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Meliodas0_0

tp bypass

Jul 7th, 2019
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  1. local plr = game:service"Players".LocalPlayer;
  2. local tween_s = game:service"TweenService";
  3. local info = TweenInfo.new(5,Enum.EasingStyle.Quad);
  4. function tp(...)
  5. local tic_k = tick();
  6. local params = {...};
  7. local cframe = CFrame.new(params[1],params[2],params[3]);
  8. local tween,err = pcall(function()
  9. local tween = tween_s:Create(plr.Character["HumanoidRootPart"],info,{CFrame=cframe});
  10. tween:Play();
  11. end)
  12. if not tween then return err end
  13. end
  14. tp(position/coords go here!);
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