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Score Error

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Dec 15th, 2024
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141 days
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  1. Mono path[0] = 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'D:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
  4. Loading player data from D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
  5. Initialize engine version: 2022.3.50f1 (c3db7f8bf9b1)
  6. [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  7. Forcing GfxDevice: Direct3D 11
  8. GfxDevice: creating device client; threaded=1; jobified=1
  9. Direct3D:
  10. Version: Direct3D 11.0 [level 11.1]
  11. Renderer: NVIDIA GeForce RTX 3080 (ID=0x220a)
  12. Vendor: NVIDIA
  13. VRAM: 12093 MB
  14. Driver: 32.0.15.6614
  15. Begin MonoManager ReloadAssembly
  16. - Loaded All Assemblies, in 0.184 seconds
  17. - Finished resetting the current domain, in 0.001 seconds
  18. <RI> Initializing input.
  19.  
  20. <RI> Input initialized.
  21.  
  22. <RI> Initialized touch support.
  23.  
  24. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
  25. UnloadTime: 1.881500 ms
  26. 2024-12-15T16:49:45 0.023 INF Backtrace Initialized
  27. 2024-12-15T16:49:45 0.054 INF Version: V 1.2 (b27) Compatibility Version: V 1.2, Build: WindowsPlayer 64 Bit
  28. 2024-12-15T16:49:45 0.055 INF System information:
  29. 2024-12-15T16:49:45 0.055 INF OS: Windows 11 (10.0.22631) 64bit
  30. 2024-12-15T16:49:45 0.056 INF CPU: AMD Ryzen 7 7800X3D 8-Core Processor (cores: 16)
  31. 2024-12-15T16:49:45 0.056 INF RAM: 31862 MB
  32. 2024-12-15T16:49:45 0.057 INF GPU: NVIDIA GeForce RTX 3080 (12093 MB)
  33. 2024-12-15T16:49:45 0.060 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  34. 2024-12-15T16:49:45 0.062 INF Local UTC offset: -6 hours
  35. 2024-12-15T16:49:45 0.078 INF Command line arguments: "D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe" -force-d3d11 -nogs -noeac -logfile C:\Users\bing\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-12-15__16-49-44.txt
  36. 2024-12-15T16:49:45 0.080 INF UserDataFolder: C:\Users\bing\AppData\Roaming/7DaysToDie
  37. 2024-12-15T16:49:45 0.082 INF [Platform] Init
  38. 2024-12-15T16:49:45 0.114 INF [Platform] Using native platform: Steam
  39. 2024-12-15T16:49:45 0.115 INF [Platform] Using cross platform: EOS
  40. 2024-12-15T16:49:45 0.115 INF [Platform] Using server platform: Steam
  41. 2024-12-15T16:49:45 0.115 INF [Platform] Using server platform: XBL
  42. 2024-12-15T16:49:45 0.116 INF [Platform] Using server platform: PSN
  43. 2024-12-15T16:49:45 0.122 INF Starting PlayerInputManager...
  44. 2024-12-15T16:49:45 0.124 INF InControl (version 1.8.9 build 9376, native module = True, XInput = True)
  45. 2024-12-15T16:49:45 0.127 INF InControl (version 1.8.9 build 9376)
  46. 2024-12-15T16:49:45 0.137 INF InControl Native (version 1.0.6)
  47. 2024-12-15T16:49:45 0.226 INF [InControl] NativeInputDeviceManager enabled.
  48. 2024-12-15T16:49:45 0.247 INF [Platform] Initializing Steam
  49. 2024-12-15T16:49:45 0.311 INF [Steamworks.NET] SteamAPI_Init() ok
  50. 2024-12-15T16:49:45 0.312 INF [Steamworks.NET] Registering auth callbacks
  51. 2024-12-15T16:49:45 0.314 INF Not running in Big Picture Mode, no on-screen keyboard available
  52. 2024-12-15T16:49:45 0.314 INF [Platform] Initializing EOS
  53. 2024-12-15T16:49:45 0.328 INF [EOS] Initialize: Success
  54. 2024-12-15T16:49:45 0.345 INF [EOS-Voice] Successfully initialized.
  55. 2024-12-15T16:49:45 0.345 INF [EOS-ACC] Not started with EAC, anticheat disabled
  56. 2024-12-15T16:49:45 0.346 INF [EAC] AntiCheatServerP2P initialized with null interface
  57. 2024-12-15T16:49:45 0.346 INF [Platform] Initializing XBL
  58. 2024-12-15T16:49:45 0.347 INF [Platform] Initializing PSN
  59. 2024-12-15T16:49:45 0.354 INF [SaveDataUtils] InitStatic Begin
  60. 2024-12-15T16:49:45 0.355 INF [SaveDataUtils] SdPlayerPrefs -> Unity
  61. 2024-12-15T16:49:45 0.355 INF [SaveDataUtils] InitStatic Complete
  62. 2024-12-15T16:49:45 0.386 INF Last played version: V 1.2
  63. 2024-12-15T16:49:45 0.544 INF Localization language from platform: english
  64. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  65. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
  66. UnloadTime: 0.998500 ms
  67. 2024-12-15T16:49:45 0.587 INF Texture quality is set to 0
  68. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 5961.
  69. Total: 9.845600 ms (FindLiveObjects: 0.280500 ms CreateObjectMapping: 0.086500 ms MarkObjects: 9.434300 ms DeleteObjects: 0.044200 ms)
  70.  
  71. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  72. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers.
  73. UnloadTime: 1.570600 ms
  74. 2024-12-15T16:49:46 1.902 INF Awake IsFocused: True
  75. 2024-12-15T16:49:46 1.902 INF Awake
  76. 2024-12-15T16:49:47 2.060 INF Occlusion: Awake
  77. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 6229.
  78. Total: 7.350400 ms (FindLiveObjects: 0.249400 ms CreateObjectMapping: 0.072000 ms MarkObjects: 7.019400 ms DeleteObjects: 0.009400 ms)
  79.  
  80. 2024-12-15T16:49:47 2.083 INF ApplyAllOptions streaming budget 10883.7 MB
  81. 2024-12-15T16:49:47 2.084 INF ApplyAllOptions current screen 3840 x 2160, 120hz, window 3840 x 2160, mode FullScreenWindow
  82. 2024-12-15T16:49:47 2.087 INF Texture quality is set to 0
  83. 2024-12-15T16:49:47 2.087 INF ApplyTextureFilter 2, AF Enable
  84. 2024-12-15T16:49:47 2.088 INF ApplyTerrainOptions 3
  85. 2024-12-15T16:49:47 2.197 INF [MODS] Start loading from: 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods'
  86. 2024-12-15T16:49:47 2.199 INF [MODS] Trying to load from folder: '0_TFP_Harmony'
  87. 2024-12-15T16:49:47 2.222 INF [MODS] Loaded Mod: TFP_Harmony (1.1.0.4)
  88. 2024-12-15T16:49:47 2.223 INF [MODS] Trying to load from folder: '0-SCore-1.2.4.1601'
  89. 2024-12-15T16:49:47 2.225 INF [MODS] Loaded Mod: 0-SCore_sphereii (1.2.4.1601)
  90. 2024-12-15T16:49:47 2.225 INF [MODS] Initializing mod code
  91. 2024-12-15T16:49:47 2.225 INF [MODS] Initializing mod TFP_Harmony
  92. 2024-12-15T16:49:47 2.234 INF [MODS] Found ModAPI in TfpHarmony.dll, creating instance
  93. 2024-12-15T16:49:47 2.235 INF [MODS] [Harmony] Init done
  94. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000000026BDDD5A0.dll
  95. 2024-12-15T16:49:47 2.408 INF [MODS] Initialized code in mod 'TFP_Harmony' from DLL 'TfpHarmony.dll'
  96. 2024-12-15T16:49:47 2.409 INF [MODS] Initializing mod 0-SCore_sphereii
  97. 2024-12-15T16:49:47 2.411 INF [MODS] Found ModAPI in SCore.dll, creating instance
  98. 2024-12-15T16:49:47 2.411 INF Loading Patch: Harmony.SphereIICoreInit
  99. 2024-12-15T16:49:48 3.321 INF SCore:: Checking Installed Modlets...
  100. 2024-12-15T16:49:48 3.321 INF Loaded Mods From D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods
  101. 2024-12-15T16:49:48 3.323 INF Modlet List Hash: 8005E
  102. 2024-12-15T16:49:48 3.323 INF SCore:: Done Checking Installed Modlets
  103. 2024-12-15T16:49:48 3.324 INF [MODS] Initialized code in mod '0-SCore_sphereii' from DLL 'SCore.dll'
  104. 2024-12-15T16:49:48 3.324 INF [MODS] Loading done
  105. 2024-12-15T16:49:48 3.331 INF Pack 2024 us
  106. 2024-12-15T16:49:48 3.356 INF Pack 14387 us
  107. 2024-12-15T16:49:48 3.357 INF [MODS] Loading localization from mod: 0-SCore_sphereii
  108. 2024-12-15T16:49:48 3.365 INF Loading permissions file at 'C:\Users\bing\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml'
  109. 2024-12-15T16:49:48 3.378 INF Loading permissions file done.
  110. 2024-12-15T16:49:48 3.408 INF GameSense server not found (no props file), disabling
  111. 2024-12-15T16:49:48 3.409 INF [PartyQuests] Initialized
  112. 2024-12-15T16:49:48 3.414 INF Awake done in 1511 ms
  113. 2024-12-15T16:49:48 3.483 INF [XUi] Instantiating XUi from default prefab.
  114. 2024-12-15T16:49:48 3.486 INF [XUi] XUi instantiation completed in 2 ms
  115. 2024-12-15T16:49:48 3.537 INF [XUi] Loading XUi asynchronously
  116. 2024-12-15T16:49:48 3.546 INF Updated culture for display texts
  117. 2024-12-15T16:49:48 3.676 INF [EOS] Read cached (NewsFeatured.xml) completed: 1232 bytes
  118. 2024-12-15T16:49:48 3.687 INF [EOS] Read cached (News.xml) completed: 9813 bytes
  119. 2024-12-15T16:49:49 4.028 INF [XUi] Parsing all window groups completed in 429 ms total.
  120. Couldn't create a Convex Mesh from source mesh "hull_forklift_tire" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  121. 2024-12-15T16:49:49 4.117 INF Reloading serveradmin.xml
  122. 2024-12-15T16:49:49 4.117 INF Loading permissions file at 'C:\Users\bing\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml'
  123. 2024-12-15T16:49:49 4.117 INF Permissions file unchanged, skipping reloading
  124. 2024-12-15T16:49:49 4.230 INF [EOS] Read cached (news_featured_BM_WL.jpg) completed: 97570 bytes
  125. 2024-12-15T16:49:49 4.251 INF [EOS] Read cached (news_featured_tfpmerch.jpg) completed: 78916 bytes
  126. 2024-12-15T16:49:49 4.268 INF [EOS] Read cached (news_featured_soundtrack.jpg) completed: 235045 bytes
  127. 2024-12-15T16:49:49 4.297 INF [EOS] Read cached (news_game_winter_update.jpg) completed: 79863 bytes
  128. 2024-12-15T16:49:49 4.310 INF [EOS] Read cached (news_game_1.2_b24_exp.jpg) completed: 95087 bytes
  129. 2024-12-15T16:49:49 4.323 INF [EOS] Read cached (news_game_1.2_b22_exp.jpg) completed: 95026 bytes
  130. 2024-12-15T16:49:49 4.363 INF Getting Default Int Values for XPMultiplier
  131. 2024-12-15T16:49:49 4.364 INF Getting Default Int Values for DayNightLength
  132. 2024-12-15T16:49:49 4.365 INF Getting Default Int Values for DayLightLength
  133. 2024-12-15T16:49:49 4.366 INF Getting Default Int Values for BloodMoonFrequency
  134. 2024-12-15T16:49:49 4.366 INF Getting Default Int Values for BloodMoonRange
  135. 2024-12-15T16:49:49 4.367 INF Getting Default Int Values for BloodMoonWarning
  136. 2024-12-15T16:49:49 4.368 INF Getting Default Int Values for BloodMoonEnemyCount
  137. 2024-12-15T16:49:49 4.371 INF Getting Default Int Values for AirDropFrequency
  138. 2024-12-15T16:49:49 4.373 INF Getting Default Int Values for BlockDamagePlayer
  139. 2024-12-15T16:49:49 4.374 INF Getting Default Int Values for BlockDamageAI
  140. 2024-12-15T16:49:49 4.375 INF Getting Default Int Values for BlockDamageAIBM
  141. 2024-12-15T16:49:49 4.376 INF Getting Default Int Values for LootAbundance
  142. 2024-12-15T16:49:49 4.376 INF Getting Default Int Values for LootRespawnDays
  143. 2024-12-15T16:49:49 4.377 INF Getting Default Int Values for MaxChunkAge
  144. 2024-12-15T16:49:49 4.380 INF Getting Default Int Values for QuestProgressionDailyLimit
  145. 2024-12-15T16:49:49 4.382 INF Getting Default Int Values for LandClaimSize
  146. 2024-12-15T16:49:49 4.383 INF Getting Default Int Values for LandClaimDeadZone
  147. 2024-12-15T16:49:49 4.383 INF Getting Default Int Values for LandClaimExpiryTime
  148. 2024-12-15T16:49:49 4.385 INF Getting Default Int Values for LandClaimOnlineDurabilityModifier
  149. 2024-12-15T16:49:49 4.385 INF Getting Default Int Values for LandClaimOfflineDurabilityModifier
  150. 2024-12-15T16:49:49 4.386 INF Getting Default Int Values for LandClaimOfflineDelay
  151. 2024-12-15T16:49:49 4.387 INF Getting Default Int Values for BedrollDeadZoneSize
  152. 2024-12-15T16:49:49 4.388 INF Getting Default Int Values for BedrollExpiryTime
  153. 2024-12-15T16:49:49 4.389 INF Getting Default Int Values for PartySharedKillRange
  154. 2024-12-15T16:49:49 4.395 INF Getting Default Int Values for AirDropFrequency
  155. 2024-12-15T16:49:49 4.695 INF Loaded default EULA
  156. 2024-12-15T16:49:49 4.722 INF [XUi] Initialized all window groups completed in 604 ms total.
  157. Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  158. 2024-12-15T16:49:51 6.430 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  159. 2024-12-15T16:49:52 7.223 INF LoadTextureArraysForQuality took 0.7920001
  160. 2024-12-15T16:49:52 7.323 INF Loaded (local): events in 0.03
  161. 2024-12-15T16:49:52 7.423 INF Loaded (local): rwgmixer in 0.03
  162. 2024-12-15T16:49:52 7.523 INF Loaded (local): archetypes in 0.03
  163. 2024-12-15T16:49:52 7.623 INF Loaded (local): loadingscreen in 0.03
  164. 2024-12-15T16:49:52 7.708 INF Added 1335 subtitle data entries and 3 speaker colors
  165. 2024-12-15T16:49:52 7.723 INF Loaded (local): subtitles in 0.03
  166. 2024-12-15T16:49:52 7.823 INF Loaded (local): videos in 0.03
  167. 2024-12-15T16:49:52 7.823 INF WorldStaticData.Init() needed 4.000s
  168. 2024-12-15T16:49:52 7.841 INF [Steamworks.NET] Login ok.
  169. 2024-12-15T16:49:52 7.842 INF [EOS] Login
  170. 2024-12-15T16:49:53 8.106 INF AchievementManager: Received stats and achievements from Steam
  171. 2024-12-15T16:49:53 8.824 INF [EOS] Login succeeded, PUID: 00020ec5113f413ea8792c48cd003145
  172. 2024-12-15T16:49:53 8.825 INF [EOS] Getting native user for 00020ec5113f413ea8792c48cd003145
  173. 2024-12-15T16:49:53 8.826 INF [EOS] CopyIdToken result: Success
  174. 2024-12-15T16:49:54 9.411 INF [EOS] Created RFS Request: NewsFeatured.xml
  175. 2024-12-15T16:49:54 9.412 INF [EOS] Created RFS Request: News.xml
  176. 2024-12-15T16:49:54 9.423 INF [EOS] Created RFS Request: eula_english
  177. 2024-12-15T16:49:54 9.430 INF [EOS] Created RFS Request: PlatformOverrides
  178. 2024-12-15T16:49:54 9.440 INF [EOS] ResolvePermissions(_perms: [Multiplayer, Communication, Crossplay], _canPrompt: False)
  179. 2024-12-15T16:49:55 10.159 INF [EOS] Read (BlockedPlayerList) completed: Success, received 141 bytes
  180. 2024-12-15T16:49:55 10.275 INF [EOS] found external account for 00024d5b607a46a792b416d1c1840795: Type: Steam, Id: 76561197970307631
  181. 2024-12-15T16:49:55 10.508 INF [EOS] Read (NewsFeatured.xml) completed: Success, received 1232 bytes
  182. 2024-12-15T16:49:55 10.508 INF [EOS] Created RFS Request: news_featured_BM_WL.jpg
  183. 2024-12-15T16:49:55 10.509 INF [EOS] Created RFS Request: news_featured_tfpmerch.jpg
  184. 2024-12-15T16:49:55 10.509 INF [EOS] Created RFS Request: news_featured_soundtrack.jpg
  185. 2024-12-15T16:49:55 10.856 INF [EOS] Read (News.xml) completed: Success, received 9813 bytes
  186. 2024-12-15T16:49:55 10.857 INF [EOS] Created RFS Request: news_game_winter_update.jpg
  187. 2024-12-15T16:49:55 10.857 INF [EOS] Created RFS Request: news_game_1.2_b24_exp.jpg
  188. 2024-12-15T16:49:55 10.857 INF [EOS] Created RFS Request: news_game_1.2_b22_exp.jpg
  189. 2024-12-15T16:49:55 10.858 INF [EOS] Read (eula_english) completed: Success, received 26643 bytes
  190. 2024-12-15T16:49:55 10.859 INF [EOS] Created RFS Request: backtraceconfig.xml
  191. 2024-12-15T16:49:56 11.289 INF [EOS] Read (PlatformOverrides) completed: Success, received 532 bytes
  192. 2024-12-15T16:49:57 12.589 INF [EOS] Read (news_featured_BM_WL.jpg) completed: Success, received 97570 bytes
  193. 2024-12-15T16:49:57 12.923 INF [EOS] Read (news_featured_tfpmerch.jpg) completed: Success, received 78916 bytes
  194. 2024-12-15T16:49:58 13.039 INF [EOS] Read (news_game_winter_update.jpg) completed: Success, received 79863 bytes
  195. 2024-12-15T16:49:58 13.156 INF [EOS] Read (news_game_1.2_b24_exp.jpg) completed: Success, received 95087 bytes
  196. 2024-12-15T16:49:58 13.256 INF [EOS] Read (news_featured_soundtrack.jpg) completed: Success, received 235045 bytes
  197. 2024-12-15T16:49:58 13.283 INF [EOS] Read (news_game_1.2_b22_exp.jpg) completed: Success, received 95026 bytes
  198. 2024-12-15T16:49:58 13.295 INF [EOS] Read (backtraceconfig.xml) completed: Success, received 2050 bytes
  199. 2024-12-15T16:49:58 13.297 INF [BACKTRACE] Bug reporting Enabled with save uploading: Disabled
  200. 2024-12-15T16:49:58 13.298 INF [BACKTRACE] Save Attaching Feature: Disabled
  201. 2024-12-15T16:49:58 13.298 INF [BACKTRACE] Entire World Attaching Feature: Disabled
  202. 2024-12-15T16:49:58 13.298 INF Backtrace Configuration refreshed from XML: Enabled False
  203. 2024-12-15T16:49:58 13.298 INF [BACKTRACE] Bug reporting: Enabled
  204. 2024-12-15T16:49:58 13.298 INF [BACKTRACE] Bug reporting attach save feature: Disabled
  205. 2024-12-15T16:49:58 13.299 INF [BACKTRACE] Bug reporting attach entire world feature: Disabled
  206. NullReferenceException: Object reference not set to an instance of an object
  207. at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<System.Void (XUiC_MainMenu)>(XUiC_MainMenu)
  208. at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void XUiC_MainMenu:OnOpen()>(XUiC_MainMenu)
  209. at XUiController.OnOpen () [0x00017] in <0a824c04d551409fad5953ac8c5c40be>:0
  210. at XUiWindowGroup.OnOpen () [0x00006] in <0a824c04d551409fad5953ac8c5c40be>:0
  211. at GUIWindowManager.Open (GUIWindow _w, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x000d0] in <0a824c04d551409fad5953ac8c5c40be>:0
  212. at GUIWindowManager.Open (System.String _windowName, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x0004d] in <0a824c04d551409fad5953ac8c5c40be>:0
  213. at (wrapper dynamic-method) XUiC_MainMenu.DMD<System.Void XUiC_MainMenu:Open(XUi)>(XUi)
  214. at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.SyncProxy<System.Void XUiC_MainMenu:Open(XUi)>(XUi)
  215. at XUiC_NewsScreen.BtnContinue_OnPress (XUiController _sender, System.Int32 _mousebutton) [0x00006] in <0a824c04d551409fad5953ac8c5c40be>:0
  216. at XUiController.OnPressed (System.Int32 _mouseButton) [0x0000e] in <0a824c04d551409fad5953ac8c5c40be>:0
  217. at XUiController.Pressed (System.Int32 _mouseButton) [0x00000] in <0a824c04d551409fad5953ac8c5c40be>:0
  218. at XUiView.OnClick (UnityEngine.GameObject _go) [0x0003f] in <0a824c04d551409fad5953ac8c5c40be>:0
  219. at UIEventListener.OnClick () [0x0001c] in <ec8d2ccff9f54737a690e90d17960be0>:0
  220. UnityEngine.GameObject:SendMessage(GameObject, String, Object, SendMessageOptions)
  221. UICamera:Notify(GameObject, String, Object)
  222. UICamera:ProcessRelease(Boolean, Single)
  223. UICamera:ProcessTouch(Boolean, Boolean)
  224. UICamera:ProcessMouse()
  225. UICamera:ProcessEvents()
  226. UICamera:Update()
  227.  
  228. 2024-12-15T16:51:07 82.312 INF Preparing quit
  229. 2024-12-15T16:51:07 82.321 INF Persistent GamePrefs saved
  230. 2024-12-15T16:51:07 82.321 INF Cleanup
  231. 2024-12-15T16:51:07 82.823 INF AchievementManager.Cleanup
  232. 2024-12-15T16:51:07 82.913 INF Terminating threads
  233. 2024-12-15T16:51:07 82.914 INF OnApplicationQuit
  234. 2024-12-15T16:51:07 82.915 INF Terminating threads
  235. 2024-12-15T16:51:07 82.915 INF OnApplicationQuit
  236. Memory Statistics:
  237. [ALLOC_TEMP_TLS] TLS Allocator
  238. StackAllocators :
  239. [ALLOC_TEMP_MAIN]
  240. Peak usage frame count: [0-1.0 KB]: 2295 frames, [1.0 KB-2.0 KB]: 2 frames, [2.0 KB-4.0 KB]: 11 frames, [4.0 KB-8.0 KB]: 4 frames, [8.0 KB-16.0 KB]: 2409 frames, [16.0 KB-32.0 KB]: 3 frames, [32.0 KB-64.0 KB]: 1 frames, [128.0 KB-256.0 KB]: 6 frames, [256.0 KB-0.5 MB]: 10 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 2 frames, [2.0 MB-4.0 MB]: 6 frames, [4.0 MB-8.0 MB]: 1 frames
  241. Initial Block Size 4.0 MB
  242. Current Block Size 8.0 MB
  243. Peak Allocated Bytes 7.3 MB
  244. Overflow Count 17747
  245. [ALLOC_TEMP_Loading.AsyncRead]
  246. Initial Block Size 64.0 KB
  247. Current Block Size 128.0 KB
  248. Peak Allocated Bytes 128.0 KB
  249. Overflow Count 0
  250. [ALLOC_TEMP_Loading.PreloadManager]
  251. Initial Block Size 256.0 KB
  252. Current Block Size 0.5 MB
  253. Peak Allocated Bytes 511.6 KB
  254. Overflow Count 19269
  255. [ALLOC_TEMP_Background Job.Worker 8]
  256. Initial Block Size 32.0 KB
  257. Current Block Size 56.0 KB
  258. Peak Allocated Bytes 53.1 KB
  259. Overflow Count 0
  260. [ALLOC_TEMP_Job.Worker 6]
  261. Initial Block Size 256.0 KB
  262. Current Block Size 256.0 KB
  263. Peak Allocated Bytes 2.6 KB
  264. Overflow Count 0
  265. [ALLOC_TEMP_Job.Worker 0]
  266. Initial Block Size 256.0 KB
  267. Current Block Size 256.0 KB
  268. Peak Allocated Bytes 176 B
  269. Overflow Count 0
  270. [ALLOC_TEMP_Background Job.Worker 10]
  271. Initial Block Size 32.0 KB
  272. Current Block Size 32.0 KB
  273. Peak Allocated Bytes 54 B
  274. Overflow Count 0
  275. [ALLOC_TEMP_Background Job.Worker 9]
  276. Initial Block Size 32.0 KB
  277. Current Block Size 32.0 KB
  278. Peak Allocated Bytes 54 B
  279. Overflow Count 0
  280. [ALLOC_TEMP_Job.Worker 5]
  281. Initial Block Size 256.0 KB
  282. Current Block Size 256.0 KB
  283. Peak Allocated Bytes 51.2 KB
  284. Overflow Count 0
  285. [ALLOC_TEMP_Background Job.Worker 14]
  286. Initial Block Size 32.0 KB
  287. Current Block Size 32.0 KB
  288. Peak Allocated Bytes 54 B
  289. Overflow Count 0
  290. [ALLOC_TEMP_Background Job.Worker 6]
  291. Initial Block Size 32.0 KB
  292. Current Block Size 32.0 KB
  293. Peak Allocated Bytes 20.5 KB
  294. Overflow Count 1
  295. [ALLOC_TEMP_Job.Worker 4]
  296. Initial Block Size 256.0 KB
  297. Current Block Size 256.0 KB
  298. Peak Allocated Bytes 12.5 KB
  299. Overflow Count 0
  300. [ALLOC_TEMP_Job.Worker 14]
  301. Initial Block Size 256.0 KB
  302. Current Block Size 256.0 KB
  303. Peak Allocated Bytes 144 B
  304. Overflow Count 0
  305. [ALLOC_TEMP_Job.Worker 3]
  306. Initial Block Size 256.0 KB
  307. Current Block Size 256.0 KB
  308. Peak Allocated Bytes 151.3 KB
  309. Overflow Count 0
  310. [ALLOC_TEMP_Job.Worker 13]
  311. Initial Block Size 256.0 KB
  312. Current Block Size 256.0 KB
  313. Peak Allocated Bytes 0.8 KB
  314. Overflow Count 0
  315. [ALLOC_TEMP_Background Job.Worker 12]
  316. Initial Block Size 32.0 KB
  317. Current Block Size 32.0 KB
  318. Peak Allocated Bytes 54 B
  319. Overflow Count 0
  320. [ALLOC_TEMP_EnlightenWorker] x 8
  321. Initial Block Size 64.0 KB
  322. Current Block Size 64.0 KB
  323. Peak Allocated Bytes 54 B
  324. Overflow Count 0
  325. [ALLOC_TEMP_Background Job.Worker 15]
  326. Initial Block Size 32.0 KB
  327. Current Block Size 32.0 KB
  328. Peak Allocated Bytes 54 B
  329. Overflow Count 0
  330. [ALLOC_TEMP_Background Job.Worker 1]
  331. Initial Block Size 32.0 KB
  332. Current Block Size 52.0 KB
  333. Peak Allocated Bytes 48.7 KB
  334. Overflow Count 1
  335. [ALLOC_TEMP_Background Job.Worker 2]
  336. Initial Block Size 32.0 KB
  337. Current Block Size 36.0 KB
  338. Peak Allocated Bytes 35.6 KB
  339. Overflow Count 1
  340. [ALLOC_TEMP_Background Job.Worker 7]
  341. Initial Block Size 32.0 KB
  342. Current Block Size 32.0 KB
  343. Peak Allocated Bytes 22.0 KB
  344. Overflow Count 1
  345. [ALLOC_TEMP_UnityGfxDeviceWorker]
  346. Initial Block Size 256.0 KB
  347. Current Block Size 256.0 KB
  348. Peak Allocated Bytes 63.6 KB
  349. Overflow Count 0
  350. [ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
  351. Initial Block Size 64.0 KB
  352. Current Block Size 64.0 KB
  353. Peak Allocated Bytes 138 B
  354. Overflow Count 0
  355. [ALLOC_TEMP_Background Job.Worker 5]
  356. Initial Block Size 32.0 KB
  357. Current Block Size 32.0 KB
  358. Peak Allocated Bytes 54 B
  359. Overflow Count 0
  360. [ALLOC_TEMP_Job.Worker 9]
  361. Initial Block Size 256.0 KB
  362. Current Block Size 256.0 KB
  363. Peak Allocated Bytes 2.3 KB
  364. Overflow Count 0
  365. [ALLOC_TEMP_Background Job.Worker 13]
  366. Initial Block Size 32.0 KB
  367. Current Block Size 32.0 KB
  368. Peak Allocated Bytes 54 B
  369. Overflow Count 0
  370. [ALLOC_TEMP_Job.Worker 8]
  371. Initial Block Size 256.0 KB
  372. Current Block Size 256.0 KB
  373. Peak Allocated Bytes 17.3 KB
  374. Overflow Count 0
  375. [ALLOC_TEMP_Job.Worker 7]
  376. Initial Block Size 256.0 KB
  377. Current Block Size 256.0 KB
  378. Peak Allocated Bytes 7.8 KB
  379. Overflow Count 0
  380. [ALLOC_TEMP_Job.Worker 1]
  381. Initial Block Size 256.0 KB
  382. Current Block Size 256.0 KB
  383. Peak Allocated Bytes 51.2 KB
  384. Overflow Count 0
  385. [ALLOC_TEMP_Job.Worker 2]
  386. Initial Block Size 256.0 KB
  387. Current Block Size 256.0 KB
  388. Peak Allocated Bytes 51.2 KB
  389. Overflow Count 0
  390. [ALLOC_TEMP_Background Job.Worker 3]
  391. Initial Block Size 32.0 KB
  392. Current Block Size 32.0 KB
  393. Peak Allocated Bytes 27.5 KB
  394. Overflow Count 1
  395. [ALLOC_TEMP_Background Job.Worker 11]
  396. Initial Block Size 32.0 KB
  397. Current Block Size 32.0 KB
  398. Peak Allocated Bytes 54 B
  399. Overflow Count 0
  400. [ALLOC_TEMP_Job.Worker 10]
  401. Initial Block Size 256.0 KB
  402. Current Block Size 256.0 KB
  403. Peak Allocated Bytes 1.0 KB
  404. Overflow Count 0
  405. [ALLOC_TEMP_Background Job.Worker 0]
  406. Initial Block Size 32.0 KB
  407. Current Block Size 32.0 KB
  408. Peak Allocated Bytes 54 B
  409. Overflow Count 0
  410. [ALLOC_TEMP_Job.Worker 11]
  411. Initial Block Size 256.0 KB
  412. Current Block Size 256.0 KB
  413. Peak Allocated Bytes 160 B
  414. Overflow Count 0
  415. [ALLOC_TEMP_Job.Worker 12]
  416. Initial Block Size 256.0 KB
  417. Current Block Size 256.0 KB
  418. Peak Allocated Bytes 160 B
  419. Overflow Count 0
  420. [ALLOC_TEMP_Background Job.Worker 4]
  421. Initial Block Size 32.0 KB
  422. Current Block Size 32.0 KB
  423. Peak Allocated Bytes 24.2 KB
  424. Overflow Count 1
  425. [ALLOC_TEMP_BatchDeleteObjects]
  426. Initial Block Size 64.0 KB
  427. Current Block Size 64.0 KB
  428. Peak Allocated Bytes 54 B
  429. Overflow Count 0
  430. [ALLOC_DEFAULT] Dual Thread Allocator
  431. Peak main deferred allocation count 49702
  432. [ALLOC_BUCKET]
  433. Large Block size 4.0 MB
  434. Used Block count 1
  435. Peak Allocated bytes 4.0 MB
  436. Failed Allocations. Bucket layout:
  437. 16B: 1 Subsections = 1024 buckets. Failed count: 417942
  438. 32B: 13 Subsections = 6656 buckets. Failed count: 104788
  439. 48B: 49 Subsections = 16725 buckets. Failed count: 66235
  440. 64B: 31 Subsections = 7936 buckets. Failed count: 59156
  441. 80B: 149 Subsections = 30515 buckets. Failed count: 49093
  442. 96B: 9 Subsections = 1536 buckets. Failed count: 34745
  443. 112B: 2 Subsections = 292 buckets. Failed count: 8881
  444. 128B: 2 Subsections = 256 buckets. Failed count: 21834
  445. [ALLOC_DEFAULT_MAIN]
  446. Peak usage frame count: [16.0 MB-32.0 MB]: 88 frames, [32.0 MB-64.0 MB]: 643 frames, [64.0 MB-128.0 MB]: 4020 frames
  447. Requested Block Size 16.0 MB
  448. Peak Block count 5
  449. Peak Allocated memory 71.6 MB
  450. Peak Large allocation bytes 30.2 MB
  451. [ALLOC_DEFAULT_THREAD]
  452. Peak usage frame count: [8.0 MB-16.0 MB]: 44 frames, [16.0 MB-32.0 MB]: 4577 frames, [32.0 MB-64.0 MB]: 30 frames, [64.0 MB-128.0 MB]: 4 frames, [128.0 MB-256.0 MB]: 96 frames
  453. Requested Block Size 16.0 MB
  454. Peak Block count 17
  455. Peak Allocated memory 230.3 MB
  456. Peak Large allocation bytes 135.7 MB
  457. [ALLOC_TEMP_JOB_1_FRAME]
  458. Initial Block Size 2.0 MB
  459. Used Block Count 0
  460. Overflow Count (too large) 0
  461. Overflow Count (full) 0
  462. [ALLOC_TEMP_JOB_2_FRAMES]
  463. Initial Block Size 2.0 MB
  464. Used Block Count 0
  465. Overflow Count (too large) 0
  466. Overflow Count (full) 0
  467. [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  468. Initial Block Size 2.0 MB
  469. Used Block Count 1
  470. Overflow Count (too large) 1
  471. Overflow Count (full) 0
  472. [ALLOC_TEMP_JOB_ASYNC (Background)]
  473. Initial Block Size 1.0 MB
  474. Used Block Count 1
  475. Overflow Count (too large) 0
  476. Overflow Count (full) 0
  477. [ALLOC_GFX] Dual Thread Allocator
  478. Peak main deferred allocation count 4
  479. [ALLOC_BUCKET]
  480. Large Block size 4.0 MB
  481. Used Block count 1
  482. Peak Allocated bytes 4.0 MB
  483. Failed Allocations. Bucket layout:
  484. 16B: 1 Subsections = 1024 buckets. Failed count: 417942
  485. 32B: 13 Subsections = 6656 buckets. Failed count: 104788
  486. 48B: 49 Subsections = 16725 buckets. Failed count: 66235
  487. 64B: 31 Subsections = 7936 buckets. Failed count: 59156
  488. 80B: 149 Subsections = 30515 buckets. Failed count: 49093
  489. 96B: 9 Subsections = 1536 buckets. Failed count: 34745
  490. 112B: 2 Subsections = 292 buckets. Failed count: 8881
  491. 128B: 2 Subsections = 256 buckets. Failed count: 21834
  492. [ALLOC_GFX_MAIN]
  493. Peak usage frame count: [32.0 KB-64.0 KB]: 7 frames, [64.0 KB-128.0 KB]: 82 frames, [256.0 KB-0.5 MB]: 62 frames, [0.5 MB-1.0 MB]: 456 frames, [1.0 MB-2.0 MB]: 264 frames, [2.0 MB-4.0 MB]: 5 frames, [4.0 MB-8.0 MB]: 3874 frames, [8.0 MB-16.0 MB]: 1 frames
  494. Requested Block Size 16.0 MB
  495. Peak Block count 1
  496. Peak Allocated memory 13.1 MB
  497. Peak Large allocation bytes 0 B
  498. [ALLOC_GFX_THREAD]
  499. Peak usage frame count: [0-1.0 KB]: 7 frames, [128.0 KB-256.0 KB]: 30 frames, [256.0 KB-0.5 MB]: 49 frames, [1.0 MB-2.0 MB]: 2 frames, [4.0 MB-8.0 MB]: 36 frames, [8.0 MB-16.0 MB]: 4627 frames
  500. Requested Block Size 16.0 MB
  501. Peak Block count 1
  502. Peak Allocated memory 15.1 MB
  503. Peak Large allocation bytes 0 B
  504. [ALLOC_CACHEOBJECTS] Dual Thread Allocator
  505. Peak main deferred allocation count 2084
  506. [ALLOC_BUCKET]
  507. Large Block size 4.0 MB
  508. Used Block count 1
  509. Peak Allocated bytes 4.0 MB
  510. Failed Allocations. Bucket layout:
  511. 16B: 1 Subsections = 1024 buckets. Failed count: 417942
  512. 32B: 13 Subsections = 6656 buckets. Failed count: 104788
  513. 48B: 49 Subsections = 16725 buckets. Failed count: 66235
  514. 64B: 31 Subsections = 7936 buckets. Failed count: 59156
  515. 80B: 149 Subsections = 30515 buckets. Failed count: 49093
  516. 96B: 9 Subsections = 1536 buckets. Failed count: 34745
  517. 112B: 2 Subsections = 292 buckets. Failed count: 8881
  518. 128B: 2 Subsections = 256 buckets. Failed count: 21834
  519. [ALLOC_CACHEOBJECTS_MAIN]
  520. Peak usage frame count: [32.0 MB-64.0 MB]: 4717 frames, [64.0 MB-128.0 MB]: 34 frames
  521. Requested Block Size 4.0 MB
  522. Peak Block count 23
  523. Peak Allocated memory 115.3 MB
  524. Peak Large allocation bytes 36.2 MB
  525. [ALLOC_CACHEOBJECTS_THREAD]
  526. Peak usage frame count: [64.0 KB-128.0 KB]: 6 frames, [128.0 KB-256.0 KB]: 1 frames, [16.0 MB-32.0 MB]: 78 frames, [64.0 MB-128.0 MB]: 11 frames, [128.0 MB-256.0 MB]: 4655 frames
  527. Requested Block Size 4.0 MB
  528. Peak Block count 32
  529. Peak Allocated memory 169.6 MB
  530. Peak Large allocation bytes 58.8 MB
  531. [ALLOC_TYPETREE] Dual Thread Allocator
  532. Peak main deferred allocation count 1
  533. [ALLOC_BUCKET]
  534. Large Block size 4.0 MB
  535. Used Block count 1
  536. Peak Allocated bytes 4.0 MB
  537. Failed Allocations. Bucket layout:
  538. 16B: 1 Subsections = 1024 buckets. Failed count: 417942
  539. 32B: 13 Subsections = 6656 buckets. Failed count: 104788
  540. 48B: 49 Subsections = 16725 buckets. Failed count: 66235
  541. 64B: 31 Subsections = 7936 buckets. Failed count: 59156
  542. 80B: 149 Subsections = 30515 buckets. Failed count: 49093
  543. 96B: 9 Subsections = 1536 buckets. Failed count: 34745
  544. 112B: 2 Subsections = 292 buckets. Failed count: 8881
  545. 128B: 2 Subsections = 256 buckets. Failed count: 21834
  546. [ALLOC_TYPETREE_MAIN]
  547. Peak usage frame count: [4.0 KB-8.0 KB]: 77 frames, [8.0 KB-16.0 KB]: 4674 frames
  548. Requested Block Size 2.0 MB
  549. Peak Block count 1
  550. Peak Allocated memory 11.9 KB
  551. Peak Large allocation bytes 0 B
  552. [ALLOC_TYPETREE_THREAD]
  553. Peak usage frame count: [0-1.0 KB]: 7 frames, [2.0 KB-4.0 KB]: 69 frames, [4.0 KB-8.0 KB]: 1 frames, [256.0 KB-0.5 MB]: 6 frames, [2.0 MB-4.0 MB]: 4668 frames
  554. Requested Block Size 2.0 MB
  555. Peak Block count 2
  556. Peak Allocated memory 3.1 MB
  557. Peak Large allocation bytes 0 B
  558.  
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