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- Mono path[0] = 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'D:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
- Loading player data from D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2022.3.50f1 (c3db7f8bf9b1)
- [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1; jobified=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 3080 (ID=0x220a)
- Vendor: NVIDIA
- VRAM: 12093 MB
- Driver: 32.0.15.6614
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.184 seconds
- - Finished resetting the current domain, in 0.001 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
- UnloadTime: 1.881500 ms
- 2024-12-15T16:49:45 0.023 INF Backtrace Initialized
- 2024-12-15T16:49:45 0.054 INF Version: V 1.2 (b27) Compatibility Version: V 1.2, Build: WindowsPlayer 64 Bit
- 2024-12-15T16:49:45 0.055 INF System information:
- 2024-12-15T16:49:45 0.055 INF OS: Windows 11 (10.0.22631) 64bit
- 2024-12-15T16:49:45 0.056 INF CPU: AMD Ryzen 7 7800X3D 8-Core Processor (cores: 16)
- 2024-12-15T16:49:45 0.056 INF RAM: 31862 MB
- 2024-12-15T16:49:45 0.057 INF GPU: NVIDIA GeForce RTX 3080 (12093 MB)
- 2024-12-15T16:49:45 0.060 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2024-12-15T16:49:45 0.062 INF Local UTC offset: -6 hours
- 2024-12-15T16:49:45 0.078 INF Command line arguments: "D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe" -force-d3d11 -nogs -noeac -logfile C:\Users\bing\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-12-15__16-49-44.txt
- 2024-12-15T16:49:45 0.080 INF UserDataFolder: C:\Users\bing\AppData\Roaming/7DaysToDie
- 2024-12-15T16:49:45 0.082 INF [Platform] Init
- 2024-12-15T16:49:45 0.114 INF [Platform] Using native platform: Steam
- 2024-12-15T16:49:45 0.115 INF [Platform] Using cross platform: EOS
- 2024-12-15T16:49:45 0.115 INF [Platform] Using server platform: Steam
- 2024-12-15T16:49:45 0.115 INF [Platform] Using server platform: XBL
- 2024-12-15T16:49:45 0.116 INF [Platform] Using server platform: PSN
- 2024-12-15T16:49:45 0.122 INF Starting PlayerInputManager...
- 2024-12-15T16:49:45 0.124 INF InControl (version 1.8.9 build 9376, native module = True, XInput = True)
- 2024-12-15T16:49:45 0.127 INF InControl (version 1.8.9 build 9376)
- 2024-12-15T16:49:45 0.137 INF InControl Native (version 1.0.6)
- 2024-12-15T16:49:45 0.226 INF [InControl] NativeInputDeviceManager enabled.
- 2024-12-15T16:49:45 0.247 INF [Platform] Initializing Steam
- 2024-12-15T16:49:45 0.311 INF [Steamworks.NET] SteamAPI_Init() ok
- 2024-12-15T16:49:45 0.312 INF [Steamworks.NET] Registering auth callbacks
- 2024-12-15T16:49:45 0.314 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2024-12-15T16:49:45 0.314 INF [Platform] Initializing EOS
- 2024-12-15T16:49:45 0.328 INF [EOS] Initialize: Success
- 2024-12-15T16:49:45 0.345 INF [EOS-Voice] Successfully initialized.
- 2024-12-15T16:49:45 0.345 INF [EOS-ACC] Not started with EAC, anticheat disabled
- 2024-12-15T16:49:45 0.346 INF [EAC] AntiCheatServerP2P initialized with null interface
- 2024-12-15T16:49:45 0.346 INF [Platform] Initializing XBL
- 2024-12-15T16:49:45 0.347 INF [Platform] Initializing PSN
- 2024-12-15T16:49:45 0.354 INF [SaveDataUtils] InitStatic Begin
- 2024-12-15T16:49:45 0.355 INF [SaveDataUtils] SdPlayerPrefs -> Unity
- 2024-12-15T16:49:45 0.355 INF [SaveDataUtils] InitStatic Complete
- 2024-12-15T16:49:45 0.386 INF Last played version: V 1.2
- 2024-12-15T16:49:45 0.544 INF Localization language from platform: english
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
- UnloadTime: 0.998500 ms
- 2024-12-15T16:49:45 0.587 INF Texture quality is set to 0
- Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 5961.
- Total: 9.845600 ms (FindLiveObjects: 0.280500 ms CreateObjectMapping: 0.086500 ms MarkObjects: 9.434300 ms DeleteObjects: 0.044200 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
- UnloadTime: 1.570600 ms
- 2024-12-15T16:49:46 1.902 INF Awake IsFocused: True
- 2024-12-15T16:49:46 1.902 INF Awake
- 2024-12-15T16:49:47 2.060 INF Occlusion: Awake
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 6229.
- Total: 7.350400 ms (FindLiveObjects: 0.249400 ms CreateObjectMapping: 0.072000 ms MarkObjects: 7.019400 ms DeleteObjects: 0.009400 ms)
- 2024-12-15T16:49:47 2.083 INF ApplyAllOptions streaming budget 10883.7 MB
- 2024-12-15T16:49:47 2.084 INF ApplyAllOptions current screen 3840 x 2160, 120hz, window 3840 x 2160, mode FullScreenWindow
- 2024-12-15T16:49:47 2.087 INF Texture quality is set to 0
- 2024-12-15T16:49:47 2.087 INF ApplyTextureFilter 2, AF Enable
- 2024-12-15T16:49:47 2.088 INF ApplyTerrainOptions 3
- 2024-12-15T16:49:47 2.197 INF [MODS] Start loading from: 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods'
- 2024-12-15T16:49:47 2.199 INF [MODS] Trying to load from folder: '0_TFP_Harmony'
- 2024-12-15T16:49:47 2.222 INF [MODS] Loaded Mod: TFP_Harmony (1.1.0.4)
- 2024-12-15T16:49:47 2.223 INF [MODS] Trying to load from folder: '0-SCore-1.2.4.1601'
- 2024-12-15T16:49:47 2.225 INF [MODS] Loaded Mod: 0-SCore_sphereii (1.2.4.1601)
- 2024-12-15T16:49:47 2.225 INF [MODS] Initializing mod code
- 2024-12-15T16:49:47 2.225 INF [MODS] Initializing mod TFP_Harmony
- 2024-12-15T16:49:47 2.234 INF [MODS] Found ModAPI in TfpHarmony.dll, creating instance
- 2024-12-15T16:49:47 2.235 INF [MODS] [Harmony] Init done
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000000026BDDD5A0.dll
- 2024-12-15T16:49:47 2.408 INF [MODS] Initialized code in mod 'TFP_Harmony' from DLL 'TfpHarmony.dll'
- 2024-12-15T16:49:47 2.409 INF [MODS] Initializing mod 0-SCore_sphereii
- 2024-12-15T16:49:47 2.411 INF [MODS] Found ModAPI in SCore.dll, creating instance
- 2024-12-15T16:49:47 2.411 INF Loading Patch: Harmony.SphereIICoreInit
- 2024-12-15T16:49:48 3.321 INF SCore:: Checking Installed Modlets...
- 2024-12-15T16:49:48 3.321 INF Loaded Mods From D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods
- 2024-12-15T16:49:48 3.323 INF Modlet List Hash: 8005E
- 2024-12-15T16:49:48 3.323 INF SCore:: Done Checking Installed Modlets
- 2024-12-15T16:49:48 3.324 INF [MODS] Initialized code in mod '0-SCore_sphereii' from DLL 'SCore.dll'
- 2024-12-15T16:49:48 3.324 INF [MODS] Loading done
- 2024-12-15T16:49:48 3.331 INF Pack 2024 us
- 2024-12-15T16:49:48 3.356 INF Pack 14387 us
- 2024-12-15T16:49:48 3.357 INF [MODS] Loading localization from mod: 0-SCore_sphereii
- 2024-12-15T16:49:48 3.365 INF Loading permissions file at 'C:\Users\bing\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml'
- 2024-12-15T16:49:48 3.378 INF Loading permissions file done.
- 2024-12-15T16:49:48 3.408 INF GameSense server not found (no props file), disabling
- 2024-12-15T16:49:48 3.409 INF [PartyQuests] Initialized
- 2024-12-15T16:49:48 3.414 INF Awake done in 1511 ms
- 2024-12-15T16:49:48 3.483 INF [XUi] Instantiating XUi from default prefab.
- 2024-12-15T16:49:48 3.486 INF [XUi] XUi instantiation completed in 2 ms
- 2024-12-15T16:49:48 3.537 INF [XUi] Loading XUi asynchronously
- 2024-12-15T16:49:48 3.546 INF Updated culture for display texts
- 2024-12-15T16:49:48 3.676 INF [EOS] Read cached (NewsFeatured.xml) completed: 1232 bytes
- 2024-12-15T16:49:48 3.687 INF [EOS] Read cached (News.xml) completed: 9813 bytes
- 2024-12-15T16:49:49 4.028 INF [XUi] Parsing all window groups completed in 429 ms total.
- Couldn't create a Convex Mesh from source mesh "hull_forklift_tire" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2024-12-15T16:49:49 4.117 INF Reloading serveradmin.xml
- 2024-12-15T16:49:49 4.117 INF Loading permissions file at 'C:\Users\bing\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml'
- 2024-12-15T16:49:49 4.117 INF Permissions file unchanged, skipping reloading
- 2024-12-15T16:49:49 4.230 INF [EOS] Read cached (news_featured_BM_WL.jpg) completed: 97570 bytes
- 2024-12-15T16:49:49 4.251 INF [EOS] Read cached (news_featured_tfpmerch.jpg) completed: 78916 bytes
- 2024-12-15T16:49:49 4.268 INF [EOS] Read cached (news_featured_soundtrack.jpg) completed: 235045 bytes
- 2024-12-15T16:49:49 4.297 INF [EOS] Read cached (news_game_winter_update.jpg) completed: 79863 bytes
- 2024-12-15T16:49:49 4.310 INF [EOS] Read cached (news_game_1.2_b24_exp.jpg) completed: 95087 bytes
- 2024-12-15T16:49:49 4.323 INF [EOS] Read cached (news_game_1.2_b22_exp.jpg) completed: 95026 bytes
- 2024-12-15T16:49:49 4.363 INF Getting Default Int Values for XPMultiplier
- 2024-12-15T16:49:49 4.364 INF Getting Default Int Values for DayNightLength
- 2024-12-15T16:49:49 4.365 INF Getting Default Int Values for DayLightLength
- 2024-12-15T16:49:49 4.366 INF Getting Default Int Values for BloodMoonFrequency
- 2024-12-15T16:49:49 4.366 INF Getting Default Int Values for BloodMoonRange
- 2024-12-15T16:49:49 4.367 INF Getting Default Int Values for BloodMoonWarning
- 2024-12-15T16:49:49 4.368 INF Getting Default Int Values for BloodMoonEnemyCount
- 2024-12-15T16:49:49 4.371 INF Getting Default Int Values for AirDropFrequency
- 2024-12-15T16:49:49 4.373 INF Getting Default Int Values for BlockDamagePlayer
- 2024-12-15T16:49:49 4.374 INF Getting Default Int Values for BlockDamageAI
- 2024-12-15T16:49:49 4.375 INF Getting Default Int Values for BlockDamageAIBM
- 2024-12-15T16:49:49 4.376 INF Getting Default Int Values for LootAbundance
- 2024-12-15T16:49:49 4.376 INF Getting Default Int Values for LootRespawnDays
- 2024-12-15T16:49:49 4.377 INF Getting Default Int Values for MaxChunkAge
- 2024-12-15T16:49:49 4.380 INF Getting Default Int Values for QuestProgressionDailyLimit
- 2024-12-15T16:49:49 4.382 INF Getting Default Int Values for LandClaimSize
- 2024-12-15T16:49:49 4.383 INF Getting Default Int Values for LandClaimDeadZone
- 2024-12-15T16:49:49 4.383 INF Getting Default Int Values for LandClaimExpiryTime
- 2024-12-15T16:49:49 4.385 INF Getting Default Int Values for LandClaimOnlineDurabilityModifier
- 2024-12-15T16:49:49 4.385 INF Getting Default Int Values for LandClaimOfflineDurabilityModifier
- 2024-12-15T16:49:49 4.386 INF Getting Default Int Values for LandClaimOfflineDelay
- 2024-12-15T16:49:49 4.387 INF Getting Default Int Values for BedrollDeadZoneSize
- 2024-12-15T16:49:49 4.388 INF Getting Default Int Values for BedrollExpiryTime
- 2024-12-15T16:49:49 4.389 INF Getting Default Int Values for PartySharedKillRange
- 2024-12-15T16:49:49 4.395 INF Getting Default Int Values for AirDropFrequency
- 2024-12-15T16:49:49 4.695 INF Loaded default EULA
- 2024-12-15T16:49:49 4.722 INF [XUi] Initialized all window groups completed in 604 ms total.
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2024-12-15T16:49:51 6.430 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2024-12-15T16:49:52 7.223 INF LoadTextureArraysForQuality took 0.7920001
- 2024-12-15T16:49:52 7.323 INF Loaded (local): events in 0.03
- 2024-12-15T16:49:52 7.423 INF Loaded (local): rwgmixer in 0.03
- 2024-12-15T16:49:52 7.523 INF Loaded (local): archetypes in 0.03
- 2024-12-15T16:49:52 7.623 INF Loaded (local): loadingscreen in 0.03
- 2024-12-15T16:49:52 7.708 INF Added 1335 subtitle data entries and 3 speaker colors
- 2024-12-15T16:49:52 7.723 INF Loaded (local): subtitles in 0.03
- 2024-12-15T16:49:52 7.823 INF Loaded (local): videos in 0.03
- 2024-12-15T16:49:52 7.823 INF WorldStaticData.Init() needed 4.000s
- 2024-12-15T16:49:52 7.841 INF [Steamworks.NET] Login ok.
- 2024-12-15T16:49:52 7.842 INF [EOS] Login
- 2024-12-15T16:49:53 8.106 INF AchievementManager: Received stats and achievements from Steam
- 2024-12-15T16:49:53 8.824 INF [EOS] Login succeeded, PUID: 00020ec5113f413ea8792c48cd003145
- 2024-12-15T16:49:53 8.825 INF [EOS] Getting native user for 00020ec5113f413ea8792c48cd003145
- 2024-12-15T16:49:53 8.826 INF [EOS] CopyIdToken result: Success
- 2024-12-15T16:49:54 9.411 INF [EOS] Created RFS Request: NewsFeatured.xml
- 2024-12-15T16:49:54 9.412 INF [EOS] Created RFS Request: News.xml
- 2024-12-15T16:49:54 9.423 INF [EOS] Created RFS Request: eula_english
- 2024-12-15T16:49:54 9.430 INF [EOS] Created RFS Request: PlatformOverrides
- 2024-12-15T16:49:54 9.440 INF [EOS] ResolvePermissions(_perms: [Multiplayer, Communication, Crossplay], _canPrompt: False)
- 2024-12-15T16:49:55 10.159 INF [EOS] Read (BlockedPlayerList) completed: Success, received 141 bytes
- 2024-12-15T16:49:55 10.275 INF [EOS] found external account for 00024d5b607a46a792b416d1c1840795: Type: Steam, Id: 76561197970307631
- 2024-12-15T16:49:55 10.508 INF [EOS] Read (NewsFeatured.xml) completed: Success, received 1232 bytes
- 2024-12-15T16:49:55 10.508 INF [EOS] Created RFS Request: news_featured_BM_WL.jpg
- 2024-12-15T16:49:55 10.509 INF [EOS] Created RFS Request: news_featured_tfpmerch.jpg
- 2024-12-15T16:49:55 10.509 INF [EOS] Created RFS Request: news_featured_soundtrack.jpg
- 2024-12-15T16:49:55 10.856 INF [EOS] Read (News.xml) completed: Success, received 9813 bytes
- 2024-12-15T16:49:55 10.857 INF [EOS] Created RFS Request: news_game_winter_update.jpg
- 2024-12-15T16:49:55 10.857 INF [EOS] Created RFS Request: news_game_1.2_b24_exp.jpg
- 2024-12-15T16:49:55 10.857 INF [EOS] Created RFS Request: news_game_1.2_b22_exp.jpg
- 2024-12-15T16:49:55 10.858 INF [EOS] Read (eula_english) completed: Success, received 26643 bytes
- 2024-12-15T16:49:55 10.859 INF [EOS] Created RFS Request: backtraceconfig.xml
- 2024-12-15T16:49:56 11.289 INF [EOS] Read (PlatformOverrides) completed: Success, received 532 bytes
- 2024-12-15T16:49:57 12.589 INF [EOS] Read (news_featured_BM_WL.jpg) completed: Success, received 97570 bytes
- 2024-12-15T16:49:57 12.923 INF [EOS] Read (news_featured_tfpmerch.jpg) completed: Success, received 78916 bytes
- 2024-12-15T16:49:58 13.039 INF [EOS] Read (news_game_winter_update.jpg) completed: Success, received 79863 bytes
- 2024-12-15T16:49:58 13.156 INF [EOS] Read (news_game_1.2_b24_exp.jpg) completed: Success, received 95087 bytes
- 2024-12-15T16:49:58 13.256 INF [EOS] Read (news_featured_soundtrack.jpg) completed: Success, received 235045 bytes
- 2024-12-15T16:49:58 13.283 INF [EOS] Read (news_game_1.2_b22_exp.jpg) completed: Success, received 95026 bytes
- 2024-12-15T16:49:58 13.295 INF [EOS] Read (backtraceconfig.xml) completed: Success, received 2050 bytes
- 2024-12-15T16:49:58 13.297 INF [BACKTRACE] Bug reporting Enabled with save uploading: Disabled
- 2024-12-15T16:49:58 13.298 INF [BACKTRACE] Save Attaching Feature: Disabled
- 2024-12-15T16:49:58 13.298 INF [BACKTRACE] Entire World Attaching Feature: Disabled
- 2024-12-15T16:49:58 13.298 INF Backtrace Configuration refreshed from XML: Enabled False
- 2024-12-15T16:49:58 13.298 INF [BACKTRACE] Bug reporting: Enabled
- 2024-12-15T16:49:58 13.298 INF [BACKTRACE] Bug reporting attach save feature: Disabled
- 2024-12-15T16:49:58 13.299 INF [BACKTRACE] Bug reporting attach entire world feature: Disabled
- NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<System.Void (XUiC_MainMenu)>(XUiC_MainMenu)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void XUiC_MainMenu:OnOpen()>(XUiC_MainMenu)
- at XUiController.OnOpen () [0x00017] in <0a824c04d551409fad5953ac8c5c40be>:0
- at XUiWindowGroup.OnOpen () [0x00006] in <0a824c04d551409fad5953ac8c5c40be>:0
- at GUIWindowManager.Open (GUIWindow _w, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x000d0] in <0a824c04d551409fad5953ac8c5c40be>:0
- at GUIWindowManager.Open (System.String _windowName, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x0004d] in <0a824c04d551409fad5953ac8c5c40be>:0
- at (wrapper dynamic-method) XUiC_MainMenu.DMD<System.Void XUiC_MainMenu:Open(XUi)>(XUi)
- at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void XUiC_MainMenu:Open(XUi)>(XUi)
- at XUiC_NewsScreen.BtnContinue_OnPress (XUiController _sender, System.Int32 _mousebutton) [0x00006] in <0a824c04d551409fad5953ac8c5c40be>:0
- at XUiController.OnPressed (System.Int32 _mouseButton) [0x0000e] in <0a824c04d551409fad5953ac8c5c40be>:0
- at XUiController.Pressed (System.Int32 _mouseButton) [0x00000] in <0a824c04d551409fad5953ac8c5c40be>:0
- at XUiView.OnClick (UnityEngine.GameObject _go) [0x0003f] in <0a824c04d551409fad5953ac8c5c40be>:0
- at UIEventListener.OnClick () [0x0001c] in <ec8d2ccff9f54737a690e90d17960be0>:0
- UnityEngine.GameObject:SendMessage(GameObject, String, Object, SendMessageOptions)
- UICamera:Notify(GameObject, String, Object)
- UICamera:ProcessRelease(Boolean, Single)
- UICamera:ProcessTouch(Boolean, Boolean)
- UICamera:ProcessMouse()
- UICamera:ProcessEvents()
- UICamera:Update()
- 2024-12-15T16:51:07 82.312 INF Preparing quit
- 2024-12-15T16:51:07 82.321 INF Persistent GamePrefs saved
- 2024-12-15T16:51:07 82.321 INF Cleanup
- 2024-12-15T16:51:07 82.823 INF AchievementManager.Cleanup
- 2024-12-15T16:51:07 82.913 INF Terminating threads
- 2024-12-15T16:51:07 82.914 INF OnApplicationQuit
- 2024-12-15T16:51:07 82.915 INF Terminating threads
- 2024-12-15T16:51:07 82.915 INF OnApplicationQuit
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [0-1.0 KB]: 2295 frames, [1.0 KB-2.0 KB]: 2 frames, [2.0 KB-4.0 KB]: 11 frames, [4.0 KB-8.0 KB]: 4 frames, [8.0 KB-16.0 KB]: 2409 frames, [16.0 KB-32.0 KB]: 3 frames, [32.0 KB-64.0 KB]: 1 frames, [128.0 KB-256.0 KB]: 6 frames, [256.0 KB-0.5 MB]: 10 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 2 frames, [2.0 MB-4.0 MB]: 6 frames, [4.0 MB-8.0 MB]: 1 frames
- Initial Block Size 4.0 MB
- Current Block Size 8.0 MB
- Peak Allocated Bytes 7.3 MB
- Overflow Count 17747
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 128.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 0.5 MB
- Peak Allocated Bytes 511.6 KB
- Overflow Count 19269
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 56.0 KB
- Peak Allocated Bytes 53.1 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 2.6 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 176 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 51.2 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 20.5 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 12.5 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 14]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 144 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 151.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 13]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 0.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 8
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 48.7 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 35.6 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 22.0 KB
- Overflow Count 1
- [ALLOC_TEMP_UnityGfxDeviceWorker]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 63.6 KB
- Overflow Count 0
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 138 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 9]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 2.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 8]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 17.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 7]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 7.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 51.2 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 51.2 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 27.5 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 10]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 1.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 11]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 160 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 12]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 160 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 24.2 KB
- Overflow Count 1
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 49702
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 417942
- 32B: 13 Subsections = 6656 buckets. Failed count: 104788
- 48B: 49 Subsections = 16725 buckets. Failed count: 66235
- 64B: 31 Subsections = 7936 buckets. Failed count: 59156
- 80B: 149 Subsections = 30515 buckets. Failed count: 49093
- 96B: 9 Subsections = 1536 buckets. Failed count: 34745
- 112B: 2 Subsections = 292 buckets. Failed count: 8881
- 128B: 2 Subsections = 256 buckets. Failed count: 21834
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 88 frames, [32.0 MB-64.0 MB]: 643 frames, [64.0 MB-128.0 MB]: 4020 frames
- Requested Block Size 16.0 MB
- Peak Block count 5
- Peak Allocated memory 71.6 MB
- Peak Large allocation bytes 30.2 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [8.0 MB-16.0 MB]: 44 frames, [16.0 MB-32.0 MB]: 4577 frames, [32.0 MB-64.0 MB]: 30 frames, [64.0 MB-128.0 MB]: 4 frames, [128.0 MB-256.0 MB]: 96 frames
- Requested Block Size 16.0 MB
- Peak Block count 17
- Peak Allocated memory 230.3 MB
- Peak Large allocation bytes 135.7 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 0
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 0
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 1
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 4
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 417942
- 32B: 13 Subsections = 6656 buckets. Failed count: 104788
- 48B: 49 Subsections = 16725 buckets. Failed count: 66235
- 64B: 31 Subsections = 7936 buckets. Failed count: 59156
- 80B: 149 Subsections = 30515 buckets. Failed count: 49093
- 96B: 9 Subsections = 1536 buckets. Failed count: 34745
- 112B: 2 Subsections = 292 buckets. Failed count: 8881
- 128B: 2 Subsections = 256 buckets. Failed count: 21834
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [32.0 KB-64.0 KB]: 7 frames, [64.0 KB-128.0 KB]: 82 frames, [256.0 KB-0.5 MB]: 62 frames, [0.5 MB-1.0 MB]: 456 frames, [1.0 MB-2.0 MB]: 264 frames, [2.0 MB-4.0 MB]: 5 frames, [4.0 MB-8.0 MB]: 3874 frames, [8.0 MB-16.0 MB]: 1 frames
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 13.1 MB
- Peak Large allocation bytes 0 B
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [0-1.0 KB]: 7 frames, [128.0 KB-256.0 KB]: 30 frames, [256.0 KB-0.5 MB]: 49 frames, [1.0 MB-2.0 MB]: 2 frames, [4.0 MB-8.0 MB]: 36 frames, [8.0 MB-16.0 MB]: 4627 frames
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 15.1 MB
- Peak Large allocation bytes 0 B
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 2084
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 417942
- 32B: 13 Subsections = 6656 buckets. Failed count: 104788
- 48B: 49 Subsections = 16725 buckets. Failed count: 66235
- 64B: 31 Subsections = 7936 buckets. Failed count: 59156
- 80B: 149 Subsections = 30515 buckets. Failed count: 49093
- 96B: 9 Subsections = 1536 buckets. Failed count: 34745
- 112B: 2 Subsections = 292 buckets. Failed count: 8881
- 128B: 2 Subsections = 256 buckets. Failed count: 21834
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [32.0 MB-64.0 MB]: 4717 frames, [64.0 MB-128.0 MB]: 34 frames
- Requested Block Size 4.0 MB
- Peak Block count 23
- Peak Allocated memory 115.3 MB
- Peak Large allocation bytes 36.2 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [64.0 KB-128.0 KB]: 6 frames, [128.0 KB-256.0 KB]: 1 frames, [16.0 MB-32.0 MB]: 78 frames, [64.0 MB-128.0 MB]: 11 frames, [128.0 MB-256.0 MB]: 4655 frames
- Requested Block Size 4.0 MB
- Peak Block count 32
- Peak Allocated memory 169.6 MB
- Peak Large allocation bytes 58.8 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 1
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 417942
- 32B: 13 Subsections = 6656 buckets. Failed count: 104788
- 48B: 49 Subsections = 16725 buckets. Failed count: 66235
- 64B: 31 Subsections = 7936 buckets. Failed count: 59156
- 80B: 149 Subsections = 30515 buckets. Failed count: 49093
- 96B: 9 Subsections = 1536 buckets. Failed count: 34745
- 112B: 2 Subsections = 292 buckets. Failed count: 8881
- 128B: 2 Subsections = 256 buckets. Failed count: 21834
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [4.0 KB-8.0 KB]: 77 frames, [8.0 KB-16.0 KB]: 4674 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 11.9 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [0-1.0 KB]: 7 frames, [2.0 KB-4.0 KB]: 69 frames, [4.0 KB-8.0 KB]: 1 frames, [256.0 KB-0.5 MB]: 6 frames, [2.0 MB-4.0 MB]: 4668 frames
- Requested Block Size 2.0 MB
- Peak Block count 2
- Peak Allocated memory 3.1 MB
- Peak Large allocation bytes 0 B
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