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Jun 12th, 2018
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  1. [15:30] Trevor: curious if you've tried the matchmaking code at all?
  2. [15:37] Trevor: because i've been thinking about how it would work in a league like the one you're creating
  3. [15:37] Trevor: and i figured you wouldn't have to have ALL the bots running the matchmaking code
  4. [15:37] erax0r@gmail.com (E-mail Address Not Verified): oh?
  5. [15:37] Trevor: you could leave the main bots running the way they are now, allowing anyone to join, no matchmaking
  6. [15:37] erax0r@gmail.com (E-mail Address Not Verified): im in a game atm
  7. [15:37] erax0r@gmail.com (E-mail Address Not Verified): will be done soon
  8. [15:37] Trevor: that's fine
  9. [15:38] Trevor: then while those bots are running, you create some matchmaking bots, call them whatever you want "league bots" or "safehigh" as DIV would have called it
  10. [15:38] Trevor: and on those bots, enable matchmaking with required ratings of, well at first you might use 1200-5000 or something just to put a lower restriction on
  11. [15:39] Trevor: but to help people get better matches you could eventually have some bots with limits like 1100-1200 and 1200-1300 and such
  12. [15:39] Trevor: but while all this is going on, you still allow people to play in the "no matchmaking bots"
  13. [15:40] Trevor: a couple things here 1.) this allows the "no matchmaking" bots to continue with multirealm hosting 2.) it also allows players to "farm" their score in the "no matchmaking" bots if they want to since if they are very good players they will likely win against unorganized opponents - you may consider this a bad thing or a good thing
  14. [15:41] Trevor: if you don't like the fact that that can happen, then you'd have to turn the regular bots into matchmaking bots too, thereby removing the multirealm ability but then you could set generous limits like -10000 to 1100
  15. [15:41] Trevor: anyway, those are some of the things i was thinking about
  16. [15:41] Trevor: not sure what your plans are
  17. [15:42] Trevor: it depends on how badly people want a high score vs. how badly they want to play a fun, even game -> they can sit there in the standard bots and crank their score up high by playing stupid games, or they can play in one of the matchmaking bots and have enjoyable games but with a higher risk of losing
  18. [15:43] Trevor: in a serious league this would be a bad thing for sure, but maybe giving people the opportunity to improve their score outside of a matchmaking bot is useful since it gives people an alternative advancement method
  19. [15:44] Trevor: as far as i'm concerned i just kind of want to know if it works in practice or not, i think there are some improvements that need to be made
  20. [15:44] Trevor: i'll probably fix it up some more in the next 4 or 5 days
  21. [15:45] erax0r@gmail.com (E-mail Address Not Verified): i like it
  22. [15:45] erax0r@gmail.com (E-mail Address Not Verified): should be done in a few mins
  23. [15:55] erax0r@gmail.com (E-mail Address Not Verified): what would the players incentive be
  24. [15:55] erax0r@gmail.com (E-mail Address Not Verified): to play in the league bots
  25. [15:55] erax0r@gmail.com (E-mail Address Not Verified): vs the open bots
  26. [15:55] erax0r@gmail.com (E-mail Address Not Verified): unless
  27. [15:56] erax0r@gmail.com (E-mail Address Not Verified): i have a different ladder setup for the league bots..
  28. [15:57] Trevor: you would assume the league bots would have fewer leavers, more evenly matched players, higher skill level in general
  29. [15:58] Trevor: or you could have a different ladder if you want to for sure, require a certain ranking on the public ladder to join them
  30. [15:58] Trevor: and then keep a different ladder there
  31. [15:58] Trevor: that's reasonable as well, maybe even a better idea
  32. [15:58] Trevor: you wouldn't have to even do matchmaking if you didn't want to
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