Benny89

EPIC WEAPON PACK byBARSIK Types.xml

Nov 29th, 2020 (edited)
753
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. <!-- Weapon Pack by Barsik -->
  2.     <type name="BARSIK_PKP">
  3.         <nominal>3</nominal>
  4.         <lifetime>28800</lifetime>
  5.         <restock>1800</restock>
  6.         <min>2</min>
  7.         <quantmin>-1</quantmin>
  8.         <quantmax>-1</quantmax>
  9.         <cost>100</cost>
  10.         <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  11.         <category name="weapons"/>
  12.         <usage name="Military"/>
  13.         <value name="Tier3"/>
  14.         <value name="Tier4"/>
  15.     </type>
  16.     <type name="BARSIK_mag_PKP_200rnd">
  17.         <nominal>7</nominal>
  18.         <lifetime>28800</lifetime>
  19.         <restock>1800</restock>
  20.         <min>3</min>
  21.         <quantmin>-1</quantmin>
  22.         <quantmax>-1</quantmax>
  23.         <cost>100</cost>
  24.         <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  25.         <category name="weapons"/>
  26.         <usage name="Military"/>
  27.         <value name="Tier3"/>
  28.         <value name="Tier4"/>
  29.     </type>
  30.     <type name="BARSIK_mag_PKP_500rnd">
  31.         <nominal>6</nominal>
  32.         <lifetime>28800</lifetime>
  33.         <restock>1800</restock>
  34.         <min>2</min>
  35.         <quantmin>-1</quantmin>
  36.         <quantmax>-1</quantmax>
  37.         <cost>100</cost>
  38.         <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  39.         <category name="weapons"/>
  40.         <usage name="Military"/>
  41.         <value name="Tier3"/>
  42.         <value name="Tier4"/>
  43.     </type>
  44.     <type name="BARSIK_mag_PKP_1000rnd">
  45.         <nominal>0</nominal>
  46.         <lifetime>28800</lifetime>
  47.         <restock>1800</restock>
  48.         <min>0</min>
  49.         <quantmin>-1</quantmin>
  50.         <quantmax>-1</quantmax>
  51.         <cost>100</cost>
  52.         <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  53.         <category name="weapons"/>
  54.         <usage name="Military"/>
  55.         <value name="Tier3"/>
  56.         <value name="Tier4"/>
  57.     </type>
  58.     <type name="BARSIK_VSSK">
  59.         <nominal>3</nominal>
  60.         <lifetime>28800</lifetime>
  61.         <restock>1800</restock>
  62.         <min>2</min>
  63.         <quantmin>-1</quantmin>
  64.         <quantmax>-1</quantmax>
  65.         <cost>100</cost>
  66.         <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  67.         <category name="weapons"/>
  68.         <usage name="Military"/>
  69.         <value name="Tier3"/>
  70.         <value name="Tier4"/>
  71.     </type>
  72.     <type name="BARSIK_VSSK_RED">
  73.         <nominal>2</nominal>
  74.         <lifetime>28800</lifetime>
  75.         <restock>1800</restock>
  76.         <min>1</min>
  77.         <quantmin>-1</quantmin>
  78.         <quantmax>-1</quantmax>
  79.         <cost>100</cost>
  80.         <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  81.         <category name="weapons"/>
  82.         <usage name="Military"/>
  83.         <value name="Tier3"/>
  84.         <value name="Tier4"/>
  85.     </type>
  86.     <type name="BARSIK_VSSK_BLUE">
  87.         <nominal>2</nominal>
  88.         <lifetime>28800</lifetime>
  89.         <restock>1800</restock>
  90.         <min>1</min>
  91.         <quantmin>-1</quantmin>
  92.         <quantmax>-1</quantmax>
  93.         <cost>100</cost>
  94.         <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  95.         <category name="weapons"/>
  96.         <usage name="Military"/>
  97.         <value name="Tier3"/>
  98.         <value name="Tier4"/>
  99.     </type>
  100.     <type name="BARSIK_VSSK_GREEN">
  101.         <nominal>2</nominal>
  102.         <lifetime>28800</lifetime>
  103.         <restock>1800</restock>
  104.         <min>1</min>
  105.         <quantmin>-1</quantmin>
  106.         <quantmax>-1</quantmax>
  107.         <cost>100</cost>
  108.         <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  109.         <category name="weapons"/>
  110.         <usage name="Military"/>
  111.         <value name="Tier3"/>
  112.         <value name="Tier4"/>
  113.     </type>
  114.     <type name="BARSIK_VSSK_PINK">
  115.         <nominal>2</nominal>
  116.         <lifetime>28800</lifetime>
  117.         <restock>1800</restock>
  118.         <min>1</min>
  119.         <quantmin>-1</quantmin>
  120.         <quantmax>-1</quantmax>
  121.         <cost>100</cost>
  122.         <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  123.         <category name="weapons"/>
  124.         <usage name="Military"/>
  125.         <value name="Tier3"/>
  126.         <value name="Tier4"/>
  127.     </type>
  128.     <type name="BARSIK_VSSK_mag_10rnd">
  129.         <nominal>7</nominal>
  130.         <lifetime>28800</lifetime>
  131.         <restock>1800</restock>
  132.         <min>3</min>
  133.         <quantmin>-1</quantmin>
  134.         <quantmax>-1</quantmax>
  135.         <cost>100</cost>
  136.         <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  137.         <category name="weapons"/>
  138.         <usage name="Military"/>
  139.         <value name="Tier3"/>
  140.         <value name="Tier4"/>
  141.     </type>
  142.     <type name="BARSIK_VSSK_mag_100rnd">
  143.         <nominal>0</nominal>
  144.         <lifetime>28800</lifetime>
  145.         <restock>1800</restock>
  146.         <min>0</min>
  147.         <quantmin>-1</quantmin>
  148.         <quantmax>-1</quantmax>
  149.         <cost>100</cost>
  150.         <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  151.         <category name="weapons"/>
  152.         <usage name="Military"/>
  153.         <value name="Tier3"/>
  154.         <value name="Tier4"/>
  155.     </type>
  156.     <type name="BARSIK_Ammo_12_7x55_10Rnd">
  157.         <nominal>8</nominal>
  158.         <lifetime>28800</lifetime>
  159.         <restock>1800</restock>
  160.         <min>3</min>
  161.         <quantmin>-1</quantmin>
  162.         <quantmax>-1</quantmax>
  163.         <cost>100</cost>
  164.         <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  165.         <category name="weapons"/>
  166.         <usage name="Military"/>
  167.         <value name="Tier3"/>
  168.         <value name="Tier4"/>
  169.     </type>
  170.     <type name="BARSIK_AmmoBox_12_7x55_10Rnd">
  171.         <nominal>7</nominal>
  172.         <lifetime>28800</lifetime>
  173.         <restock>1800</restock>
  174.         <min>3</min>
  175.         <quantmin>-1</quantmin>
  176.         <quantmax>-1</quantmax>
  177.         <cost>100</cost>
  178.         <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  179.         <category name="weapons"/>
  180.         <usage name="Military"/>
  181.         <value name="Tier3"/>
  182.         <value name="Tier4"/>
  183.     </type>
  184.     <type name="BARSIK_BARRETT_M82A1">
  185.         <nominal>3</nominal>
  186.         <lifetime>28800</lifetime>
  187.         <restock>1800</restock>
  188.         <min>1</min>
  189.         <quantmin>-1</quantmin>
  190.         <quantmax>-1</quantmax>
  191.         <cost>100</cost>
  192.         <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  193.         <category name="weapons"/>
  194.         <usage name="Military"/>
  195.         <value name="Tier3"/>
  196.         <value name="Tier4"/>
  197.     </type>
  198.     <type name="BARSIK_BARRETT_M82A1_suppressor">
  199.         <nominal>5</nominal>
  200.         <lifetime>28800</lifetime>
  201.         <restock>1800</restock>
  202.         <min>2</min>
  203.         <quantmin>-1</quantmin>
  204.         <quantmax>-1</quantmax>
  205.         <cost>100</cost>
  206.         <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  207.         <category name="weapons"/>
  208.         <usage name="Military"/>
  209.         <value name="Tier3"/>
  210.         <value name="Tier4"/>
  211.     </type>
  212.     <type name="BARSIK_BARRETT_M82A1_mag_10rnd">
  213.         <nominal>7</nominal>
  214.         <lifetime>28800</lifetime>
  215.         <restock>1800</restock>
  216.         <min>3</min>
  217.         <quantmin>-1</quantmin>
  218.         <quantmax>-1</quantmax>
  219.         <cost>100</cost>
  220.         <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  221.         <category name="weapons"/>
  222.         <usage name="Military"/>
  223.         <value name="Tier3"/>
  224.         <value name="Tier4"/>
  225.     </type>
  226.     <type name="BARSIK_BARRETT_M82A1_mag_100rnd">
  227.         <nominal>0</nominal>
  228.         <lifetime>28800</lifetime>
  229.         <restock>1800</restock>
  230.         <min>0</min>
  231.         <quantmin>-1</quantmin>
  232.         <quantmax>-1</quantmax>
  233.         <cost>100</cost>
  234.         <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  235.         <category name="weapons"/>
  236.         <usage name="Military"/>
  237.         <value name="Tier3"/>
  238.         <value name="Tier4"/>
  239.     </type>
  240.     <type name="BARSIK_Ammo_12_7x99_10Rnd">
  241.         <nominal>7</nominal>
  242.         <lifetime>28800</lifetime>
  243.         <restock>1800</restock>
  244.         <min>3</min>
  245.         <quantmin>-1</quantmin>
  246.         <quantmax>-1</quantmax>
  247.         <cost>100</cost>
  248.         <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  249.         <category name="weapons"/>
  250.         <usage name="Military"/>
  251.         <value name="Tier3"/>
  252.         <value name="Tier4"/>
  253.     </type>
  254.     <type name="BARSIK_AmmoBox_12_7x99_10Rnd">
  255.         <nominal>7</nominal>
  256.         <lifetime>28800</lifetime>
  257.         <restock>1800</restock>
  258.         <min>3</min>
  259.         <quantmin>-1</quantmin>
  260.         <quantmax>-1</quantmax>
  261.         <cost>100</cost>
  262.         <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  263.         <category name="weapons"/>
  264.         <usage name="Military"/>
  265.         <value name="Tier3"/>
  266.         <value name="Tier4"/>
  267.     </type>
RAW Paste Data