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- LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms
- LogTurnkeySupport: Project requires temp target (OpenXR plugin is enabled)
- LogLauncherProfile: Unable to use promoted target - ../../../../../../SourceControl/Project-VR/PuffyVR - Copy/Binaries/Win64/UnrealGame.target does not exist.
- LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Games/Unreal Store/UE_5.4/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/SourceControl/Project-VR/PuffyVR - Copy/PuffyVR.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=50726 -project="D:/SourceControl/Project-VR/PuffyVR - Copy/PuffyVR.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project="D:/SourceControl/Project-VR/PuffyVR - Copy/PuffyVR.uproject" -unrealexe="D:\Games\Unreal Store\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -pl
- atform=Win64 -SkipCookingEditorContent -installed -stage -archive -package -build -pak -iostore -compressed -prereqs -archivedirectory="D:/Temp/vr test" -clientconfig=Development" -nocompile -nocompileuat ]
- LogConfig: Display: Audio Stream Cache "Max Cache Size KB" set to 0 by config: "../../../../../../SourceControl/Project-VR/PuffyVR - Copy/Config/Engine.ini". Default value of 65536 KB will be used. You can update Project Settings here: Project Settings->Platforms->Windows->Audio->Cook Overrides->Stream Caching->Max Cache Size (KB)
- UATHelper: Packaging (Windows): Running AutomationTool...
- UATHelper: Packaging (Windows): Using bundled DotNet SDK version: 6.0.302
- UATHelper: Packaging (Windows): Starting AutomationTool...
- UATHelper: Packaging (Windows): Parsing command line: -ScriptsForProject="D:/SourceControl/Project-VR/PuffyVR - Copy/PuffyVR.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=50726 -project="D:/SourceControl/Project-VR/PuffyVR - Copy/PuffyVR.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project="D:/SourceControl/Project-VR/PuffyVR - Copy/PuffyVR.uproject" -unrealexe="D:\Games\Unreal Store\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -SkipCookingEditorContent -installed -stage -archive -package
- -build -pak -iostore -compressed -prereqs -archivedirectory="D:/Temp/vr test" -clientconfig=Development -nocompile -nocompileuat
- UATHelper: Packaging (Windows): Initializing script modules...
- UATHelper: Packaging (Windows): Total script module initialization time: 0.31 s.
- UATHelper: Packaging (Windows): Using C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe
- UATHelper: Packaging (Windows): Executing commands...
- UATHelper: Packaging (Windows): Installed Sdk validity:
- UATHelper: Packaging (Windows): Win64: (Status=Valid, MinAllowed_Sdk=10.0.18362.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.19041.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists")
- UATHelper: Packaging (Windows): Scanning for envvar changes...
- UATHelper: Packaging (Windows): ... done!
- UATHelper: Packaging (Windows): Cleaning Temp Paths...
- UATHelper: Packaging (Windows): BUILD SUCCESSFUL
- UATHelper: Packaging (Windows): Setting up ProjectParams for D:\SourceControl\Project-VR\PuffyVR - Copy\PuffyVR.uproject
- UATHelper: Packaging (Windows): ********** BUILD COMMAND STARTED **********
- UATHelper: Packaging (Windows): Running: D:\Games\Unreal Store\UE_5.4\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe "D:\Games\Unreal Store\UE_5.4\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" PuffyVR Win64 Development -Project="D:\SourceControl\Project-VR\PuffyVR - Copy\PuffyVR.uproject" -Manifest="D:\SourceControl\Project-VR\PuffyVR - Copy\Intermediate\Build\Manifest.xml" -remoteini="D:\SourceControl\Project-VR\PuffyVR - Copy" -skipdeploy -log="C:\Users\Detocroix\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Games+Unreal+Store+UE_5.4\UBA-PuffyVR-Win64-Dev
- elopment.txt"
- UATHelper: Packaging (Windows): Log file: C:\Users\Detocroix\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Games+Unreal+Store+UE_5.4\UBA-PuffyVR-Win64-Development.txt
- UATHelper: Packaging (Windows): Using 'git status' to determine working set for adaptive non-unity build (D:\SourceControl\Project-VR).
- UATHelper: Packaging (Windows): Creating makefile for PuffyVR (manifest 'D:\SourceControl\Project-VR\PuffyVR - Copy\Intermediate\Build\Manifest.xml' not found)
- UATHelper: Packaging (Windows): Writing manifest to D:\SourceControl\Project-VR\PuffyVR - Copy\Intermediate\Build\Manifest.xml
- UATHelper: Packaging (Windows): Target is up to date
- UATHelper: Packaging (Windows): Total execution time: 2.84 seconds
- UATHelper: Packaging (Windows): Took 3,02s to run dotnet.exe, ExitCode=0
- UATHelper: Packaging (Windows): Build command time: 3.07 s
- UATHelper: Packaging (Windows): ********** BUILD COMMAND COMPLETED **********
- UATHelper: Packaging (Windows): ********** COOK COMMAND STARTED **********
- UATHelper: Packaging (Windows): Running UnrealEditor Cook for project D:\SourceControl\Project-VR\PuffyVR - Copy\PuffyVR.uproject
- UATHelper: Packaging (Windows): Commandlet log file is D:\Games\Unreal Store\UE_5.4\Engine\Programs\AutomationTool\Saved\Cook-2024.09.15-05.50.24.txt
- UATHelper: Packaging (Windows): Running: D:\Games\Unreal Store\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Cmd.exe "D:\SourceControl\Project-VR\PuffyVR - Copy\PuffyVR.uproject" -run=Cook -TargetPlatform=Windows -unversioned -skipeditorcontent -fileopenlog -abslog="D:\Games\Unreal Store\UE_5.4\Engine\Programs\AutomationTool\Saved\Cook-2024.09.15-05.50.24.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
- UATHelper: Packaging (Windows): LogInit: Display: Running engine for game: PuffyVR
- UATHelper: Packaging (Windows): LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
- UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : platform="Windows"
- UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : config="Development"
- UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.4-CL-35576357"
- UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : engineversion="5.4.4-35576357+++UE5+Release-5.4"
- UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.4780] "
- UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 5 1600X Six-Core Processor"
- UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : pgoenabled="0"
- UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
- UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : ltoenabled="0"
- UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : asan="0"
- UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : commandline="" "D:\SourceControl\Project-VR\PuffyVR - Copy\PuffyVR.uproject" -run=Cook -TargetPlatform=Windows -unversioned -skipeditorcontent -fileopenlog -abslog="D:\Games\Unreal Store\UE_5.4\Engine\Programs\AutomationTool\Saved\Cook-2024.09.15-05.50.24.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output""
- UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : loginid="efa20be442abba19a7c01eb3eaf18ca0"
- UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : llm="0"
- UATHelper: Packaging (Windows): LogConfig: Display: Loading Mac ini files took 0.07 seconds
- UATHelper: Packaging (Windows): LogAssetRegistry: Display: Asset registry cache read as 24.9 MiB from ../../../../../../SourceControl/Project-VR/PuffyVR - Copy/Intermediate/CachedAssetRegistry_0.bin
- UATHelper: Packaging (Windows): LogConfig: Display: Loading Android ini files took 0.07 seconds
- UATHelper: Packaging (Windows): LogConfig: Display: Loading IOS ini files took 0.08 seconds
- UATHelper: Packaging (Windows): LogConfig: Display: Loading VulkanPC ini files took 0.08 seconds
- UATHelper: Packaging (Windows): LogConfig: Display: Loading Unix ini files took 0.09 seconds
- UATHelper: Packaging (Windows): LogConfig: Display: Loading TVOS ini files took 0.09 seconds
- UATHelper: Packaging (Windows): LogConfig: Display: Loading LinuxArm64 ini files took 0.10 seconds
- UATHelper: Packaging (Windows): LogConfig: Display: Loading Linux ini files took 0.11 seconds
- UATHelper: Packaging (Windows): LogConfig: Display: Loading Windows ini files took 0.06 seconds
- UATHelper: Packaging (Windows): LogConfig: Display: Loading VisionOS ini files took 0.06 seconds
- UATHelper: Packaging (Windows): LogStudioTelemetry: Display: Starting StudioTelemetry Module
- UATHelper: Packaging (Windows): LogStudioTelemetry: Display: Created an analytics provider LogAnalytics from module AnalyticsLog configuration Engine [StudioTelemetry.Log]
- UATHelper: Packaging (Windows): RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
- UATHelper: Packaging (Windows): LogHAL: Display: Platform has ~ 32 GB [34284228608 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
- UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
- UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
- UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
- UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
- UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
- UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12
- UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
- UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
- UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
- UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Building Assets For Windows
- UATHelper: Packaging (Windows): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
- UATHelper: Packaging (Windows): xrNegotiateLoaderRuntimeInterface bRunningInAppContainer: 0
- UATHelper: Packaging (Windows): [2024-09-15 05:50:27.480] [info] [Config.cpp:59] API layer configuration file does not exist, skipping
- UATHelper: Packaging (Windows): Error [GENERAL | xrCreateInstance | OpenXR-Loader] : LoaderInstance::CreateInstance chained CreateInstance call failed
- UATHelper: Packaging (Windows): Took 4,20s to run UnrealEditor-Cmd.exe, ExitCode=-1073740940
- UATHelper: Packaging (Windows): Cook failed.
- UATHelper: Packaging (Windows): (see C:\Users\Detocroix\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Games+Unreal+Store+UE_5.4\Log.txt for full exception trace)
- UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 11s
- UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
- UATHelper: Packaging (Windows): BUILD FAILED
- PackagingResults: Error: Unknown Cook Failure
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