Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- Gui to Lua
- -- Version: 3.2
- -- Instances:
- local rosploithubV4 = Instance.new("ScreenGui")
- local charchar = Instance.new("Frame")
- local char2 = Instance.new("Frame")
- local prisonhub = Instance.new("TextLabel")
- local scroll8 = Instance.new("ScrollingFrame")
- local removeall = Instance.new("TextButton")
- local removewall = Instance.new("TextButton")
- local tazeall = Instance.new("TextButton")
- local crimbase = Instance.new("TextButton")
- local teamcrim = Instance.new("TextButton")
- local tazeplrmain = Instance.new("Frame")
- local tazetext = Instance.new("TextBox")
- local taze = Instance.new("TextButton")
- local killplrmain = Instance.new("Frame")
- local killtext = Instance.new("TextBox")
- local kill = Instance.new("TextButton")
- local prison = Instance.new("TextButton")
- local respawn = Instance.new("TextButton")
- local speed = Instance.new("TextButton")
- local btools = Instance.new("TextButton")
- local reviz = Instance.new("TextButton")
- local fling = Instance.new("TextButton")
- local taserbypass = Instance.new("TextButton")
- local guns = Instance.new("TextButton")
- local superpunch = Instance.new("TextButton")
- local invis = Instance.new("TextButton")
- local arrestcrims = Instance.new("TextButton")
- local char3 = Instance.new("Frame")
- local createlabel = Instance.new("TextLabel")
- local neutral = Instance.new("TextButton")
- local inmate = Instance.new("TextButton")
- local police = Instance.new("TextButton")
- local yard = Instance.new("TextButton")
- local close = Instance.new("TextButton")
- --Properties:
- rosploithubV4.Name = "rosploithubV4"
- rosploithubV4.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- rosploithubV4.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- charchar.Name = "charchar"
- charchar.Parent = rosploithubV4
- charchar.BackgroundColor3 = Color3.fromRGB(24, 24, 24)
- charchar.BorderSizePixel = 0
- charchar.Position = UDim2.new(0.488277256, 0, 0.0844793618, 0)
- charchar.Size = UDim2.new(0, 454, 0, 294)
- charchar.Active = true
- charchar.Selectable = true
- charchar.Draggable = true
- char2.Name = "char2"
- char2.Parent = charchar
- char2.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
- char2.Position = UDim2.new(0.0198237877, 0, 0.0272108838, 0)
- char2.Size = UDim2.new(0, 435, 0, 276)
- prisonhub.Name = "prisonhub"
- prisonhub.Parent = char2
- prisonhub.BackgroundColor3 = Color3.fromRGB(24, 24, 24)
- prisonhub.Position = UDim2.new(0.0183908045, 0, 0.0217391308, 0)
- prisonhub.Size = UDim2.new(0, 418, 0, 32)
- prisonhub.Font = Enum.Font.SourceSansBold
- prisonhub.Text = "Rosploit Prison Life Hub"
- prisonhub.TextColor3 = Color3.fromRGB(255, 255, 255)
- prisonhub.TextScaled = true
- prisonhub.TextSize = 14.000
- prisonhub.TextWrapped = true
- scroll8.Name = "scroll8"
- scroll8.Parent = char2
- scroll8.Active = true
- scroll8.BackgroundColor3 = Color3.fromRGB(24, 24, 24)
- scroll8.BorderSizePixel = 0
- scroll8.Position = UDim2.new(0, 0, 0.181159422, 0)
- scroll8.Size = UDim2.new(0, 435, 0, 226)
- removeall.Name = "removeall"
- removeall.Parent = scroll8
- removeall.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
- removeall.BorderSizePixel = 0
- removeall.Position = UDim2.new(0.0183908045, 0, 0.0209194049, 0)
- removeall.Size = UDim2.new(0, 148, 0, 28)
- removeall.Font = Enum.Font.SourceSansBold
- removeall.Text = "Remove All"
- removeall.TextColor3 = Color3.fromRGB(255, 255, 255)
- removeall.TextScaled = true
- removeall.TextSize = 14.000
- removeall.TextWrapped = true
- removeall.MouseButton1Down:connect(function()
- wait(0.1)
- game.Workspace.Prison_Halls.walls:Remove()
- wait(0.1)
- game.Workspace.Prison_Halls.roof:Remove()
- wait(0.1)
- game.Workspace.Prison_Halls.outlines:Remove()
- wait(0.1)
- game.Workspace.Prison_Halls.lights:Remove()
- wait(0.1)
- game.Workspace.Prison_Halls.accent:Remove()
- wait(0.1)
- game.Workspace.Prison_Halls.glass:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.b_front:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.doors:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.c_tables:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.a_front:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.b_outerwall:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.c_wall:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.b_wall:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.c_hallwall:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.a_outerwall:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.b_ramp:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.a_ramp:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.a_walls:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.Cells_B:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.Cells_A:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.c_corner:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.Wedge:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.a_ceiling:Remove()
- wait(0.1)
- game.Workspace.Prison_Cellblock.b_ceiling:Remove()
- wait(0.1)
- game.Workspace.City_buildings:Remove()
- wait(0.1)
- game.Workspace.Prison_OuterWall:Remove()
- wait(0.1)
- game.Workspace.Prison_Fences:Remove()
- end)
- removewall.Name = "removewall"
- removewall.Parent = scroll8
- removewall.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
- removewall.BorderSizePixel = 0
- removewall.Position = UDim2.new(0.0183908045, 0, 0.0933831707, 0)
- removewall.Size = UDim2.new(0, 148, 0, 28)
- removewall.Font = Enum.Font.SourceSansBold
- removewall.Text = "Remove Walls"
- removewall.TextColor3 = Color3.fromRGB(255, 255, 255)
- removewall.TextScaled = true
- removewall.TextSize = 14.000
- removewall.TextWrapped = true
- removewall.MouseButton1Down:connect(function()
- wait(0.1)
- game.Workspace.Prison_Guard_Outpost:Remove()
- wait(0.1)
- game.Workspace.Prison_Cafeteria.building:Remove()
- wait(0.1)
- game.Workspace.Prison_Cafeteria.glass:Remove()
- wait(0.1)
- game.Workspace.Prison_Cafeteria.oven:Remove()
- wait(0.1)
- game.Workspace.Prison_Cafeteria.shelves:Remove()
- wait(0.1)
- game.Workspace.Prison_Cafeteria.vents:Remove()
- wait(0.1)
- game.Workspace.Prison_Cafeteria.accents:Remove()
- wait(0.1)
- game.Workspace.Prison_Cafeteria.vendingmachine:Remove()
- wait(0.1)
- game.Workspace.Prison_Cafeteria.Prison_table1:Remove()
- wait(0.1)
- game.Workspace.Prison_Cafeteria.counter:Remove()
- wait(0.1)
- game.Workspace.Prison_Cafeteria.boxes:Remove()
- end)
- tazeall.Name = "tazeall"
- tazeall.Parent = scroll8
- tazeall.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
- tazeall.BorderSizePixel = 0
- tazeall.Position = UDim2.new(0.386206895, 0, 0.0209194049, 0)
- tazeall.Size = UDim2.new(0, 148, 0, 28)
- tazeall.Font = Enum.Font.SourceSansBold
- tazeall.Text = "Taze All"
- tazeall.TextColor3 = Color3.fromRGB(255, 255, 255)
- tazeall.TextScaled = true
- tazeall.TextSize = 14.000
- tazeall.TextWrapped = true
- tazeall.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- end)
- local message = Instance.new("Message",game.Workspace)
- message.Text = 'RoSploit API'
- wait(2)
- message:Destroy()
- game.Workspace.Remote.TeamEvent:FireServer("Bright blue")
- function kill(a)
- local A_1 =
- {
- [1] =
- {
- ["RayObject"] = Ray.new(Vector3.new(829.838562, 101.489998, 2331.25635), Vector3.new(-30.6540909, -5.42795324, 95.0308533)),
- ["Distance"] = 15.355997085571,
- ["Cframe"] = CFrame.new(826.616699, 100.8508, 2340.11279, 0.964640439, -0.00993416365, -0.263382077, 9.31322575e-10, 0.999289393, -0.0376908854, 0.263569355, 0.0363581516, 0.963954985),
- ["Hit"] = a.Character.Torso
- }
- }
- local A_2 = game.Players.LocalPlayer.Backpack["Taser"]
- local Event = game:GetService("ReplicatedStorage").ShootEvent
- Event:FireServer(A_1, A_2)
- end
- for i,v in pairs(game.Players:GetChildren())do
- if v.Name ~= game.Players.LocalPlayer.Name then
- kill(v)
- end
- end
- end)
- crimbase.Name = "crimbase"
- crimbase.Parent = scroll8
- crimbase.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
- crimbase.BorderSizePixel = 0
- crimbase.Position = UDim2.new(0.756321847, 0, 0.0207464155, 0)
- crimbase.Size = UDim2.new(0, 86, 0, 20)
- crimbase.Font = Enum.Font.SourceSansBold
- crimbase.Text = "Crim Base"
- crimbase.TextColor3 = Color3.fromRGB(255, 255, 255)
- crimbase.TextScaled = true
- crimbase.TextSize = 14.000
- crimbase.TextWrapped = true
- crimbase.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-943.46,94.13,2063.63)
- end)
- teamcrim.Name = "teamcrim"
- teamcrim.Parent = scroll8
- teamcrim.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
- teamcrim.BorderSizePixel = 0
- teamcrim.Position = UDim2.new(0.386206895, 0, 0.0933831707, 0)
- teamcrim.Size = UDim2.new(0, 148, 0, 28)
- teamcrim.Font = Enum.Font.SourceSansBold
- teamcrim.Text = "Team Criminal"
- teamcrim.TextColor3 = Color3.fromRGB(255, 255, 255)
- teamcrim.TextScaled = true
- teamcrim.TextSize = 14.000
- teamcrim.TextWrapped = true
- teamcrim.MouseButton1Down:connect(function()
- wait(0.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-976.125183, 109.123924, 2059.99536)
- wait(0.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(918.77,100,2379.07)
- end)
- tazeplrmain.Name = "tazeplrmain"
- tazeplrmain.Parent = scroll8
- tazeplrmain.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
- tazeplrmain.BorderSizePixel = 0
- tazeplrmain.Position = UDim2.new(0.724137962, 0, 0.177794307, 0)
- tazeplrmain.Size = UDim2.new(0, 100, 0, 77)
- tazetext.Name = "tazetext"
- tazetext.Parent = tazeplrmain
- tazetext.BackgroundColor3 = Color3.fromRGB(24, 24, 24)
- tazetext.BorderSizePixel = 0
- tazetext.Position = UDim2.new(0, 0, 0.0259740259, 0)
- tazetext.Size = UDim2.new(0, 100, 0, 25)
- tazetext.Font = Enum.Font.SciFi
- tazetext.PlaceholderColor3 = Color3.fromRGB(255, 255, 255)
- tazetext.PlaceholderText = "Player Name"
- tazetext.Text = ""
- tazetext.TextColor3 = Color3.fromRGB(255, 255, 255)
- tazetext.TextSize = 14.000
- taze.Name = "taze"
- taze.Parent = tazeplrmain
- taze.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
- taze.BorderSizePixel = 0
- taze.Position = UDim2.new(0, 0, 0.519480526, 0)
- taze.Size = UDim2.new(0, 100, 0, 37)
- taze.Font = Enum.Font.SourceSansBold
- taze.Text = "Taze"
- taze.TextColor3 = Color3.fromRGB(255, 255, 255)
- taze.TextSize = 25.000
- taze.TextWrapped = true
- taze.MouseButton1Down:connect(function()
- local A_1 =
- {
- [1] =
- {
- ["RayObject"] = Ray.new(Vector3.new(829.838562, 101.489998, 2331.25635), Vector3.new(-30.6540909, -5.42795324, 95.0308533)),
- ["Distance"] = 15.355997085571,
- ["Cframe"] = CFrame.new(826.616699, 100.8508, 2340.11279, 0.964640439, -0.00993416365, -0.263382077, 9.31322575e-10, 0.999289393, -0.0376908854, 0.263569355, 0.0363581516, 0.963954985),
- ["Hit"] = game.Workspace[tazetext.Text].Torso
- }
- }
- local A_2 = game.Players.LocalPlayer.Backpack["Taser"]
- local Event = game:GetService("ReplicatedStorage").ShootEvent
- Event:FireServer(A_1, A_2)
- end)
- killplrmain.Name = "killplrmain"
- killplrmain.Parent = scroll8
- killplrmain.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
- killplrmain.BorderSizePixel = 0
- killplrmain.Position = UDim2.new(0.46896556, 0, 0.177794307, 0)
- killplrmain.Size = UDim2.new(0, 100, 0, 77)
- killtext.Name = "killtext"
- killtext.Parent = killplrmain
- killtext.BackgroundColor3 = Color3.fromRGB(24, 24, 24)
- killtext.BorderSizePixel = 0
- killtext.Position = UDim2.new(0, 0, 0.0259740259, 0)
- killtext.Size = UDim2.new(0, 100, 0, 25)
- killtext.Font = Enum.Font.SciFi
- killtext.PlaceholderColor3 = Color3.fromRGB(255, 255, 255)
- killtext.PlaceholderText = "Player Name"
- killtext.Text = ""
- killtext.TextColor3 = Color3.fromRGB(255, 255, 255)
- killtext.TextSize = 14.000
- kill.Name = "kill"
- kill.Parent = killplrmain
- kill.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
- kill.BorderSizePixel = 0
- kill.Position = UDim2.new(0, 0, 0.519480526, 0)
- kill.Size = UDim2.new(0, 100, 0, 37)
- kill.Font = Enum.Font.SourceSansBold
- kill.Text = "Kill"
- kill.TextColor3 = Color3.fromRGB(255, 255, 255)
- kill.TextSize = 25.000
- kill.TextWrapped = true
- kill.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- end)
- local message = Instance.new("Message",game.Workspace)
- message.Text = 'RoSploit API'
- wait(2)
- message:Destroy()
- game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
- wait(0.1)
- game.Workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- local A_1 =
- {
- [1] =
- {
- ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(277.738678, 6.89340925, 287.773712)),
- ["Distance"] = 4.7204174995422,
- ["Cframe"] = CFrame.new(832.049377, 101.392006, 2300.97168, 0.843892097, -0.0554918349, 0.533635378, 0, 0.994636595, 0.103430569, -0.536512911, -0.0872842371, 0.839366019),
- ["Hit"] = game.Workspace[killtext.Text].Head
- },
- [2] =
- {
- ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(303.047546, 21.3568707, 260.203888)),
- ["Distance"] = 4.8114862442017,
- ["Cframe"] = CFrame.new(832.390259, 101.550629, 2300.74097, 0.738044441, -0.112958886, 0.665229917, 7.45057971e-09, 0.985887885, 0.16740793, -0.674752235, -0.123554483, 0.727628946),
- ["Hit"] = game.Workspace[killtext.Text].Head
- },
- [3] =
- {
- ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(296.800507, 7.00420141, 268.067932)),
- ["Distance"] = 4.444625377655,
- ["Cframe"] = CFrame.new(832.185486, 101.391617, 2300.70264, 0.775115669, -0.0692948848, 0.628007889, 7.45057971e-09, 0.993967533, 0.109675139, -0.631819367, -0.0850109085, 0.770439863),
- ["Hit"] = game.Workspace[killtext.Text].Head
- },
- [4] =
- {
- ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(284.930573, 11.9850616, 280.483368)),
- ["Distance"] = 4.6211166381836,
- ["Cframe"] = CFrame.new(832.10083, 101.445007, 2300.86963, 0.820150614, -0.0735745132, 0.567397356, 0, 0.991697431, 0.128593579, -0.572147667, -0.105466105, 0.81334126),
- ["Hit"] = game.Workspace[killtext.Text].Head
- },
- [5] =
- {
- ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(294.625824, 2.15741801, 270.538269)),
- ["Distance"] = 4.4639973640442,
- ["Cframe"] = CFrame.new(832.169434, 101.341301, 2300.73438, 0.784266233, -0.0537625961, 0.618090749, -3.7252903e-09, 0.99623847, 0.086654529, -0.620424569, -0.0679602176, 0.781316102),
- ["Hit"] = game.Workspace[killtext.Text].Head
- }
- }
- local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"]
- local Event = game:GetService("ReplicatedStorage").ShootEvent
- Event:FireServer(A_1, A_2)
- wait(0.5)
- workspace.Remote.TeamEvent:FireServer("Bright orange")
- end)
- prison.Name = "prison"
- prison.Parent = scroll8
- prison.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
- prison.BorderSizePixel = 0
- prison.Position = UDim2.new(0.756321847, 0, 0.121350273, 0)
- prison.Size = UDim2.new(0, 86, 0, 23)
- prison.Font = Enum.Font.SourceSansBold
- prison.Text = "Prison"
- prison.TextColor3 = Color3.fromRGB(255, 255, 255)
- prison.TextScaled = true
- prison.TextSize = 14.000
- prison.TextWrapped = true
- prison.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(918.77,100,2379.07)
- end)
- respawn.Name = "respawn"
- respawn.Parent = scroll8
- respawn.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
- respawn.BorderSizePixel = 0
- respawn.Position = UDim2.new(0.0183908045, 0, 0.174904913, 0)
- respawn.Size = UDim2.new(0, 148, 0, 28)
- respawn.Font = Enum.Font.SourceSansBold
- respawn.Text = "Fast Respawn"
- respawn.TextColor3 = Color3.fromRGB(255, 255, 255)
- respawn.TextScaled = true
- respawn.TextSize = 14.000
- respawn.TextWrapped = true
- respawn.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- end)
- local message = Instance.new("Message",game.Workspace)
- message.Text = 'RoSploit API'
- wait(0.01)
- message:Destroy()
- local A_1 = "\66\114\111\121\111\117\98\97\100\100"
- local Event = game:GetService("Workspace").Remote.loadchar
- Event:InvokeServer(A_1)
- end)
- speed.Name = "speed"
- speed.Parent = scroll8
- speed.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
- speed.BorderSizePixel = 0
- speed.Position = UDim2.new(0.0183908045, 0, 0.249180272, 0)
- speed.Size = UDim2.new(0, 148, 0, 28)
- speed.Font = Enum.Font.SourceSansBold
- speed.Text = "Speed"
- speed.TextColor3 = Color3.fromRGB(255, 255, 255)
- speed.TextScaled = true
- speed.TextSize = 14.000
- speed.TextWrapped = true
- speed.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- end)
- local message = Instance.new("Message",game.Workspace)
- message.Text = 'RoSploit API'
- wait(2)
- message:Destroy()
- Speed = "100" -- Change to how fast you want to go
- player = game.Players.LocalPlayer.Character
- power = "WalkSpeed"
- player.Humanoid[power] = Speed
- wait()
- player.HumanoidRootPart.CustomPhysicalProperties = PhysicalProperties.new(9e99, 9e99, 9e99, 9e99, 9e99)
- wait()
- repeat
- game.Workspace.Gravity = 1000
- wait()
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 287.5
- wait()
- until game.Players.LocalPlayer.Character.Humanoid.Health == 0
- end)
- btools.Name = "btools"
- btools.Parent = scroll8
- btools.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
- btools.BorderSizePixel = 0
- btools.Position = UDim2.new(0.724137902, 0, 0.329147458, 0)
- btools.Size = UDim2.new(0, 100, 0, 28)
- btools.Font = Enum.Font.SourceSansBold
- btools.Text = "Btools"
- btools.TextColor3 = Color3.fromRGB(255, 255, 255)
- btools.TextScaled = true
- btools.TextSize = 14.000
- btools.TextWrapped = true
- btools.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- end)
- local message = Instance.new("Message",game.Workspace)
- message.Text = 'RoSploit API'
- wait(2)
- message:Destroy()
- local tool1 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- tool1.BinType = "Hammer"
- end)
- reviz.Name = "reviz"
- reviz.Parent = scroll8
- reviz.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
- reviz.BorderSizePixel = 0
- reviz.Position = UDim2.new(0.468965501, 0, 0.329147458, 0)
- reviz.Size = UDim2.new(0, 100, 0, 28)
- reviz.Font = Enum.Font.SourceSansBold
- reviz.Text = "Reviz Admin"
- reviz.TextColor3 = Color3.fromRGB(255, 255, 255)
- reviz.TextScaled = true
- reviz.TextSize = 14.000
- reviz.TextWrapped = true
- reviz.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- end)
- local message = Instance.new("Message",game.Workspace)
- message.Text = 'RoSploit API'
- wait(2)
- message:Destroy()
- wait(1)
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- end)
- local message = Instance.new("Message",game.Workspace)
- message.Text = 'Something wrong please try again later.'
- wait(2)
- message:Destroy()
- wait(1)
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- end)
- local message = Instance.new("Message",game.Workspace)
- message.Text = 'This buttons has been crashed may it never work anymore.'
- wait(2)
- message:Destroy()
- end)
- fling.Name = "fling"
- fling.Parent = scroll8
- fling.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
- fling.BorderSizePixel = 0
- fling.Position = UDim2.new(0.211494237, 0, 0.329147458, 0)
- fling.Size = UDim2.new(0, 100, 0, 28)
- fling.Font = Enum.Font.SourceSansBold
- fling.Text = "Fling"
- fling.TextColor3 = Color3.fromRGB(255, 255, 255)
- fling.TextScaled = true
- fling.TextSize = 14.000
- fling.TextWrapped = true
- fling.MouseButton1Down:connect(function()
- wait(0.1)
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- end)
- local message = Instance.new("Message",game.Workspace)
- message.Text = 'RoSploit API'
- wait(2)
- message:Destroy()
- power = 100 -- change this to make it more or less powerful
- game:GetService('RunService').Stepped:connect(function()
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- end)
- wait(.1)
- local bambam = Instance.new("BodyThrust")
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Force = Vector3.new(power,0,power)
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- end)
- taserbypass.Name = "taserbypass"
- taserbypass.Parent = scroll8
- taserbypass.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
- taserbypass.BorderSizePixel = 0
- taserbypass.Position = UDim2.new(0.0183908045, 0, 0.328890085, 0)
- taserbypass.Size = UDim2.new(0, 75, 0, 28)
- taserbypass.Font = Enum.Font.SourceSansBold
- taserbypass.Text = "Taser Bypass"
- taserbypass.TextColor3 = Color3.fromRGB(255, 255, 255)
- taserbypass.TextScaled = true
- taserbypass.TextSize = 14.000
- taserbypass.TextWrapped = true
- taserbypass.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- end)
- local message = Instance.new("Message",game.Workspace)
- message.Text = 'RoSploit API'
- wait(2)
- message:Destroy()
- end)
- guns.Name = "guns"
- guns.Parent = scroll8
- guns.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
- guns.BorderSizePixel = 0
- guns.Position = UDim2.new(0.0183908045, 0, 0.401353836, 0)
- guns.Size = UDim2.new(0, 75, 0, 28)
- guns.Font = Enum.Font.SourceSansBold
- guns.Text = "Guns"
- guns.TextColor3 = Color3.fromRGB(255, 255, 255)
- guns.TextScaled = true
- guns.TextSize = 14.000
- guns.TextWrapped = true
- guns.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- end)
- local message = Instance.new("Message",game.Workspace)
- message.Text = 'RoSploit API'
- wait(2)
- message:Destroy()
- for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do
- lol = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- print(lol)
- end
- end)
- superpunch.Name = "superpunch"
- superpunch.Parent = scroll8
- superpunch.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
- superpunch.BorderSizePixel = 0
- superpunch.Position = UDim2.new(0.211494252, 0, 0.400888979, 0)
- superpunch.Size = UDim2.new(0, 99, 0, 28)
- superpunch.Font = Enum.Font.SourceSansBold
- superpunch.Text = "SuperPunch"
- superpunch.TextColor3 = Color3.fromRGB(255, 255, 255)
- superpunch.TextScaled = true
- superpunch.TextSize = 14.000
- superpunch.TextWrapped = true
- superpunch.MouseButton1Down:connect(function()
- mainRemotes = game.ReplicatedStorage meleeRemote = mainRemotes['meleeEvent'] mouse = game.Players.LocalPlayer:GetMouse() punching = false cooldown = false function punch() cooldown = true local part = Instance.new("Part", game.Players.LocalPlayer.Character) part.Transparency = 1 part.Size = Vector3.new(5, 2, 3) part.CanCollide = false local w1 = Instance.new("Weld", part) w1.Part0 = game.Players.LocalPlayer.Character.Torso w1.Part1 = part w1.C1 = CFrame.new(0,0,2) part.Touched:connect(function(hit) if game.Players:FindFirstChild(hit.Parent.Name) then local plr = game.Players:FindFirstChild(hit.Parent.Name) if plr.Name ~= game.Players.LocalPlayer.Name then part:Destroy() for i = 1,100 do meleeRemote:FireServer(plr) end end end end) wait(1) cooldown = false part:Destroy() end mouse.KeyDown:connect(function(key) if cooldown == false then if key:lower() == "f" then punch() end end end)
- end)
- invis.Name = "invis"
- invis.Parent = scroll8
- invis.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
- invis.BorderSizePixel = 0
- invis.Position = UDim2.new(0.471264362, 0, 0.400888979, 0)
- invis.Size = UDim2.new(0, 99, 0, 28)
- invis.Font = Enum.Font.SourceSansBold
- invis.Text = "Invisible"
- invis.TextColor3 = Color3.fromRGB(255, 255, 255)
- invis.TextScaled = true
- invis.TextSize = 14.000
- invis.TextWrapped = true
- invis.MouseButton1Down:connect(function()
- local player = game.Players.LocalPlayer
- position = player.Character.HumanoidRootPart.Position
- wait(0.1)
- player.Character:MoveTo(position + Vector3.new(0, 1000000, 0))
- wait(0.1)
- humanoidrootpart = player.Character.HumanoidRootPart:clone()
- wait(0.1)
- player.Character.HumanoidRootPart:Destroy()
- humanoidrootpart.Parent = player.Character
- player.Character:MoveTo(position)
- wait()
- -- Remove this if you want to see yourself (others still won't see you)
- game.Players.LocalPlayer.Character.Torso.Transparency = 1
- game.Players.LocalPlayer.Character.Head.Transparency = 1
- game.Players.LocalPlayer.Character["Left Arm"].Transparency = 1
- game.Players.LocalPlayer.Character["Right Arm"].Transparency = 1
- game.Players.LocalPlayer.Character["Left Leg"].Transparency = 1
- game.Players.LocalPlayer.Character["Right Leg"].Transparency = 1
- game.Players.LocalPlayer.Character.Humanoid:RemoveAccessories()
- game.Players.LocalPlayer.Character.Head.face:Remove()
- end)
- arrestcrims.Name = "arrestcrims"
- arrestcrims.Parent = scroll8
- arrestcrims.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
- arrestcrims.BorderSizePixel = 0
- arrestcrims.Position = UDim2.new(0.726436734, 0, 0.400888979, 0)
- arrestcrims.Size = UDim2.new(0, 99, 0, 28)
- arrestcrims.Font = Enum.Font.SourceSansBold
- arrestcrims.Text = "Arrest Crims"
- arrestcrims.TextColor3 = Color3.fromRGB(255, 255, 255)
- arrestcrims.TextScaled = true
- arrestcrims.TextSize = 14.000
- arrestcrims.TextWrapped = true
- arrestcrims.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- end)
- local message = Instance.new("Message",game.Workspace)
- message.Text = 'RoSploit API'
- wait(0.5)
- message:Destroy()
- local Player = game.Players.LocalPlayer
- local cpos = Player.Character.HumanoidRootPart.CFrame
- for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
- if v.Name ~= Player.Name then
- local i = 10
- repeat
- wait()
- i = i-1
- game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
- Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
- until i == 0
- end
- end
- Player.Character.HumanoidRootPart.CFrame = cpos
- Notify("Success", "Arrested all of the n00bs", "Cool!")
- end)
- char3.Name = "char3"
- char3.Parent = scroll8
- char3.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
- char3.BorderSizePixel = 0
- char3.Position = UDim2.new(0.0183908045, 0, 0.469059825, 0)
- char3.Size = UDim2.new(0, 410, 0, 33)
- createlabel.Name = "createlabel"
- createlabel.Parent = char3
- createlabel.BackgroundColor3 = Color3.fromRGB(24, 24, 24)
- createlabel.BorderSizePixel = 0
- createlabel.Position = UDim2.new(0.0219512191, 0, 0.151515156, 0)
- createlabel.Size = UDim2.new(0, 390, 0, 22)
- createlabel.Font = Enum.Font.SourceSansBold
- createlabel.Text = "made by jake11price and rosploit design"
- createlabel.TextColor3 = Color3.fromRGB(0, 170, 0)
- createlabel.TextScaled = true
- createlabel.TextSize = 14.000
- createlabel.TextWrapped = true
- neutral.Name = "neutral"
- neutral.Parent = scroll8
- neutral.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
- neutral.BorderSizePixel = 0
- neutral.Position = UDim2.new(0.678160906, 0, 0.553060651, 0)
- neutral.Size = UDim2.new(0, 123, 0, 28)
- neutral.Font = Enum.Font.SourceSansBold
- neutral.Text = "Team Neutral"
- neutral.TextColor3 = Color3.fromRGB(255, 255, 255)
- neutral.TextScaled = true
- neutral.TextSize = 14.000
- neutral.TextWrapped = true
- neutral.MouseButton1Down:connect(function()
- game.Workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- end)
- inmate.Name = "inmate"
- inmate.Parent = scroll8
- inmate.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
- inmate.BorderSizePixel = 0
- inmate.Position = UDim2.new(0.347126424, 0, 0.553060651, 0)
- inmate.Size = UDim2.new(0, 123, 0, 28)
- inmate.Font = Enum.Font.SourceSansBold
- inmate.Text = "Team Inmate"
- inmate.TextColor3 = Color3.fromRGB(255, 255, 255)
- inmate.TextScaled = true
- inmate.TextSize = 14.000
- inmate.TextWrapped = true
- inmate.MouseButton1Down:connect(function()
- game.workspace.Remote.TeamEvent:FireServer("Bright orange")
- end)
- police.Name = "police"
- police.Parent = scroll8
- police.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
- police.BorderSizePixel = 0
- police.Position = UDim2.new(0.0183907747, 0, 0.553060651, 0)
- police.Size = UDim2.new(0, 123, 0, 28)
- police.Font = Enum.Font.SourceSansBold
- police.Text = "Team Police"
- police.TextColor3 = Color3.fromRGB(255, 255, 255)
- police.TextScaled = true
- police.TextSize = 14.000
- police.TextWrapped = true
- police.MouseButton1Down:connect(function()
- game.workspace.Remote.TeamEvent:FireServer("Bright blue")
- end)
- yard.Name = "yard"
- yard.Parent = scroll8
- yard.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
- yard.BorderSizePixel = 0
- yard.Position = UDim2.new(0.756321847, 0, 0.0714710504, 0)
- yard.Size = UDim2.new(0, 86, 0, 20)
- yard.Font = Enum.Font.SourceSansBold
- yard.Text = "Yard"
- yard.TextColor3 = Color3.fromRGB(255, 255, 255)
- yard.TextScaled = true
- yard.TextSize = 14.000
- yard.TextWrapped = true
- yard.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(779.87,98,2458.93)
- end)
- close.Name = "close"
- close.Parent = charchar
- close.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
- close.BorderSizePixel = 0
- close.Position = UDim2.new(0.84528327, 0, 0.0476190485, 0)
- close.Size = UDim2.new(0, 51, 0, 31)
- close.Font = Enum.Font.SourceSansBold
- close.Text = "Close"
- close.TextColor3 = Color3.fromRGB(255, 255, 255)
- close.TextScaled = true
- close.TextSize = 14.000
- close.TextWrapped = true
- close.MouseButton1Down:connect(function()
- charchar.Visible = false
- end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement