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NMM

osuRoVerScript

NMM
Aug 2nd, 2021
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0
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  1. local Offset = 210
  2. game.Players.LocalPlayer.PlayerGui.PlayScreen.PlayFrame.ChildAdded:Connect(function(e)
  3. if e.Name == 'Circle' then
  4. while wait() do
  5. if e ~= nil and e:FindFirstChild('HitCircle') and e:FindFirstChild('ApproachCircle') then
  6. if math.floor(e.ApproachCircle.AbsoluteSize.X) <= Offset then
  7. spawn(function()
  8. game.Players.LocalPlayer.PlayerGui.PlayScreen.MouseHit:Fire(1)
  9. wait()
  10. game.Players.LocalPlayer.PlayerGui.PlayScreen.MouseHitEnd:Fire(1)
  11. game.Players.LocalPlayer.PlayerGui.PlayScreen.PlayFrame.Cursor.Position = e.Position
  12. end)
  13. end
  14. end
  15. end
  16. end
  17. end)
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