATauto"
- STATauto.Parent = Auto
- STATauto.BackgroundColor3 = Color3.new(1, 1, 1)
- STATauto.BackgroundTransparency = 1
- STATauto.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATauto.Size = UDim2.new(0, 30, 0, 20)
- STATauto.Font = Enum.Font.SourceSans
- STATauto.Text = "OFF"
- STATauto.TextColor3 = Color3.new(1, 0, 0)
- STATauto.TextSize = 14
- BulletSpeed.Name = "Bullet Speed"
- BulletSpeed.Parent = NewFrame_3
- BulletSpeed.BackgroundColor3 = Color3.new(1, 1, 1)
- BulletSpeed.BackgroundTransparency = 1
- BulletSpeed.Position = UDim2.new(0.0251046028, 0, 0.322580636, 0)
- BulletSpeed.Size = UDim2.new(0, 228, 0, 20)
- BulletSpeed.Font = Enum.Font.SourceSans
- BulletSpeed.Text = "Bullet Speed"
- BulletSpeed.TextColor3 = Color3.new(1, 1, 1)
- BulletSpeed.TextSize = 17
- BulletSpeed.TextXAlignment = Enum.TextXAlignment.Left
- STATbulletspeed.Name = "STATbulletspeed"
- STATbulletspeed.Parent = BulletSpeed
- STATbulletspeed.BackgroundColor3 = Color3.new(1, 1, 1)
- STATbulletspeed.BackgroundTransparency = 1
- STATbulletspeed.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATbulletspeed.Size = UDim2.new(0, 30, 0, 20)
- STATbulletspeed.Font = Enum.Font.SourceSans
- STATbulletspeed.Text = "OFF"
- STATbulletspeed.TextColor3 = Color3.new(1, 0, 0)
- STATbulletspeed.TextSize = 14
- NoSpread.Name = "NoSpread"
- NoSpread.Parent = NewFrame_3
- NoSpread.BackgroundColor3 = Color3.new(1, 1, 1)
- NoSpread.BackgroundTransparency = 1
- NoSpread.Position = UDim2.new(0.0251046028, 0, 0.430107534, 0)
- NoSpread.Size = UDim2.new(0, 228, 0, 20)
- NoSpread.Font = Enum.Font.SourceSans
- NoSpread.Text = "No Spread"
- NoSpread.TextColor3 = Color3.new(1, 1, 1)
- NoSpread.TextSize = 17
- NoSpread.TextXAlignment = Enum.TextXAlignment.Left
- STATnospread.Name = "STATnospread"
- STATnospread.Parent = NoSpread
- STATnospread.BackgroundColor3 = Color3.new(1, 1, 1)
- STATnospread.BackgroundTransparency = 1
- STATnospread.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATnospread.Size = UDim2.new(0, 30, 0, 20)
- STATnospread.Font = Enum.Font.SourceSans
- STATnospread.Text = "OFF"
- STATnospread.TextColor3 = Color3.new(1, 0, 0)
- STATnospread.TextSize = 14
- CameraShake.Name = "CameraShake"
- CameraShake.Parent = NewFrame_3
- CameraShake.BackgroundColor3 = Color3.new(1, 1, 1)
- CameraShake.BackgroundTransparency = 1
- CameraShake.Position = UDim2.new(0.0251046028, 0, 0.537634373, 0)
- CameraShake.Size = UDim2.new(0, 228, 0, 20)
- CameraShake.Font = Enum.Font.SourceSans
- CameraShake.Text = "No Camera Shake"
- CameraShake.TextColor3 = Color3.new(1, 1, 1)
- CameraShake.TextSize = 17
- CameraShake.TextXAlignment = Enum.TextXAlignment.Left
- STATcamershake.Name = "STATcamershake"
- STATcamershake.Parent = CameraShake
- STATcamershake.BackgroundColor3 = Color3.new(1, 1, 1)
- STATcamershake.BackgroundTransparency = 1
- STATcamershake.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATcamershake.Size = UDim2.new(0, 30, 0, 20)
- STATcamershake.Font = Enum.Font.SourceSans
- STATcamershake.Text = "OFF"
- STATcamershake.TextColor3 = Color3.new(1, 0, 0)
- STATcamershake.TextSize = 14
- Frame_3.Parent = Topframe_3
- Frame_3.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- Frame_3.BorderColor3 = Color3.new(0.333333, 0, 1)
- Frame_3.Position = UDim2.new(-0.00181171112, 0, 6.95223522, 0)
- Frame_3.Size = UDim2.new(0, 239, 0, 34)
- Topframe_4.Name = "Topframe"
- Topframe_4.Parent = ScreenGui
- Topframe_4.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- Topframe_4.BorderColor3 = Color3.new(0.333333, 0, 1)
- Topframe_4.Position = UDim2.new(0.834375024, 0, 0.0231023096, 0)
- Topframe_4.Size = UDim2.new(0, 239, 0, 34)
- Topframeinside_4.Name = "Topframeinside"
- Topframeinside_4.Parent = Topframe_4
- Topframeinside_4.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
- Topframeinside_4.BorderColor3 = Color3.new(0, 0, 0)
- Topframeinside_4.BorderSizePixel = 0
- Topframeinside_4.Position = UDim2.new(0.0224132463, 0, 0.143556595, 0)
- Topframeinside_4.Size = UDim2.new(0, 228, 0, 24)
- label.Name = "label"
- label.Parent = Topframeinside_4
- label.BackgroundColor3 = Color3.new(1, 1, 1)
- label.BackgroundTransparency = 1
- label.Size = UDim2.new(0, 227, 0, 24)
- label.Font = Enum.Font.SourceSansBold
- label.Text = "Settings"
- label.TextColor3 = Color3.new(1, 1, 1)
- label.TextSize = 19
- NewFrame_4.Name = "NewFrame"
- NewFrame_4.Parent = Topframe_4
- NewFrame_4.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- NewFrame_4.BorderColor3 = Color3.new(0.333333, 0, 1)
- NewFrame_4.Position = UDim2.new(-0.00319476915, 0, 1.27848947, 0)
- NewFrame_4.Size = UDim2.new(0, 239, 0, 114)
- Draggable.Name = "Draggable"
- Draggable.Parent = NewFrame_4
- Draggable.BackgroundColor3 = Color3.new(1, 1, 1)
- Draggable.BackgroundTransparency = 1
- Draggable.Position = UDim2.new(0.0251046028, 0, 0, 0)
- Draggable.Size = UDim2.new(0, 228, 0, 20)
- Draggable.Font = Enum.Font.SourceSans
- Draggable.Text = "Draggable"
- Draggable.TextColor3 = Color3.new(1, 1, 1)
- Draggable.TextSize = 17
- Draggable.TextXAlignment = Enum.TextXAlignment.Left
- STATdraggable.Name = "STATdraggable"
- STATdraggable.Parent = Draggable
- STATdraggable.BackgroundColor3 = Color3.new(1, 1, 1)
- STATdraggable.BackgroundTransparency = 1
- STATdraggable.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATdraggable.Size = UDim2.new(0, 30, 0, 20)
- STATdraggable.Font = Enum.Font.SourceSans
- STATdraggable.Text = "OFF"
- STATdraggable.TextColor3 = Color3.new(1, 0, 0)
- STATdraggable.TextSize = 14
- noblur.Name = "noblur"
- noblur.Parent = NewFrame_4
- noblur.BackgroundColor3 = Color3.new(1, 1, 1)
- noblur.BackgroundTransparency = 1
- noblur.Position = UDim2.new(0.020920502, 0, 0.175438598, 0)
- noblur.Size = UDim2.new(0, 228, 0, 20)
- noblur.Font = Enum.Font.SourceSans
- noblur.Text = "No Blur"
- noblur.TextColor3 = Color3.new(1, 1, 1)
- noblur.TextSize = 17
- noblur.TextXAlignment = Enum.TextXAlignment.Left
- STATnoblur.Name = "STATnoblur"
- STATnoblur.Parent = noblur
- STATnoblur.BackgroundColor3 = Color3.new(1, 1, 1)
- STATnoblur.BackgroundTransparency = 1
- STATnoblur.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATnoblur.Size = UDim2.new(0, 30, 0, 20)
- STATnoblur.Font = Enum.Font.SourceSans
- STATnoblur.Text = "OFF"
- STATnoblur.TextColor3 = Color3.new(1, 0, 0)
- STATnoblur.TextSize = 14
- DestroyGUI.Name = "DestroyGUI"
- DestroyGUI.Parent = NewFrame_4
- DestroyGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- DestroyGUI.BackgroundTransparency = 1
- DestroyGUI.Position = UDim2.new(0.0251046028, 0, 0.491228104, 0)
- DestroyGUI.Size = UDim2.new(0, 228, 0, 20)
- DestroyGUI.Font = Enum.Font.SourceSans
- DestroyGUI.Text = "Destroy GUI"
- DestroyGUI.TextColor3 = Color3.new(1, 1, 1)
- DestroyGUI.TextSize = 17
- DestroyGUI.TextXAlignment = Enum.TextXAlignment.Left
- RobberyNoti.Name = "RobberyNoti"
- RobberyNoti.Parent = NewFrame_4
- RobberyNoti.BackgroundColor3 = Color3.new(1, 1, 1)
- RobberyNoti.BackgroundTransparency = 1
- RobberyNoti.Position = UDim2.new(0.020920502, 0, 0.333333313, 0)
- RobberyNoti.Size = UDim2.new(0, 228, 0, 20)
- RobberyNoti.Font = Enum.Font.SourceSans
- RobberyNoti.Text = "Robbery Notis"
- RobberyNoti.TextColor3 = Color3.new(1, 1, 1)
- RobberyNoti.TextSize = 17
- RobberyNoti.TextXAlignment = Enum.TextXAlignment.Left
- STATrobberynoti.Name = "STATrobberynoti"
- STATrobberynoti.Parent = RobberyNoti
- STATrobberynoti.BackgroundColor3 = Color3.new(1, 1, 1)
- STATrobberynoti.BackgroundTransparency = 1
- STATrobberynoti.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATrobberynoti.Size = UDim2.new(0, 30, 0, 20)
- STATrobberynoti.Font = Enum.Font.SourceSans
- STATrobberynoti.Text = "OFF"
- STATrobberynoti.TextColor3 = Color3.new(1, 0, 0)
- STATrobberynoti.TextSize = 14
- linktothread.Name = "linktothread"
- linktothread.Parent = NewFrame_4
- linktothread.BackgroundColor3 = Color3.new(1, 1, 1)
- linktothread.BackgroundTransparency = 1
- linktothread.Position = UDim2.new(0.0251046028, 0, 0.660881281, 0)
- linktothread.Size = UDim2.new(0, 228, 0, 20)
- linktothread.Font = Enum.Font.SourceSans
- linktothread.Text = "Copy link to thread about the GUI"
- linktothread.TextColor3 = Color3.new(1, 1, 1)
- linktothread.TextSize = 17
- linktothread.TextXAlignment = Enum.TextXAlignment.Left
- Frame_4.Parent = Topframe_4
- Frame_4.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- Frame_4.BorderColor3 = Color3.new(0.333333, 0, 1)
- Frame_4.Position = UDim2.new(-0.0101799117, 0, 4.80517626, 0)
- Frame_4.Size = UDim2.new(0, 239, 0, 34)
- Topframe_5.Name = "Topframe"
- Topframe_5.Parent = ScreenGui
- Topframe_5.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- Topframe_5.BorderColor3 = Color3.new(0.333333, 0, 1)
- Topframe_5.Position = UDim2.new(0.422916681, 0, 0.0253025293, 0)
- Topframe_5.Size = UDim2.new(0, 239, 0, 34)
- Topframeinside_5.Name = "Topframeinside"
- Topframeinside_5.Parent = Topframe_5
- Topframeinside_5.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
- Topframeinside_5.BorderColor3 = Color3.new(0, 0, 0)
- Topframeinside_5.BorderSizePixel = 0
- Topframeinside_5.Position = UDim2.new(0.0224132463, 0, 0.143556595, 0)
- Topframeinside_5.Size = UDim2.new(0, 228, 0, 24)
- functionslabel.Name = "functionslabel"
- functionslabel.Parent = Topframeinside_5
- functionslabel.BackgroundColor3 = Color3.new(1, 1, 1)
- functionslabel.BackgroundTransparency = 1
- functionslabel.Size = UDim2.new(0, 227, 0, 24)
- functionslabel.Font = Enum.Font.SourceSansBold
- functionslabel.Text = "Functions"
- functionslabel.TextColor3 = Color3.new(1, 1, 1)
- functionslabel.TextSize = 19
- NewFrame_5.Name = "NewFrame"
- NewFrame_5.Parent = Topframe_5
- NewFrame_5.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- NewFrame_5.BorderColor3 = Color3.new(0.333333, 0, 1)
- NewFrame_5.Position = UDim2.new(-0.00319476915, 0, 1.27848971, 0)
- NewFrame_5.Size = UDim2.new(0, 239, 0, 292)
- NoClip.Name = "NoClip"
- NoClip.Parent = NewFrame_5
- NoClip.BackgroundColor3 = Color3.new(1, 1, 1)
- NoClip.BackgroundTransparency = 1
- NoClip.Position = UDim2.new(0.0251046028, 0, 0, 0)
- NoClip.Size = UDim2.new(0, 228, 0, 20)
- NoClip.Font = Enum.Font.SourceSans
- NoClip.Text = "No Clip"
- NoClip.TextColor3 = Color3.new(1, 1, 1)
- NoClip.TextSize = 17
- NoClip.TextXAlignment = Enum.TextXAlignment.Left
- STATnoclip.Name = "STATnoclip"
- STATnoclip.Parent = NoClip
- STATnoclip.BackgroundColor3 = Color3.new(1, 1, 1)
- STATnoclip.BackgroundTransparency = 1
- STATnoclip.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATnoclip.Size = UDim2.new(0, 30, 0, 20)
- STATnoclip.Font = Enum.Font.SourceSans
- STATnoclip.Text = "OFF"
- STATnoclip.TextColor3 = Color3.new(1, 0, 0)
- STATnoclip.TextSize = 14
- InfJump.Name = "InfJump"
- InfJump.Parent = NewFrame_5
- InfJump.BackgroundColor3 = Color3.new(1, 1, 1)
- InfJump.BackgroundTransparency = 1
- InfJump.Position = UDim2.new(0.0251046028, 0, 0.0684463233, 0)
- InfJump.Size = UDim2.new(0, 228, 0, 20)
- InfJump.Font = Enum.Font.SourceSans
- InfJump.Text = "Inf Jump"
- InfJump.TextColor3 = Color3.new(1, 1, 1)
- InfJump.TextSize = 17
- InfJump.TextXAlignment = Enum.TextXAlignment.Left
- STATinfjump.Name = "STATinfjump"
- STATinfjump.Parent = InfJump
- STATinfjump.BackgroundColor3 = Color3.new(1, 1, 1)
- STATinfjump.BackgroundTransparency = 1
- STATinfjump.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATinfjump.Size = UDim2.new(0, 30, 0, 20)
- STATinfjump.Font = Enum.Font.SourceSans
- STATinfjump.Text = "OFF"
- STATinfjump.TextColor3 = Color3.new(1, 0, 0)
- STATinfjump.TextSize = 14
- Btools.Name = "Btools"
- Btools.Parent = NewFrame_5
- Btools.BackgroundColor3 = Color3.new(1, 1, 1)
- Btools.BackgroundTransparency = 1
- Btools.Position = UDim2.new(0.0251046028, 0, 0.134158567, 0)
- Btools.Size = UDim2.new(0, 228, 0, 20)
- Btools.Font = Enum.Font.SourceSans
- Btools.Text = "Btools"
- Btools.TextColor3 = Color3.new(1, 1, 1)
- Btools.TextSize = 17
- Btools.TextXAlignment = Enum.TextXAlignment.Left
- STATbtools.Name = "STATbtools"
- STATbtools.Parent = Btools
- STATbtools.BackgroundColor3 = Color3.new(1, 1, 1)
- STATbtools.BackgroundTransparency = 1
- STATbtools.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATbtools.Size = UDim2.new(0, 30, 0, 20)
- STATbtools.Font = Enum.Font.SourceSans
- STATbtools.Text = "OFF"
- STATbtools.TextColor3 = Color3.new(1, 0, 0)
- STATbtools.TextSize = 14
- Platform.Name = "Platform"
- Platform.Parent = NewFrame_5
- Platform.BackgroundColor3 = Color3.new(1, 1, 1)
- Platform.BackgroundTransparency = 1
- Platform.Position = UDim2.new(0.0251046028, 0, 0.203295439, 0)
- Platform.Size = UDim2.new(0, 228, 0, 20)
- Platform.Font = Enum.Font.SourceSans
- Platform.Text = "Platform"
- Platform.TextColor3 = Color3.new(1, 1, 1)
- Platform.TextSize = 17
- Platform.TextXAlignment = Enum.TextXAlignment.Left
- STATplatform.Name = "STATplatform"
- STATplatform.Parent = Platform
- STATplatform.BackgroundColor3 = Color3.new(1, 1, 1)
- STATplatform.BackgroundTransparency = 1
- STATplatform.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATplatform.Size = UDim2.new(0, 30, 0, 20)
- STATplatform.Font = Enum.Font.SourceSans
- STATplatform.Text = "OFF"
- STATplatform.TextColor3 = Color3.new(1, 0, 0)
- STATplatform.TextSize = 14
- Gravity.Name = "Gravity"
- Gravity.Parent = NewFrame_5
- Gravity.BackgroundColor3 = Color3.new(1, 1, 1)
- Gravity.BackgroundTransparency = 1
- Gravity.Position = UDim2.new(0.0251046028, 0, 0.271741778, 0)
- Gravity.Size = UDim2.new(0, 228, 0, 20)
- Gravity.Font = Enum.Font.SourceSans
- Gravity.Text = "Gravity"
- Gravity.TextColor3 = Color3.new(1, 1, 1)
- Gravity.TextSize = 17
- Gravity.TextXAlignment = Enum.TextXAlignment.Left
- STATgravity.Name = "STATgravity"
- STATgravity.Parent = Gravity
- STATgravity.BackgroundColor3 = Color3.new(1, 1, 1)
- STATgravity.BackgroundTransparency = 1
- STATgravity.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATgravity.Size = UDim2.new(0, 30, 0, 20)
- STATgravity.Font = Enum.Font.SourceSans
- STATgravity.Text = "OFF"
- STATgravity.TextColor3 = Color3.new(1, 0, 0)
- STATgravity.TextSize = 14
- Punch.Name = "Punch"
- Punch.Parent = NewFrame_5
- Punch.BackgroundColor3 = Color3.new(1, 1, 1)
- Punch.BackgroundTransparency = 1
- Punch.Position = UDim2.new(0.020920502, 0, 0.33883521, 0)
- Punch.Size = UDim2.new(0, 228, 0, 20)
- Punch.Font = Enum.Font.SourceSans
- Punch.Text = "Spam Punch"
- Punch.TextColor3 = Color3.new(1, 1, 1)
- Punch.TextSize = 17
- Punch.TextXAlignment = Enum.TextXAlignment.Left
- STATpunch.Name = "STATpunch"
- STATpunch.Parent = Punch
- STATpunch.BackgroundColor3 = Color3.new(1, 1, 1)
- STATpunch.BackgroundTransparency = 1
- STATpunch.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATpunch.Size = UDim2.new(0, 30, 0, 20)
- STATpunch.Font = Enum.Font.SourceSans
- STATpunch.Text = "OFF"
- STATpunch.TextColor3 = Color3.new(1, 0, 0)
- STATpunch.TextSize = 14
- RobStores.Name = "Rob Stores"
- RobStores.Parent = NewFrame_5
- RobStores.BackgroundColor3 = Color3.new(1, 1, 1)
- RobStores.BackgroundTransparency = 1
- RobStores.Position = UDim2.new(0.0251046028, 0, 0.813053131, 0)
- RobStores.Size = UDim2.new(0, 228, 0, 20)
- RobStores.Font = Enum.Font.SourceSans
- RobStores.Text = "Rob Stores"
- RobStores.TextColor3 = Color3.new(1, 1, 1)
- RobStores.TextSize = 17
- RobStores.TextXAlignment = Enum.TextXAlignment.Left
- ClickFire.Name = "ClickFire"
- ClickFire.Parent = NewFrame_5
- ClickFire.BackgroundColor3 = Color3.new(1, 1, 1)
- ClickFire.BackgroundTransparency = 1
- ClickFire.Position = UDim2.new(0.020920502, 0, 0.411396772, 0)
- ClickFire.Size = UDim2.new(0, 228, 0, 20)
- ClickFire.Font = Enum.Font.SourceSans
- ClickFire.Text = "Click Spawn Fire"
- ClickFire.TextColor3 = Color3.new(1, 1, 1)
- ClickFire.TextSize = 17
- ClickFire.TextXAlignment = Enum.TextXAlignment.Left
- STATclickfire.Name = "STATclickfire"
- STATclickfire.Parent = ClickFire
- STATclickfire.BackgroundColor3 = Color3.new(1, 1, 1)
- STATclickfire.BackgroundTransparency = 1
- STATclickfire.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATclickfire.Size = UDim2.new(0, 30, 0, 20)
- STATclickfire.Font = Enum.Font.SourceSans
- STATclickfire.Text = "OFF"
- STATclickfire.TextColor3 = Color3.new(1, 0, 0)
- STATclickfire.TextSize = 14
- Triggerbot.Name = "Triggerbot"
- Triggerbot.Parent = NewFrame_5
- Triggerbot.BackgroundColor3 = Color3.new(1, 1, 1)
- Triggerbot.BackgroundTransparency = 1
- Triggerbot.Position = UDim2.new(0.020920502, 0, 0.476578027, 0)
- Triggerbot.Size = UDim2.new(0, 228, 0, 20)
- Triggerbot.Font = Enum.Font.SourceSans
- Triggerbot.Text = "Triggerbot"
- Triggerbot.TextColor3 = Color3.new(1, 1, 1)
- Triggerbot.TextSize = 17
- Triggerbot.TextXAlignment = Enum.TextXAlignment.Left
- STATtriggerbot.Name = "STATtriggerbot"
- STATtriggerbot.Parent = Triggerbot
- STATtriggerbot.BackgroundColor3 = Color3.new(1, 1, 1)
- STATtriggerbot.BackgroundTransparency = 1
- STATtriggerbot.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATtriggerbot.Size = UDim2.new(0, 30, 0, 20)
- STATtriggerbot.Font = Enum.Font.SourceSans
- STATtriggerbot.Text = "OFF"
- STATtriggerbot.TextColor3 = Color3.new(1, 0, 0)
- STATtriggerbot.TextSize = 14
- KillAll.Name = "KillAll"
- KillAll.Parent = NewFrame_5
- KillAll.BackgroundColor3 = Color3.new(1, 1, 1)
- KillAll.BackgroundTransparency = 1
- KillAll.Position = UDim2.new(0.020920502, 0, 0.545183957, 0)
- KillAll.Size = UDim2.new(0, 228, 0, 20)
- KillAll.Font = Enum.Font.SourceSans
- KillAll.Text = "Kill All"
- KillAll.TextColor3 = Color3.new(1, 1, 1)
- KillAll.TextSize = 17
- KillAll.TextXAlignment = Enum.TextXAlignment.Left
- STATkillall.Name = "STATkillall"
- STATkillall.Parent = KillAll
- STATkillall.BackgroundColor3 = Color3.new(1, 1, 1)
- STATkillall.BackgroundTransparency = 1
- STATkillall.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATkillall.Size = UDim2.new(0, 30, 0, 20)
- STATkillall.Font = Enum.Font.SourceSans
- STATkillall.Text = "OFF"
- STATkillall.TextColor3 = Color3.new(1, 0, 0)
- STATkillall.TextSize = 14
- NoWait.Name = "NoWait"
- NoWait.Parent = NewFrame_5
- NoWait.BackgroundColor3 = Color3.new(1, 1, 1)
- NoWait.BackgroundTransparency = 1
- NoWait.Position = UDim2.new(0.0251046028, 0, 0.610365152, 0)
- NoWait.Size = UDim2.new(0, 228, 0, 20)
- NoWait.Font = Enum.Font.SourceSans
- NoWait.Text = "No Wait"
- NoWait.TextColor3 = Color3.new(1, 1, 1)
- NoWait.TextSize = 17
- NoWait.TextXAlignment = Enum.TextXAlignment.Left
- STATnowait.Name = "STATnowait"
- STATnowait.Parent = NoWait
- STATnowait.BackgroundColor3 = Color3.new(1, 1, 1)
- STATnowait.BackgroundTransparency = 1
- STATnowait.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATnowait.Size = UDim2.new(0, 30, 0, 20)
- STATnowait.Font = Enum.Font.SourceSans
- STATnowait.Text = "OFF"
- STATnowait.TextColor3 = Color3.new(1, 0, 0)
- STATnowait.TextSize = 14
- NoRagdoll.Name = "NoRagdoll"
- NoRagdoll.Parent = NewFrame_5
- NoRagdoll.BackgroundColor3 = Color3.new(1, 1, 1)
- NoRagdoll.BackgroundTransparency = 1
- NoRagdoll.Position = UDim2.new(0.0251046028, 0, 0.681014597, 0)
- NoRagdoll.Size = UDim2.new(0, 228, 0, 20)
- NoRagdoll.Font = Enum.Font.SourceSans
- NoRagdoll.Text = "Anti Ragdoll"
- NoRagdoll.TextColor3 = Color3.new(1, 1, 1)
- NoRagdoll.TextSize = 17
- NoRagdoll.TextXAlignment = Enum.TextXAlignment.Left
- STATragdoll.Name = "STATragdoll"
- STATragdoll.Parent = NoRagdoll
- STATragdoll.BackgroundColor3 = Color3.new(1, 1, 1)
- STATragdoll.BackgroundTransparency = 1
- STATragdoll.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATragdoll.Size = UDim2.new(0, 30, 0, 20)
- STATragdoll.Font = Enum.Font.SourceSans
- STATragdoll.Text = "OFF"
- STATragdoll.TextColor3 = Color3.new(1, 0, 0)
- STATragdoll.TextSize = 14
- GodMode.Name = "GodMode"
- GodMode.Parent = NewFrame_5
- GodMode.BackgroundColor3 = Color3.new(1, 1, 1)
- GodMode.BackgroundTransparency = 1
- GodMode.Position = UDim2.new(0.0251046028, 0, 0.746083081, 0)
- GodMode.Size = UDim2.new(0, 228, 0, 20)
- GodMode.Font = Enum.Font.SourceSans
- GodMode.Text = "God Mode"
- GodMode.TextColor3 = Color3.new(1, 1, 1)
- GodMode.TextSize = 17
- GodMode.TextXAlignment = Enum.TextXAlignment.Left
- STATgodmode.Name = "STATgodmode"
- STATgodmode.Parent = GodMode
- STATgodmode.BackgroundColor3 = Color3.new(1, 1, 1)
- STATgodmode.BackgroundTransparency = 1
- STATgodmode.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATgodmode.Size = UDim2.new(0, 30, 0, 20)
- STATgodmode.Font = Enum.Font.SourceSans
- STATgodmode.Text = "OFF"
- STATgodmode.TextColor3 = Color3.new(1, 0, 0)
- STATgodmode.TextSize = 14
- Frame_5.Parent = Topframe_5
- Frame_5.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- Frame_5.BorderColor3 = Color3.new(0.333333, 0, 1)
- Frame_5.Position = UDim2.new(-0.00181171112, 0, 10.3345871, 0)
- Frame_5.Size = UDim2.new(0, 239, 0, 34)
- Topframe_6.Name = "Topframe"
- Topframe_6.Parent = ScreenGui
- Topframe_6.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- Topframe_6.BorderColor3 = Color3.new(0.333333, 0, 1)
- Topframe_6.Position = UDim2.new(0.559375048, 0, 0.0253025293, 0)
- Topframe_6.Size = UDim2.new(0, 239, 0, 34)
- Topframeinside_6.Name = "Topframeinside"
- Topframeinside_6.Parent = Topframe_6
- Topframeinside_6.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
- Topframeinside_6.BorderColor3 = Color3.new(0, 0, 0)
- Topframeinside_6.BorderSizePixel = 0
- Topframeinside_6.Position = UDim2.new(0.0224132463, 0, 0.143556595, 0)
- Topframeinside_6.Size = UDim2.new(0, 228, 0, 24)
- teleportslabel.Name = "teleportslabel"
- teleportslabel.Parent = Topframeinside_6
- teleportslabel.BackgroundColor3 = Color3.new(1, 1, 1)
- teleportslabel.BackgroundTransparency = 1
- teleportslabel.Size = UDim2.new(0, 227, 0, 24)
- teleportslabel.Font = Enum.Font.SourceSansBold
- teleportslabel.Text = "Teleports"
- teleportslabel.TextColor3 = Color3.new(1, 1, 1)
- teleportslabel.TextSize = 19
- NewFrame_6.Name = "NewFrame"
- NewFrame_6.Parent = Topframe_6
- NewFrame_6.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- NewFrame_6.BorderColor3 = Color3.new(0.333333, 0, 1)
- NewFrame_6.Position = UDim2.new(-0.00319476915, 0, 1.27848971, 0)
- NewFrame_6.Size = UDim2.new(0, 239, 0, 397)
- garage.Name = "garage"
- garage.Parent = NewFrame_6
- garage.BackgroundColor3 = Color3.new(1, 1, 1)
- garage.BackgroundTransparency = 1
- garage.Position = UDim2.new(0.0251046028, 0, 0.334552199, 0)
- garage.Size = UDim2.new(0, 228, 0, 20)
- garage.Font = Enum.Font.SourceSans
- garage.Text = "Garage"
- garage.TextColor3 = Color3.new(1, 1, 1)
- garage.TextSize = 17
- garage.TextXAlignment = Enum.TextXAlignment.Left
- _1mstore.Name = "1mstore"
- _1mstore.Parent = NewFrame_6
- _1mstore.BackgroundColor3 = Color3.new(1, 1, 1)
- _1mstore.BackgroundTransparency = 1
- _1mstore.Position = UDim2.new(0.0251046028, 0, 0.289997607, 0)
- _1mstore.Size = UDim2.new(0, 228, 0, 20)
- _1mstore.Font = Enum.Font.SourceSans
- _1mstore.Text = "1M Dealership"
- _1mstore.TextColor3 = Color3.new(1, 1, 1)
- _1mstore.TextSize = 17
- _1mstore.TextXAlignment = Enum.TextXAlignment.Left
- weaponstore2.Name = "weaponstore2"
- weaponstore2.Parent = NewFrame_6
- weaponstore2.BackgroundColor3 = Color3.new(1, 1, 1)
- weaponstore2.BackgroundTransparency = 1
- weaponstore2.Position = UDim2.new(0.0251046028, 0, 0.240405202, 0)
- weaponstore2.Size = UDim2.new(0, 228, 0, 20)
- weaponstore2.Font = Enum.Font.SourceSans
- weaponstore2.Text = "Weapon Store #2"
- weaponstore2.TextColor3 = Color3.new(1, 1, 1)
- weaponstore2.TextSize = 17
- weaponstore2.TextXAlignment = Enum.TextXAlignment.Left
- weaponstore.Name = "weaponstore"
- weaponstore.Parent = NewFrame_6
- weaponstore.BackgroundColor3 = Color3.new(1, 1, 1)
- weaponstore.BackgroundTransparency = 1
- weaponstore.Position = UDim2.new(0.0251046028, 0, 0.188293934, 0)
- weaponstore.Size = UDim2.new(0, 228, 0, 20)
- weaponstore.Font = Enum.Font.SourceSans
- weaponstore.Text = "Weapon Store "
- weaponstore.TextColor3 = Color3.new(1, 1, 1)
- weaponstore.TextSize = 17
- weaponstore.TextXAlignment = Enum.TextXAlignment.Left
- policebase2.Name = "policebase2"
- policebase2.Parent = NewFrame_6
- policebase2.BackgroundColor3 = Color3.new(1, 1, 1)
- policebase2.BackgroundTransparency = 1
- policebase2.Position = UDim2.new(0.0251046028, 0, 0.141220436, 0)
- policebase2.Size = UDim2.new(0, 228, 0, 20)
- policebase2.Font = Enum.Font.SourceSans
- policebase2.Text = "Police Base #2"
- policebase2.TextColor3 = Color3.new(1, 1, 1)
- policebase2.TextSize = 17
- policebase2.TextXAlignment = Enum.TextXAlignment.Left
- policebase.Name = "policebase"
- policebase.Parent = NewFrame_6
- policebase.BackgroundColor3 = Color3.new(1, 1, 1)
- policebase.BackgroundTransparency = 1
- policebase.Position = UDim2.new(0.0251046028, 0, 0.0916280746, 0)
- policebase.Size = UDim2.new(0, 228, 0, 20)
- policebase.Font = Enum.Font.SourceSans
- policebase.Text = "Police Base"
- policebase.TextColor3 = Color3.new(1, 1, 1)
- policebase.TextSize = 17
- policebase.TextXAlignment = Enum.TextXAlignment.Left
- Prison.Name = "Prison"
- Prison.Parent = NewFrame_6
- Prison.BackgroundColor3 = Color3.new(1, 1, 1)
- Prison.BackgroundTransparency = 1
- Prison.Position = UDim2.new(0.0251046028, 0, 0.0470734835, 0)
- Prison.Size = UDim2.new(0, 228, 0, 20)
- Prison.Font = Enum.Font.SourceSans
- Prison.Text = "Prison"
- Prison.TextColor3 = Color3.new(1, 1, 1)
- Prison.TextSize = 17
- Prison.TextXAlignment = Enum.TextXAlignment.Left
- criminalbase.Name = "criminalbase"
- criminalbase.Parent = NewFrame_6
- criminalbase.BackgroundColor3 = Color3.new(1, 1, 1)
- criminalbase.BackgroundTransparency = 1
- criminalbase.Position = UDim2.new(0.0251046028, 0, 0, 0)
- criminalbase.Size = UDim2.new(0, 228, 0, 20)
- criminalbase.Font = Enum.Font.SourceSans
- criminalbase.Text = "Criminal Base"
- criminalbase.TextColor3 = Color3.new(1, 1, 1)
- criminalbase.TextSize = 17
- criminalbase.TextXAlignment = Enum.TextXAlignment.Left
- bank.Name = "bank"
- bank.Parent = NewFrame_6
- bank.BackgroundColor3 = Color3.new(1, 1, 1)
- bank.BackgroundTransparency = 1
- bank.Position = UDim2.new(0.0251046028, 0, 0.384930044, 0)
- bank.Size = UDim2.new(0, 228, 0, 20)
- bank.Font = Enum.Font.SourceSans
- bank.Text = "Bank"
- bank.TextColor3 = Color3.new(1, 1, 1)
- bank.TextSize = 17
- bank.TextXAlignment = Enum.TextXAlignment.Left
- jewelry.Name = "jewelry"
- jewelry.Parent = NewFrame_6
- jewelry.BackgroundColor3 = Color3.new(1, 1, 1)
- jewelry.BackgroundTransparency = 1
- jewelry.Position = UDim2.new(0.0251046028, 0, 0.43530789, 0)
- jewelry.Size = UDim2.new(0, 228, 0, 20)
- jewelry.Font = Enum.Font.SourceSans
- jewelry.Text = "Jewelry"
- jewelry.TextColor3 = Color3.new(1, 1, 1)
- jewelry.TextSize = 17
- jewelry.TextXAlignment = Enum.TextXAlignment.Left
- Museum.Name = "Museum"
- Museum.Parent = NewFrame_6
- Museum.BackgroundColor3 = Color3.new(1, 1, 1)
- Museum.BackgroundTransparency = 1
- Museum.Position = UDim2.new(0.0251046028, 0, 0.485685736, 0)
- Museum.Size = UDim2.new(0, 228, 0, 20)
- Museum.Font = Enum.Font.SourceSans
- Museum.Text = "Museum"
- Museum.TextColor3 = Color3.new(1, 1, 1)
- Museum.TextSize = 17
- Museum.TextXAlignment = Enum.TextXAlignment.Left
- undercrimbase.Name = "undercrimbase"
- undercrimbase.Parent = NewFrame_6
- undercrimbase.BackgroundColor3 = Color3.new(1, 1, 1)
- undercrimbase.BackgroundTransparency = 1
- undercrimbase.Position = UDim2.new(0.0251046028, 0, 0.536063552, 0)
- undercrimbase.Size = UDim2.new(0, 228, 0, 20)
- undercrimbase.Font = Enum.Font.SourceSans
- undercrimbase.Text = "Underground Criminal Base"
- undercrimbase.TextColor3 = Color3.new(1, 1, 1)
- undercrimbase.TextSize = 17
- undercrimbase.TextXAlignment = Enum.TextXAlignment.Left
- underpolice.Name = "underpolice"
- underpolice.Parent = NewFrame_6
- underpolice.BackgroundColor3 = Color3.new(1, 1, 1)
- underpolice.BackgroundTransparency = 1
- underpolice.Position = UDim2.new(0.0251046028, 0, 0.586441398, 0)
- underpolice.Size = UDim2.new(0, 228, 0, 20)
- underpolice.Font = Enum.Font.SourceSans
- underpolice.Text = "Underground Police Base"
- underpolice.TextColor3 = Color3.new(1, 1, 1)
- underpolice.TextSize = 17
- underpolice.TextXAlignment = Enum.TextXAlignment.Left
- donut.Name = "donut"
- donut.Parent = NewFrame_6
- donut.BackgroundColor3 = Color3.new(1, 1, 1)
- donut.BackgroundTransparency = 1
- donut.Position = UDim2.new(0.0251046028, 0, 0.636819243, 0)
- donut.Size = UDim2.new(0, 228, 0, 20)
- donut.Font = Enum.Font.SourceSans
- donut.Text = "Donut Store"
- donut.TextColor3 = Color3.new(1, 1, 1)
- donut.TextSize = 17
- donut.TextXAlignment = Enum.TextXAlignment.Left
- gasstation.Name = "gasstation"
- gasstation.Parent = NewFrame_6
- gasstation.BackgroundColor3 = Color3.new(1, 1, 1)
- gasstation.BackgroundTransparency = 1
- gasstation.Position = UDim2.new(0.0251046028, 0, 0.687197089, 0)
- gasstation.Size = UDim2.new(0, 228, 0, 20)
- gasstation.Font = Enum.Font.SourceSans
- gasstation.Text = "Gas Station"
- gasstation.TextColor3 = Color3.new(1, 1, 1)
- gasstation.TextSize = 17
- gasstation.TextXAlignment = Enum.TextXAlignment.Left
- Powerplant.Name = "Powerplant"
- Powerplant.Parent = NewFrame_6
- Powerplant.BackgroundColor3 = Color3.new(1, 1, 1)
- Powerplant.BackgroundTransparency = 1
- Powerplant.Position = UDim2.new(0.020920502, 0, 0.737574935, 0)
- Powerplant.Size = UDim2.new(0, 228, 0, 20)
- Powerplant.Font = Enum.Font.SourceSans
- Powerplant.Text = "Power Plant"
- Powerplant.TextColor3 = Color3.new(1, 1, 1)
- Powerplant.TextSize = 17
- Powerplant.TextXAlignment = Enum.TextXAlignment.Left
- garage2.Name = "garage2"
- garage2.Parent = NewFrame_6
- garage2.BackgroundColor3 = Color3.new(1, 1, 1)
- garage2.BackgroundTransparency = 1
- garage2.Position = UDim2.new(0.020920502, 0, 0.787952781, 0)
- garage2.Size = UDim2.new(0, 228, 0, 20)
- garage2.Font = Enum.Font.SourceSans
- garage2.Text = "Garage #2"
- garage2.TextColor3 = Color3.new(1, 1, 1)
- garage2.TextSize = 17
- garage2.TextXAlignment = Enum.TextXAlignment.Left
- airdropTP.Name = "airdropTP"
- airdropTP.Parent = NewFrame_6
- airdropTP.BackgroundColor3 = Color3.new(1, 1, 1)
- airdropTP.BackgroundTransparency = 1
- airdropTP.Position = UDim2.new(0.020920502, 0, 0.838330626, 0)
- airdropTP.Size = UDim2.new(0, 228, 0, 20)
- airdropTP.Font = Enum.Font.SourceSans
- airdropTP.Text = "TP To Airdrop"
- airdropTP.TextColor3 = Color3.new(1, 1, 1)
- airdropTP.TextSize = 17
- airdropTP.TextXAlignment = Enum.TextXAlignment.Left
- Airport.Name = "Airport"
- Airport.Parent = NewFrame_6
- Airport.BackgroundColor3 = Color3.new(1, 1, 1)
- Airport.BackgroundTransparency = 1
- Airport.Position = UDim2.new(0.0251046028, 0, 0.888708472, 0)
- Airport.Size = UDim2.new(0, 228, 0, 20)
- Airport.Font = Enum.Font.SourceSans
- Airport.Text = "Airport"
- Airport.TextColor3 = Color3.new(1, 1, 1)
- Airport.TextSize = 17
- Airport.TextXAlignment = Enum.TextXAlignment.Left
- Frame_6.Parent = Topframe_6
- Frame_6.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- Frame_6.BorderColor3 = Color3.new(0.333333, 0, 1)
- Frame_6.Position = UDim2.new(-0.00599581143, 0, 13.1581173, 0)
- Frame_6.Size = UDim2.new(0, 239, 0, 34)
- Topframe_7.Name = "Topframe"
- Topframe_7.Parent = ScreenGui
- Topframe_7.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- Topframe_7.BorderColor3 = Color3.new(0.333333, 0, 1)
- Topframe_7.Position = UDim2.new(0.698958337, 0, 0.0253025293, 0)
- Topframe_7.Size = UDim2.new(0, 239, 0, 34)
- Topframeinside_7.Name = "Topframeinside"
- Topframeinside_7.Parent = Topframe_7
- Topframeinside_7.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
- Topframeinside_7.BorderColor3 = Color3.new(0, 0, 0)
- Topframeinside_7.BorderSizePixel = 0
- Topframeinside_7.Position = UDim2.new(0.0224132463, 0, 0.143556595, 0)
- Topframeinside_7.Size = UDim2.new(0, 228, 0, 24)
- Itemslabel.Name = "Itemslabel"
- Itemslabel.Parent = Topframeinside_7
- Itemslabel.BackgroundColor3 = Color3.new(1, 1, 1)
- Itemslabel.BackgroundTransparency = 1
- Itemslabel.Size = UDim2.new(0, 227, 0, 24)
- Itemslabel.Font = Enum.Font.SourceSansBold
- Itemslabel.Text = "Items"
- Itemslabel.TextColor3 = Color3.new(1, 1, 1)
- Itemslabel.TextSize = 19
- NewFrame_7.Name = "NewFrame"
- NewFrame_7.Parent = Topframe_7
- NewFrame_7.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- NewFrame_7.BorderColor3 = Color3.new(0.333333, 0, 1)
- NewFrame_7.Position = UDim2.new(-0.00319476915, 0, 1.27848971, 0)
- NewFrame_7.Size = UDim2.new(0, 239, 0, 244)
- giveshotty.Name = "giveshotty"
- giveshotty.Parent = NewFrame_7
- giveshotty.BackgroundColor3 = Color3.new(1, 1, 1)
- giveshotty.BackgroundTransparency = 1
- giveshotty.Position = UDim2.new(0.0251046028, 0, 0, 0)
- giveshotty.Size = UDim2.new(0, 228, 0, 20)
- giveshotty.Font = Enum.Font.SourceSans
- giveshotty.Text = "Shotgun"
- giveshotty.TextColor3 = Color3.new(1, 1, 1)
- giveshotty.TextSize = 17
- giveshotty.TextXAlignment = Enum.TextXAlignment.Left
- givepistol.Name = "givepistol"
- givepistol.Parent = NewFrame_7
- givepistol.BackgroundColor3 = Color3.new(1, 1, 1)
- givepistol.BackgroundTransparency = 1
- givepistol.Position = UDim2.new(0.0251046028, 0, 0.0788383633, 0)
- givepistol.Size = UDim2.new(0, 228, 0, 20)
- givepistol.Font = Enum.Font.SourceSans
- givepistol.Text = "Pistol"
- givepistol.TextColor3 = Color3.new(1, 1, 1)
- givepistol.TextSize = 17
- givepistol.TextXAlignment = Enum.TextXAlignment.Left
- giverifle.Name = "giverifle"
- giverifle.Parent = NewFrame_7
- giverifle.BackgroundColor3 = Color3.new(1, 1, 1)
- giverifle.BackgroundTransparency = 1
- giverifle.Position = UDim2.new(0.0251046028, 0, 0.161775097, 0)
- giverifle.Size = UDim2.new(0, 228, 0, 20)
- giverifle.Font = Enum.Font.SourceSans
- giverifle.Text = "Rifle"
- giverifle.TextColor3 = Color3.new(1, 1, 1)
- giverifle.TextSize = 17
- giverifle.TextXAlignment = Enum.TextXAlignment.Left
- giveshield.Name = "giveshield"
- giveshield.Parent = NewFrame_7
- giveshield.BackgroundColor3 = Color3.new(1, 1, 1)
- giveshield.BackgroundTransparency = 1
- giveshield.Position = UDim2.new(0.0251046028, 0, 0.243433803, 0)
- giveshield.Size = UDim2.new(0, 228, 0, 20)
- giveshield.Font = Enum.Font.SourceSans
- giveshield.Text = "Shield"
- giveshield.TextColor3 = Color3.new(1, 1, 1)
- giveshield.TextSize = 17
- giveshield.TextXAlignment = Enum.TextXAlignment.Left
- giveflash.Name = "giveflash"
- giveflash.Parent = NewFrame_7
- giveflash.BackgroundColor3 = Color3.new(1, 1, 1)
- giveflash.BackgroundTransparency = 1
- giveflash.Position = UDim2.new(0.0251046028, 0, 0.32764852, 0)
- giveflash.Size = UDim2.new(0, 228, 0, 20)
- giveflash.Font = Enum.Font.SourceSans
- giveflash.Text = "Flashlight"
- giveflash.TextColor3 = Color3.new(1, 1, 1)
- giveflash.TextSize = 17
- giveflash.TextXAlignment = Enum.TextXAlignment.Left
- Donuts.Name = "Donuts"
- Donuts.Parent = NewFrame_7
- Donuts.BackgroundColor3 = Color3.new(1, 1, 1)
- Donuts.BackgroundTransparency = 1
- Donuts.Position = UDim2.new(0.0251046065, 0, 0.571082294, 0)
- Donuts.Size = UDim2.new(0, 228, 0, 20)
- Donuts.Font = Enum.Font.SourceSans
- Donuts.Text = "Donuts"
- Donuts.TextColor3 = Color3.new(1, 1, 1)
- Donuts.TextSize = 17
- Donuts.TextXAlignment = Enum.TextXAlignment.Left
- STATdonuts.Name = "STATdonuts"
- STATdonuts.Parent = Donuts
- STATdonuts.BackgroundColor3 = Color3.new(1, 1, 1)
- STATdonuts.BackgroundTransparency = 1
- STATdonuts.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATdonuts.Size = UDim2.new(0, 30, 0, 20)
- STATdonuts.Font = Enum.Font.SourceSans
- STATdonuts.Text = "OFF"
- STATdonuts.TextColor3 = Color3.new(1, 0, 0)
- STATdonuts.TextSize = 14
- givebino.Name = "givebino"
- givebino.Parent = NewFrame_7
- givebino.BackgroundColor3 = Color3.new(1, 1, 1)
- givebino.BackgroundTransparency = 1
- givebino.Position = UDim2.new(0.0251046028, 0, 0.413405627, 0)
- givebino.Size = UDim2.new(0, 228, 0, 20)
- givebino.Font = Enum.Font.SourceSans
- givebino.Text = "Binoculars"
- givebino.TextColor3 = Color3.new(1, 1, 1)
- givebino.TextSize = 17
- givebino.TextXAlignment = Enum.TextXAlignment.Left
- giveglider.Name = "giveglider"
- giveglider.Parent = NewFrame_7
- giveglider.BackgroundColor3 = Color3.new(1, 1, 1)
- giveglider.BackgroundTransparency = 1
- giveglider.Position = UDim2.new(0.0251046028, 0, 0.492243975, 0)
- giveglider.Size = UDim2.new(0, 228, 0, 20)
- giveglider.Font = Enum.Font.SourceSans
- giveglider.Text = "Glider"
- giveglider.TextColor3 = Color3.new(1, 1, 1)
- giveglider.TextSize = 17
- giveglider.TextXAlignment = Enum.TextXAlignment.Left
- giverpg.Name = "giverpg"
- giverpg.Parent = NewFrame_7
- giverpg.BackgroundColor3 = Color3.new(1, 1, 1)
- giverpg.BackgroundTransparency = 1
- giverpg.Position = UDim2.new(0.0251046028, 0, 0.647981644, 0)
- giverpg.Size = UDim2.new(0, 228, 0, 20)
- giverpg.Font = Enum.Font.SourceSans
- giverpg.Text = "Rocket Launcher"
- giverpg.TextColor3 = Color3.new(1, 1, 1)
- giverpg.TextSize = 17
- giverpg.TextXAlignment = Enum.TextXAlignment.Left
- giveAK.Name = "giveAK"
- giveAK.Parent = NewFrame_7
- giveAK.BackgroundColor3 = Color3.new(1, 1, 1)
- giveAK.BackgroundTransparency = 1
- giveAK.Position = UDim2.new(0.0251046028, 0, 0.729948878, 0)
- giveAK.Size = UDim2.new(0, 228, 0, 20)
- giveAK.Font = Enum.Font.SourceSans
- giveAK.Text = "AK47"
- giveAK.TextColor3 = Color3.new(1, 1, 1)
- giveAK.TextSize = 17
- giveAK.TextXAlignment = Enum.TextXAlignment.Left
- giveuzi.Name = "giveuzi"
- giveuzi.Parent = NewFrame_7
- giveuzi.BackgroundColor3 = Color3.new(1, 1, 1)
- giveuzi.BackgroundTransparency = 1
- giveuzi.Position = UDim2.new(0.0251046028, 0, 0.811916113, 0)
- giveuzi.Size = UDim2.new(0, 228, 0, 20)
- giveuzi.Font = Enum.Font.SourceSans
- giveuzi.Text = "Uzi"
- giveuzi.TextColor3 = Color3.new(1, 1, 1)
- giveuzi.TextSize = 17
- giveuzi.TextXAlignment = Enum.TextXAlignment.Left
- Frame_7.Parent = Topframe_7
- Frame_7.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- Frame_7.BorderColor3 = Color3.new(0.333333, 0, 1)
- Frame_7.Position = UDim2.new(-0.00181171112, 0, 8.68752861, 0)
- Frame_7.Size = UDim2.new(0, 239, 0, 34)
- Topframe_8.Name = "Topframe"
- Topframe_8.Parent = ScreenGui
- Topframe_8.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- Topframe_8.BorderColor3 = Color3.new(0.333333, 0, 1)
- Topframe_8.Position = UDim2.new(0.0130208433, 0, 0.355466843, 0)
- Topframe_8.Size = UDim2.new(0, 239, 0, 34)
- Topframeinside_8.Name = "Topframeinside"
- Topframeinside_8.Parent = Topframe_8
- Topframeinside_8.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
- Topframeinside_8.BorderColor3 = Color3.new(0, 0, 0)
- Topframeinside_8.BorderSizePixel = 0
- Topframeinside_8.Position = UDim2.new(0.0224132463, 0, 0.143556595, 0)
- Topframeinside_8.Size = UDim2.new(0, 228, 0, 24)
- misclabel.Name = "misclabel"
- misclabel.Parent = Topframeinside_8
- misclabel.BackgroundColor3 = Color3.new(1, 1, 1)
- misclabel.BackgroundTransparency = 1
- misclabel.Size = UDim2.new(0, 227, 0, 24)
- misclabel.Font = Enum.Font.SourceSansBold
- misclabel.Text = "Misc"
- misclabel.TextColor3 = Color3.new(1, 1, 1)
- misclabel.TextSize = 19
- NewFrame_8.Name = "NewFrame"
- NewFrame_8.Parent = Topframe_8
- NewFrame_8.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- NewFrame_8.BorderColor3 = Color3.new(0.333333, 0, 1)
- NewFrame_8.Position = UDim2.new(-0.00319476915, 0, 1.27848995, 0)
- NewFrame_8.Size = UDim2.new(0, 239, 0, 191)
- regularclothes.Name = "regularclothes"
- regularclothes.Parent = NewFrame_8
- regularclothes.BackgroundColor3 = Color3.new(1, 1, 1)
- regularclothes.BackgroundTransparency = 1
- regularclothes.Position = UDim2.new(0.0251046028, 0, 0, 0)
- regularclothes.Size = UDim2.new(0, 228, 0, 20)
- regularclothes.Font = Enum.Font.SourceSans
- regularclothes.Text = "Regular Clothes"
- regularclothes.TextColor3 = Color3.new(1, 1, 1)
- regularclothes.TextSize = 17
- regularclothes.TextXAlignment = Enum.TextXAlignment.Left
- policeclothes.Name = "policeclothes"
- policeclothes.Parent = NewFrame_8
- policeclothes.BackgroundColor3 = Color3.new(1, 1, 1)
- policeclothes.BackgroundTransparency = 1
- policeclothes.Position = UDim2.new(0.020920502, 0, 0.103510529, 0)
- policeclothes.Size = UDim2.new(0, 228, 0, 20)
- policeclothes.Font = Enum.Font.SourceSans
- policeclothes.Text = "Police Clothes"
- policeclothes.TextColor3 = Color3.new(1, 1, 1)
- policeclothes.TextSize = 17
- policeclothes.TextXAlignment = Enum.TextXAlignment.Left
- swatclothes.Name = "swatclothes"
- swatclothes.Parent = NewFrame_8
- swatclothes.BackgroundColor3 = Color3.new(1, 1, 1)
- swatclothes.BackgroundTransparency = 1
- swatclothes.Position = UDim2.new(0.0251046028, 0, 0.21225667, 0)
- swatclothes.Size = UDim2.new(0, 228, 0, 20)
- swatclothes.Font = Enum.Font.SourceSans
- swatclothes.Text = "Swat Clothes"
- swatclothes.TextColor3 = Color3.new(1, 1, 1)
- swatclothes.TextSize = 17
- swatclothes.TextXAlignment = Enum.TextXAlignment.Left
- spamgates.Name = "spamgates"
- spamgates.Parent = NewFrame_8
- spamgates.BackgroundColor3 = Color3.new(1, 1, 1)
- spamgates.BackgroundTransparency = 1
- spamgates.Position = UDim2.new(0.028279379, 0, 0.312003732, 0)
- spamgates.Size = UDim2.new(0, 228, 0, 20)
- spamgates.Font = Enum.Font.SourceSans
- spamgates.Text = "Spam Open Gates"
- spamgates.TextColor3 = Color3.new(1, 1, 1)
- spamgates.TextSize = 17
- spamgates.TextXAlignment = Enum.TextXAlignment.Left
- STATspamgates.Name = "STATspamgates"
- STATspamgates.Parent = spamgates
- STATspamgates.BackgroundColor3 = Color3.new(1, 1, 1)
- STATspamgates.BackgroundTransparency = 1
- STATspamgates.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATspamgates.Size = UDim2.new(0, 30, 0, 20)
- STATspamgates.Font = Enum.Font.SourceSans
- STATspamgates.Text = "OFF"
- STATspamgates.TextColor3 = Color3.new(1, 0, 0)
- STATspamgates.TextSize = 14
- HatSpam.Name = "HatSpam"
- HatSpam.Parent = NewFrame_8
- HatSpam.BackgroundColor3 = Color3.new(1, 1, 1)
- HatSpam.BackgroundTransparency = 1
- HatSpam.Position = UDim2.new(0.0324634798, 0, 0.41234082, 0)
- HatSpam.Size = UDim2.new(0, 228, 0, 20)
- HatSpam.Font = Enum.Font.SourceSans
- HatSpam.Text = "Hat Spam"
- HatSpam.TextColor3 = Color3.new(1, 1, 1)
- HatSpam.TextSize = 17
- HatSpam.TextXAlignment = Enum.TextXAlignment.Left
- STAThatspam.Name = "STAThatspam"
- STAThatspam.Parent = HatSpam
- STAThatspam.BackgroundColor3 = Color3.new(1, 1, 1)
- STAThatspam.BackgroundTransparency = 1
- STAThatspam.Position = UDim2.new(0.890350878, 0, 0, 0)
- STAThatspam.Size = UDim2.new(0, 30, 0, 20)
- STAThatspam.Font = Enum.Font.SourceSans
- STAThatspam.Text = "OFF"
- STAThatspam.TextColor3 = Color3.new(1, 0, 0)
- STAThatspam.TextSize = 14
- RcellDoors.Name = "RcellDoors"
- RcellDoors.Parent = NewFrame_8
- RcellDoors.BackgroundColor3 = Color3.new(1, 1, 1)
- RcellDoors.BackgroundTransparency = 1
- RcellDoors.Position = UDim2.new(0.0292887036, 0, 0.515921593, 0)
- RcellDoors.Size = UDim2.new(0, 228, 0, 20)
- RcellDoors.Font = Enum.Font.SourceSans
- RcellDoors.Text = "Remove Cell Doors"
- RcellDoors.TextColor3 = Color3.new(1, 1, 1)
- RcellDoors.TextSize = 17
- RcellDoors.TextXAlignment = Enum.TextXAlignment.Left
- RcityBuildings.Name = "RcityBuildings"
- RcityBuildings.Parent = NewFrame_8
- RcityBuildings.BackgroundColor3 = Color3.new(1, 1, 1)
- RcityBuildings.BackgroundTransparency = 1
- RcityBuildings.Position = UDim2.new(0.0292887036, 0, 0.620633602, 0)
- RcityBuildings.Size = UDim2.new(0, 228, 0, 20)
- RcityBuildings.Font = Enum.Font.SourceSans
- RcityBuildings.Text = "Remove City Buildings"
- RcityBuildings.TextColor3 = Color3.new(1, 1, 1)
- RcityBuildings.TextSize = 17
- RcityBuildings.TextXAlignment = Enum.TextXAlignment.Left
- Gamepasses.Name = "Gamepasses"
- Gamepasses.Parent = NewFrame_8
- Gamepasses.BackgroundColor3 = Color3.new(1, 1, 1)
- Gamepasses.BackgroundTransparency = 1
- Gamepasses.Position = UDim2.new(0.028279379, 0, 0.721241355, 0)
- Gamepasses.Size = UDim2.new(0, 228, 0, 20)
- Gamepasses.Font = Enum.Font.SourceSans
- Gamepasses.Text = "Unlock Mobile Garage"
- Gamepasses.TextColor3 = Color3.new(1, 1, 1)
- Gamepasses.TextSize = 17
- Gamepasses.TextXAlignment = Enum.TextXAlignment.Left
- STATgamepasses.Name = "STATgamepasses"
- STATgamepasses.Parent = Gamepasses
- STATgamepasses.BackgroundColor3 = Color3.new(1, 1, 1)
- STATgamepasses.BackgroundTransparency = 1
- STATgamepasses.Position = UDim2.new(0.890350878, 0, 0, 0)
- STATgamepasses.Size = UDim2.new(0, 30, 0, 20)
- STATgamepasses.Font = Enum.Font.SourceSans
- STATgamepasses.Text = "OFF"
- STATgamepasses.TextColor3 = Color3.new(1, 0, 0)
- STATgamepasses.TextSize = 14
- Rlasers.Name = "Rlasers"
- Rlasers.Parent = NewFrame_8
- Rlasers.BackgroundColor3 = Color3.new(1, 1, 1)
- Rlasers.BackgroundTransparency = 1
- Rlasers.Position = UDim2.new(0.0292887036, 0, 0.824822068, 0)
- Rlasers.Size = UDim2.new(0, 228, 0, 20)
- Rlasers.Font = Enum.Font.SourceSans
- Rlasers.Text = "Remove Lasers"
- Rlasers.TextColor3 = Color3.new(1, 1, 1)
- Rlasers.TextSize = 17
- Rlasers.TextXAlignment = Enum.TextXAlignment.Left
- Frame_8.Parent = Topframe_8
- Frame_8.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- Frame_8.BorderColor3 = Color3.new(0.333333, 0, 1)
- Frame_8.Position = UDim2.new(0.0023723878, 0, 7.09929371, 0)
- Frame_8.Size = UDim2.new(0, 239, 0, 34)
- Frame_9.Parent = ScreenGui
- Frame_9.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- Frame_9.BorderColor3 = Color3.new(0.333333, 0, 1)
- Frame_9.Position = UDim2.new(0, 0, 0.970483124, 0)
- Frame_9.Size = UDim2.new(0, 229, 0, 36)
- TextLabel_4.Parent = Frame_9
- TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_4.BackgroundTransparency = 1
- TextLabel_4.Size = UDim2.new(0, 229, 0, 35)
- TextLabel_4.Font = Enum.Font.SourceSansBold
- TextLabel_4.Text = "Made By Marcel#4383"
- TextLabel_4.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_4.TextSize = 14
- local gmps = false
- Gamepasses.MouseButton1Click:connect(function()
- if gmps == false then
- gmps = true
- STATgamepasses.Text = "ON"
- STATgamepasses.TextColor3 = Color3.new(0,255,0)
- local mt = getrawmetatable(game);
- local old = mt.__namecall
- local readonly = setreadonly or make_writeable
- local MarketplaceService = game:GetService("MarketplaceService");
- readonly(mt, false);
- mt.__namecall = function(self, ...)
- local args = {...}
- local method = table.remove(args)
- if (self == MarketplaceService and method:find("UserOwnsGamePassAsync")) then
- return true
- end
- return old(self, ...)
- end
- else
- gmps = false
- STATgamepasses.Text = "OFF"
- STATgamepasses.TextColor3 = Color3.new(255,0,0)
- local mt = getrawmetatable(game);
- local old = mt.__namecall
- local readonly = setreadonly or make_writeable
- local MarketplaceService = game:GetService("MarketplaceService");
- readonly(mt, false);
- mt.__namecall = function(self, ...)
- local args = {...}
- local method = table.remove(args)
- if (self == MarketplaceService and method:find("UserOwnsGamePassAsync")) then
- return false
- end
- return old(self, ...)
- end
- end
- end)
- Rlasers.MouseButton1Click:connect(function()
- for i,v in pairs(Workspace:GetDescendants()) do
- if v.Name == "Laser" then
- v:Destroy()
- end
- end
- end)
- RcellDoors.MouseButton1Click:connect(function()
- for i,v in pairs(Workspace:GetChildren()) do
- if v.Name == "Cell" then
- if v:FindFirstChild("Door") then
- v:Destroy()
- end
- end
- end
- end)
- RcityBuildings.MouseButton1Click:connect(function()
- Workspace:FindFirstChild("Buildings"):Destroy()
- end)
- giverpg.MouseButton1Click:connect(function()
- local RPGTBL =
- {
- ["Name"] = "RocketLauncher"
- }
- RemoteEvent:FireServer(EventArgs.Gun, RPGTBL)
- end)
- giveAK.MouseButton1Click:connect(function()
- local AKTBL =
- {
- ["Name"] = "AK47"
- }
- RemoteEvent:FireServer(EventArgs.Gun, AKTBL)
- end)
- giveuzi.MouseButton1Click:connect(function()
- local UZITBL =
- {
- ["Name"] = "Uzi"
- }
- RemoteEvent:FireServer(EventArgs.Gun, UZITBL)
- end)
- RobStores.MouseButton1Click:connect(function()
- for i,v in pairs(workspace.SmallStores:GetChildren()) do
- RemoteEvent:FireServer(EventArgs.Rob, v)
- end
- warn(string.rep("-", 25))
- warn("Rob Succes")
- warn(string.rep("-", 25))
- end)
- NoWait.MouseButton1Click:connect(function()
- if _G.Nowait == false then
- _G.Nowait = true
- STATnowait.Text = "ON"
- STATnowait.TextColor3 = Color3.new(0,255,0)
- else
- _G.Nowait = false
- STATnowait.Text = "OFF"
- STATnowait.TextColor3 = Color3.new(255,0,0)
- end
- end)
- ClickFire.MouseButton1Click:connect(function()
- if _G.ClickFire == false then
- _G.ClickFire = true
- STATclickfire.Text = "ON"
- STATclickfire.TextColor3 = Color3.new(0,255,0)
- else
- _G.ClickFire = false
- STATclickfire.Text = "OFF"
- STATclickfire.TextColor3 = Color3.new(255,0,0)
- end
- end)
- Punch.MouseButton1Click:connect(function()
- if _G.Punch == false then
- _G.Punch = true
- STATpunch.Text = "ON"
- STATpunch.TextColor3 = Color3.new(0,255,0)
- else
- _G.Punch = false
- STATpunch.Text = "OFF"
- STATpunch.TextColor3 = Color3.new(255,0,0)
- end
- end)
- local sgs = false
- spamgates.MouseButton1Click:connect(function()
- if sgs == false then
- sgs = true
- STATspamgates.Text = "ON"
- STATspamgates.TextColor3 = Color3.new(0,255,0)
- spawn(function()
- while wait(1) do
- if sgs then
- for i,v in pairs(workspace:GetChildren()) do
- if v.Name == "Button" then
- fireclickdetector(v.Click.ClickDetector)
- end
- end
- end
- end
- end)
- else
- sgs = false
- STATspamgates.Text = "OFF"
- STATspamgates.TextColor3 = Color3.new(255,0,0)
- end
- end)
- regularclothes.MouseButton1Click:connect(function()
- for i,v in pairs(workspace.ClothingRacks:GetDescendants()) do
- if v:isA("ClickDetector") then
- fireclickdetector(v)
- end
- end
- end)
- policeclothes.MouseButton1Click:connect(function()
- Giveitem("PantsPolice")
- Giveitem("ShirtPolice")
- end)
- swatclothes.MouseButton1Click:connect(function()
- Giveitem("PantsSWAT")
- Giveitem("ShiftSWAT")
- end)
- local cham = false
- Chams.MouseButton1Click:connect(function()
- if cham == false then
- cham = true
- STATchams.Text = "ON"
- STATchams.TextColor3 = Color3.new(0,255,0)
- ChamsStuff.enabled = true
- ChamsStuff.enabledloop = true
- ChamsStuff:LoopChams()
- else
- cham = false
- STATchams.Text = "OFF"
- STATchams.TextColor3 = Color3.new(255,0,0)
- ChamsStuff.enabled = false
- ChamsStuff.enabledloop = false
- ChamsStuff:RemoveAllCham()
- end
- end)
- local esp = false
- ESP.MouseButton1Click:connect(function()
- if esp == false then
- esp = true
- STATesp.Text = "ON"
- STATesp.TextColor3 = Color3.new(0,255,0)
- EspStuff.enabled = true
- EspStuff.loopenabled = true
- EspStuff:LoopESP()
- else
- esp = false
- STATesp.Text = "OFF"
- STATesp.TextColor3 = Color3.new(255,0,0)
- EspStuff.enabled = false
- EspStuff.loopenabled = false
- EspStuff:RemoveAllESP()
- end
- end)
- local fb = false
- FullBright.MouseButton1Click:connect(function()
- if fb == false then
- fb = true
- STATfullbright.Text = "ON"
- STATfullbright.TextColor3 = Color3.new(0,255,0)
- FullbrightStuff:Enabled()
- else
- fb = false
- STATfullbright.Text = "OFF"
- STATfullbright.TextColor3 = Color3.new(255,0,0)
- FullbrightStuff:Disable()
- end
- end)
- NoRagdoll.MouseButton1Click:connect(function()
- if _G.NoRagdolll == false then
- _G.NoRagdolll = true
- STATragdoll.Text = "ON"
- STATragdoll.TextColor3 = Color3.new(0,255,0)
- else
- _G.NoRagdolll = false
- STATragdoll.Text = "OFF"
- STATragdoll.TextColor3 = Color3.new(255,0,0)
- end
- end)
- Triggerbot.MouseButton1Click:connect(function()
- if _G.Triggerbott == false then
- _G.Triggerbott = true
- STATtriggerbot.Text = "ON"
- STATtriggerbot.TextColor3 = Color3.new(0,255,0)
- else
- _G.Triggerbott = false
- STATtriggerbot.Text = "OFF"
- STATtriggerbot.TextColor3 = Color3.new(255,0,0)
- end
- end)
- local am = false
- InfAmmo.MouseButton1Click:connect(function()
- if am == false then
- am = true
- STATinfammo.Text = "ON"
- STATinfammo.TextColor3 = Color3.new(0,255,0)
- GunModStuff:ModAmmo()
- else
- am = false
- STATinfammo.Text = "OFF"
- STATinfammo.TextColor3 = Color3.new(255,0,0)
- GunModStuff:RestoreAmmo()
- end
- end)
- local csh = false
- CameraShake.MouseButton1Click:connect(function()
- if csh == false then
- csh = true
- STATcamershake.Text = "ON"
- STATcamershake.TextColor3 = Color3.new(0,255,0)
- GunModStuff:NoCameraShake()
- else
- csh = false
- STATcamershake.Text = "OFF"
- STATcamershake.TextColor3 = Color3.new(255,0,0)
- GunModStuff:CameraShakeMod()
- end
- end)
- local sp = false
- NoSpread.MouseButton1Click:connect(function()
- if sp == false then
- sp = true
- STATnospread.Text = "ON"
- STATnospread.TextColor3 = Color3.new(0,255,0)
- GunModStuff:NoSpread()
- else
- sp = false
- STATnospread.Text = "OFF"
- STATnospread.TextColor3 = Color3.new(255,0,0)
- GunModStuff:Spread()
- end
- end)
- local aut = false
- Auto.MouseButton1Click:connect(function()
- if aut == false then
- aut = true
- STATauto.Text = "ON"
- STATauto.TextColor3 = Color3.new(0,255,0)
- GunModStuff:AutoAll()
- else
- aut = false
- STATauto.Text = "OFF"
- STATauto.TextColor3 = Color3.new(255,0,0)
- GunModStuff:UnAutoAll()
- end
- end)
- local fir = false
- Firerate.MouseButton1Click:connect(function()
- if fir == false then
- fir = true
- STATfirerate.Text = "ON"
- STATfirerate.TextColor3 = Color3.new(0,255,0)
- GunModStuff:Firerate()
- else
- fir = false
- STATfirerate.Text = "OFF"
- STATfirerate.TextColor3 = Color3.new(255,0,0)
- GunModStuff:UnFirerate()
- end
- end)
- InfNitro.MouseButton1Click:connect(function()
- if _G.Infnitrooo == false then
- _G.Infnitrooo = true
- STATnitro.Text = "ON"
- STATnitro.TextColor3 = Color3.new(0,255,0)
- else
- _G.Infnitrooo = false
- STATnitro.Text = "OFF"
- STATnitro.TextColor3 = Color3.new(255,0,0)
- end
- end)
- local dr = false
- Draggable.MouseButton1Click:connect(function()
- if dr == false then
- dr = true
- STATdraggable.Text = "ON"
- STATdraggable.TextColor3 = Color3.new(0,255,0)
- functions:Draggable(ScreenGui)
- else
- dr = false
- STATdraggable.Text = "OFF"
- STATdraggable.TextColor3 = Color3.new(255,0,0)
- functions:unDraggable(ScreenGui)
- end
- end)
- GodMode.MouseButton1Click:connect(function()
- if _G.Godmode == false then
- _G.Godmode = true
- STATgodmode.Text = "ON"
- STATgodmode.TextColor3 = Color3.new(0,255,0)
- else
- _G.Godmode = false
- STATgodmode.Text = "OFF"
- STATgodmode.TextColor3 = Color3.new(255,0,0)
- end
- end)
- local br = false
- noblur.MouseButton1Click:connect(function()
- if br == false then
- br = true
- STATnoblur.Text = "ON"
- STATnoblur.TextColor3 = Color3.new(0,255,0)
- mycamera:FindFirstChildOfClass("BlurEffect"):Destroy()
- else
- br = false
- STATnoblur.Text = "OFF"
- STATnoblur.TextColor3 = Color3.new(255,0,0)
- local blr = Instance.new("BlurEffect")
- blr.Parent = mycamera
- blr.Size = 20
- end
- end)
- local bs = false
- BulletSpeed.MouseButton1Click:connect(function()
- if bs == false then
- bs = true
- STATbulletspeed.Text = "ON"
- STATbulletspeed.TextColor3 = Color3.new(0,255,0)
- GunModStuff:BulletSpeed()
- else
- bs = false
- STATbulletspeed.Text = "OFF"
- STATbulletspeed.TextColor3 = Color3.new(255,0,0)
- GunModStuff:UnBulletSpeed()
- end
- end)
- function modspeed ()
- dir = 0
- local gs = game.GetService
- gs(game,"RunService").RenderStepped:connect(function()
- for i,v in next,workspace.Vehicles:children() do
- if v.Name ~= "Heli" then
- if v:FindFirstChild("Engine") then
- local bf,cf = v.Engine:FindFirstChild("NewForce"),v:GetPrimaryPartCFrame().lookVector
- if not bf then
- bf = v.Engine:FindFirstChild("BodyForce") or v.Engine:FindFirstChild("VectorForce")
- if bf then
- bf = bf:Clone()
- bf.Parent = v.Engine
- bf.Name = "NewForce"
- end
- end
- if bf then
- local fa = 1
- if v.Name:lower():find("bike") then fa = .3 elseif v.Name:lower():find("bugg") then fa = .5 end
- if v.Seat.PlayerName.Value ~= game:GetService("Players").LocalPlayer.Name then fa = 0 end
- bf.Force = Vector3.new(cf.X*300000*dir*fa,0,cf.Z*300000*dir*fa)
- end
- end
- end
- end
- end)
- val = {
- {Enum.KeyCode.W,1};
- {Enum.KeyCode.S,-1};
- }
- local uis = gs(game,"UserInputService")
- chk = function(k)
- for i,v in next,val do
- if v[1]==k.KeyCode then
- return v[2]
- end
- end
- end
- uis.InputBegan:connect(function(k)
- dir = chk(k) or dir
- end)
- uis.InputEnded:connect(function(k)
- if chk(k) == dir then
- dir = 0
- end
- end)
- end
- CarSpeed.MouseButton1Click:connect(function()
- modspeed()
- end)
- local ht = false
- HatSpam.MouseButton1Click:connect(function()
- if ht == false then
- ht = true
- STAThatspam.Text = "ON"
- STAThatspam.TextColor3 = Color3.new(0,255,0)
- r.RenderStepped:connect(function()
- if ht then
- Giveitem("HatPolice")
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Parent = Workspace
- end
- end
- end
- end)
- else
- ht = false
- STAThatspam.Text = "OFF"
- STAThatspam.TextColor3 = Color3.new(255,0,0)
- end
- end)
- NoClip.MouseButton1Click:connect(function()
- if _G.Noclip == false then
- _G.Noclip = true
- STATnoclip.Text = "ON"
- STATnoclip.TextColor3 = Color3.new(0,255,0)
- else
- _G.Noclip = false
- STATnoclip.Text = "OFF"
- STATnoclip.TextColor3 = Color3.new(255,0,0)
- end
- end)
- local ifj = false
- InfJump.MouseButton1Click:connect(function()
- if ifj == false then
- ifj = true
- STATinfjump.Text = "ON"
- STATinfjump.TextColor3 = Color3.new(0,255,0)
- game:GetService("UserInputService").JumpRequest:connect(function()
- if ifj then
- LP.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
- end
- end)
- else
- ifj = false
- STATinfjump.Text = "OFF"
- STATinfjump.TextColor3 = Color3.new(255,0,0)
- end
- end)
- local plt = false
- Platform.MouseButton1Click:connect(function()
- if plt == false then
- plt = true
- STATplatform.Text = "ON"
- STATplatform.TextColor3 = Color3.new(0,255,0)
- CreatePlatform()
- else
- plt = false
- STATplatform.Text = "OFF"
- STATplatform.TextColor3 = Color3.new(255,0,0)
- DestroyPlayform()
- end
- end)
- local grav = false
- Gravity.MouseButton1Click:connect(function()
- if grav == false then
- grav = true
- STATgravity.Text = "ON"
- STATgravity.TextColor3 = Color3.new(0,255,0)
- Workspace.Gravity = 45
- else
- grav = false
- STATgravity.Text = "OFF"
- STATgravity.TextColor3 = Color3.new(255,0,0)
- Workspace.Gravity = 196.2
- end
- end)
- local btls = false
- Btools.MouseButton1Click:connect(function()
- if btls == false then
- btls = true
- STATbtools.Text = "ON"
- STATbtools.TextColor3 = Color3.new(0,255,0)
- getbtools()
- else
- btls = false
- STATbtools.Text = "OFF"
- STATbtools.TextColor3 = Color3.new(255,0,0)
- rembtools()
- end
- end)
- local crh = false
- CarBHOP.MouseButton1Click:connect(function()
- if crh == false then
- crh = true
- STATcarhop.Text = "ON"
- STATcarhop.TextColor3 = Color3.new(0,255,0)
- Mouse.KeyDown:connect(function(k)
- if k == Keybinds.CarJump then
- if crh then
- game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
- wait()
- game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
- end
- end
- end)
- else
- crh = false
- STATcarhop.Text = "OFF"
- STATcarhop.TextColor3 = Color3.new(255,0,0)
- end
- end)
- local crch = false
- CrateChams.MouseButton1Click:connect(function()
- if crch == false then
- crch = true
- STATcratechams.Text = "ON"
- STATcratechams.TextColor3 = Color3.new(0,255,0)
- ChamsObjectStuff.enabled = true
- for i,v in pairs(Workspace:GetChildren()) do
- if v.Name == "Drop" then
- ChamsObjectStuff:CreateChams(v)
- end
- end
- else
- crch = false
- STATcratechams.Text = "OFF"
- STATcratechams.TextColor3 = Color3.new(255,0,0)
- ChamsObjectStuff.enabled = true
- ChamsObjectStuff:Destroy()
- end
- end)
- local cres = false
- CrateESP.MouseButton1Click:connect(function()
- if cres == false then
- cres = true
- STATcrateESP.Text = "ON"
- STATcrateESP.TextColor3 = Color3.new(0,255,0)
- espObjectStuff.enabled = true
- for i,v in pairs(Workspace:GetChildren()) do
- if v.Name == "Drop" then
- espObjectStuff:CreateESP(v,"Airdrop")
- end
- end
- else
- cres = false
- STATcrateESP.Text = "OFF"
- STATcrateESP.TextColor3 = Color3.new(255,0,0)
- espObjectStuff.enabled = true
- espObjectStuff:Destroy()
- end
- end)
- DestroyGUI.MouseButton1Click:connect(function()
- ScreenGui:Destroy()
- end)
- local dn = false
- Donuts.MouseButton1Click:connect(function()
- if dn == false then
- dn = true
- STATdonuts.Text = "ON"
- STATdonuts.TextColor3 = Color3.new(0,255,0)
- while wait(0.5) do
- if dn then
- Workspace.TouchTrigger.Donut.Position = LP.Character.Head.Position
- end
- end
- else
- dn = false
- STATdonuts.Text = "OFF"
- STATdonuts.TextColor3 = Color3.new(255,0,0)
- end
- end)
- policebase.MouseButton1Click:connect(function()
- Teleport(-1133.42,18.9,-1585.89)
- end)
- criminalbase.MouseButton1Click:connect(function()
- Teleport(1594.01,50.43,-1760.41)
- end)
- weaponstore.MouseButton1Click:connect(function()
- Teleport(-28.05,18.46,-1763.11)
- end)
- Prison.MouseButton1Click:connect(function()
- Teleport(-1138.66, 18.009, -1430.01)
- end)
- policebase2.MouseButton1Click:connect(function()
- Teleport(735.78,38.72,1129.21)
- end)
- weaponstore2.MouseButton1Click:connect(function()
- Teleport(407.92,18.91,525.93)
- end)
- garage.MouseButton1Click:connect(function()
- Teleport(-353.82,18.26,1148.87)
- end)
- bank.MouseButton1Click:connect(function()
- Teleport(10.56,18.56,788.37)
- end)
- Airport.MouseButton1Click:connect(function()
- Teleport(-1384.9,41.5,2859.8)
- end)
- jewelry.MouseButton1Click:connect(function()
- Teleport(149.29,18.26,1357.83)
- end)
- gasstation.MouseButton1Click:connect(function()
- Teleport(-1548.20093, 17.7475166, 701.546997)
- end)
- donut.MouseButton1Click:connect(function()
- Teleport(267.315552, 17.6180038, -1796.33093)
- end)
- _1mstore.MouseButton1Click:connect(function()
- Teleport(417.08,18.49,-1735.98)
- end)
- garage2.MouseButton1Click:connect(function()
- Teleport(831.38,18.26,-1488.33)
- end)
- Powerplant.MouseButton1Click:connect(function()
- Teleport(699.47,37.45,2353.5)
- end)
- linktothread.MouseButton1Click:connect(function()
- Copy("https://novo.fm/showthread.php?tid=2781")
- end)
- undercrimbase.MouseButton1Click:connect(function()
- Teleport(1738.05,18.83,-1732.24)
- end)
- underpolice.MouseButton1Click:connect(function()
- Teleport(1560.32,73.35,1686.9)
- end)
- Museum.MouseButton1Click:connect(function()
- Teleport(1128.96,102.1,1236.19)
- end)
- givepistol.MouseButton1Click:connect(function()
- Giveitem("Pistol")
- end)
- giverifle.MouseButton1Click:connect(function()
- Giveitem("RifleSWAT")
- end)
- giveshotty.MouseButton1Click:connect(function()
- Giveitem("Shotgun")
- end)
- giveflash.MouseButton1Click:connect(function()
- Giveitem("Flashlight")
- end)
- giveshield.MouseButton1Click:connect(function()
- Giveitem("ShieldSWAT")
- end)
- airdropTP.MouseButton1Click:connect(function()
- airdropTP.Text = "Not Added yet"
- wait(2)
- airdropTP.Text = "TP To Airdrop"
- end)
- JetskiLand.MouseButton1Click:connect(function()
- local players = game:GetService("Players")
- local client = players.LocalPlayer
- local gameMeta = getrawmetatable(game)
- local oldNamecall = gameMeta.__namecall
- local function newNamecall(self, ...)
- local method = select(#{...}, ...)
- if method == "FindPartOnRay" then
- local hit, pos, normal, material = oldNamecall(self, ...)
- local posProxy = {
- Y = math.huge
- }
- return hit, posProxy, normal, Enum.Material.Water
- end
- return oldNamecall(self, ...)
- end
- make_writeable(gameMeta)
- gameMeta.__namecall = newcclosure(newNamecall)
- end)
- KillAll.MouseButton1Click:connect(function()
- if _G.Killall == false then
- _G.Killall = true
- STATkillall.Text = "ON"
- STATkillall.TextColor3 = Color3.new(0,255,0)
- else
- _G.Killall = false
- STATkillall.Text = "OFF"
- STATkillall.TextColor3 = Color3.new(255,0,0)
- end
- end)
- local rn = false
- NoRain.MouseButton1Click:connect(function()
- if rn == false then
- rn = true
- STATnorain.Text = "ON"
- STATnorain.TextColor3 = Color3.new(0,255,0)
- RainStuff.enabled = true
- RainStuff:Enabled()
- else
- rn = false
- STATnorain.Text = "OFF"
- STATnorain.TextColor3 = Color3.new(255,0,0)
- RainStuff.enabled = false
- end
- end)
- givebino.MouseButton1Click:connect(function()
- Giveitem("Binoculars")
- end)
- giveglider.MouseButton1Click:connect(function()
- Giveitem("Glider")
- end)
- local rbbn = false
- RobberyNoti.MouseButton1Click:connect(function()
- if rbbn == false then
- rbbn = true
- STATrobberynoti.Text = "ON"
- STATrobberynoti.TextColor3 = Color3.new(0,255,0)
- RobberyStuff.enabled = true
- else
- rbbn = false
- STATrobberynoti.Text = "OFF"
- STATrobberynoti.TextColor3 = Color3.new(255,0,0)
- RobberyStuff.enabled = false
- end
- end)
- do -- updatename keybind
- spawn(function()
- while wait(1) do
- CarBHOP.Text = "Vehicle Jump ".."("..Keybinds.CarJump..")"
- end
- end)
- end -- end updatename
- end -- end gui
- do -- namespoof
- spawn(function()
- while wait(2) do
- for i,v in pairs(ScreenGui:GetDescendants()) do
- if v:isA("Frame") then
- local negrio = http:GenerateGUID(false)
- v.Name = negrio
- end
- if v:isA("TextLabel") then
- local negri = http:GenerateGUID(false)
- v.Name = negri
- end
- if v:isA("TextButton") then
- local negr = http:GenerateGUID(false)
- v.Name = negr
- end
- if v:isA("TextBox") then
- local neg = http:GenerateGUID(false)
- v.Name = neg
- end
- end
- end
- end)
- end
- do -- keybind
- local toggle = true
- game.CoreGui.RobloxGui.Enabled = false
- LP.PlayerGui.Chat.Enabled = false
- function onKeyPress(actionName, userInputState, inputObject)
- if userInputState == Enum.UserInputState.Begin then
- if toggle == false then
- toggle = true
- for i,v in pairs(ScreenGui:GetChildren()) do
- v.Visible = true
- end
- mycamera:FindFirstChildOfClass("BlurEffect").Enabled = true
- game.CoreGui.RobloxGui.Enabled = false
- LP.PlayerGui.Chat.Enabled = false
- else
- toggle = false
- for i,v in pairs(ScreenGui:GetChildren()) do
- v.Visible = false
- end
- mycamera:FindFirstChildOfClass("BlurEffect").Enabled = false
- game.CoreGui.RobloxGui.Enabled = true
- LP.PlayerGui.Chat.Enabled = true
- end
- end
- end
- game.ContextActionService:BindAction("keyPress", onKeyPress, false, Enum.KeyCode[Keybinds.Gui])
- end
- ChamsObjectStuff:Update()
- NitroStuff:Load()
- GunModStuff:PrintStats()
- TableBackup:copyweapontable()
- FullbrightStuff:BackupLighting()
- MainGUI:Init()
- print("Loaded Succesfully")
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