Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- function cafe()
- workspace.Base:Remove()
- local Floor = Instance.new("Part", workspace)
- Floor.Anchored = true
- Floor.Size = Vector3.new(500,.090,500)
- Floor.Material = "Concrete"
- Floor.TopSurface = "Smooth"
- local Part5195 = Instance.new('Part')
- Part5195.Anchored = true
- Part5195.Material = Enum.Material.Metal
- Part5195.CFrame = CFrame.new(-24.1266899, 0.870003998, 5.15999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part5195.Orientation = Vector3.new(0, 180, 0)
- Part5195.Size = Vector3.new(0.300000072, 1.73999989, 0.260000318)
- Part5195.BrickColor = BrickColor.new('Black')
- Part5195.Parent = game.Workspace
- Part5195.Name = 'Part'
- local Part2327 = Instance.new('Part')
- Part2327.Anchored = true
- Part2327.Material = Enum.Material.Wood
- Part2327.CFrame = CFrame.new(-15.4932499, 3.07828212, 5.18000078, 0.173647001, -0.984808028, 0, 0.984808028, 0.173647001, 0, 0, 0, 1)
- Part2327.Orientation = Vector3.new(0, 0, 80)
- Part2327.Size = Vector3.new(2.58999825, 0.0799999982, 2.26000023)
- Part2327.BrickColor = BrickColor.new('Cork')
- Part2327.Parent = game.Workspace
- Part2327.Name = 'Part'
- local Part9528 = Instance.new('Part')
- Part9528.Anchored = true
- Part9528.Material = Enum.Material.Wood
- Part9528.CFrame = CFrame.new(-13.3752155, 1.747504, 5.15999985, -0.866025388, 0.500000238, 0, 0.500000238, 0.866025388, 0, 0, 0, -1)
- Part9528.Orientation = Vector3.new(0, 180, 30)
- Part9528.Size = Vector3.new(0.11999999, 0.0799999982, 2.26000023)
- Part9528.BrickColor = BrickColor.new('Cork')
- Part9528.Parent = game.Workspace
- Part9528.Name = 'Part'
- local Seat2363 = Instance.new('Seat')
- Seat2363.Transparency = 1
- Seat2363.Anchored = true
- Seat2363.Material = Enum.Material.Cobblestone
- Seat2363.CFrame = CFrame.new(3.15452576, 1.79500401, 1.40140152, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Seat2363.Orientation = Vector3.new(0, 180, 0)
- Seat2363.Size = Vector3.new(2.22000051, 0.0500000007, 2)
- Seat2363.BrickColor = BrickColor.new('Black')
- Seat2363.Parent = game.Workspace
- Seat2363.Name = 'Seat'
- local Part1405 = Instance.new('Part')
- Part1405.Anchored = true
- Part1405.Material = Enum.Material.Wood
- Part1405.CFrame = CFrame.new(-8.57114601, 3.07828212, -0.195345879, 0, 0, 1, 0.984808028, 0.173647001, 0, -0.173647001, 0.984808028, 0)
- Part1405.Orientation = Vector3.new(0, 90, 80)
- Part1405.Size = Vector3.new(2.58999825, 0.0799999982, 2.26000023)
- Part1405.BrickColor = BrickColor.new('Cork')
- Part1405.Parent = game.Workspace
- Part1405.Name = 'Part'
- local Part1219 = Instance.new('Part')
- Part1219.Anchored = true
- Part1219.Material = Enum.Material.Wood
- Part1219.CFrame = CFrame.new(-12.2199039, 1.73000395, 5.15999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part1219.Orientation = Vector3.new(0, 180, 0)
- Part1219.Size = Vector3.new(2.30000019, 0.0799999982, 2.26000023)
- Part1219.BrickColor = BrickColor.new('Cork')
- Part1219.Parent = game.Workspace
- Part1219.Name = 'Part'
- local Part2107 = Instance.new('Part')
- Part2107.Anchored = true
- Part2107.Material = Enum.Material.Wood
- Part2107.CFrame = CFrame.new(-8.57114601, 1.747504, 0.0960931778, 0, 0, 1, 0.500000238, 0.866025388, 0, -0.866025388, 0.500000238, 0)
- Part2107.Orientation = Vector3.new(0, 90, 30)
- Part2107.Size = Vector3.new(0.11999999, 0.0799999982, 2.26000023)
- Part2107.BrickColor = BrickColor.new('Cork')
- Part2107.Parent = game.Workspace
- Part2107.Name = 'Part'
- local Part7728 = Instance.new('Part')
- Part7728.Anchored = true
- Part7728.Material = Enum.Material.Wood
- Part7728.CFrame = CFrame.new(7.92868614, 1.77561069, 5.18000078, 0.707106352, -0.707107365, 0, 0.707107365, 0.707106352, 0, 0, 0, 1)
- Part7728.Orientation = Vector3.new(0, 0, 45)
- Part7728.Size = Vector3.new(0.0500000007, 0.0799999982, 2.26000023)
- Part7728.BrickColor = BrickColor.new('Cork')
- Part7728.Parent = game.Workspace
- Part7728.Name = 'Part'
- local Part2533 = Instance.new('Part')
- Part2533.Anchored = true
- Part2533.Material = Enum.Material.Wood
- Part2533.CFrame = CFrame.new(-20.477932, 1.80159199, 0.0401754379, 0, 0, 1, 0.866025984, 0.499998987, 0, -0.499998987, 0.866025984, 0)
- Part2533.Orientation = Vector3.new(0, 90, 60)
- Part2533.Size = Vector3.new(0.109999985, 0.0799999982, 2.26000023)
- Part2533.BrickColor = BrickColor.new('Cork')
- Part2533.Parent = game.Workspace
- Part2533.Name = 'Part'
- local Part8011 = Instance.new('Part')
- Part8011.Anchored = true
- Part8011.Material = Enum.Material.Metal
- Part8011.CFrame = CFrame.new(-20.477932, -0.010795, 1.25140285, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part8011.Orientation = Vector3.new(0, 0, 90)
- Part8011.Size = Vector3.new(0.109999999, 1.86999917, 2.00000095)
- Part8011.Shape = Enum.PartType.Cylinder
- Part8011.BrickColor = BrickColor.new('Black')
- Part8011.Parent = game.Workspace
- Part8011.Name = 'Part'
- local Part9487 = Instance.new('Part')
- Part9487.Anchored = true
- Part9487.Material = Enum.Material.Wood
- Part9487.CFrame = CFrame.new(-20.477932, 3.07828212, -0.195345879, 0, 0, 1, 0.984808028, 0.173647001, 0, -0.173647001, 0.984808028, 0)
- Part9487.Orientation = Vector3.new(0, 90, 80)
- Part9487.Size = Vector3.new(2.58999825, 0.0799999982, 2.26000023)
- Part9487.BrickColor = BrickColor.new('Cork')
- Part9487.Parent = game.Workspace
- Part9487.Name = 'Part'
- local Part9513 = Instance.new('Part')
- Part9513.Anchored = true
- Part9513.Material = Enum.Material.Metal
- Part9513.CFrame = CFrame.new(-20.477932, 0.870003998, 1.25140285, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part9513.Orientation = Vector3.new(0, 90, 0)
- Part9513.Size = Vector3.new(0.300000072, 1.73999989, 0.260000318)
- Part9513.BrickColor = BrickColor.new('Black')
- Part9513.Parent = game.Workspace
- Part9513.Name = 'Part'
- local Part3370 = Instance.new('Part')
- Part3370.Anchored = true
- Part3370.Material = Enum.Material.Cobblestone
- Part3370.CFrame = CFrame.new(-20.532608, 3.16385698, 5.18000031, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part3370.Orientation = Vector3.new(0, -90, 90)
- Part3370.Size = Vector3.new(0.176397145, 6.99875069, 7.20722198)
- Part3370.Shape = Enum.PartType.Cylinder
- Part3370.BrickColor = BrickColor.new('Dark stone grey')
- Part3370.Parent = game.Workspace
- Part3370.Name = 'Part'
- local Part7968 = Instance.new('Part')
- Part7968.Anchored = true
- Part7968.Material = Enum.Material.Wood
- Part7968.CFrame = CFrame.new(-20.477932, 1.73000395, 1.25140285, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part7968.Orientation = Vector3.new(0, 90, 0)
- Part7968.Size = Vector3.new(2.30000019, 0.0799999982, 2.26000023)
- Part7968.BrickColor = BrickColor.new('Cork')
- Part7968.Parent = game.Workspace
- Part7968.Name = 'Part'
- local Part4062 = Instance.new('Part')
- Part4062.Anchored = true
- Part4062.Material = Enum.Material.Cobblestone
- Part4062.CFrame = CFrame.new(3.13985062, 3.16385698, 5.18000031, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part4062.Orientation = Vector3.new(0, -90, 90)
- Part4062.Size = Vector3.new(0.176397145, 6.99875069, 7.20722198)
- Part4062.Shape = Enum.PartType.Cylinder
- Part4062.BrickColor = BrickColor.new('Dark stone grey')
- Part4062.Parent = game.Workspace
- Part4062.Name = 'Part'
- local Seat5498 = Instance.new('Seat')
- Seat5498.Transparency = 1
- Seat5498.Anchored = true
- Seat5498.Material = Enum.Material.Cobblestone
- Seat5498.CFrame = CFrame.new(-12.0699062, 1.79500401, 5.19999886, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Seat5498.Orientation = Vector3.new(0, -90, 0)
- Seat5498.Size = Vector3.new(2.22000051, 0.0500000007, 2)
- Seat5498.BrickColor = BrickColor.new('Black')
- Seat5498.Parent = game.Workspace
- Seat5498.Name = 'Seat'
- local Seat2857 = Instance.new('Seat')
- Seat2857.Transparency = 1
- Seat2857.Anchored = true
- Seat2857.Material = Enum.Material.Cobblestone
- Seat2857.CFrame = CFrame.new(-5.18321419, 1.79500389, 5.13999987, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Seat2857.Orientation = Vector3.new(0, 90, 0)
- Seat2857.Size = Vector3.new(2.22000051, 0.0500000007, 2)
- Seat2857.BrickColor = BrickColor.new('Black')
- Seat2857.Parent = game.Workspace
- Seat2857.Name = 'Seat'
- local Seat3115 = Instance.new('Seat')
- Seat3115.Transparency = 1
- Seat3115.Anchored = true
- Seat3115.Material = Enum.Material.Cobblestone
- Seat3115.CFrame = CFrame.new(-8.61114693, 1.79500401, 1.40140152, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Seat3115.Orientation = Vector3.new(0, 180, 0)
- Seat3115.Size = Vector3.new(2.22000051, 0.0500000007, 2)
- Seat3115.BrickColor = BrickColor.new('Black')
- Seat3115.Parent = game.Workspace
- Seat3115.Name = 'Seat'
- local Part9912 = Instance.new('Part')
- Part9912.Anchored = true
- Part9912.Material = Enum.Material.Wood
- Part9912.CFrame = CFrame.new(-15.7846889, 1.747504, 5.18000078, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388, 0, 0, 0, 1)
- Part9912.Orientation = Vector3.new(0, 0, 30)
- Part9912.Size = Vector3.new(0.11999999, 0.0799999982, 2.26000023)
- Part9912.BrickColor = BrickColor.new('Cork')
- Part9912.Parent = game.Workspace
- Part9912.Name = 'Part'
- local Part9526 = Instance.new('Part')
- Part9526.Anchored = true
- Part9526.Material = Enum.Material.Wood
- Part9526.CFrame = CFrame.new(-25.3379211, 1.80159199, 5.15999985, -0.499998987, 0.866025984, 0, 0.866025984, 0.499998987, 0, 0, 0, -1)
- Part9526.Orientation = Vector3.new(0, 180, 60)
- Part9526.Size = Vector3.new(0.109999985, 0.0799999982, 2.26000023)
- Part9526.BrickColor = BrickColor.new('Cork')
- Part9526.Parent = game.Workspace
- Part9526.Name = 'Part'
- local Part2220 = Instance.new('Part')
- Part2220.Anchored = true
- Part2220.Material = Enum.Material.Wood
- Part2220.CFrame = CFrame.new(-13.4311352, 1.80159199, 5.15999985, -0.499998987, 0.866025984, 0, 0.866025984, 0.499998987, 0, 0, 0, -1)
- Part2220.Orientation = Vector3.new(0, 180, 60)
- Part2220.Size = Vector3.new(0.109999985, 0.0799999982, 2.26000023)
- Part2220.BrickColor = BrickColor.new('Cork')
- Part2220.Parent = game.Workspace
- Part2220.Name = 'Part'
- local Part5896 = Instance.new('Part')
- Part5896.Anchored = true
- Part5896.Material = Enum.Material.Metal
- Part5896.CFrame = CFrame.new(-20.532608, 1.60486186, 5.18000126, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part5896.Size = Vector3.new(0.481083244, 3.13028169, 0.416939199)
- Part5896.BrickColor = BrickColor.new('Black')
- Part5896.Parent = game.Workspace
- Part5896.Name = 'Part'
- local Part5964 = Instance.new('Part')
- Part5964.Anchored = true
- Part5964.Material = Enum.Material.Wood
- Part5964.CFrame = CFrame.new(-25.5734406, 3.07828212, 5.15999985, -0.173647001, 0.984808028, 0, 0.984808028, 0.173647001, 0, 0, 0, -1)
- Part5964.Orientation = Vector3.new(0, 180, 80)
- Part5964.Size = Vector3.new(2.58999825, 0.0799999982, 2.26000023)
- Part5964.BrickColor = BrickColor.new('Cork')
- Part5964.Parent = game.Workspace
- Part5964.Name = 'Part'
- local Part2288 = Instance.new('Part')
- Part2288.Anchored = true
- Part2288.CFrame = CFrame.new(11.1349936, 10.6550255, -4.12241173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2288.Size = Vector3.new(0.590004802, 7.31004238, 4.37999678)
- Part2288.Parent = game.Workspace
- Part2288.Name = 'Part'
- local Part5195 = Instance.new('Part')
- Part5195.Anchored = true
- Part5195.Material = Enum.Material.Wood
- Part5195.CFrame = CFrame.new(-25.2820015, 1.747504, 5.15999985, -0.866025388, 0.500000238, 0, 0.500000238, 0.866025388, 0, 0, 0, -1)
- Part5195.Orientation = Vector3.new(0, 180, 30)
- Part5195.Size = Vector3.new(0.11999999, 0.0799999982, 2.26000023)
- Part5195.BrickColor = BrickColor.new('Cork')
- Part5195.Parent = game.Workspace
- Part5195.Name = 'Part'
- local Seat1867 = Instance.new('Seat')
- Seat1867.Transparency = 1
- Seat1867.Anchored = true
- Seat1867.Material = Enum.Material.Cobblestone
- Seat1867.CFrame = CFrame.new(-20.4579315, 1.79500401, 8.86337662, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Seat1867.Size = Vector3.new(2.22000051, 0.0500000007, 2)
- Seat1867.BrickColor = BrickColor.new('Black')
- Seat1867.Parent = game.Workspace
- Seat1867.Name = 'Seat'
- local Part9262 = Instance.new('Part')
- Part9262.Anchored = true
- Part9262.Material = Enum.Material.Metal
- Part9262.CFrame = CFrame.new(3.19452667, 0.870003998, 1.25140285, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part9262.Orientation = Vector3.new(0, 90, 0)
- Part9262.Size = Vector3.new(0.300000072, 1.73999989, 0.260000318)
- Part9262.BrickColor = BrickColor.new('Black')
- Part9262.Parent = game.Workspace
- Part9262.Name = 'Part'
- local Part8903 = Instance.new('Part')
- Part8903.Anchored = true
- Part8903.Material = Enum.Material.Wood
- Part8903.CFrame = CFrame.new(-13.6666546, 3.07828212, 5.15999985, -0.173647001, 0.984808028, 0, 0.984808028, 0.173647001, 0, 0, 0, -1)
- Part8903.Orientation = Vector3.new(0, 180, 80)
- Part8903.Size = Vector3.new(2.58999825, 0.0799999982, 2.26000023)
- Part8903.BrickColor = BrickColor.new('Cork')
- Part8903.Parent = game.Workspace
- Part8903.Name = 'Part'
- local Part4614 = Instance.new('Part')
- Part4614.Anchored = true
- Part4614.CFrame = CFrame.new(-9.08000374, 7.15502501, 12.2200012, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part4614.Size = Vector3.new(41.0200043, 14.3100424, 0.300000191)
- Part4614.Parent = game.Workspace
- Part4614.Name = 'Part'
- local Seat5872 = Instance.new('Seat')
- Seat5872.Transparency = 1
- Seat5872.Anchored = true
- Seat5872.Material = Enum.Material.Cobblestone
- Seat5872.CFrame = CFrame.new(6.5824585, 1.79500389, 5.13999987, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Seat5872.Orientation = Vector3.new(0, 90, 0)
- Seat5872.Size = Vector3.new(2.22000051, 0.0500000007, 2)
- Seat5872.BrickColor = BrickColor.new('Black')
- Seat5872.Parent = game.Workspace
- Seat5872.Name = 'Seat'
- local Part1977 = Instance.new('Part')
- Part1977.Anchored = true
- Part1977.Material = Enum.Material.Wood
- Part1977.CFrame = CFrame.new(-16.9400005, 1.73000395, 5.18000078, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1977.Size = Vector3.new(2.30000019, 0.0799999982, 2.26000023)
- Part1977.BrickColor = BrickColor.new('Cork')
- Part1977.Parent = game.Workspace
- Part1977.Name = 'Part'
- local Part3491 = Instance.new('Part')
- Part3491.Anchored = true
- Part3491.Material = Enum.Material.Metal
- Part3491.CFrame = CFrame.new(3.19452667, -0.010795, 1.25140285, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part3491.Orientation = Vector3.new(0, 0, 90)
- Part3491.Size = Vector3.new(0.109999999, 1.86999917, 2.00000095)
- Part3491.Shape = Enum.PartType.Cylinder
- Part3491.BrickColor = BrickColor.new('Black')
- Part3491.Parent = game.Workspace
- Part3491.Name = 'Part'
- local Part9531 = Instance.new('Part')
- Part9531.Anchored = true
- Part9531.Material = Enum.Material.Wood
- Part9531.CFrame = CFrame.new(-1.9009819, 3.07828212, 5.15999985, -0.173647001, 0.984808028, 0, 0.984808028, 0.173647001, 0, 0, 0, -1)
- Part9531.Orientation = Vector3.new(0, 180, 80)
- Part9531.Size = Vector3.new(2.58999825, 0.0799999982, 2.26000023)
- Part9531.BrickColor = BrickColor.new('Cork')
- Part9531.Parent = game.Workspace
- Part9531.Name = 'Part'
- local Part4713 = Instance.new('Part')
- Part4713.Anchored = true
- Part4713.Material = Enum.Material.Metal
- Part4713.CFrame = CFrame.new(-20.532608, 0.0224030018, 5.17999983, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part4713.Orientation = Vector3.new(0, -90, 90)
- Part4713.Size = Vector3.new(0.176397145, 2.99875021, 3.20722222)
- Part4713.Shape = Enum.PartType.Cylinder
- Part4713.BrickColor = BrickColor.new('Black')
- Part4713.Parent = game.Workspace
- Part4713.Name = 'Part'
- local Part3941 = Instance.new('Part')
- Part3941.Anchored = true
- Part3941.Material = Enum.Material.Metal
- Part3941.CFrame = CFrame.new(3.13985062, 1.60486186, 5.18000126, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3941.Size = Vector3.new(0.481083244, 3.13028169, 0.416939199)
- Part3941.BrickColor = BrickColor.new('Black')
- Part3941.Parent = game.Workspace
- Part3941.Name = 'Part'
- local Seat7675 = Instance.new('Seat')
- Seat7675.Transparency = 1
- Seat7675.Anchored = true
- Seat7675.Material = Enum.Material.Cobblestone
- Seat7675.CFrame = CFrame.new(-0.304233551, 1.79500401, 5.19999886, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Seat7675.Orientation = Vector3.new(0, -90, 0)
- Seat7675.Size = Vector3.new(2.22000051, 0.0500000007, 2)
- Seat7675.BrickColor = BrickColor.new('Black')
- Seat7675.Parent = game.Workspace
- Seat7675.Name = 'Seat'
- local Part4918 = Instance.new('Part')
- Part4918.Anchored = true
- Part4918.Material = Enum.Material.Wood
- Part4918.CFrame = CFrame.new(-8.57114601, 1.80159199, 0.0401754379, 0, 0, 1, 0.866025984, 0.499998987, 0, -0.499998987, 0.866025984, 0)
- Part4918.Orientation = Vector3.new(0, 90, 60)
- Part4918.Size = Vector3.new(0.109999985, 0.0799999982, 2.26000023)
- Part4918.BrickColor = BrickColor.new('Cork')
- Part4918.Parent = game.Workspace
- Part4918.Name = 'Part'
- local Seat4121 = Instance.new('Seat')
- Seat4121.Transparency = 1
- Seat4121.Anchored = true
- Seat4121.Material = Enum.Material.Cobblestone
- Seat4121.CFrame = CFrame.new(-17.0900002, 1.79500389, 5.13999987, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Seat4121.Orientation = Vector3.new(0, 90, 0)
- Seat4121.Size = Vector3.new(2.22000051, 0.0500000007, 2)
- Seat4121.BrickColor = BrickColor.new('Black')
- Seat4121.Parent = game.Workspace
- Seat4121.Name = 'Seat'
- local Part5155 = Instance.new('Part')
- Part5155.Anchored = true
- Part5155.Material = Enum.Material.Wood
- Part5155.CFrame = CFrame.new(-1.65045929, 1.77561104, 5.15999985, -0.707106352, 0.707107365, 0, 0.707107365, 0.707106352, 0, 0, 0, -1)
- Part5155.Orientation = Vector3.new(0, 180, 45)
- Part5155.Size = Vector3.new(0.0500000007, 0.0799999982, 2.26000023)
- Part5155.BrickColor = BrickColor.new('Cork')
- Part5155.Parent = game.Workspace
- Part5155.Name = 'Part'
- local Part6180 = Instance.new('Part')
- Part6180.Anchored = true
- Part6180.Material = Enum.Material.Wood
- Part6180.CFrame = CFrame.new(3.19452667, 3.07828212, -0.195345879, 0, 0, 1, 0.984808028, 0.173647001, 0, -0.173647001, 0.984808028, 0)
- Part6180.Orientation = Vector3.new(0, 90, 80)
- Part6180.Size = Vector3.new(2.58999825, 0.0799999982, 2.26000023)
- Part6180.BrickColor = BrickColor.new('Cork')
- Part6180.Parent = game.Workspace
- Part6180.Name = 'Part'
- local Part3504 = Instance.new('Part')
- Part3504.Anchored = true
- Part3504.Material = Enum.Material.Metal
- Part3504.CFrame = CFrame.new(-20.4979324, 0.870003998, 9.01337433, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part3504.Orientation = Vector3.new(0, -90, 0)
- Part3504.Size = Vector3.new(0.300000072, 1.73999989, 0.260000318)
- Part3504.BrickColor = BrickColor.new('Black')
- Part3504.Parent = game.Workspace
- Part3504.Name = 'Part'
- local Part7229 = Instance.new('Part')
- Part7229.Anchored = true
- Part7229.Material = Enum.Material.Wood
- Part7229.CFrame = CFrame.new(3.17452621, 1.80159199, 10.2246056, 0, 0, -1, 0.866025984, 0.499998987, 0, 0.499998987, -0.866025984, 0)
- Part7229.Orientation = Vector3.new(0, -90, 60)
- Part7229.Size = Vector3.new(0.109999985, 0.0799999982, 2.26000023)
- Part7229.BrickColor = BrickColor.new('Cork')
- Part7229.Parent = game.Workspace
- Part7229.Name = 'Part'
- local Part6960 = Instance.new('Part')
- Part6960.Anchored = true
- Part6960.Material = Enum.Material.Wood
- Part6960.CFrame = CFrame.new(-8.59114647, 1.77561104, 10.2096024, 0, 0, -1, 0.707107365, 0.707106352, 0, 0.707106352, -0.707107365, 0)
- Part6960.Orientation = Vector3.new(0, -90, 45)
- Part6960.Size = Vector3.new(0.0500000007, 0.0799999982, 2.26000023)
- Part6960.BrickColor = BrickColor.new('Cork')
- Part6960.Parent = game.Workspace
- Part6960.Name = 'Part'
- local Part2414 = Instance.new('Part')
- Part2414.Anchored = true
- Part2414.Material = Enum.Material.Metal
- Part2414.CFrame = CFrame.new(-24.1266899, -0.010795, 5.15999985, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part2414.Orientation = Vector3.new(0, 90, 90)
- Part2414.Size = Vector3.new(0.109999999, 1.86999917, 2.00000095)
- Part2414.Shape = Enum.PartType.Cylinder
- Part2414.BrickColor = BrickColor.new('Black')
- Part2414.Parent = game.Workspace
- Part2414.Name = 'Part'
- local Part8542 = Instance.new('Part')
- Part8542.Anchored = true
- Part8542.Material = Enum.Material.Pebble
- Part8542.CFrame = CFrame.new(-8.99500561, 14.3750458, -4.01741123, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part8542.Size = Vector3.new(40.8500023, 0.230000019, 32.5899963)
- Part8542.Parent = game.Workspace
- Part8542.Name = 'Part'
- local Part4812 = Instance.new('Part')
- Part4812.Anchored = true
- Part4812.Material = Enum.Material.Metal
- Part4812.CFrame = CFrame.new(-16.9400005, -0.0107954741, 5.17999983, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part4812.Orientation = Vector3.new(0, -90, 90)
- Part4812.Size = Vector3.new(0.109999999, 1.86999917, 2.00000095)
- Part4812.Shape = Enum.PartType.Cylinder
- Part4812.BrickColor = BrickColor.new('Black')
- Part4812.Parent = game.Workspace
- Part4812.Name = 'Part'
- local Part8669 = Instance.new('Part')
- Part8669.Anchored = true
- Part8669.Material = Enum.Material.Wood
- Part8669.CFrame = CFrame.new(-20.477932, 1.747504, 0.0960931778, 0, 0, 1, 0.500000238, 0.866025388, 0, -0.866025388, 0.500000238, 0)
- Part8669.Orientation = Vector3.new(0, 90, 30)
- Part8669.Size = Vector3.new(0.11999999, 0.0799999982, 2.26000023)
- Part8669.BrickColor = BrickColor.new('Cork')
- Part8669.Parent = game.Workspace
- Part8669.Name = 'Part'
- local Part1141 = Instance.new('Part')
- Part1141.Anchored = true
- Part1141.Material = Enum.Material.Wood
- Part1141.CFrame = CFrame.new(-15.7437725, 1.77561069, 5.18000078, 0.707106352, -0.707107365, 0, 0.707107365, 0.707106352, 0, 0, 0, 1)
- Part1141.Orientation = Vector3.new(0, 0, 45)
- Part1141.Size = Vector3.new(0.0500000007, 0.0799999982, 2.26000023)
- Part1141.BrickColor = BrickColor.new('Cork')
- Part1141.Parent = game.Workspace
- Part1141.Name = 'Part'
- local Part9410 = Instance.new('Part')
- Part9410.Anchored = true
- Part9410.Material = Enum.Material.Metal
- Part9410.CFrame = CFrame.new(-8.62582207, 1.60486186, 5.18000126, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part9410.Size = Vector3.new(0.481083244, 3.13028169, 0.416939199)
- Part9410.BrickColor = BrickColor.new('Black')
- Part9410.Parent = game.Workspace
- Part9410.Name = 'Part'
- local Part7687 = Instance.new('Part')
- Part7687.Anchored = true
- Part7687.Material = Enum.Material.Metal
- Part7687.CFrame = CFrame.new(-0.454231262, 0.870003998, 5.15999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part7687.Orientation = Vector3.new(0, 180, 0)
- Part7687.Size = Vector3.new(0.300000072, 1.73999989, 0.260000318)
- Part7687.BrickColor = BrickColor.new('Black')
- Part7687.Parent = game.Workspace
- Part7687.Name = 'Part'
- local Part9703 = Instance.new('Part')
- Part9703.Anchored = true
- Part9703.Material = Enum.Material.Wood
- Part9703.CFrame = CFrame.new(3.17452621, 3.07828212, 10.460125, 0, 0, -1, 0.984808028, 0.173647001, 0, 0.173647001, -0.984808028, 0)
- Part9703.Orientation = Vector3.new(0, -90, 80)
- Part9703.Size = Vector3.new(2.58999825, 0.0799999982, 2.26000023)
- Part9703.BrickColor = BrickColor.new('Cork')
- Part9703.Parent = game.Workspace
- Part9703.Name = 'Part'
- local Part7962 = Instance.new('Part')
- Part7962.Anchored = true
- Part7962.Material = Enum.Material.Metal
- Part7962.CFrame = CFrame.new(-20.4979324, -0.010795, 9.01337433, 0, 1, 0, 1, 0, 0, 0, 0, -1)
- Part7962.Orientation = Vector3.new(0, 180, 90)
- Part7962.Size = Vector3.new(0.109999999, 1.86999917, 2.00000095)
- Part7962.Shape = Enum.PartType.Cylinder
- Part7962.BrickColor = BrickColor.new('Black')
- Part7962.Parent = game.Workspace
- Part7962.Name = 'Part'
- local Part5485 = Instance.new('Part')
- Part5485.Anchored = true
- Part5485.Material = Enum.Material.WoodPlanks
- Part5485.CFrame = CFrame.new(-9.18001175, 0.0250039101, -3.94741344, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part5485.Size = Vector3.new(40.6400108, 0.0500000007, 32.5099869)
- Part5485.BrickColor = BrickColor.new('Dirt brown')
- Part5485.Parent = game.Workspace
- Part5485.Name = 'Part'
- local Part6412 = Instance.new('Part')
- Part6412.Anchored = true
- Part6412.Material = Enum.Material.Wood
- Part6412.CFrame = CFrame.new(7.8877697, 1.747504, 5.18000078, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388, 0, 0, 0, 1)
- Part6412.Orientation = Vector3.new(0, 0, 30)
- Part6412.Size = Vector3.new(0.11999999, 0.0799999982, 2.26000023)
- Part6412.BrickColor = BrickColor.new('Cork')
- Part6412.Parent = game.Workspace
- Part6412.Name = 'Part'
- local Part9063 = Instance.new('Part')
- Part9063.Anchored = true
- Part9063.Material = Enum.Material.Wood
- Part9063.CFrame = CFrame.new(-8.59114647, 1.73000395, 9.01337433, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part9063.Orientation = Vector3.new(0, -90, 0)
- Part9063.Size = Vector3.new(2.30000019, 0.0799999982, 2.26000023)
- Part9063.BrickColor = BrickColor.new('Cork')
- Part9063.Parent = game.Workspace
- Part9063.Name = 'Part'
- local Part1268 = Instance.new('Part')
- Part1268.Anchored = true
- Part1268.Material = Enum.Material.Wood
- Part1268.CFrame = CFrame.new(3.17452621, 1.73000395, 9.01337433, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part1268.Orientation = Vector3.new(0, -90, 0)
- Part1268.Size = Vector3.new(2.30000019, 0.0799999982, 2.26000023)
- Part1268.BrickColor = BrickColor.new('Cork')
- Part1268.Parent = game.Workspace
- Part1268.Name = 'Part'
- local Part6652 = Instance.new('Part')
- Part6652.Anchored = true
- Part6652.Material = Enum.Material.Metal
- Part6652.CFrame = CFrame.new(-12.2199039, -0.010795, 5.15999985, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part6652.Orientation = Vector3.new(0, 90, 90)
- Part6652.Size = Vector3.new(0.109999999, 1.86999917, 2.00000095)
- Part6652.Shape = Enum.PartType.Cylinder
- Part6652.BrickColor = BrickColor.new('Black')
- Part6652.Parent = game.Workspace
- Part6652.Name = 'Part'
- local Part7369 = Instance.new('Part')
- Part7369.Anchored = true
- Part7369.Material = Enum.Material.Wood
- Part7369.CFrame = CFrame.new(-8.57114601, 1.77561104, 0.0551767349, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0)
- Part7369.Orientation = Vector3.new(0, 90, 45)
- Part7369.Size = Vector3.new(0.0500000007, 0.0799999982, 2.26000023)
- Part7369.BrickColor = BrickColor.new('Cork')
- Part7369.Parent = game.Workspace
- Part7369.Name = 'Part'
- local Part9269 = Instance.new('Part')
- Part9269.Anchored = true
- Part9269.Material = Enum.Material.Wood
- Part9269.CFrame = CFrame.new(3.17452621, 1.747504, 10.1686859, 0, 0, -1, 0.500000238, 0.866025388, 0, 0.866025388, -0.500000238, 0)
- Part9269.Orientation = Vector3.new(0, -90, 30)
- Part9269.Size = Vector3.new(0.11999999, 0.0799999982, 2.26000023)
- Part9269.BrickColor = BrickColor.new('Cork')
- Part9269.Parent = game.Workspace
- Part9269.Name = 'Part'
- local Part2491 = Instance.new('Part')
- Part2491.Anchored = true
- Part2491.Material = Enum.Material.Wood
- Part2491.CFrame = CFrame.new(-8.57114601, 1.73000395, 1.25140285, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part2491.Orientation = Vector3.new(0, 90, 0)
- Part2491.Size = Vector3.new(2.30000019, 0.0799999982, 2.26000023)
- Part2491.BrickColor = BrickColor.new('Cork')
- Part2491.Parent = game.Workspace
- Part2491.Name = 'Part'
- local Part6542 = Instance.new('Part')
- Part6542.Anchored = true
- Part6542.Material = Enum.Material.Wood
- Part6542.CFrame = CFrame.new(7.94368839, 1.80159187, 5.18000078, 0.499998987, -0.866025984, 0, 0.866025984, 0.499998987, 0, 0, 0, 1)
- Part6542.Orientation = Vector3.new(0, 0, 60)
- Part6542.Size = Vector3.new(0.109999985, 0.0799999982, 2.26000023)
- Part6542.BrickColor = BrickColor.new('Cork')
- Part6542.Parent = game.Workspace
- Part6542.Name = 'Part'
- local Part6749 = Instance.new('Part')
- Part6749.Anchored = true
- Part6749.Material = Enum.Material.Wood
- Part6749.CFrame = CFrame.new(-25.3229179, 1.77561104, 5.15999985, -0.707106352, 0.707107365, 0, 0.707107365, 0.707106352, 0, 0, 0, -1)
- Part6749.Orientation = Vector3.new(0, 180, 45)
- Part6749.Size = Vector3.new(0.0500000007, 0.0799999982, 2.26000023)
- Part6749.BrickColor = BrickColor.new('Cork')
- Part6749.Parent = game.Workspace
- Part6749.Name = 'Part'
- local Seat5612 = Instance.new('Seat')
- Seat5612.Transparency = 1
- Seat5612.Anchored = true
- Seat5612.Material = Enum.Material.Cobblestone
- Seat5612.CFrame = CFrame.new(-23.9766922, 1.79500401, 5.19999886, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Seat5612.Orientation = Vector3.new(0, -90, 0)
- Seat5612.Size = Vector3.new(2.22000051, 0.0500000007, 2)
- Seat5612.BrickColor = BrickColor.new('Black')
- Seat5612.Parent = game.Workspace
- Seat5612.Name = 'Seat'
- local Part9363 = Instance.new('Part')
- Part9363.Anchored = true
- Part9363.Material = Enum.Material.Wood
- Part9363.CFrame = CFrame.new(-20.477932, 1.77561104, 0.0551767349, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0)
- Part9363.Orientation = Vector3.new(0, 90, 45)
- Part9363.Size = Vector3.new(0.0500000007, 0.0799999982, 2.26000023)
- Part9363.BrickColor = BrickColor.new('Cork')
- Part9363.Parent = game.Workspace
- Part9363.Name = 'Part'
- local Part3891 = Instance.new('Part')
- Part3891.Anchored = true
- Part3891.CFrame = CFrame.new(-29.4199982, 7.15502501, -4.13500023, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3891.Size = Vector3.new(0.340004325, 14.3100424, 32.5100021)
- Part3891.Parent = game.Workspace
- Part3891.Name = 'Part'
- local Part2117 = Instance.new('Part')
- Part2117.Anchored = true
- Part2117.Material = Enum.Material.Metal
- Part2117.CFrame = CFrame.new(-8.59114647, 0.870003998, 9.01337433, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part2117.Orientation = Vector3.new(0, -90, 0)
- Part2117.Size = Vector3.new(0.300000072, 1.73999989, 0.260000318)
- Part2117.BrickColor = BrickColor.new('Black')
- Part2117.Parent = game.Workspace
- Part2117.Name = 'Part'
- local Part4868 = Instance.new('Part')
- Part4868.Anchored = true
- Part4868.Material = Enum.Material.Wood
- Part4868.CFrame = CFrame.new(-8.59114647, 3.07828212, 10.460125, 0, 0, -1, 0.984808028, 0.173647001, 0, 0.173647001, -0.984808028, 0)
- Part4868.Orientation = Vector3.new(0, -90, 80)
- Part4868.Size = Vector3.new(2.58999825, 0.0799999982, 2.26000023)
- Part4868.BrickColor = BrickColor.new('Cork')
- Part4868.Parent = game.Workspace
- Part4868.Name = 'Part'
- local Part2707 = Instance.new('Part')
- Part2707.Anchored = true
- Part2707.Material = Enum.Material.Metal
- Part2707.CFrame = CFrame.new(-8.57114601, -0.010795, 1.25140285, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part2707.Orientation = Vector3.new(0, 0, 90)
- Part2707.Size = Vector3.new(0.109999999, 1.86999917, 2.00000095)
- Part2707.Shape = Enum.PartType.Cylinder
- Part2707.BrickColor = BrickColor.new('Black')
- Part2707.Parent = game.Workspace
- Part2707.Name = 'Part'
- local Part9587 = Instance.new('Part')
- Part9587.Anchored = true
- Part9587.Material = Enum.Material.Wood
- Part9587.CFrame = CFrame.new(-3.87790251, 1.747504, 5.18000078, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388, 0, 0, 0, 1)
- Part9587.Orientation = Vector3.new(0, 0, 30)
- Part9587.Size = Vector3.new(0.11999999, 0.0799999982, 2.26000023)
- Part9587.BrickColor = BrickColor.new('Cork')
- Part9587.Parent = game.Workspace
- Part9587.Name = 'Part'
- local Part4719 = Instance.new('Part')
- Part4719.Anchored = true
- Part4719.Material = Enum.Material.Wood
- Part4719.CFrame = CFrame.new(-3.82198381, 1.80159187, 5.18000078, 0.499998987, -0.866025984, 0, 0.866025984, 0.499998987, 0, 0, 0, 1)
- Part4719.Orientation = Vector3.new(0, 0, 60)
- Part4719.Size = Vector3.new(0.109999985, 0.0799999982, 2.26000023)
- Part4719.BrickColor = BrickColor.new('Cork')
- Part4719.Parent = game.Workspace
- Part4719.Name = 'Part'
- local Part9252 = Instance.new('Part')
- Part9252.Anchored = true
- Part9252.Material = Enum.Material.Wood
- Part9252.CFrame = CFrame.new(-20.4979324, 3.07828212, 10.460125, 0, 0, -1, 0.984808028, 0.173647001, 0, 0.173647001, -0.984808028, 0)
- Part9252.Orientation = Vector3.new(0, -90, 80)
- Part9252.Size = Vector3.new(2.58999825, 0.0799999982, 2.26000023)
- Part9252.BrickColor = BrickColor.new('Cork')
- Part9252.Parent = game.Workspace
- Part9252.Name = 'Part'
- local Part2189 = Instance.new('Part')
- Part2189.Anchored = true
- Part2189.Material = Enum.Material.Wood
- Part2189.CFrame = CFrame.new(-8.59114647, 1.747504, 10.1686859, 0, 0, -1, 0.500000238, 0.866025388, 0, 0.866025388, -0.500000238, 0)
- Part2189.Orientation = Vector3.new(0, -90, 30)
- Part2189.Size = Vector3.new(0.11999999, 0.0799999982, 2.26000023)
- Part2189.BrickColor = BrickColor.new('Cork')
- Part2189.Parent = game.Workspace
- Part2189.Name = 'Part'
- local Part8029 = Instance.new('Part')
- Part8029.Anchored = true
- Part8029.Material = Enum.Material.Metal
- Part8029.CFrame = CFrame.new(3.13985062, 0.0224030018, 5.17999983, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part8029.Orientation = Vector3.new(0, -90, 90)
- Part8029.Size = Vector3.new(0.176397145, 2.99875021, 3.20722222)
- Part8029.Shape = Enum.PartType.Cylinder
- Part8029.BrickColor = BrickColor.new('Black')
- Part8029.Parent = game.Workspace
- Part8029.Name = 'Part'
- local Part7443 = Instance.new('Part')
- Part7443.Anchored = true
- Part7443.Material = Enum.Material.Metal
- Part7443.CFrame = CFrame.new(-0.454231262, -0.010795, 5.15999985, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part7443.Orientation = Vector3.new(0, 90, 90)
- Part7443.Size = Vector3.new(0.109999999, 1.86999917, 2.00000095)
- Part7443.Shape = Enum.PartType.Cylinder
- Part7443.BrickColor = BrickColor.new('Black')
- Part7443.Parent = game.Workspace
- Part7443.Name = 'Part'
- local Part5753 = Instance.new('Part')
- Part5753.Anchored = true
- Part5753.Material = Enum.Material.Wood
- Part5753.CFrame = CFrame.new(3.19452667, 1.747504, 0.0960931778, 0, 0, 1, 0.500000238, 0.866025388, 0, -0.866025388, 0.500000238, 0)
- Part5753.Orientation = Vector3.new(0, 90, 30)
- Part5753.Size = Vector3.new(0.11999999, 0.0799999982, 2.26000023)
- Part5753.BrickColor = BrickColor.new('Cork')
- Part5753.Parent = game.Workspace
- Part5753.Name = 'Part'
- local Part6941 = Instance.new('Part')
- Part6941.Anchored = true
- Part6941.Material = Enum.Material.Metal
- Part6941.CFrame = CFrame.new(3.17452621, -0.010795, 9.01337433, 0, 1, 0, 1, 0, 0, 0, 0, -1)
- Part6941.Orientation = Vector3.new(0, 180, 90)
- Part6941.Size = Vector3.new(0.109999999, 1.86999917, 2.00000095)
- Part6941.Shape = Enum.PartType.Cylinder
- Part6941.BrickColor = BrickColor.new('Black')
- Part6941.Parent = game.Workspace
- Part6941.Name = 'Part'
- local Part5885 = Instance.new('Part')
- Part5885.Anchored = true
- Part5885.Material = Enum.Material.Wood
- Part5885.CFrame = CFrame.new(3.19452667, 1.73000395, 1.25140285, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part5885.Orientation = Vector3.new(0, 90, 0)
- Part5885.Size = Vector3.new(2.30000019, 0.0799999982, 2.26000023)
- Part5885.BrickColor = BrickColor.new('Cork')
- Part5885.Parent = game.Workspace
- Part5885.Name = 'Part'
- local Part3927 = Instance.new('Part')
- Part3927.Anchored = true
- Part3927.Material = Enum.Material.Metal
- Part3927.CFrame = CFrame.new(3.17452621, 0.870003998, 9.01337433, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part3927.Orientation = Vector3.new(0, -90, 0)
- Part3927.Size = Vector3.new(0.300000072, 1.73999989, 0.260000318)
- Part3927.BrickColor = BrickColor.new('Black')
- Part3927.Parent = game.Workspace
- Part3927.Name = 'Part'
- local Part6770 = Instance.new('Part')
- Part6770.Anchored = true
- Part6770.Material = Enum.Material.Wood
- Part6770.CFrame = CFrame.new(-0.454231262, 1.73000395, 5.15999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part6770.Orientation = Vector3.new(0, 180, 0)
- Part6770.Size = Vector3.new(2.30000019, 0.0799999982, 2.26000023)
- Part6770.BrickColor = BrickColor.new('Cork')
- Part6770.Parent = game.Workspace
- Part6770.Name = 'Part'
- local Part5070 = Instance.new('Part')
- Part5070.Anchored = true
- Part5070.Material = Enum.Material.Wood
- Part5070.CFrame = CFrame.new(-3.83698606, 1.77561069, 5.18000078, 0.707106352, -0.707107365, 0, 0.707107365, 0.707106352, 0, 0, 0, 1)
- Part5070.Orientation = Vector3.new(0, 0, 45)
- Part5070.Size = Vector3.new(0.0500000007, 0.0799999982, 2.26000023)
- Part5070.BrickColor = BrickColor.new('Cork')
- Part5070.Parent = game.Workspace
- Part5070.Name = 'Part'
- local Part9794 = Instance.new('Part')
- Part9794.Anchored = true
- Part9794.Material = Enum.Material.Cobblestone
- Part9794.CFrame = CFrame.new(-8.62582207, 3.16385698, 5.18000031, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part9794.Orientation = Vector3.new(0, -90, 90)
- Part9794.Size = Vector3.new(0.176397145, 6.99875069, 7.20722198)
- Part9794.Shape = Enum.PartType.Cylinder
- Part9794.BrickColor = BrickColor.new('Dark stone grey')
- Part9794.Parent = game.Workspace
- Part9794.Name = 'Part'
- local Part5554 = Instance.new('Part')
- Part5554.Anchored = true
- Part5554.Material = Enum.Material.Wood
- Part5554.CFrame = CFrame.new(-3.58646297, 3.07828212, 5.18000078, 0.173647001, -0.984808028, 0, 0.984808028, 0.173647001, 0, 0, 0, 1)
- Part5554.Orientation = Vector3.new(0, 0, 80)
- Part5554.Size = Vector3.new(2.58999825, 0.0799999982, 2.26000023)
- Part5554.BrickColor = BrickColor.new('Cork')
- Part5554.Parent = game.Workspace
- Part5554.Name = 'Part'
- local Seat6686 = Instance.new('Seat')
- Seat6686.Transparency = 1
- Seat6686.Anchored = true
- Seat6686.Material = Enum.Material.Cobblestone
- Seat6686.CFrame = CFrame.new(-8.55114555, 1.79500401, 8.86337662, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Seat6686.Size = Vector3.new(2.22000051, 0.0500000007, 2)
- Seat6686.BrickColor = BrickColor.new('Black')
- Seat6686.Parent = game.Workspace
- Seat6686.Name = 'Seat'
- local Part1612 = Instance.new('Part')
- Part1612.Anchored = true
- Part1612.Material = Enum.Material.Metal
- Part1612.CFrame = CFrame.new(6.73245811, 0.870003939, 5.18000078, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1612.Size = Vector3.new(0.300000072, 1.73999989, 0.260000318)
- Part1612.BrickColor = BrickColor.new('Black')
- Part1612.Parent = game.Workspace
- Part1612.Name = 'Part'
- local Part5982 = Instance.new('Part')
- Part5982.Anchored = true
- Part5982.Material = Enum.Material.Wood
- Part5982.CFrame = CFrame.new(-5.03321457, 1.73000395, 5.18000078, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part5982.Size = Vector3.new(2.30000019, 0.0799999982, 2.26000023)
- Part5982.BrickColor = BrickColor.new('Cork')
- Part5982.Parent = game.Workspace
- Part5982.Name = 'Part'
- local Part1756 = Instance.new('Part')
- Part1756.Anchored = true
- Part1756.Material = Enum.Material.Metal
- Part1756.CFrame = CFrame.new(-5.03321457, 0.870003939, 5.18000078, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1756.Size = Vector3.new(0.300000072, 1.73999989, 0.260000318)
- Part1756.BrickColor = BrickColor.new('Black')
- Part1756.Parent = game.Workspace
- Part1756.Name = 'Part'
- local Part3507 = Instance.new('Part')
- Part3507.Anchored = true
- Part3507.Material = Enum.Material.Metal
- Part3507.CFrame = CFrame.new(-8.62582207, 0.0224030018, 5.17999983, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part3507.Orientation = Vector3.new(0, -90, 90)
- Part3507.Size = Vector3.new(0.176397145, 2.99875021, 3.20722222)
- Part3507.Shape = Enum.PartType.Cylinder
- Part3507.BrickColor = BrickColor.new('Black')
- Part3507.Parent = game.Workspace
- Part3507.Name = 'Part'
- local Part1386 = Instance.new('Part')
- Part1386.Anchored = true
- Part1386.CFrame = CFrame.new(11.1349936, 7.15502501, -13.257412, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1386.Size = Vector3.new(0.590004802, 14.3100424, 14.1099958)
- Part1386.Parent = game.Workspace
- Part1386.Name = 'Part'
- local Part9272 = Instance.new('Part')
- Part9272.Anchored = true
- Part9272.CFrame = CFrame.new(-8.94999027, 7.15502501, -20.1400108, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part9272.Size = Vector3.new(40.7000008, 14.3100424, 0.500000775)
- Part9272.Parent = game.Workspace
- Part9272.Name = 'Part'
- local Part5948 = Instance.new('Part')
- Part5948.Anchored = true
- Part5948.CFrame = CFrame.new(11.1349936, 7.14002228, 5.06500387, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part5948.Size = Vector3.new(0.590004802, 14.2800369, 14.1099958)
- Part5948.Parent = game.Workspace
- Part5948.Name = 'Part'
- local Part3310 = Instance.new('Part')
- Part3310.Anchored = true
- Part3310.Material = Enum.Material.Wood
- Part3310.CFrame = CFrame.new(3.19452667, 1.77561104, 0.0551767349, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0)
- Part3310.Orientation = Vector3.new(0, 90, 45)
- Part3310.Size = Vector3.new(0.0500000007, 0.0799999982, 2.26000023)
- Part3310.BrickColor = BrickColor.new('Cork')
- Part3310.Parent = game.Workspace
- Part3310.Name = 'Part'
- local Part3976 = Instance.new('Part')
- Part3976.Anchored = true
- Part3976.Material = Enum.Material.Metal
- Part3976.CFrame = CFrame.new(-8.59114647, -0.010795, 9.01337433, 0, 1, 0, 1, 0, 0, 0, 0, -1)
- Part3976.Orientation = Vector3.new(0, 180, 90)
- Part3976.Size = Vector3.new(0.109999999, 1.86999917, 2.00000095)
- Part3976.Shape = Enum.PartType.Cylinder
- Part3976.BrickColor = BrickColor.new('Black')
- Part3976.Parent = game.Workspace
- Part3976.Name = 'Part'
- local Part1897 = Instance.new('Part')
- Part1897.Anchored = true
- Part1897.Material = Enum.Material.Wood
- Part1897.CFrame = CFrame.new(-1.60954285, 1.747504, 5.15999985, -0.866025388, 0.500000238, 0, 0.500000238, 0.866025388, 0, 0, 0, -1)
- Part1897.Orientation = Vector3.new(0, 180, 30)
- Part1897.Size = Vector3.new(0.11999999, 0.0799999982, 2.26000023)
- Part1897.BrickColor = BrickColor.new('Cork')
- Part1897.Parent = game.Workspace
- Part1897.Name = 'Part'
- local Part8447 = Instance.new('Part')
- Part8447.Anchored = true
- Part8447.Material = Enum.Material.WoodPlanks
- Part8447.CFrame = CFrame.new(-12.6549988, 1.34002602, -12.0585394, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part8447.Size = Vector3.new(33.2899933, 2.68004441, 2.23000503)
- Part8447.BrickColor = BrickColor.new('Pine Cone')
- Part8447.Parent = game.Workspace
- Part8447.Name = 'Part'
- local Part1862 = Instance.new('Part')
- Part1862.Anchored = true
- Part1862.Material = Enum.Material.Wood
- Part1862.CFrame = CFrame.new(3.17452621, 1.77561104, 10.2096024, 0, 0, -1, 0.707107365, 0.707106352, 0, 0.707106352, -0.707107365, 0)
- Part1862.Orientation = Vector3.new(0, -90, 45)
- Part1862.Size = Vector3.new(0.0500000007, 0.0799999982, 2.26000023)
- Part1862.BrickColor = BrickColor.new('Cork')
- Part1862.Parent = game.Workspace
- Part1862.Name = 'Part'
- local Part6096 = Instance.new('Part')
- Part6096.Anchored = true
- Part6096.Material = Enum.Material.Wood
- Part6096.CFrame = CFrame.new(6.73245811, 1.73000395, 5.18000078, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part6096.Size = Vector3.new(2.30000019, 0.0799999982, 2.26000023)
- Part6096.BrickColor = BrickColor.new('Cork')
- Part6096.Parent = game.Workspace
- Part6096.Name = 'Part'
- local Part1313 = Instance.new('Part')
- Part1313.Anchored = true
- Part1313.Material = Enum.Material.Wood
- Part1313.CFrame = CFrame.new(3.19452667, 1.80159199, 0.0401754379, 0, 0, 1, 0.866025984, 0.499998987, 0, -0.499998987, 0.866025984, 0)
- Part1313.Orientation = Vector3.new(0, 90, 60)
- Part1313.Size = Vector3.new(0.109999985, 0.0799999982, 2.26000023)
- Part1313.BrickColor = BrickColor.new('Cork')
- Part1313.Parent = game.Workspace
- Part1313.Name = 'Part'
- local Part3619 = Instance.new('Part')
- Part3619.Anchored = true
- Part3619.Material = Enum.Material.Metal
- Part3619.CFrame = CFrame.new(6.73245811, -0.0107954741, 5.17999983, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part3619.Orientation = Vector3.new(0, -90, 90)
- Part3619.Size = Vector3.new(0.109999999, 1.86999917, 2.00000095)
- Part3619.Shape = Enum.PartType.Cylinder
- Part3619.BrickColor = BrickColor.new('Black')
- Part3619.Parent = game.Workspace
- Part3619.Name = 'Part'
- local Part9773 = Instance.new('Part')
- Part9773.Anchored = true
- Part9773.Material = Enum.Material.Wood
- Part9773.CFrame = CFrame.new(-24.1266899, 1.73000395, 5.15999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part9773.Orientation = Vector3.new(0, 180, 0)
- Part9773.Size = Vector3.new(2.30000019, 0.0799999982, 2.26000023)
- Part9773.BrickColor = BrickColor.new('Cork')
- Part9773.Parent = game.Workspace
- Part9773.Name = 'Part'
- local Part2668 = Instance.new('Part')
- Part2668.Anchored = true
- Part2668.Material = Enum.Material.Metal
- Part2668.CFrame = CFrame.new(-8.57114601, 0.870003998, 1.25140285, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part2668.Orientation = Vector3.new(0, 90, 0)
- Part2668.Size = Vector3.new(0.300000072, 1.73999989, 0.260000318)
- Part2668.BrickColor = BrickColor.new('Black')
- Part2668.Parent = game.Workspace
- Part2668.Name = 'Part'
- local Part7395 = Instance.new('Part')
- Part7395.Anchored = true
- Part7395.Material = Enum.Material.Wood
- Part7395.CFrame = CFrame.new(-20.4979324, 1.77561104, 10.2096024, 0, 0, -1, 0.707107365, 0.707106352, 0, 0.707106352, -0.707107365, 0)
- Part7395.Orientation = Vector3.new(0, -90, 45)
- Part7395.Size = Vector3.new(0.0500000007, 0.0799999982, 2.26000023)
- Part7395.BrickColor = BrickColor.new('Cork')
- Part7395.Parent = game.Workspace
- Part7395.Name = 'Part'
- local Part6759 = Instance.new('Part')
- Part6759.Anchored = true
- Part6759.Material = Enum.Material.Wood
- Part6759.CFrame = CFrame.new(8.17920876, 3.07828212, 5.18000078, 0.173647001, -0.984808028, 0, 0.984808028, 0.173647001, 0, 0, 0, 1)
- Part6759.Orientation = Vector3.new(0, 0, 80)
- Part6759.Size = Vector3.new(2.58999825, 0.0799999982, 2.26000023)
- Part6759.BrickColor = BrickColor.new('Cork')
- Part6759.Parent = game.Workspace
- Part6759.Name = 'Part'
- local Part2233 = Instance.new('Part')
- Part2233.Anchored = true
- Part2233.Material = Enum.Material.Wood
- Part2233.CFrame = CFrame.new(-20.4979324, 1.747504, 10.1686859, 0, 0, -1, 0.500000238, 0.866025388, 0, 0.866025388, -0.500000238, 0)
- Part2233.Orientation = Vector3.new(0, -90, 30)
- Part2233.Size = Vector3.new(0.11999999, 0.0799999982, 2.26000023)
- Part2233.BrickColor = BrickColor.new('Cork')
- Part2233.Parent = game.Workspace
- Part2233.Name = 'Part'
- local Part8462 = Instance.new('Part')
- Part8462.Anchored = true
- Part8462.Material = Enum.Material.Wood
- Part8462.CFrame = CFrame.new(-8.59114647, 1.80159199, 10.2246056, 0, 0, -1, 0.866025984, 0.499998987, 0, 0.499998987, -0.866025984, 0)
- Part8462.Orientation = Vector3.new(0, -90, 60)
- Part8462.Size = Vector3.new(0.109999985, 0.0799999982, 2.26000023)
- Part8462.BrickColor = BrickColor.new('Cork')
- Part8462.Parent = game.Workspace
- Part8462.Name = 'Part'
- local Part9087 = Instance.new('Part')
- Part9087.Anchored = true
- Part9087.Material = Enum.Material.WoodPlanks
- Part9087.CFrame = CFrame.new(11.1207476, 3.19711161, -5.40740967, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part9087.Size = Vector3.new(0.690000415, 0.560000002, 0.610000312)
- Part9087.Shape = Enum.PartType.Cylinder
- Part9087.BrickColor = BrickColor.new('Black')
- Part9087.Parent = game.Workspace
- Part9087.Name = 'Part'
- local Part1846 = Instance.new('Part')
- Part1846.CanCollide = false
- Part1846.Anchored = true
- Part1846.Material = Enum.Material.WoodPlanks
- Part1846.CFrame = CFrame.new(11.1149931, 3.17500639, -4.12241173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1846.Size = Vector3.new(0.330004901, 7.74999952, 4.37999678)
- Part1846.BrickColor = BrickColor.new('Reddish brown')
- Part1846.Parent = game.Workspace
- Part1846.Name = 'Part'
- local Part1169 = Instance.new('Part')
- Part1169.Anchored = true
- Part1169.Material = Enum.Material.Wood
- Part1169.CFrame = CFrame.new(-15.7287703, 1.80159187, 5.18000078, 0.499998987, -0.866025984, 0, 0.866025984, 0.499998987, 0, 0, 0, 1)
- Part1169.Orientation = Vector3.new(0, 0, 60)
- Part1169.Size = Vector3.new(0.109999985, 0.0799999982, 2.26000023)
- Part1169.BrickColor = BrickColor.new('Cork')
- Part1169.Parent = game.Workspace
- Part1169.Name = 'Part'
- local Seat5460 = Instance.new('Seat')
- Seat5460.Transparency = 1
- Seat5460.Anchored = true
- Seat5460.Material = Enum.Material.Cobblestone
- Seat5460.CFrame = CFrame.new(-20.5179329, 1.79500401, 1.40140152, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Seat5460.Orientation = Vector3.new(0, 180, 0)
- Seat5460.Size = Vector3.new(2.22000051, 0.0500000007, 2)
- Seat5460.BrickColor = BrickColor.new('Black')
- Seat5460.Parent = game.Workspace
- Seat5460.Name = 'Seat'
- local Seat3887 = Instance.new('Seat')
- Seat3887.Transparency = 1
- Seat3887.Anchored = true
- Seat3887.Material = Enum.Material.Cobblestone
- Seat3887.CFrame = CFrame.new(3.21452713, 1.79500401, 8.86337662, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Seat3887.Size = Vector3.new(2.22000051, 0.0500000007, 2)
- Seat3887.BrickColor = BrickColor.new('Black')
- Seat3887.Parent = game.Workspace
- Seat3887.Name = 'Seat'
- local Part4437 = Instance.new('Part')
- Part4437.Anchored = true
- Part4437.Material = Enum.Material.Metal
- Part4437.CFrame = CFrame.new(-5.03321457, -0.0107954741, 5.17999983, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part4437.Orientation = Vector3.new(0, -90, 90)
- Part4437.Size = Vector3.new(0.109999999, 1.86999917, 2.00000095)
- Part4437.Shape = Enum.PartType.Cylinder
- Part4437.BrickColor = BrickColor.new('Black')
- Part4437.Parent = game.Workspace
- Part4437.Name = 'Part'
- local Part7409 = Instance.new('Part')
- Part7409.Anchored = true
- Part7409.Material = Enum.Material.Wood
- Part7409.CFrame = CFrame.new(-13.416132, 1.77561104, 5.15999985, -0.707106352, 0.707107365, 0, 0.707107365, 0.707106352, 0, 0, 0, -1)
- Part7409.Orientation = Vector3.new(0, 180, 45)
- Part7409.Size = Vector3.new(0.0500000007, 0.0799999982, 2.26000023)
- Part7409.BrickColor = BrickColor.new('Cork')
- Part7409.Parent = game.Workspace
- Part7409.Name = 'Part'
- local Part2767 = Instance.new('Part')
- Part2767.Anchored = true
- Part2767.Material = Enum.Material.Metal
- Part2767.CFrame = CFrame.new(-16.9400005, 0.870003939, 5.18000078, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2767.Size = Vector3.new(0.300000072, 1.73999989, 0.260000318)
- Part2767.BrickColor = BrickColor.new('Black')
- Part2767.Parent = game.Workspace
- Part2767.Name = 'Part'
- local Part1516 = Instance.new('Part')
- Part1516.Anchored = true
- Part1516.Material = Enum.Material.Wood
- Part1516.CFrame = CFrame.new(-20.4979324, 1.73000395, 9.01337433, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part1516.Orientation = Vector3.new(0, -90, 0)
- Part1516.Size = Vector3.new(2.30000019, 0.0799999982, 2.26000023)
- Part1516.BrickColor = BrickColor.new('Cork')
- Part1516.Parent = game.Workspace
- Part1516.Name = 'Part'
- local Part1433 = Instance.new('Part')
- Part1433.Anchored = true
- Part1433.Material = Enum.Material.Wood
- Part1433.CFrame = CFrame.new(-1.66546249, 1.80159199, 5.15999985, -0.499998987, 0.866025984, 0, 0.866025984, 0.499998987, 0, 0, 0, -1)
- Part1433.Orientation = Vector3.new(0, 180, 60)
- Part1433.Size = Vector3.new(0.109999985, 0.0799999982, 2.26000023)
- Part1433.BrickColor = BrickColor.new('Cork')
- Part1433.Parent = game.Workspace
- Part1433.Name = 'Part'
- local Part6880 = Instance.new('Part')
- Part6880.Anchored = true
- Part6880.Material = Enum.Material.Metal
- Part6880.CFrame = CFrame.new(-12.2199039, 0.870003998, 5.15999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part6880.Orientation = Vector3.new(0, 180, 0)
- Part6880.Size = Vector3.new(0.300000072, 1.73999989, 0.260000318)
- Part6880.BrickColor = BrickColor.new('Black')
- Part6880.Parent = game.Workspace
- Part6880.Name = 'Part'
- local Part6916 = Instance.new('Part')
- Part6916.Anchored = true
- Part6916.Material = Enum.Material.Wood
- Part6916.CFrame = CFrame.new(-20.4979324, 1.80159199, 10.2246056, 0, 0, -1, 0.866025984, 0.499998987, 0, 0.499998987, -0.866025984, 0)
- Part6916.Orientation = Vector3.new(0, -90, 60)
- Part6916.Size = Vector3.new(0.109999985, 0.0799999982, 2.26000023)
- Part6916.BrickColor = BrickColor.new('Cork')
- Part6916.Parent = game.Workspace
- Part6916.Name = 'Part'
- end
- cafe()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement