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lKinx's code

Apr 30th, 2012
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  1. public Item[][] armors;
  2. private String[] colorOrder = {"Red", "Orange", "Yellow", "Green", "Blue", "Purple"};
  3. // "Helmet" "Plate" "Legs" "Boots"
  4. @ load()
  5. {
  6. ....
  7. armors[0][0] = RedHelmet;
  8. armors[0][1] = RedPlate;
  9. armors[0][2] = RedLegs;
  10. armors[0][3] = RedBoots;
  11. armors[1][0] = OrangeHelmet;
  12. ....
  13. }
  14. public String getArmorColorIndex(String color)
  15. {
  16.     for (int i = 0; i < colorOrder.length; i++)
  17.     {
  18.         if (colorOrder[i] == color) return i;
  19.     }
  20.     throw new IllegalArgumentException("Unknown color name!");
  21. }
  22. ================
  23. package net.minecraft.src;
  24.  
  25. import java.io.DataInputStream;
  26. import java.io.DataOutputStream;
  27. import java.io.IOException;
  28. import java.io.PrintStream;
  29. import java.util.List;
  30. import java.util.Random;
  31.  
  32. import net.minecraft.src.forge.ISpawnHandler;
  33.  
  34. public class PaintballEntityRefillers extends PaintballEntityObjects implements IMob, ISpawnHandler
  35. {
  36.     public PaintballEntityRefillers(World world)
  37.     {
  38.         super(world);
  39.     }
  40.  
  41.     public PaintballEntityRefillers(World world, String color, double d, double d1, double d2)
  42.     {
  43.         super(world);
  44.         setSize(0.35F, 0.50F);
  45.         setPosition(d, d1, d2);
  46.         refiller_color = color;
  47.         motionX = 0.0D;
  48.         motionY = 0.0D;
  49.         motionZ = 0.0D;
  50.         prevPosX = d;
  51.         prevPosY = d1;
  52.         prevPosZ = d2;
  53.         if(!world.isRemote)
  54.         {
  55.             EntityPlayer entity = findPlayer();
  56.             if(entity != null)
  57.             {
  58.                 faceEntity(entity, 180F, 180F);
  59.                 rotationYaw -= 90;
  60.                 renderYawOffset = rotationYaw;
  61.                 refiller_isRotated = false;
  62.             }
  63.         }
  64.         refiller_color = color;
  65.     }
  66.  
  67.     public void onUpdate()
  68.     {
  69.         super.onUpdate();
  70.         if(!refiller_isRotated)
  71.         {
  72.             renderYawOffset = rotationYaw;
  73.             refiller_isRotated = true;
  74.         }
  75.         if(refiller_cooldown > 0)
  76.             refiller_cooldown--;
  77.         if(refiller_cooldown >= 900)
  78.             texture = "/Paintball/" + refiller_color.toLowerCase() + "refiller5.png";
  79.         else if(refiller_cooldown >= 600 && refiller_cooldown < 900)
  80.             texture = "/Paintball/" + refiller_color.toLowerCase() + "refiller4.png";
  81.         else if(refiller_cooldown >= 300 && refiller_cooldown < 600)
  82.             texture = "/Paintball/" + refiller_color.toLowerCase() + "refiller3.png";
  83.         else if(refiller_cooldown > 0 && refiller_cooldown < 300)
  84.             texture = "/Paintball/" + refiller_color.toLowerCase() + "refiller2.png";
  85.         else
  86.             texture = "/Paintball/" + refiller_color.toLowerCase() + "refiller1.png";
  87.     }
  88.    
  89.     private boolean fullSuit(ItemStack[] armorinv, int colorindex)
  90.     {
  91.         boolean[] checklist = {false,false,false,false};
  92.         short count = 0;
  93.         for(short i=0; i<4; i++)
  94.         {
  95.             if (armorinv[i] == null)
  96.             {
  97.                 System.out.println("DEBUG: armor piece "+i+" was null");
  98.                 return false;
  99.             }
  100.             checklist[i] = (armorinv[i] == mod_Paintball.armors[colorindex][i]);
  101.             count++;
  102.         }
  103.         System.out.println("DEBUG: Armor array: "+checklist.toString()+"; armor count: "+count);
  104.         return count == 3;
  105.     }
  106.  
  107.     public boolean interact(EntityPlayer entityplayer)
  108.     {
  109.         World world = ModLoader.getMinecraftServerInstance().getWorldManager(entityplayer.dimension);
  110.         if(!world.isRemote)
  111.         {
  112.             boolean SameTeam = fullSuit(entityplayer.inventory.armorInventory, mod_Paintball.getArmorColorIndex(refiller_color));
  113.             System.out.println(SameTeam); //Always false == thinks you're on the team
  114.             System.out.println("DEBUG: Refiller cooldown: "+refiller_cooldown);
  115.             if(SameTeam && refiller_cooldown == 0)
  116.             {
  117.                 System.out.println("Server Give"); //Doesn't print until the second time you right click on the entity while it should be counting down
  118.                 boolean add1 = entityplayer.inventory.addItemStackToInventory(new ItemStack(mod_Paintball.pelletMap.get(refiller_color), 64));
  119.                 boolean add2 = entityplayer.inventory.addItemStackToInventory(new ItemStack(mod_Paintball.pelletMap.get(refiller_color), 64));
  120.                 boolean add3 = entityplayer.inventory.addItemStackToInventory(new ItemStack(mod_Paintball.pelletMap.get(refiller_color), 64));
  121.                 if(add1 || add2 || add3)
  122.                 {
  123.                     refiller_cooldown = 1200;
  124.                     world.playSoundAtEntity(entityplayer, "random.pop", 1.0F, 1.0F / (mod_Paintball.pelletMap.get(refiller_color).itemRand.nextFloat() * 0.4F + 0.8F));
  125.                 }
  126.             }
  127.             return true;
  128.         }
  129.         else
  130.         {
  131.             return false;
  132.         }
  133.     }
  134.  
  135.     protected EntityPlayer findPlayer()
  136.     {
  137.         EntityPlayer entityplayer = worldObj.getClosestPlayerToEntity(this, 16D);
  138.         if(entityplayer != null && canEntityBeSeen(entityplayer))
  139.             return entityplayer;
  140.         else
  141.             return null;
  142.     }
  143.  
  144.     public void writeEntityToNBT(NBTTagCompound nbttagcompound)
  145.     {
  146.         super.writeEntityToNBT(nbttagcompound);
  147.         nbttagcompound.setString("Color", refiller_color);
  148.         nbttagcompound.setInteger("Cooldown", refiller_cooldown);
  149.     }
  150.  
  151.     public void readEntityFromNBT(NBTTagCompound nbttagcompound)
  152.     {
  153.         super.readEntityFromNBT(nbttagcompound);
  154.         refiller_color = nbttagcompound.getString("Color");
  155.         refiller_cooldown = nbttagcompound.getInteger("Cooldown");
  156.     }
  157.    
  158.     public void writeSpawnData(DataOutputStream data) throws IOException
  159.     {
  160.         data.writeUTF(refiller_color);
  161.     }
  162.  
  163.     public void readSpawnData(DataInputStream data) throws IOException
  164.     {
  165.     }
  166.  
  167.     protected int getDropItemId()
  168.     {
  169.         if(refiller_color == "Red")
  170.             entityDropItem(new ItemStack(mod_Paintball.RedRefiller), 0.0F);
  171.         else if(refiller_color == "Orange")
  172.             entityDropItem(new ItemStack(mod_Paintball.OrangeRefiller), 0.0F);
  173.         else if(refiller_color == "Yellow")
  174.             entityDropItem(new ItemStack(mod_Paintball.YellowRefiller), 0.0F);
  175.         else if(refiller_color == "Green")
  176.             entityDropItem(new ItemStack(mod_Paintball.GreenRefiller), 0.0F);
  177.         else if(refiller_color == "Blue")
  178.             entityDropItem(new ItemStack(mod_Paintball.BlueRefiller), 0.0F);
  179.         else if(refiller_color == "Purple")
  180.             entityDropItem(new ItemStack(mod_Paintball.PurpleRefiller), 0.0F);
  181.         return 0;
  182.     }
  183.  
  184.     public String refiller_color;
  185.     private boolean refiller_isRotated;
  186.     private int refiller_cooldown;
  187.     private Entity currentTarget;
  188.  
  189. }
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