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nethaxion

MSDP Stats Box

May 4th, 2024 (edited)
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  1. <?xml version="1.0" encoding="ISO-8859-1" ?>
  2. <cmud>
  3. <class name="Stats" copy="yes">
  4. <alias name="StatCheck" copy="yes">
  5. <value><![CDATA[:Stats:#CLR
  6. :Stats:#PRINT %ansi(grey, norm) ------------------------------
  7. :Stats:#PRINT %ansi(grey, norm) @CHARACTER_NAME ~ ~ ~ Level~: %ansi(brown,norm)@LEVEL
  8. :Stats:#PRINT %ansi(grey, norm) ------------------------------
  9. #IF (@STR >= @STR_PERM) {
  10. :Stats:#PRINT %ansi(gray, norm) STR~: %ansi(green, norm)@STR_PERM%ansi(reset)~(%ansi(green, bold)@STR%ansi(reset)~) ~ ~ Wimpy: ~ ~ %ansi(brown,norm)@WIMPY
  11. } {
  12. :Stats:#PRINT %ansi(gray, norm) STR~: %ansi(green, norm)@STR_PERM%ansi(reset)~(%ansi(red, bold)@STR%ansi(reset)~) ~ ~ Wimpy: ~ %ansi(brown,norm)@WIMPY
  13. }
  14. #IF (@INT >= @INT_PERM) {
  15. :Stats:#PRINT %ansi(gray, norm) INT~: %ansi(green, norm)@INT_PERM%ansi(reset)~(%ansi(green, bold)@INT%ansi(reset)~) ~ ~ Hit Roll~: %ansi(brown,norm)@HITROLL
  16. } {
  17. :Stats:#PRINT %ansi(gray, norm) INT~: %ansi(green, norm)@INT_PERM%ansi(reset)~(%ansi(red, bold)@INT%ansi(reset)~) ~ ~ Hit Roll~: %ansi(brown,norm)@HITROLL
  18. }
  19. #IF (@WIS >= @WIS_PERM) {
  20. :Stats:#PRINT %ansi(gray, norm) WIS~: %ansi(green, norm)@WIS_PERM%ansi(reset)~(%ansi(green, bold)@WIS%ansi(reset)~) ~ ~ Dam Roll~: %ansi(brown,norm)@DAMROLL
  21. } {
  22. :Stats:#PRINT %ansi(gray, norm) WIS~: %ansi(green, norm)@WIS_PERM%ansi(reset)~(%ansi(red, bold)@WIS%ansi(reset)~) ~ ~ Dam Roll~: %ansi(brown,norm)@DAMROLL
  23. }
  24. #IF (@DEX >= @DEX_PERM) {
  25. :Stats:#PRINT %ansi(gray, norm) DEX~: %ansi(green, norm)@DEX_PERM%ansi(reset)~(%ansi(green, bold)@DEX%ansi(reset)~)
  26. } {
  27. :Stats:#PRINT %ansi(gray, norm) DEX~: %ansi(green, norm)@DEX_PERM%ansi(reset)~(%ansi(red, bold)@DEX%ansi(reset)~)
  28. }
  29. #IF (@ALIGNMENT > 350) {
  30. #IF (@CON >= @CON_PERM) {
  31. :Stats:#PRINT %ansi(gray, norm) CON~: %ansi(green, norm)@CON_PERM%ansi(reset)~(%ansi(green, bold)@CON%ansi(reset)~) ~ ~ Alignment~: %ansi(white,bold)@ALIGNMENT
  32. } {
  33. :Stats:#PRINT %ansi(gray, norm) CON~: %ansi(green, norm)@CON_PERM%ansi(reset)~(%ansi(red, bold)@CON%ansi(reset)~) ~ ~ Alignment~: %ansi(white,bold)@ALIGNMENT
  34. }
  35. } {
  36. #IF (@ALIGNMENT < -350) {
  37. #IF (@CON >= @CON_PERM) {
  38. :Stats:#PRINT %ansi(gray, norm) CON~: %ansi(green, norm)@CON_PERM%ansi(reset)~(%ansi(green, bold)@CON%ansi(reset)~) ~ ~ Align~: %ansi(black,bold)@ALIGNMENT
  39. } {
  40. :Stats:#PRINT %ansi(gray, norm) CON~: %ansi(green, norm)@CON_PERM%ansi(reset)~(%ansi(red, bold)@CON%ansi(reset)~) ~ ~ Align~: %ansi(black,bold)@ALIGNMENT
  41. }
  42. } {
  43. #IF (@CON >= @CON_PERM) {
  44. :Stats:#PRINT %ansi(gray, norm) CON~: %ansi(green, norm)@CON_PERM%ansi(reset)~(%ansi(green, bold)@CON%ansi(reset)~) ~ ~ Align~: %ansi(brown)@ALIGNMENT
  45. } {
  46. :Stats:#PRINT %ansi(gray, norm) CON~: %ansi(green, norm)@CON_PERM%ansi(reset)~(%ansi(red, bold)@CON%ansi(reset)~) ~ ~ Align~: %ansi(brown)@ALIGNMENT
  47. }
  48. }
  49. }
  50. :Stats:#PRINT %ansi(grey, norm) ------------------------------]]></value>
  51. </alias>
  52. </class>
  53. </cmud>
  54.  
Tags: mud cmud ANSALON
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