Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Picture: https://s1.zerochan.net/Spike.Spiegel.600.1820847.jpg
- Name:Demetrius Shadowstar
- Race:Human
- Background: Veteran Warrior
- Class: Psi-Adept
- Melee Weapon: Shock Blade
- Ranged Weapon:Laser Pistol
- Armor:Leather Jacket
- Shield:JoyCo Basic
- Other Equipment: Survival Pack, CODEX, Preserved Rationsx525
- Gear Profiencies: Psi-Amps
- Vehicle Proficiencies:Hoverbike, Starship Weapons
- Skills: Athletics, Endurance, Awareness, Influence, Survival
- Defense Bonus:
- Stats:
- 28 Resolve
- +2 intelligence
- +0 Reflex
- +3 Will
- +1 Presence
- +0 Fortitude
- +1 Strength
- Mental Barrier
- You have learned to infuse your shield generator with mental energy, helping it to deflect
- astral attacks as well as physical ones. Shields you wear can absorb Mental damage that
- comes from psionic abilities.
- Psionic Powers
- The hallmark of the Psi-Adept is their ability to channel mental energy into real-world
- effects. Every psionicist gets their powers from a different source: from cybernetic implants
- (called Psi-Amps), alien parasites, or the effects of metaversal energy seeping into
- Realspace.
- Lustful Imprint
- You invade the mind of a creature within 10 meters, sussing out what the target's most
- intense lusts are and altering its perceptions so that you are those desires incarnate. Using
- Adventures in Tainted Space 25
- this power is a bonus action. Make a Willpower (Psionic Focus) attack against the target's
- Will Defense. If you succeed, for the rest of the encounter you can use Willpower in place of
- Presence for your Tease attacks against the target, and you have advantage on your Tease
- attacks against it.
- Gravity Anchor
- You create a telekinetic field around a creature that drags it down. Make a Willpower
- (Psionic Focus) attack against the Fortitude defense of a creature within 10 meters. On a
- hit, the creature's Speed is halved and it takes disadvantage on all Reflex-based attack rolls,
- ability checks, and saving throws. At the end of each of its turns, it can make a Fortitude
- saving throw against TN 8 + your Proficiency + your Willpower to end the effect.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement