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  1. NullReferenceException: Object reference not set to an instance of an object
  2. MobileTCGCore.SignalDependee.RemoveDependent (ISignalDependent sig)
  3. MobileTCGCore.ListOperation+ListOperationAssigner.updateCurrentSet ()
  4. MobileTCGCore.Filter+FilterAssigner.GetValue ()
  5. MobileTCGCore.Assigner.Convert (System.Object o)
  6. MobileTCGCore.Signal.Invalidate ()
  7. MobileTCGCore.SignalDependee.Invalidate ()
  8. MobileTCGCore.Modifier.Invalidate ()
  9. MobileTCGCore.SignalDependee.Invalidate ()
  10. MobileTCGCore.Signal.Invalidate ()
  11. MobileTCGCore.SignalDependee.Invalidate ()
  12. MobileTCGCore.Modifier.Invalidate ()
  13. MobileTCGCore.SignalDependee.Invalidate ()
  14. MobileTCGCore.Signal.Invalidate ()
  15. MobileTCGCore.SignalDependee.Invalidate ()
  16. MobileTCGCore.Modifier.Invalidate ()
  17. MobileTCGCore.Zone.Invalidate ()
  18. MobileTCGCore.Zone.Remove (MobileTCGCore.InGameObject igo)
  19. MobileTCGCore.Delta+ChangeZonesD.Do ()
  20. MobileTCGCore.ChangeZones.DoChangeZones (MobileTCGCore.InGameObject igo, ZoneType zone, Boolean createDeltas)
  21. MobileTCGCore.ChangeZones.DoEvaluate (MobileTCGCore.ScriptContext Context)
  22. MobileTCGCore.StatementNode.Evaluate (MobileTCGCore.ScriptContext Context)
  23. MobileTCGCore.Ability.Execute (MobileTCGCore.ScriptContext context, Boolean skipParent)
  24. MobileTCGCore.RunChild.DoEvaluate (MobileTCGCore.ScriptContext Context)
  25. MobileTCGCore.StatementNode.Evaluate (MobileTCGCore.ScriptContext Context)
  26. MobileTCGCore.Closure.Evaluate (IDictionary`2 Args)
  27. MobileTCGCore.GameModel.doTriggers ()
  28. MobileTCGCore.GameModel.EnqueueTriggerAndDo (MobileTCGCore.Symbol triggerSymbol)
  29. MobileTCGCore.Ruleset+<DoPhaseEnumerable>d__10.MoveNext ()
  30. MobileTCGCore.Ruleset.DoPhase (MobileTCGCore.GameModel GameModel)
  31. MobileTCGCore.GameModel.DoPhase ()
  32. UnityClient.AdvanceTurn () (at Assets/scripts/Gamefield/UnityClient.cs:334)
  33. UnityClient.PassTurnButton () (at Assets/scripts/Gamefield/UnityClient.cs:327)
  34. BigButton.OnPointerClick () (at Assets/scripts/Gamefield/BigButton.cs:68)
  35. ClickManager.Update () (at Assets/scripts/Used in multiple scenes/ClickManager.cs:29)
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