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Oct 20th, 2019
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  1. //Global TextDraws:
  2.  
  3.  
  4. new Text:TDEditor_TD[3];
  5.  
  6. TDEditor_TD[0] = TextDrawCreate(560.000000, 428.311126, "~R~HGL ~W~Romania");
  7. TextDrawLetterSize(TDEditor_TD[0], 0.357500, 1.606221);
  8. TextDrawAlignment(TDEditor_TD[0], 1);
  9. TextDrawColor(TDEditor_TD[0], -16776961);
  10. TextDrawSetShadow(TDEditor_TD[0], 0);
  11. TextDrawSetOutline(TDEditor_TD[0], 1);
  12. TextDrawBackgroundColor(TDEditor_TD[0], 255);
  13. TextDrawFont(TDEditor_TD[0], 3);
  14. TextDrawSetProportional(TDEditor_TD[0], 1);
  15. TextDrawSetShadow(TDEditor_TD[0], 0);
  16.  
  17. TDEditor_TD[1] = TextDrawCreate(637.398315, 414.000091, "~B~-~Y~-~R~-");
  18. TextDrawLetterSize(TDEditor_TD[1], 1.092000, 1.935999);
  19. TextDrawAlignment(TDEditor_TD[1], 3);
  20. TextDrawColor(TDEditor_TD[1], -1);
  21. TextDrawSetShadow(TDEditor_TD[1], 0);
  22. TextDrawSetOutline(TDEditor_TD[1], 0);
  23. TextDrawBackgroundColor(TDEditor_TD[1], 255);
  24. TextDrawFont(TDEditor_TD[1], 1);
  25. TextDrawSetProportional(TDEditor_TD[1], 1);
  26. TextDrawSetShadow(TDEditor_TD[1], 0);
  27.  
  28. TDEditor_TD[2] = TextDrawCreate(634.799804, 413.700073, "~B~-~Y~-~R~-");
  29. TextDrawLetterSize(TDEditor_TD[2], 1.245494, 1.977777);
  30. TextDrawAlignment(TDEditor_TD[2], 3);
  31. TextDrawColor(TDEditor_TD[2], -1);
  32. TextDrawSetShadow(TDEditor_TD[2], 0);
  33. TextDrawSetOutline(TDEditor_TD[2], 0);
  34. TextDrawBackgroundColor(TDEditor_TD[2], 255);
  35. TextDrawFont(TDEditor_TD[2], 1);
  36. TextDrawSetProportional(TDEditor_TD[2], 1);
  37. TextDrawSetShadow(TDEditor_TD[2], 0);
  38.  
  39.  
  40.  
  41. //Player TextDraws:
  42.  
  43.  
  44. new PlayerText:TDEditor_PTD[MAX_PLAYERS][1];
  45.  
  46. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 637.200073, 405.655487, "Kramppers");
  47. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.310000, 1.799111);
  48. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 3);
  49. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
  50. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  51. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 1);
  52. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  53. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 1);
  54. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
  55. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  56.  
  57.  
  58.  
  59.  
  60. //Total textdraws exported: 4 (3 global textdraws / 1 player textdraws) ~ 20/10/2019 ~ 9:52:31
  61. TDEditor V1.17 BY ADRI1
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