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- 0.002 2020-05-27 15:35:38; Factorio 0.18.27 (build 52380, win64, steam)
- 0.002 Operating system: Windows 10 (version 1903)
- 0.004 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
- 0.004 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
- 0.004 Write data path: C:/Users/Dewi/AppData/Roaming/Factorio [3825/228304MB]
- 0.004 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
- 0.015 System info: [CPU: AMD FX(tm)-8350 Eight-Core Processor, 8 cores, RAM: 5295/8091 MB, page: 7767/20955 MB, virtual: 4326/134217727 MB, extended virtual: 0 MB]
- 0.017 Display options: [FullScreen: 1] [VSync: 0] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
- 0.029 Available displays: 1
- 0.030 [0]: \\.\DISPLAY1 - AMD Radeon R9 200 Series {0x05, [0,0], 1920x1080, 32bit, 59Hz}
- 0.143 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
- 0.259 Initialised Direct3D[0]: AMD Radeon R9 200 Series; id: 1002-67b0; driver: aticfx64.dll 26.20.15019.19000
- 0.259 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
- 0.259 [Local Video Memory] Budget: 3461MB, CurrentUsage: 0MB, Reservation: 0/1832MB
- 0.259 [Non-Local Vid.Mem.] Budget: 3641MB, CurrentUsage: 0MB, Reservation: 0/1921MB
- 0.259 Tiled resources: Tier 2
- 0.259 Unified Memory Architecture: No
- 0.259 BGR 565 Supported: Yes
- 0.259 MaximumFrameLatency: 3, GPUThreadPriority: 0
- 0.260 Graphics settings preset: very-high
- 0.260 Dedicated video memory size 4072 MB
- 0.346 Desktop composition is active.
- 0.346 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
- 0.346 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC] [B:0,C:0,S:100]
- 0.429 DSound: Starting _dsound_update thread
- 0.429 DSound: Enter _dsound_update; tid=3968
- 0.563 Loading mod core 0.0.0 (data.lua)
- 0.757 Loading mod base 0.18.27 (data.lua)
- 1.316 Loading mod base 0.18.27 (data-updates.lua)
- 1.578 Checksum for core: 2380859606
- 1.578 Checksum of base: 3532897484
- 1.942 Prototype list checksum: 1311418360
- 2.048 Loading sounds...
- 2.230 Info PlayerData.cpp:70: Local player-data.json unavailable
- 2.230 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1590589294
- 2.501 Initial atlas bitmap size is 16384
- 2.571 Created atlas bitmap 16384x16384 [none]
- 2.577 Created atlas bitmap 16384x12596 [none]
- 2.577 Created atlas bitmap 8192x3736 [decal]
- 2.578 Created atlas bitmap 16384x5152 [low-object]
- 2.579 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
- 2.580 Created atlas bitmap 16384x5776 [terrain, mipmap, linear-minification, linear-mip-level]
- 2.580 Created atlas bitmap 4096x2848 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
- 2.580 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
- 2.581 Created atlas bitmap 4096x3104 [mipmap]
- 2.581 Created atlas bitmap 4096x2144 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
- 2.581 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
- 2.582 Created atlas bitmap 4096x2652 [alpha-mask]
- 2.588 Created atlas bitmap 16384x15388 [shadow, linear-magnification, alpha-mask]
- 2.588 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
- 2.598 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
- 4.167 Parallel Sprite Loader initialized (threads: 5)
- 17.925 Sprites loaded
- 17.940 Generated mipmaps (4) for atlas [3] of size 16384x5152
- 17.951 Generated mipmaps (3) for atlas [4] of size 8192x3744
- 17.962 Generated mipmaps (3) for atlas [5] of size 16384x5776
- 17.973 Generated mipmaps (3) for atlas [6] of size 4096x2848
- 17.984 Generated mipmaps (3) for atlas [7] of size 4096x1600
- 18.039 Generated mipmaps (3) for atlas [8] of size 4096x3104
- 18.050 Generated mipmaps (5) for atlas [9] of size 4096x2144
- 18.063 Generated mipmaps (3) for atlas [13] of size 8192x2352
- 18.064 Custom mipmaps uploaded.
- 18.183 Factorio initialised
- 71.608 Loading map C:\Users\Dewi\AppData\Roaming\Factorio\saves\_autosave1.zip: 11885060 bytes.
- 71.728 Loading level.dat: 30960709 bytes.
- 71.736 Info Scenario.cpp:187: Map version 0.18.27-0
- 72.527 Loading script.dat: 328 bytes.
- 72.533 Checksum for script C:/Users/Dewi/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3138768633
- 78.791 Error CrashHandler.cpp:621: Received SIGSEGV
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- c:\cygwin64\tmp\factorio-build-kvo3dj\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
- c:\cygwin64\tmp\factorio-build-kvo3dj\src\util\logger.cpp (542): Logger::writeStacktrace
- c:\cygwin64\tmp\factorio-build-kvo3dj\src\util\logger.cpp (549): Logger::logStacktrace
- c:\cygwin64\tmp\factorio-build-kvo3dj\src\util\crashhandler.cpp (185): CrashHandler::writeStackTrace
- c:\cygwin64\tmp\factorio-build-kvo3dj\src\util\crashhandler.cpp (630): CrashHandler::SignalHandler
- minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
- f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6C0F0FDD0)
- 00007FF6C0F0FDD0 (Factorio): (filename not available): __C_specific_handler
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC382E11CF)
- 00007FFC382E11CF (ntdll): (filename not available): _chkstk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC382AA209)
- 00007FFC382AA209 (ntdll): (filename not available): RtlRaiseException
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC382DFE3E)
- 00007FFC382DFE3E (ntdll): (filename not available): KiUserExceptionDispatcher
- c:\cygwin64\tmp\factorio-build-kvo3dj\src\graphics\drawcommandbatch.cpp (220): DrawCommandBatch::flushSpritesBatch
- c:\cygwin64\tmp\factorio-build-kvo3dj\src\graphics\drawcommandbatch.cpp (640): DrawCommandBatch::drawSprite
- c:\cygwin64\tmp\factorio-build-kvo3dj\src\graphics\spritedraworder.cpp (75): renderSpriteDrawOrderRange<<lambda_e49c15b96fbdcb4852ef71e2e1046c6a> >
- c:\cygwin64\tmp\factorio-build-kvo3dj\src\graphics\drawengine.cpp (714): DrawEngine::drawEntities
- c:\cygwin64\tmp\factorio-build-kvo3dj\src\graphics\drawengine.cpp (192): DrawEngine::render
- c:\cygwin64\tmp\factorio-build-kvo3dj\src\graphics\gamerenderer.cpp (241): GameRenderer::renderInternal
- c:\cygwin64\tmp\factorio-build-kvo3dj\src\graphics\gamerenderer.cpp (204): GameRenderer::render
- c:\cygwin64\tmp\factorio-build-kvo3dj\src\mainloop.cpp (644): MainLoop::mainLoopStep
- c:\cygwin64\tmp\factorio-build-kvo3dj\src\mainloop.cpp (378): MainLoop::run
- c:\cygwin64\tmp\factorio-build-kvo3dj\src\main.cpp (1087): wmain
- f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC36307BD4)
- 00007FFC36307BD4 (KERNEL32): (filename not available): BaseThreadInitThunk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC382ACE51)
- 00007FFC382ACE51 (ntdll): (filename not available): RtlUserThreadStart
- Stack trace logging done
- 82.576 Error CrashHandler.cpp:190: Map tick at moment of crash: 13518371
- 82.576 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
- Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
- 99.363 Uploading log file
- 99.382 Error CrashHandler.cpp:258: Heap validation: success.
- 99.385 Creating crash dump.
- 99.728 CrashDump success
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