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- <?xml version="1.0" encoding="UTF-8"?>
- <mod name="Gaiden System" version="0.4.0" author="Oskar" contact="oskar1121@gmail.com" enabled="yes">
- <config name="gaidens_conf"><![CDATA[
- TYPE_ITEMBACK = 0 -- taski na itemki
- TYPE_KILL = 1 -- taski na zabojstwa
- CHECKING_STORAGE_DO_NOT_CHANGE = 4999
- --[[
- Naruto Gaiden - Protection All na stale + 10% -- DONE
- Kimimaro Gaiden - Skill x 2 -- DONE
- Sasuke Gaiden - Dmg ze spelli + 20% -- DONE
- Obito Gaiden - +50 000 HP i many -- DONE
- Itachi Gaiden - +25 000 HP i many i 5% protection all -- DONE
- Hospital Missions - Potiony leczÄ??? +10% HP/mana wiÄ???cej --
- Minato Gaiden - Drop x 2 -- DONE
- Lee Gaiden - Dmg z Ă?ĹĄ?apy 20% -- DONE
- Gaara Gaiden - +10% dmg z Ă?ĹĄ?apy i spelli + 5% protection all -- DONE
- Sakura Gaiden - ZwiÄ???kszenie leczenia ze spelli [ mam procentowe ] o 10% -- DONE
- Kakashi Gaiden - Exp x 2 -- DONE
- ]]
- superUberDuperTaskList = {
- ['Naruto Gaiden'] = {
- id = 1,
- storage = 5000,
- [1] = { var = TYPE_KILL,
- details = {'[Gaiden] Mizuki', 1},
- rewards = {REWARD_EXP, 0, 2500} },
- [2] = { var = TYPE_KILL,
- details = {'[Gaiden] Kakashi Sensei', 1},
- rewards = {REWARD_EXP, 0, 5000} },
- [3] = { var = TYPE_ITEMBACK,
- details = {5809, 1}, -- Kakashi Training Bell
- rewards = {REWARD_EXP, 0, 10000} },
- [4] = { var = TYPE_KILL,
- details = {'[Gaiden] Zabuza', 1},
- rewards = {REWARD_EXP, 0, 20000} },
- [5] = { var = TYPE_KILL,
- details = {'[Gaiden] Haku', 1},
- rewards = {REWARD_EXP, 0, 20000} },
- [6] = { var = TYPE_ITEMBACK,
- details = {5956, 1}, -- Chunin Exam
- rewards = {REWARD_EXP, 0, 25000} },
- [7] = { var = TYPE_KILL,
- details = {'[Gaiden] Sound Orochimaru', 1},
- rewards = {REWARD_EXP, 0, 30000} },
- [8] = { var = TYPE_ITEMBACK,
- details = {5957, 2}, -- Exam Scroll
- rewards = {REWARD_EXP, 0, 35000} },
- [9] = { var = TYPE_KILL,
- details = {'[Gaiden] Kiba', 1},
- rewards = {REWARD_EXP, 0, 40000} },
- [10] = { var = TYPE_KILL,
- details = {'[Gaiden] Jiraya', 1},
- rewards = {REWARD_EXP, 0, 50000} },
- [11] = { var = TYPE_ITEMBACK,
- details = {5937, 5}, -- Kuchiyose Scroll
- rewards = {REWARD_EXP, 0, 55000} },
- [12] = { var = TYPE_KILL,
- details = {'[Gaiden] Neji', 1},
- rewards = {REWARD_EXP, 0, 60000} },
- [13] = { var = TYPE_KILL,
- details = {'Sound Shinobi', 100},
- rewards = {REWARD_EXP, 0, 65000} },
- [14] = { var = TYPE_KILL,
- details = {'[Gaiden] Gaara', 1},
- rewards = {REWARD_EXP, 0, 70000} },
- [15] = { var = TYPE_KILL,
- details = {'[Gaiden] Shukaku', 1},
- rewards = {REWARD_EXP, 0, 75000} },
- [16] = { var = TYPE_KILL,
- details = {'[Gaiden] Itachi', 1},
- rewards = {REWARD_EXP, 0, 80000} },
- [17] = { var = TYPE_KILL,
- details = {'[Gaiden] Kisame', 1},
- rewards = {REWARD_EXP, 0, 85000} },
- [18] = { var = TYPE_KILL,
- details = {'[Gaiden] Tsunade', 1},
- rewards = {REWARD_EXP, 0, 90000} },
- [19] = { var = TYPE_ITEMBACK,
- details = {2173, 1}, -- Tsunade Amulet
- rewards = {REWARD_EXP, 0, 100000} },
- [20] = { var = TYPE_KILL,
- details = {'[Gaiden] Kabuto', 1},
- rewards = {REWARD_EXP, 0, 100000} },
- [21] = { var = TYPE_KILL,
- details = {'[Gaiden] Sasuke', 1},
- rewards = {REWARD_EXP, 0, 150000} },
- [22] = { var = TYPE_KILL,
- details = {'[Gaiden] Kimimaro', 1},
- rewards = {REWARD_EXP, 0, 200000} },
- [23] = { var = TYPE_KILL,
- details = {'[Gaiden] Chi no Juin Sasuke', 1},
- rewards = {REWARD_EXP, 0, 250000} },
- [24] = { var = TYPE_ITEMBACK,
- details = {3970, 1}, -- Sasuke Lost Protector
- rewards = {REWARD_EXP, 0, 350000} },
- [25] = { var = TYPE_KILL,
- details = {'[Gaiden] Kakashi', 1},
- rewards = {REWARD_EXP, 0, 500000} },
- [26] = { var = TYPE_KILL,
- details = {'[Gaiden] Itachi Clone', 1},
- rewards = {REWARD_EXP, 0, 750000} },
- [27] = { var = TYPE_ITEMBACK,
- details = {8977, 20}, -- Kotoamatsuki Crow
- rewards = {REWARD_EXP, 0, 1000000} },
- [28] = { var = TYPE_KILL,
- details = {'[Gaiden] Deidara', 1},
- rewards = {REWARD_EXP, 0, 1500000} },
- [29] = { var = TYPE_KILL,
- details = {'[Gaiden] Sai', 1},
- rewards = {REWARD_EXP, 0, 2000000} },
- [30] = { var = TYPE_KILL,
- details = {'[Gaiden] Orochimaru', 1},
- rewards = {REWARD_EXP, 0, 2500000} },
- [31] = { var = TYPE_KILL,
- details = {'[Gaiden] Sasuke Shippuuden', 1},
- rewards = {REWARD_EXP, 0, 3000000} },
- [32] = { var = TYPE_KILL,
- details = {'[Gaiden] Kakashi Shippuuden', 1},
- rewards = {REWARD_EXP, 0, 3500000} },
- [33] = { var = TYPE_ITEMBACK,
- details = {6087, 10}, -- Chakra Sheet
- rewards = {REWARD_EXP, 0, 5000000} },
- [34] = { var = TYPE_KILL,
- details = {'[Gaiden] Kakuzu', 1},
- rewards = {REWARD_EXP, 0, 7500000} },
- [35] = { var = TYPE_KILL,
- details = {'[Gaiden] Half-Sennin Kabuto', 1},
- rewards = {REWARD_EXP, 0, 9000000} },
- [36] = { var = TYPE_ITEMBACK,
- details = {6103, 1}, -- Akatsuki Members Book
- rewards = {REWARD_EXP, 0, 10000000} },
- [37] = { var = TYPE_KILL,
- details = {'[Gaiden] Itachi Shippuuden', 1},
- rewards = {REWARD_EXP, 0, 15000000} },
- [38] = { var = TYPE_KILL,
- details = {'[Gaiden] Tobi', 1},
- rewards = {REWARD_EXP, 0, 20000000} },
- [39] = { var = TYPE_KILL,
- details = {'[Gaiden] Pain', 1},
- rewards = {REWARD_EXP, 0, 25000000} },
- [40] = { var = TYPE_ITEMBACK,
- details = {2091, 1}, -- Fuin Key
- rewards = {REWARD_EXP, 0, 35000000} },
- [41] = { var = TYPE_KILL,
- details = {'[Gaiden] Naruto Imitation', 1},
- rewards = {REWARD_EXP, 0, 50000000} },
- [42] = { var = TYPE_KILL,
- details = {'[Gaiden] Kyuubi', 1},
- rewards = {REWARD_EXP, 0, 65000000} },
- [43] = { var = TYPE_KILL,
- details = {'[Gaiden] Raikage', 1},
- rewards = {REWARD_EXP, 0, 75000000} },
- [44] = { var = TYPE_KILL,
- details = {'Zetsu Clone', 1000},
- rewards = {REWARD_EXP, 0, 85000000} },
- [45] = { var = TYPE_KILL,
- details = {'[Gaiden] Edo Tensei Itachi', 1},
- rewards = {REWARD_EXP, 0, 95000000} },
- [46] = { var = TYPE_KILL,
- details = {'[Gaiden] Edo Tensei Nagato', 1},
- rewards = {REWARD_EXP, 0, 100000000} },
- [47] = { var = TYPE_KILL,
- details = {'[Gaiden] Edo Tensei Madara', 1},
- rewards = {REWARD_EXP, 0, 120000000} },
- [48] = { var = TYPE_KILL,
- details = {'[Gaiden] Yonbi', 1},
- rewards = {REWARD_EXP, 0, 140000000} },
- [49] = { var = TYPE_KILL,
- details = {'[Gaiden] Nibi', 1, '[Gaiden] Sanbi', 1, '[Gaiden] Gobi', 1, '[Gaiden] Rokubi', 1, '[Gaiden] Nanabi', 1},
- rewards = {REWARD_EXP, 0, 160000000} },
- [50] = { var = TYPE_KILL,
- details = {'[Gaiden] Obito', 1},
- rewards = {REWARD_EXP, 0, 180000000} },
- [51] = { var = TYPE_KILL,
- details = {'[Gaiden] Juubi', 1},
- rewards = {REWARD_EXP, 0, 200000000} },
- [52] = { var = TYPE_KILL,
- details = {'[Gaiden] Rikudou Obito', 1},
- rewards = {REWARD_EXP, 0, 250000000} },
- [53] = { var = TYPE_KILL,
- details = {'[Gaiden] Rikudou Madara', 1},
- rewards = {REWARD_EXP, 0, 300000000} },
- [54] = { var = TYPE_KILL,
- details = {'[Gaiden] Kaguya', 1},
- rewards = {REWARD_EXP, 0, 350000000} },
- [55] = { var = TYPE_KILL,
- details = {'[Gaiden] Rikudou Sasuke', 1},
- rewards = {REWARD_EXP, 0, 400000000} },
- },
- ['Sasuke Gaiden'] = {
- id = 3,
- storage = 5001,
- [1] = { var = TYPE_KILL,
- details = {'bear', 20},
- rewards = {REWARD_EXP, 0, 2500} },
- [2] = { var = TYPE_KILL,
- details = {'[Gaiden] Naruto', 1},
- rewards = {REWARD_EXP, 0, 5000} },
- [3] = { var = TYPE_KILL,
- details = {'[Gaiden] Sasuke Brother', 1},
- rewards = {REWARD_EXP, 0, 7500} },
- [4] = { var = TYPE_KILL,
- details = {'[Gaiden] Kakashi Sensei', 1},
- rewards = {REWARD_EXP, 0, 10000} },
- [5] = { var = TYPE_ITEMBACK,
- details = {5809, 1}, -- Kakashi Training Bell
- rewards = {REWARD_EXP, 0, 15000} },
- [6] = { var = TYPE_KILL,
- details = {'[Gaiden] Zabuza', 1},
- rewards = {REWARD_EXP, 0, 20000} },
- [7] = { var = TYPE_KILL,
- details = {'[Gaiden] Haku', 1},
- rewards = {REWARD_EXP, 0, 20000} },
- [8] = { var = TYPE_KILL,
- details = {'[Gaiden] Rock Lee', 1},
- rewards = {REWARD_EXP, 0, 25000} },
- [8] = { var = TYPE_ITEMBACK,
- details = {5956, 1}, -- Chunin Exam
- rewards = {REWARD_EXP, 0, 25000} },
- [9] = { var = TYPE_KILL,
- details = {'[Gaiden] Sound Orochimaru', 1},
- rewards = {REWARD_EXP, 0, 30000} },
- [10] = { var = TYPE_ITEMBACK,
- details = {5957, 2}, -- Exam Scroll
- rewards = {REWARD_EXP, 0, 35000} },
- [11] = { var = TYPE_KILL,
- details = {'[Gaiden] Zaku', 1},
- rewards = {REWARD_EXP, 0, 40000} },
- [12] = { var = TYPE_KILL,
- details = {'[Gaiden] Dosu', 1},
- rewards = {REWARD_EXP, 0, 50000} },
- [13] = { var = TYPE_KILL,
- details = {'Sound Shinobi', 100},
- rewards = {REWARD_EXP, 0, 65000} },
- [14] = { var = TYPE_KILL,
- details = {'[Gaiden] Gaara', 1},
- rewards = {REWARD_EXP, 0, 70000} },
- [15] = { var = TYPE_KILL,
- details = {'[Gaiden] Temari', 1},
- rewards = {REWARD_EXP, 0, 75000} },
- [16] = { var = TYPE_KILL,
- details = {'[Gaiden] Shukaku', 1},
- rewards = {REWARD_EXP, 0, 75000} },
- [17] = { var = TYPE_KILL,
- details = {'[Gaiden] Itachi', 1},
- rewards = {REWARD_EXP, 0, 80000} },
- [18] = { var = TYPE_KILL,
- details = {'[Gaiden] Kisame', 1},
- rewards = {REWARD_EXP, 0, 85000} },
- [19] = { var = TYPE_KILL,
- details = {'[Gaiden] Jirobo', 1, '[Gaiden] Kidomaru', 1, '[Gaiden] Sakon', 1, '[Gaiden] Tayuya', 1},
- rewards = {REWARD_EXP, 0, 100000} },
- [20] = { var = TYPE_KILL,
- details = {'[Gaiden] Bijuu Naruto', 1},
- rewards = {REWARD_EXP, 0, 150000} },
- [21] = { var = TYPE_KILL,
- details = {'[Gaiden] Trainer', 10},
- rewards = {REWARD_EXP, 0, 250000} },
- [22] = { var = TYPE_KILL,
- details = {'Monk', 200},
- rewards = {REWARD_EXP, 0, 500000} },
- [23] = { var = TYPE_KILL,
- details = {'Sand Shinobi', 300},
- rewards = {REWARD_EXP, 0, 1000000} },
- [24] = { var = TYPE_KILL,
- details = {'Anbu', 400},
- rewards = {REWARD_EXP, 0, 1500000} },
- [25] = { var = TYPE_KILL,
- details = {'[Gaiden] Sai', 1},
- rewards = {REWARD_EXP, 0, 2000000} },
- [26] = { var = TYPE_KILL,
- details = {'[Gaiden] Naruto Shippuuden', 1},
- rewards = {REWARD_EXP, 0, 2250000} },
- [27] = { var = TYPE_KILL,
- details = {'[Gaiden] Sakura Shippuuden', 1},
- rewards = {REWARD_EXP, 0, 2250000} },
- [28] = { var = TYPE_KILL,
- details = {'[Gaiden] Yamato', 1},
- rewards = {REWARD_EXP, 0, 2250000} },
- [29] = { var = TYPE_KILL,
- details = {'[Gaiden] Orochimaru', 1},
- rewards = {REWARD_EXP, 0, 2500000} },
- [30] = { var = TYPE_ITEMBACK,
- details = {5942, 5}, -- Absolute Antidotum
- rewards = {REWARD_EXP, 0, 5000000} },
- [31] = { var = TYPE_KILL,
- details = {'[Gaiden] Itachi Shippuuden', 1},
- rewards = {REWARD_EXP, 0, 15000000} },
- [32] = { var = TYPE_ITEMBACK,
- details = {5089, 5}, -- Enton Soul
- rewards = {REWARD_EXP, 0, 17500000} },
- [33] = { var = TYPE_KILL,
- details = {'[Gaiden] Tobi', 1},
- rewards = {REWARD_EXP, 0, 20000000} },
- [34] = { var = TYPE_ITEMBACK,
- details = {2323, 1, 2502, 1, 2506, 1, 2662, 1}, -- Akatsuki Secik
- rewards = {REWARD_EXP, 0, 25000000} },
- [35] = { var = TYPE_KILL,
- details = {'[Gaiden] Killer Bee', 1},
- rewards = {REWARD_EXP, 0, 30000000} },
- [36] = { var = TYPE_KILL,
- details = {'Samurai', 1000},
- rewards = {REWARD_EXP, 0, 35000000} },
- [37] = { var = TYPE_KILL,
- details = {'[Gaiden] Raikage', 1},
- rewards = {REWARD_EXP, 0, 40000000} },
- [38] = { var = TYPE_KILL,
- details = {'[Gaiden] Mizukage', 1},
- rewards = {REWARD_EXP, 0, 50000000} },
- [39] = { var = TYPE_KILL,
- details = {'[Gaiden] Tsuchikage', 1},
- rewards = {REWARD_EXP, 0, 60000000} },
- [40] = { var = TYPE_KILL,
- details = {'[Gaiden] Danzou', 1},
- rewards = {REWARD_EXP, 0, 70000000} },
- [41] = { var = TYPE_ITEMBACK,
- details = {7957, 1}, -- Hokage Hat
- rewards = {REWARD_EXP, 0, 75000000} },
- [42] = { var = TYPE_KILL,
- details = {'[Gaiden] Zetsu', 1},
- rewards = {REWARD_EXP, 0, 75000000} },
- [43] = { var = TYPE_KILL,
- details = {'Zetsu Clone', 2500},
- rewards = {REWARD_EXP, 0, 85000000} },
- [44] = { var = TYPE_KILL,
- details = {'[Gaiden] Sennin Mode Kabuto', 1},
- rewards = {REWARD_EXP, 0, 95000000} },
- [45] = { var = TYPE_KILL,
- details = {'[Gaiden] Edo Tensei Madara', 1},
- rewards = {REWARD_EXP, 0, 120000000} },
- [46] = { var = TYPE_KILL,
- details = {'[Gaiden] Juubi', 1},
- rewards = {REWARD_EXP, 0, 180000000} },
- [47] = { var = TYPE_KILL,
- details = {'[Gaiden] Rikudou Obito', 1},
- rewards = {REWARD_EXP, 0, 200000000} },
- [48] = { var = TYPE_KILL,
- details = {'[Gaiden] Rikudou Madara', 1},
- rewards = {REWARD_EXP, 0, 250000000} },
- [49] = { var = TYPE_KILL,
- details = {'[Gaiden] Kaguya', 1},
- rewards = {REWARD_EXP, 0, 300000000} },
- [50] = { var = TYPE_KILL,
- details = {'[Gaiden] Rikudou Naruto', 1},
- rewards = {REWARD_EXP, 0, 400000000} },
- },
- ['Sakura Gaiden'] = {
- id = 10,
- storage = 5002,
- [1] = { var = TYPE_ITEMBACK,
- details = {5881, 20}, -- Leaf
- rewards = {REWARD_EXP, 0, 10000} },
- [2] = { var = TYPE_KILL,
- details = {'[Gaiden] Kakashi Sensei', 1},
- rewards = {REWARD_EXP, 0, 5000} },
- [3] = { var = TYPE_ITEMBACK,
- details = {5809, 1}, -- Kakashi Training Bell
- rewards = {REWARD_EXP, 0, 10000} },
- [4] = { var = TYPE_KILL,
- details = {'[Gaiden] Zabuza', 1},
- rewards = {REWARD_EXP, 0, 20000} },
- [5] = { var = TYPE_KILL,
- details = {'[Gaiden] Haku', 1},
- rewards = {REWARD_EXP, 0, 20000} },
- [6] = { var = TYPE_ITEMBACK,
- details = {5956, 1}, -- Chunin Exam
- rewards = {REWARD_EXP, 0, 25000} },
- [7] = { var = TYPE_KILL,
- details = {'[Gaiden] Sound Orochimaru', 1},
- rewards = {REWARD_EXP, 0, 30000} },
- [8] = { var = TYPE_ITEMBACK,
- details = {5957, 2}, -- Exam Scroll
- rewards = {REWARD_EXP, 0, 35000} },
- [9] = { var = TYPE_KILL,
- details = {'[Gaiden] Zaku', 1},
- rewards = {REWARD_EXP, 0, 40000} },
- [10] = { var = TYPE_KILL,
- details = {'[Gaiden] Dosu', 1},
- rewards = {REWARD_EXP, 0, 50000} },
- [11] = { var = TYPE_KILL,
- details = {'[Gaiden] Ino', 1},
- rewards = {REWARD_EXP, 0, 60000} },
- [12] = { var = TYPE_KILL,
- details = {'Sound Shinobi', 100},
- rewards = {REWARD_EXP, 0, 65000} },
- [13] = { var = TYPE_KILL,
- details = {'[Gaiden] Gaara', 1},
- rewards = {REWARD_EXP, 0, 70000} },
- [14] = { var = TYPE_KILL,
- details = {'[Gaiden] Shukaku', 1},
- rewards = {REWARD_EXP, 0, 75000} },
- [15] = { var = TYPE_KILL,
- details = {'[Gaiden] Tsunade', 1},
- rewards = {REWARD_EXP, 0, 90000} },
- [16] = { var = TYPE_KILL,
- details = {'[Gaiden] Kakashi', 1},
- rewards = {REWARD_EXP, 0, 150000} },
- [17] = { var = TYPE_KILL,
- details = {'[Gaiden] Itachi Clone', 1},
- rewards = {REWARD_EXP, 0, 300000} },
- [18] = { var = TYPE_KILL,
- details = {'[Gaiden] Sasori', 1},
- rewards = {REWARD_EXP, 0, 450000} },
- [19] = { var = TYPE_ITEMBACK,
- details = {5941, 5}, -- Antidotum
- rewards = {REWARD_EXP, 0, 500000} },
- [20] = { var = TYPE_KILL,
- details = {'[Gaiden] Bijuu Naruto', 1},
- rewards = {REWARD_EXP, 0, 1000000} },
- [21] = { var = TYPE_KILL,
- details = {'[Gaiden] Sai', 1},
- rewards = {REWARD_EXP, 0, 2000000} },
- [22] = { var = TYPE_KILL,
- details = {'[Gaiden] Orochimaru', 1},
- rewards = {REWARD_EXP, 0, 2500000} },
- [23] = { var = TYPE_KILL,
- details = {'[Gaiden] Sasuke Shippuuden', 1},
- rewards = {REWARD_EXP, 0, 3000000} },
- [24] = { var = TYPE_KILL,
- details = {'[Gaiden] Half-Sennin Kabuto', 1},
- rewards = {REWARD_EXP, 0, 5000000} },
- [25] = { var = TYPE_ITEMBACK,
- details = {6103, 1}, -- Akatsuki Members Book
- rewards = {REWARD_EXP, 0, 10000000} },
- [26] = { var = TYPE_KILL,
- details = {'[Gaiden] Itachi Shippuuden', 1},
- rewards = {REWARD_EXP, 0, 15000000} },
- [27] = { var = TYPE_KILL,
- details = {'[Gaiden] Tobi', 1},
- rewards = {REWARD_EXP, 0, 20000000} },
- [28] = { var = TYPE_KILL,
- details = {'Zetsu Clone', 1000},
- rewards = {REWARD_EXP, 0, 30000000} },
- [29] = { var = TYPE_KILL,
- details = {'[Gaiden] Zetsu Neji', 1},
- rewards = {REWARD_EXP, 0, 35000000} },
- [30] = { var = TYPE_ITEMBACK,
- details = {5468, 5}, -- Zetsu Soul
- rewards = {REWARD_EXP, 0, 35000000} },
- [31] = { var = TYPE_KILL,
- details = {'Edo Tensei Member', 2500},
- rewards = {REWARD_EXP, 0, 50000000} },
- [32] = { var = TYPE_KILL,
- details = {'[Gaiden] Juubi', 1},
- rewards = {REWARD_EXP, 0, 100000000} },
- [33] = { var = TYPE_KILL,
- details = {'[Gaiden] Rikudou Obito', 1},
- rewards = {REWARD_EXP, 0, 200000000} },
- [34] = { var = TYPE_KILL,
- details = {'[Gaiden] Rikudou Madara', 1},
- rewards = {REWARD_EXP, 0, 250000000} },
- [35] = { var = TYPE_KILL,
- details = {'[Gaiden] Kaguya', 1},
- rewards = {REWARD_EXP, 0, 300000000} },
- },
- ['Kakashi Gaiden'] = {
- id = 11,
- storage = 5003,
- [1] = { var = TYPE_KILL,
- details = {'bear', 20},
- rewards = {REWARD_EXP, 0, 2500} },
- [2] = { var = TYPE_KILL,
- details = {'bandit', 50},
- rewards = {REWARD_EXP, 0, 5000} },
- [3] = { var = TYPE_KILL,
- details = {'shinobazu', 100},
- rewards = {REWARD_EXP, 0, 10000} },
- [4] = { var = TYPE_KILL,
- details = {'[Gaiden] Obito Child', 1},
- rewards = {REWARD_EXP, 0, 20000} },
- [5] = { var = TYPE_KILL,
- details = {'[Gaiden] Minato Sensei', 1},
- rewards = {REWARD_EXP, 0, 30000} },
- [6] = { var = TYPE_ITEMBACK,
- details = {2340, 1}, -- Minato Training Bells
- rewards = {REWARD_EXP, 0, 30000} },
- [7] = { var = TYPE_KILL,
- details = {'prisoner', 100},
- rewards = {REWARD_EXP, 0, 40000} },
- [8] = { var = TYPE_KILL,
- details = {'[Gaiden] Guy', 1},
- rewards = {REWARD_EXP, 0, 50000} },
- [9] = { var = TYPE_ITEMBACK,
- details = {2490, 1, 2491, 1, 2493, 1, 2496, 1}, -- Anbu Secik
- rewards = {REWARD_EXP, 0, 75000} },
- [10] = { var = TYPE_KILL,
- details = {'[Gaiden] Naruto', 1, '[Gaiden] Sakura', 1, '[Gaiden] Sasuke'},
- rewards = {REWARD_EXP, 0, 100000} },
- [11] = { var = TYPE_KILL,
- details = {'[Gaiden] Zabuza', 1},
- rewards = {REWARD_EXP, 0, 125000} },
- [12] = { var = TYPE_KILL,
- details = {'[Gaiden] Haku', 1},
- rewards = {REWARD_EXP, 0, 150000} },
- [13] = { var = TYPE_KILL,
- details = {'[Gaiden] Sound Orochimaru', 1},
- rewards = {REWARD_EXP, 0, 200000} },
- [14] = { var = TYPE_KILL,
- details = {'sound shinobi', 200},
- rewards = {REWARD_EXP, 0, 250000} },
- [15] = { var = TYPE_KILL,
- details = {'sand shinobi', 300},
- rewards = {REWARD_EXP, 0, 300000} },
- [16] = { var = TYPE_KILL,
- details = {'[Gaiden] Itachi', 1},
- rewards = {REWARD_EXP, 0, 350000} },
- [17] = { var = TYPE_KILL,
- details = {'[Gaiden] Kisame', 1},
- rewards = {REWARD_EXP, 0, 400000} },
- [18] = { var = TYPE_KILL,
- details = {'[Gaiden] Naruto Shippuuden', 1, '[Gaiden] Sakura Shippuuden', 1},
- rewards = {REWARD_EXP, 0, 500000} },
- [19] = { var = TYPE_KILL,
- details = {'[Gaiden] Itachi Clone', 1},
- rewards = {REWARD_EXP, 0, 750000} },
- [20] = { var = TYPE_KILL,
- details = {'[Gaiden] Deidara', 1},
- rewards = {REWARD_EXP, 0, 1000000} },
- [21] = { var = TYPE_KILL,
- details = {'[Gaiden] Kakuzu', 1, '[Gaiden] Hidan', 1},
- rewards = {REWARD_EXP, 0, 2500000} },
- [22] = { var = TYPE_KILL,
- details = {'[Gaiden] Half-Sennin Kabuto', 1},
- rewards = {REWARD_EXP, 0, 5000000} },
- [23] = { var = TYPE_ITEMBACK,
- details = {6103, 1}, -- Akatsuki Members Book
- rewards = {REWARD_EXP, 0, 10000000} },
- [24] = { var = TYPE_KILL,
- details = {'[Gaiden] Itachi Shippuuden', 1},
- rewards = {REWARD_EXP, 0, 15000000} },
- [25] = { var = TYPE_KILL,
- details = {'[Gaiden] Tobi', 1},
- rewards = {REWARD_EXP, 0, 20000000} },
- [26] = { var = TYPE_KILL,
- details = {'[Gaiden] Pain', 1},
- rewards = {REWARD_EXP, 0, 25000000} },
- [27] = { var = TYPE_KILL,
- details = {'Zetsu Clone', 2500},
- rewards = {REWARD_EXP, 0, 30000000} },
- [28] = { var = TYPE_KILL,
- details = {'[Gaiden] Edo Tensei Zabuza', 1, '[Gaiden] Edo Tensei Haku', 1},
- rewards = {REWARD_EXP, 0, 40000000} },
- [29] = { var = TYPE_KILL,
- details = {'Edo Tensei Member', 2500},
- rewards = {REWARD_EXP, 0, 50000000} },
- [30] = { var = TYPE_KILL,
- details = {'[Gaiden] Edo Tensei Madara', 1},
- rewards = {REWARD_EXP, 0, 100000000} },
- [31] = { var = TYPE_KILL,
- details = {'[Gaiden] Nibi', 1, '[Gaiden] Sanbi', 1, '[Gaiden] Gobi', 1, '[Gaiden] Rokubi', 1, '[Gaiden] Nanabi', 1},
- rewards = {REWARD_EXP, 0, 150000000} },
- [32] = { var = TYPE_KILL,
- details = {'[Gaiden] Obito', 1},
- rewards = {REWARD_EXP, 0, 180000000} },
- [33] = { var = TYPE_KILL,
- details = {'[Gaiden] Juubi', 1},
- rewards = {REWARD_EXP, 0, 200000000} },
- [34] = { var = TYPE_KILL,
- details = {'[Gaiden] Rikudou Madara', 1},
- rewards = {REWARD_EXP, 0, 300000000} },
- [35] = { var = TYPE_KILL,
- details = {'[Gaiden] Kaguya', 1},
- rewards = {REWARD_EXP, 0, 350000000} },
- },
- ['Kimimaro Gaiden'] = {
- id = 2,
- storage = 5004,
- [1] = { var = TYPE_KILL,
- details = {'prisoner', 50},
- rewards = {REWARD_EXP, 0, 25000} },
- [2] = { var = TYPE_KILL,
- details = {'sound shinobi', 100},
- rewards = {REWARD_EXP, 0, 50000} },
- [3] = { var = TYPE_KILL,
- details = {'[Gaiden] Sound Orochimaru', 1},
- rewards = {REWARD_EXP, 0, 75000} },
- [4] = { var = TYPE_KILL,
- details = {'[Gaiden] Jirobo', 1, '[Gaiden] Kidomaru', 1, '[Gaiden] Sakon', 1, '[Gaiden] Tayuya', 1},
- rewards = {REWARD_EXP, 0, 100000} },
- [5] = { var = TYPE_KILL,
- details = {'[Gaiden] Bijuu Naruto', 1},
- rewards = {REWARD_EXP, 0, 150000} },
- [6] = { var = TYPE_KILL,
- details = {'[Gaiden] Rock Lee', 1},
- rewards = {REWARD_EXP, 0, 200000} },
- [7] = { var = TYPE_KILL,
- details = {'[Gaiden] Gaara', 1},
- rewards = {REWARD_EXP, 0, 250000} },
- [8] = { var = TYPE_KILL,
- details = {'Samurai', 200},
- rewards = {REWARD_EXP, 0, 500000} },
- [9] = { var = TYPE_KILL,
- details = {'[Gaiden] Naruto Shippuuden', 1},
- rewards = {REWARD_EXP, 0, 750000} },
- [10] = { var = TYPE_KILL,
- details = {'[Gaiden] Kankuro Shippuuden', 1},
- rewards = {REWARD_EXP, 0, 1000000} },
- [11] = { var = TYPE_ITEMBACK,
- details = {2652, 5}, -- Edo Tensei Coat
- rewards = {REWARD_EXP, 0, 1500000} },
- [12] = { var = TYPE_KILL,
- details = {'Samurai', 500},
- rewards = {REWARD_EXP, 0, 2500000} },
- [13] = { var = TYPE_KILL,
- details = {'[Gaiden] Mifune', 1},
- rewards = {REWARD_EXP, 0, 5000000} },
- },
- ['Obito Gaiden'] = {
- id = 4,
- storage = 5005,
- [1] = { var = TYPE_KILL,
- details = {'bear', 20},
- rewards = {REWARD_EXP, 0, 2500} },
- [2] = { var = TYPE_KILL,
- details = {'bandit', 50},
- rewards = {REWARD_EXP, 0, 5000} },
- [3] = { var = TYPE_KILL,
- details = {'shinobazu', 100},
- rewards = {REWARD_EXP, 0, 10000} },
- [4] = { var = TYPE_KILL,
- details = {'[Gaiden] Obito Child', 1},
- rewards = {REWARD_EXP, 0, 20000} },
- [5] = { var = TYPE_KILL,
- details = {'[Gaiden] Minato Sensei', 1},
- rewards = {REWARD_EXP, 0, 30000} },
- [6] = { var = TYPE_ITEMBACK,
- details = {2340, 1}, -- Minato Training Bells
- rewards = {REWARD_EXP, 0, 30000} },
- [7] = { var = TYPE_KILL,
- details = {'prisoner', 100},
- rewards = {REWARD_EXP, 0, 40000} },
- [8] = { var = TYPE_KILL,
- details = {'[Gaiden] Guy', 1},
- rewards = {REWARD_EXP, 0, 50000} },
- [9] = { var = TYPE_KILL,
- details = {'[Gaiden] White Zetsu', 1},
- rewards = {REWARD_EXP, 0, 100000} },
- [10] = { var = TYPE_ITEMBACK,
- details = {5883, 10}, -- Spare Body
- rewards = {REWARD_EXP, 0, 125000} },
- [11] = { var = TYPE_ITEMBACK,
- details = {2489, 1}, -- Tobi Mask
- rewards = {REWARD_EXP, 0, 125000} },
- [12] = { var = TYPE_KILL,
- details = {'Anbu', 200},
- rewards = {REWARD_EXP, 0, 150000} },
- [13] = { var = TYPE_KILL,
- details = {'[Gaiden] Minato', 1},
- rewards = {REWARD_EXP, 0, 250000} },
- [14] = { var = TYPE_ITEMBACK,
- details = {5876, 1}, -- Hiraishin Symbol
- rewards = {REWARD_EXP, 0, 500000} },
- [15] = { var = TYPE_KILL,
- details = {'uchiha member', 500},
- rewards = {REWARD_EXP, 0, 750000} },
- [16] = { var = TYPE_ITEMBACK,
- details = {2323, 1, 2502, 1, 2506, 1, 2662, 1}, -- Akatsuki Secik
- rewards = {REWARD_EXP, 0, 1000000} },
- [17] = { var = TYPE_KILL,
- details = {'[Gaiden] Sanbi', 1},
- rewards = {REWARD_EXP, 0, 2000000} },
- [18] = { var = TYPE_KILL,
- details = {'[Gaiden] Sasuke Shippuuden', 1},
- rewards = {REWARD_EXP, 0, 3000000} },
- [19] = { var = TYPE_KILL,
- details = {'[Gaiden] Naruto Shippuuden', 1, '[Gaiden] Kakashi Shippuuden', 1, '[Gaiden] Yamato', 1, '[Gaiden] Sakura Shippuuden', 1},
- rewards = {REWARD_EXP, 0, 3500000} },
- [20] = { var = TYPE_KILL,
- details = {'[Gaiden] Kazekage', 1, '[Gaiden] Mizukage', 1, '[Gaiden] Tsuchikage', 1, '[Gaiden] Raikage', 1},
- rewards = {REWARD_EXP, 0, 5000000} },
- [21] = { var = TYPE_KILL,
- details = {'[Gaiden] Danzou', 1},
- rewards = {REWARD_EXP, 0, 10000000} },
- [22] = { var = TYPE_ITEMBACK,
- details = {7957, 1, 2470, 1, 9778, 1, 5917, 1, 8820, 1}, -- Czapki 5 kage
- rewards = {REWARD_EXP, 0, 20000000} },
- [23] = { var = TYPE_KILL,
- details = {'[Gaiden] Half-Sennin Kabuto', 1},
- rewards = {REWARD_EXP, 0, 25000000} },
- [24] = { var = TYPE_KILL,
- details = {'[Gaiden] Nibi', 1, '[Gaiden] Sanbi', 1, '[Gaiden] Gobi', 1, '[Gaiden] Rokubi', 1, '[Gaiden] Nanabi', 1, '[Gaiden] Yonbi', 1},
- rewards = {REWARD_EXP, 0, 30000000} },
- [25] = { var = TYPE_ITEMBACK,
- details = {5905, 1, 5906, 1, 2328, 1, 6546, 1, 6548, 1, 6549, 1}, -- Esencje 6 przejetych bijuu
- rewards = {REWARD_EXP, 0, 35000000} },
- [26] = { var = TYPE_ITEMBACK,
- details = {6500, 25}, -- Bijuu Essence
- rewards = {REWARD_EXP, 0, 40000000} },
- [27] = { var = TYPE_KILL,
- details = {'[Gaiden] Killer Bee', 1, '[Gaiden] Chakra Mode Naruto', 1},
- rewards = {REWARD_EXP, 0, 50000000} },
- [28] = { var = TYPE_KILL,
- details = {'[Gaiden] Fury Kakashi', 1},
- rewards = {REWARD_EXP, 0, 60000000} },
- [29] = { var = TYPE_ITEMBACK,
- details = {6500, 25, 5943, 1}, -- Bijuu Essence i Juubi Heart
- rewards = {REWARD_EXP, 0, 75000000} },
- [30] = { var = TYPE_KILL,
- details = {'[Gaiden] Edo Tensei Hashirama', 1, '[Gaiden] Edo Tensei Tobirama', 1, '[Gaiden] Edo Tensei Hiruzen', 1, '[Gaiden] Edo Tensei Minato', 1},
- rewards = {REWARD_EXP, 0, 85000000} },
- [31] = { var = TYPE_KILL,
- details = {'[Gaiden] Eternal Sasuke', 1, '[Gaiden] Chakra Mode Naruto', 1},
- rewards = {REWARD_EXP, 0, 100000000} },
- [32] = { var = TYPE_KILL,
- details = {'[Gaiden] Black Zetsu', 1},
- rewards = {REWARD_EXP, 0, 200000000} },
- [33] = { var = TYPE_KILL,
- details = {'[Gaiden] Kaguya', 1},
- rewards = {REWARD_EXP, 0, 300000000} },
- },
- ['Minato Gaiden'] = {
- id = 7,
- storage = 5006,
- [1] = { var = TYPE_KILL,
- details = {'wolf', 50},
- rewards = {REWARD_EXP, 0, 2500} },
- [2] = { var = TYPE_KILL,
- details = {'farmer', 100},
- rewards = {REWARD_EXP, 0, 5000} },
- [3] = { var = TYPE_KILL,
- details = {'bandit', 200},
- rewards = {REWARD_EXP, 0, 10000} },
- [4] = { var = TYPE_KILL,
- details = {'sound shinobi', 200},
- rewards = {REWARD_EXP, 0, 20000} },
- [5] = { var = TYPE_KILL,
- details = {'[Gaiden] Jiraya', 1},
- rewards = {REWARD_EXP, 0, 25000} },
- [6] = { var = TYPE_ITEMBACK,
- details = {5937, 5}, -- Kuchiyose Scroll
- rewards = {REWARD_EXP, 0, 50000} },
- [7] = { var = TYPE_KILL,
- details = {'sand shinobi', 300},
- rewards = {REWARD_EXP, 0, 100000} },
- [8] = { var = TYPE_KILL,
- details = {'[Gaiden] Obito Child', 1, '[Gaiden] Kakashi Child', 1},
- rewards = {REWARD_EXP, 0, 200000} },
- [9] = { var = TYPE_KILL,
- details = {'[Gaiden] A', 1, '[Gaiden] Bee', 1},
- rewards = {REWARD_EXP, 0, 1000000} },
- [10] = { var = TYPE_ITEMBACK,
- details = {7957, 1}, -- Hokage Hat
- rewards = {REWARD_EXP, 0, 2000000} },
- [11] = { var = TYPE_KILL,
- details = {'[Gaiden] Tobi', 1},
- rewards = {REWARD_EXP, 0, 2500000} },
- [12] = { var = TYPE_KILL,
- details = {'[Gaiden] Kyuubi', 1},
- rewards = {REWARD_EXP, 0, 5000000} },
- [13] = { var = TYPE_ITEMBACK,
- details = {5937, 1}, -- Fuin Scroll
- rewards = {REWARD_EXP, 0, 7500000} },
- [14] = { var = TYPE_ITEMBACK,
- details = {2652, 5}, -- Edo Tensei Coat
- rewards = {REWARD_EXP, 0, 10000000} },
- [15] = { var = TYPE_KILL,
- details = {'[Gaiden] Juubi', 1},
- rewards = {REWARD_EXP, 0, 50000000} },
- [16] = { var = TYPE_KILL,
- details = {'[Gaiden] Rikudou Obito', 1},
- rewards = {REWARD_EXP, 0, 100000000} },
- [17] = { var = TYPE_KILL,
- details = {'[Gaiden] Black Zetsu', 1},
- rewards = {REWARD_EXP, 0, 200000000} },
- [18] = { var = TYPE_KILL,
- details = {'[Gaiden] Rikudou Madara', 1},
- rewards = {REWARD_EXP, 0, 300000000} },
- },
- ['Gaara Gaiden'] = {
- id = 9,
- storage = 5007,
- [1] = { var = TYPE_KILL,
- details = {'bandit', 25},
- rewards = {REWARD_EXP, 0, 5000} },
- [2] = { var = TYPE_KILL,
- details = {'sand shinobi', 50},
- rewards = {REWARD_EXP, 0, 10000} },
- [3] = { var = TYPE_ITEMBACK,
- details = {2515, 1}, -- Benihisago
- rewards = {REWARD_EXP, 0, 20000} },
- [4] = { var = TYPE_KILL,
- details = {'[Gaiden] Rock Lee', 1},
- rewards = {REWARD_EXP, 0, 30000} },
- [5] = { var = TYPE_KILL,
- details = {'[Gaiden] Dosu', 1},
- rewards = {REWARD_EXP, 0, 50000} },
- [6] = { var = TYPE_KILL,
- details = {'[Gaiden] Sasuke', 1},
- rewards = {REWARD_EXP, 0, 150000} },
- [6] = { var = TYPE_KILL,
- details = {'[Gaiden] Gamabunta Naruto', 1},
- rewards = {REWARD_EXP, 0, 250000} },
- [7] = { var = TYPE_KILL,
- details = {'[Gaiden] Kimimaro', 1},
- rewards = {REWARD_EXP, 0, 300000} },
- [8] = { var = TYPE_ITEMBACK,
- details = {2402, 1}, -- Shukaku Spear
- rewards = {REWARD_EXP, 0, 500000} },
- [9] = { var = TYPE_ITEMBACK,
- details = {8820, 1}, -- Kazekage Hat
- rewards = {REWARD_EXP, 0, 1000000} },
- [10] = { var = TYPE_KILL,
- details = {'[Gaiden] Deidara', 1},
- rewards = {REWARD_EXP, 0, 1500000} },
- [11] = { var = TYPE_KILL,
- details = {'[Gaiden] Sasuke Shippuuden', 1},
- rewards = {REWARD_EXP, 0, 3000000} },
- [12] = { var = TYPE_KILL,
- details = {'Zetsu Clone', 1000},
- rewards = {REWARD_EXP, 0, 5000000} },
- [13] = { var = TYPE_KILL,
- details = {'[Gaiden] Rasa', 1},
- rewards = {REWARD_EXP, 0, 7500000} },
- [14] = { var = TYPE_ITEMBACK,
- details = {6105, 1}, -- Cure For a Wounded Heart
- rewards = {REWARD_EXP, 0, 7500000} },
- [15] = { var = TYPE_KILL,
- details = {'Edo Tensei Member', 1000},
- rewards = {REWARD_EXP, 0, 10000000} },
- [16] = { var = TYPE_KILL,
- details = {'[Gaiden] Edo Tensei Madara', 1},
- rewards = {REWARD_EXP, 0, 25000000} },
- [17] = { var = TYPE_KILL,
- details = {'[Gaiden] Juubi', 1},
- rewards = {REWARD_EXP, 0, 50000000} },
- [18] = { var = TYPE_KILL,
- details = {'[Gaiden] Rikudou Obito', 1},
- rewards = {REWARD_EXP, 0, 100000000} },
- [19] = { var = TYPE_KILL,
- details = {'[Gaiden] Black Zetsu', 1},
- rewards = {REWARD_EXP, 0, 200000000} },
- [20] = { var = TYPE_KILL,
- details = {'[Gaiden] Rikudou Madara', 1},
- rewards = {REWARD_EXP, 0, 300000000} },
- },
- ['Lee Gaiden'] = {
- id = 8,
- storage = 5008,
- [1] = { var = TYPE_KILL,
- details = {'[Gaiden] Trainer', 1},
- rewards = {REWARD_EXP, 0, 10000} },
- [2] = { var = TYPE_KILL,
- details = {'[Gaiden] Neji', 1},
- rewards = {REWARD_EXP, 0, 20000} },
- [3] = { var = TYPE_KILL,
- details = {'[Gaiden] Guy Sensei', 1},
- rewards = {REWARD_EXP, 0, 30000} },
- [4] = { var = TYPE_KILL,
- details = {'[Gaiden] Trainer', 5},
- rewards = {REWARD_EXP, 0, 50000} },
- [5] = { var = TYPE_ITEMBACK,
- details = {5910, 10, 6102, 5}, -- Piece of Green Outfit and Weight
- rewards = {REWARD_EXP, 0, 75000} },
- [6] = { var = TYPE_ITEMBACK,
- details = {5956, 1}, -- Chunin Exam
- rewards = {REWARD_EXP, 0, 100000} },
- [7] = { var = TYPE_KILL,
- details = {'[Gaiden] Naruto', 1},
- rewards = {REWARD_EXP, 0, 150000} },
- [8] = { var = TYPE_KILL,
- details = {'[Gaiden] Sasuke', 1},
- rewards = {REWARD_EXP, 0, 200000} },
- [9] = { var = TYPE_KILL,
- details = {'[Gaiden] Dosu', 1},
- rewards = {REWARD_EXP, 0, 250000} },
- [10] = { var = TYPE_KILL,
- details = {'[Gaiden] Gaara', 1},
- rewards = {REWARD_EXP, 0, 300000} },
- [11] = { var = TYPE_ITEMBACK,
- details = {11393, 25}, -- Sake
- rewards = {REWARD_EXP, 0, 400000} },
- [12] = { var = TYPE_KILL,
- details = {'[Gaiden] Kimimaro', 1},
- rewards = {REWARD_EXP, 0, 500000} },
- [13] = { var = TYPE_KILL,
- details = {'[Gaiden] Kisame', 1},
- rewards = {REWARD_EXP, 0, 600000} },
- [14] = { var = TYPE_KILL,
- details = {'[Gaiden] Rock Lee Imitation', 1},
- rewards = {REWARD_EXP, 0, 1000000} },
- [15] = { var = TYPE_KILL,
- details = {'[Gaiden] Deidara', 1},
- rewards = {REWARD_EXP, 0, 1500000} },
- [16] = { var = TYPE_KILL,
- details = {'Zetsu Clone', 1000},
- rewards = {REWARD_EXP, 0, 3000000} },
- [17] = { var = TYPE_KILL,
- details = {'[Gaiden] Edo Tensei Zabuza', 1, '[Gaiden] Edo Tensei Haku', 1},
- rewards = {REWARD_EXP, 0, 5000000} },
- [18] = { var = TYPE_KILL,
- details = {'Edo Tensei Member', 1000},
- rewards = {REWARD_EXP, 0, 10000000} },
- [19] = { var = TYPE_KILL,
- details = {'[Gaiden] Edo Tensei Madara', 1},
- rewards = {REWARD_EXP, 0, 50000000} },
- [20] = { var = TYPE_KILL,
- details = {'[Gaiden] Obito', 1},
- rewards = {REWARD_EXP, 0, 100000000} },
- },
- ['Itachi Gaiden'] = {
- id = 5,
- storage = 5009,
- [1] = { var = TYPE_KILL,
- details = {'wolf', 25},
- rewards = {REWARD_EXP, 0, 2500} },
- [2] = { var = TYPE_KILL,
- details = {'bandit', 50},
- rewards = {REWARD_EXP, 0, 5000} },
- [3] = { var = TYPE_KILL,
- details = {'[Gaiden] Trainer', 5},
- rewards = {REWARD_EXP, 0, 10000} },
- [4] = { var = TYPE_KILL,
- details = {'[Gaiden] Shisui', 1},
- rewards = {REWARD_EXP, 0, 25000} },
- [5] = { var = TYPE_ITEMBACK,
- details = {6089, 1}, -- Shisui Mission Scroll
- rewards = {REWARD_EXP, 0, 50000} },
- [6] = { var = TYPE_KILL,
- details = {'Anbu', 100},
- rewards = {REWARD_EXP, 0, 100000} },
- [7] = { var = TYPE_ITEMBACK,
- details = {2490, 1, 2491, 1, 2493, 1, 2496, 1}, -- Anbu Secik
- rewards = {REWARD_EXP, 0, 150000} },
- [8] = { var = TYPE_KILL,
- details = {'Prisoner', 100},
- rewards = {REWARD_EXP, 0, 200000} },
- [9] = { var = TYPE_KILL,
- details = {'Sound Shinobi', 150},
- rewards = {REWARD_EXP, 0, 300000} },
- [10] = { var = TYPE_KILL,
- details = {'Sand Shinobi', 200},
- rewards = {REWARD_EXP, 0, 400000} },
- [11] = { var = TYPE_ITEMBACK,
- details = {8977, 5}, -- Kotoamatsuki Crow
- rewards = {REWARD_EXP, 0, 500000} },
- [12] = { var = TYPE_KILL,
- details = {'Uchiha Member', 500},
- rewards = {REWARD_EXP, 0, 750000} },
- [13] = { var = TYPE_ITEMBACK,
- details = {2323, 1, 2502, 1, 2506, 1, 2662, 1}, -- Akatsuki Secik
- rewards = {REWARD_EXP, 0, 1000000} },
- [14] = { var = TYPE_KILL,
- details = {'Anbu', 300},
- rewards = {REWARD_EXP, 0, 1500000} },
- [15] = { var = TYPE_KILL,
- details = {'[Gaiden] Orochimaru', 1},
- rewards = {REWARD_EXP, 0, 2500000} },
- [16] = { var = TYPE_KILL,
- details = {'[Gaiden] Deidara', 1},
- rewards = {REWARD_EXP, 0, 1500000} },
- [17] = { var = TYPE_KILL,
- details = {'[Gaiden] Hidan', 1},
- rewards = {REWARD_EXP, 0, 2500000} },
- [18] = { var = TYPE_KILL,
- details = {'[Gaiden] Kakashi', 1},
- rewards = {REWARD_EXP, 0, 2000000} },
- [19] = { var = TYPE_KILL,
- details = {'[Gaiden] Jiraya', 1},
- rewards = {REWARD_EXP, 0, 2500000} },
- [20] = { var = TYPE_KILL,
- details = {'[Gaiden] Sasuke', 1},
- rewards = {REWARD_EXP, 0, 3000000} },
- [21] = { var = TYPE_KILL,
- details = {'[Gaiden] Naruto Shippuuden', 1, '[Gaiden] Kakashi Shippuuden', 1, '[Gaiden] Yamato', 1, '[Gaiden] Sakura Shippuuden', 1},
- rewards = {REWARD_EXP, 0, 4000000} },
- [22] = { var = TYPE_KILL,
- details = {'[Gaiden] Sasuke Shippuuden', 1},
- rewards = {REWARD_EXP, 0, 5000000} },
- [23] = { var = TYPE_ITEMBACK,
- details = {2652, 5}, -- Edo Tensei Coat
- rewards = {REWARD_EXP, 0, 7500000} },
- [24] = { var = TYPE_KILL,
- details = {'[Gaiden] Killer Bee', 1, '[Gaiden] Chakra Mode Naruto', 1},
- rewards = {REWARD_EXP, 0, 10000000} },
- [25] = { var = TYPE_KILL,
- details = {'[Gaiden] Edo Tensei Nagato', 1},
- rewards = {REWARD_EXP, 0, 25000000} },
- [26] = { var = TYPE_KILL,
- details = {'[Gaiden] Eternal Sasuke', 1},
- rewards = {REWARD_EXP, 0, 50000000} },
- [27] = { var = TYPE_KILL,
- details = {'[Gaiden] Sennin Mode Kabuto', 1},
- rewards = {REWARD_EXP, 0, 100000000} },
- },
- ['Hospital Missions'] = {
- id = 6,
- storage = 5010,
- [1] = { var = TYPE_ITEMBACK,
- details = {5881, 10}, -- Leaf
- rewards = {REWARD_LEVEL, 0, 5} },
- [2] = { var = TYPE_ITEMBACK,
- details = {5877, 15}, -- Rotten Animal Leather
- rewards = {REWARD_LEVEL, 0, 5} },
- [3] = { var = TYPE_ITEMBACK,
- details = {5878, 20}, -- Healthy Animal Leather
- rewards = {REWARD_LEVEL, 0, 5} },
- [4] = { var = TYPE_ITEMBACK,
- details = {5879, 25}, -- Kidomaru Silk
- rewards = {REWARD_LEVEL, 0, 5} },
- [5] = { var = TYPE_ITEMBACK,
- details = {5880, 30}, -- Temple Ore
- rewards = {REWARD_LEVEL, 0, 5} },
- [6] = { var = TYPE_ITEMBACK,
- details = {5882, 40}, -- Suna Herb
- rewards = {REWARD_LEVEL, 0, 10} },
- [7] = { var = TYPE_ITEMBACK,
- details = {5883, 25}, -- Spare Body
- rewards = {REWARD_LEVEL, 0, 10} },
- [8] = { var = TYPE_ITEMBACK,
- details = {6087, 20}, -- Chakra Sheet
- rewards = {REWARD_LEVEL, 0, 10} },
- [9] = { var = TYPE_ITEMBACK,
- details = {5886, 50}, -- Bandage
- rewards = {REWARD_LEVEL, 0, 10} },
- [10] = { var = TYPE_ITEMBACK,
- details = {5887, 50}, -- Metal from Ironland
- rewards = {REWARD_LEVEL, 0, 10} },
- [11] = { var = TYPE_ITEMBACK,
- details = {4848, 5}, -- Chakra Stalactite
- rewards = {REWARD_LEVEL, 0, 15} },
- [12] = { var = TYPE_ITEMBACK,
- details = {6105, 5}, -- Cure For a Wounded Heart
- rewards = {REWARD_LEVEL, 0, 15} },
- [13] = { var = TYPE_ITEMBACK,
- details = {4851, 5}, -- Source of Life
- rewards = {REWARD_LEVEL, 0, 15} },
- [14] = { var = TYPE_ITEMBACK,
- details = {5888, 50}, -- Cursed Metal
- rewards = {REWARD_LEVEL, 0, 15} },
- [15] = { var = TYPE_ITEMBACK,
- details = {5468, 10}, -- Zetsu Soul
- rewards = {REWARD_LEVEL, 0, 15} },
- [16] = { var = TYPE_ITEMBACK,
- details = {5941, 15}, -- Antidotum
- rewards = {REWARD_LEVEL, 0, 20} },
- [17] = { var = TYPE_ITEMBACK,
- details = {5942, 10}, -- Absolute Antidotum
- rewards = {REWARD_LEVEL, 0, 20} },
- [18] = { var = TYPE_ITEMBACK,
- details = {5944, 50}, -- Edo Tensei Orb
- rewards = {REWARD_LEVEL, 0, 20} },
- [19] = { var = TYPE_ITEMBACK,
- details = {6500, 100}, -- Bijuu Essence
- rewards = {REWARD_LEVEL, 0, 20} },
- [20] = { var = TYPE_ITEMBACK,
- details = {5943, 5}, -- Juubi Heart
- rewards = {REWARD_LEVEL, 0, 20} },
- }
- }
- CHECKING_LAST_ID = 0
- for _, v in pairs(superUberDuperTaskList) do
- CHECKING_LAST_ID = math.max(CHECKING_LAST_ID, v.id)
- end
- function getVariable(cid, variable)
- local var = tonumber(getCreatureStorage(cid, CHECKING_STORAGE_DO_NOT_CHANGE))
- if var < 2 ^ variable then
- return true
- end
- for i = CHECKING_LAST_ID, variable, -1 do
- if var >= 2 ^ i then
- if i == variable then
- return false
- end
- var = var - (2 ^ i)
- end
- end
- return true
- end
- function updateRewards(cid, v)
- local storage = getCreatureStorage(cid, v.storage)
- if storage > #v then
- doCreatureSetStorage(cid, CHECKING_STORAGE_DO_NOT_CHANGE, math.max(0, getCreatureStorage(cid, CHECKING_STORAGE_DO_NOT_CHANGE)) + (2 ^ (v.id - 1)))
- if v.id == 6 then
- setCreatureMaxHealth(cid, getCreatureMaxHealth(cid) + 50000)
- setCreatureMaxMana(cid, getCreatureMaxMana(cid) + 50000)
- elseif v.id == 7 then
- setCreatureMaxHealth(cid, getCreatureMaxHealth(cid) + 25000)
- setCreatureMaxMana(cid, getCreatureMaxMana(cid) + 25000)
- end
- end
- end
- function getDetails(cid, status, storage, basicCount)
- local count, detail, complete = #status.details / 2, '', true
- local killsCount = {}
- if status.var == TYPE_KILL then
- local subStorage = getCreatureStorage(cid, storage)
- if subStorage == -1 then
- for i = 1, #status.details / 2 do
- killsCount[i + 1] = 0
- end
- else
- killsCount = tostring(subStorage):explode('_')
- end
- end
- for i = 1, count do
- if status.var == TYPE_KILL and (not killsCount or ((tonumber(killsCount[i + 1]) or 0) < status.details[i * 2])) then
- complete = false
- elseif status.var == TYPE_ITEMBACK and getPlayerItemCount(cid, status.details[i * 2 - 1]) < status.details[i * 2] then
- complete = false
- end
- if status.var == TYPE_KILL then
- detail = detail .. math.max(0, (basicCount and status.details[i * 2] or tonumber(killsCount[i + 1]))) .. 'x of ' .. status.details[i * 2 - 1]
- elseif status.var == TYPE_ITEMBACK then
- detail = detail .. status.details[i * 2] .. 'x of ' .. getItemNameById(status.details[i * 2 - 1])
- end
- if i < count - 1 and count > 2 then
- detail = detail .. ', '
- elseif i == count - 1 and count > 1 then
- detail = detail .. ' and '
- end
- end
- return detail, complete
- end
- function getDescription(status, killsCount, target)
- local killedMessage, detail = '', ''
- local count = #status.details / 2
- local complete = true
- local total = {0, 0}
- local found = false
- for i = 1, count do
- if target and getCreatureName(target):lower() == status.details[i * 2 - 1]:lower() then
- killsCount[i + 1] = (tonumber(killsCount[i + 1]) or 0) + 1
- found = true
- end
- total[1] = total[1] + status.details[i * 2]
- total[2] = total[2] + tonumber(killsCount[i + 1])
- detail = detail .. '_' .. killsCount[i + 1]
- killedMessage = killedMessage .. killsCount[i + 1] .. 'x of ' .. status.details[i * 2 - 1]
- if i < count - 1 and count > 2 then
- killedMessage = killedMessage .. ', '
- elseif i == count - 1 and count > 1 then
- killedMessage = killedMessage .. ' and '
- end
- if complete and tonumber(killsCount[i + 1]) < status.details[i * 2] then
- complete = false
- end
- end
- return killedMessage, total, detail, complete, found
- end
- ]]></config>
- <event type="kill" name="newTasksKilling" event="script"><![CDATA[
- domodlib('gaidens_conf')
- function onKill(cid, target)
- if isMonster(target) and isPlayer(cid) then
- for _, v in pairs(superUberDuperTaskList) do
- local value = tonumber(getCreatureStorage(cid, v.storage))
- local status = v[value]
- if status and status.var == TYPE_KILL then
- local subStorage, killsCount = getCreatureStorage(cid, v.storage + 100), {}
- if subStorage == -1 then
- for i = 1, #status.details / 2 do
- killsCount[i + 1] = 0
- end
- else
- killsCount = tostring(subStorage):explode('_')
- end
- local killedMessage, total, detail, complete, found = getDescription(status, killsCount, target)
- if detail ~= '' and found then
- doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, 'You killed ' .. killedMessage .. ' [' .. total[2] .. ' / ' .. total[1] .. '].')
- if complete then
- status = v[value + 1]
- doCreatureSetStorage(cid, v.storage + 100, -1)
- doCreatureSetStorage(cid, v.storage, value + 1)
- updateRewards(cid, v)
- if status then
- local detail, complete = getDetails(cid, status, v.storage + 100, true)
- if status.var == TYPE_KILL then
- doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, 'You have already started a mission where you must kill ' .. detail .. '.')
- elseif status.var == TYPE_ITEMBACK then
- doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, 'You have already started a mission where you must gather ' .. detail .. '. Come back to ' .. _ .. ' when you get it all.')
- end
- end
- else
- doCreatureSetStorage(cid, v.storage + 100, detail)
- end
- end
- end
- end
- end
- return true
- end
- ]]></event>
- <talkaction words='!mission' event='script'><![CDATA[
- domodlib('gaidens_conf')
- function onSay(cid, words, param, channel)
- local message = ''
- for name, v in pairs(superUberDuperTaskList) do
- local value = tonumber(getCreatureStorage(cid, v.storage))
- local status = v[value]
- local started = true
- local finished = false
- if not status then
- if value == -1 then
- status = v[1]
- started = false
- else
- finished = true
- end
- end
- if message ~= '' then
- message = message .. '\n\n'
- end
- message = message .. name .. ' [' .. math.min(#v, (started and value or 0)) .. ' / ' .. #v .. ']\n'
- if finished then
- message = message .. 'Finished'
- elseif status.var == TYPE_KILL then
- local subStorage, killsCount = getCreatureStorage(cid, v.storage + 100), {}
- if subStorage == -1 then
- for i = 1, #status.details / 2 do
- killsCount[i + 1] = 0
- end
- else
- killsCount = tostring(subStorage):explode('_')
- end
- local killedMessage, total, description, complete, found = getDescription(status, killsCount)
- if complete then
- message = message .. 'You finished ' .. name .. '.'
- else
- message = message .. 'You killed ' .. killedMessage .. ' [' .. total[2] .. ' / ' .. total[1] .. ']'
- end
- elseif status.var == TYPE_ITEMBACK then
- local detail, complete = getDetails(cid, status)
- message = message .. 'Bring ' .. detail
- end
- message = message .. '.'
- if not started then
- message = message .. ' [not started yet]'
- end
- end
- doPlayerPopupFYI(cid, message)
- return true
- end
- ]]></talkaction>
- <event type="login" name="newtaskLogin" event="script"><![CDATA[
- function onLogin(cid)
- registerCreatureEvent(cid, 'newTasksKilling')
- return true
- end
- ]]></event>
- </mod>
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