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- //Global TextDraws:
- new Text:TDEditor_TD[3];
- TDEditor_TD[0] = TextDrawCreate(560.000000, 428.311126, "~R~HGL ~W~Romania");
- TextDrawLetterSize(TDEditor_TD[0], 0.357500, 1.606221);
- TextDrawAlignment(TDEditor_TD[0], 1);
- TextDrawColor(TDEditor_TD[0], -16776961);
- TextDrawSetShadow(TDEditor_TD[0], 0);
- TextDrawSetOutline(TDEditor_TD[0], 1);
- TextDrawBackgroundColor(TDEditor_TD[0], 255);
- TextDrawFont(TDEditor_TD[0], 3);
- TextDrawSetProportional(TDEditor_TD[0], 1);
- TextDrawSetShadow(TDEditor_TD[0], 0);
- TDEditor_TD[1] = TextDrawCreate(637.398315, 414.000091, "~B~-~Y~-~R~-");
- TextDrawLetterSize(TDEditor_TD[1], 1.092000, 1.935999);
- TextDrawAlignment(TDEditor_TD[1], 3);
- TextDrawColor(TDEditor_TD[1], -1);
- TextDrawSetShadow(TDEditor_TD[1], 0);
- TextDrawSetOutline(TDEditor_TD[1], 0);
- TextDrawBackgroundColor(TDEditor_TD[1], 255);
- TextDrawFont(TDEditor_TD[1], 1);
- TextDrawSetProportional(TDEditor_TD[1], 1);
- TextDrawSetShadow(TDEditor_TD[1], 0);
- TDEditor_TD[2] = TextDrawCreate(634.799804, 413.700073, "~B~-~Y~-~R~-");
- TextDrawLetterSize(TDEditor_TD[2], 1.245494, 1.977777);
- TextDrawAlignment(TDEditor_TD[2], 3);
- TextDrawColor(TDEditor_TD[2], -1);
- TextDrawSetShadow(TDEditor_TD[2], 0);
- TextDrawSetOutline(TDEditor_TD[2], 0);
- TextDrawBackgroundColor(TDEditor_TD[2], 255);
- TextDrawFont(TDEditor_TD[2], 1);
- TextDrawSetProportional(TDEditor_TD[2], 1);
- TextDrawSetShadow(TDEditor_TD[2], 0);
- //Player TextDraws:
- new PlayerText:TDEditor_PTD[MAX_PLAYERS][1];
- TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 637.200073, 405.655487, "Kramppers");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.310000, 1.799111);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 3);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- //Total textdraws exported: 4 (3 global textdraws / 1 player textdraws) ~ 20/10/2019 ~ 9:52:31
- TDEditor V1.17 BY ADRI1
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