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Oskar1121

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Oct 10th, 2018
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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <mod name="Gaiden System" version="0.4.0" author="Oskar" contact="oskar1121@gmail.com" enabled="yes">
  3. <config name="gaidens_conf"><![CDATA[
  4. TYPE_ITEMBACK = 0 -- taski na itemki
  5. TYPE_KILL = 1 -- taski na zabojstwa
  6.  
  7. CHECKING_STORAGE_DO_NOT_CHANGE = 4999
  8.  
  9. --[[
  10. Naruto Gaiden - Protection All na stale + 10% -- DONE
  11. Kimimaro Gaiden - Skill x 2 -- DONE
  12. Sasuke Gaiden - Dmg ze spelli + 20% -- DONE
  13. Obito Gaiden - +50 000 HP i many -- DONE
  14. Itachi Gaiden - +25 000 HP i many i 5% protection all -- DONE
  15. Hospital Missions - Potiony leczÄ??? +10% HP/mana wiÄ???cej --
  16. Minato Gaiden - Drop x 2 -- DONE
  17. Lee Gaiden - Dmg z Ă?ĹĄ?apy 20% -- DONE
  18. Gaara Gaiden - +10% dmg z Ă?ĹĄ?apy i spelli + 5% protection all -- DONE
  19. Sakura Gaiden - ZwiÄ???kszenie leczenia ze spelli [ mam procentowe ] o 10% -- DONE
  20. Kakashi Gaiden - Exp x 2 -- DONE
  21. ]]
  22.  
  23. superUberDuperTaskList = {
  24. ['Naruto Gaiden'] = {
  25. id = 1,
  26. storage = 5000,
  27. [1] = { var = TYPE_KILL,
  28. details = {'[Gaiden] Mizuki', 1},
  29. rewards = {REWARD_EXP, 0, 2500} },
  30. [2] = { var = TYPE_KILL,
  31. details = {'[Gaiden] Kakashi Sensei', 1},
  32. rewards = {REWARD_EXP, 0, 5000} },
  33. [3] = { var = TYPE_ITEMBACK,
  34. details = {5809, 1}, -- Kakashi Training Bell
  35. rewards = {REWARD_EXP, 0, 10000} },
  36. [4] = { var = TYPE_KILL,
  37. details = {'[Gaiden] Zabuza', 1},
  38. rewards = {REWARD_EXP, 0, 20000} },
  39. [5] = { var = TYPE_KILL,
  40. details = {'[Gaiden] Haku', 1},
  41. rewards = {REWARD_EXP, 0, 20000} },
  42. [6] = { var = TYPE_ITEMBACK,
  43. details = {5956, 1}, -- Chunin Exam
  44. rewards = {REWARD_EXP, 0, 25000} },
  45. [7] = { var = TYPE_KILL,
  46. details = {'[Gaiden] Sound Orochimaru', 1},
  47. rewards = {REWARD_EXP, 0, 30000} },
  48. [8] = { var = TYPE_ITEMBACK,
  49. details = {5957, 2}, -- Exam Scroll
  50. rewards = {REWARD_EXP, 0, 35000} },
  51. [9] = { var = TYPE_KILL,
  52. details = {'[Gaiden] Kiba', 1},
  53. rewards = {REWARD_EXP, 0, 40000} },
  54. [10] = { var = TYPE_KILL,
  55. details = {'[Gaiden] Jiraya', 1},
  56. rewards = {REWARD_EXP, 0, 50000} },
  57. [11] = { var = TYPE_ITEMBACK,
  58. details = {5937, 5}, -- Kuchiyose Scroll
  59. rewards = {REWARD_EXP, 0, 55000} },
  60. [12] = { var = TYPE_KILL,
  61. details = {'[Gaiden] Neji', 1},
  62. rewards = {REWARD_EXP, 0, 60000} },
  63. [13] = { var = TYPE_KILL,
  64. details = {'Sound Shinobi', 100},
  65. rewards = {REWARD_EXP, 0, 65000} },
  66. [14] = { var = TYPE_KILL,
  67. details = {'[Gaiden] Gaara', 1},
  68. rewards = {REWARD_EXP, 0, 70000} },
  69. [15] = { var = TYPE_KILL,
  70. details = {'[Gaiden] Shukaku', 1},
  71. rewards = {REWARD_EXP, 0, 75000} },
  72. [16] = { var = TYPE_KILL,
  73. details = {'[Gaiden] Itachi', 1},
  74. rewards = {REWARD_EXP, 0, 80000} },
  75. [17] = { var = TYPE_KILL,
  76. details = {'[Gaiden] Kisame', 1},
  77. rewards = {REWARD_EXP, 0, 85000} },
  78. [18] = { var = TYPE_KILL,
  79. details = {'[Gaiden] Tsunade', 1},
  80. rewards = {REWARD_EXP, 0, 90000} },
  81. [19] = { var = TYPE_ITEMBACK,
  82. details = {2173, 1}, -- Tsunade Amulet
  83. rewards = {REWARD_EXP, 0, 100000} },
  84. [20] = { var = TYPE_KILL,
  85. details = {'[Gaiden] Kabuto', 1},
  86. rewards = {REWARD_EXP, 0, 100000} },
  87. [21] = { var = TYPE_KILL,
  88. details = {'[Gaiden] Sasuke', 1},
  89. rewards = {REWARD_EXP, 0, 150000} },
  90. [22] = { var = TYPE_KILL,
  91. details = {'[Gaiden] Kimimaro', 1},
  92. rewards = {REWARD_EXP, 0, 200000} },
  93. [23] = { var = TYPE_KILL,
  94. details = {'[Gaiden] Chi no Juin Sasuke', 1},
  95. rewards = {REWARD_EXP, 0, 250000} },
  96. [24] = { var = TYPE_ITEMBACK,
  97. details = {3970, 1}, -- Sasuke Lost Protector
  98. rewards = {REWARD_EXP, 0, 350000} },
  99. [25] = { var = TYPE_KILL,
  100. details = {'[Gaiden] Kakashi', 1},
  101. rewards = {REWARD_EXP, 0, 500000} },
  102. [26] = { var = TYPE_KILL,
  103. details = {'[Gaiden] Itachi Clone', 1},
  104. rewards = {REWARD_EXP, 0, 750000} },
  105. [27] = { var = TYPE_ITEMBACK,
  106. details = {8977, 20}, -- Kotoamatsuki Crow
  107. rewards = {REWARD_EXP, 0, 1000000} },
  108. [28] = { var = TYPE_KILL,
  109. details = {'[Gaiden] Deidara', 1},
  110. rewards = {REWARD_EXP, 0, 1500000} },
  111. [29] = { var = TYPE_KILL,
  112. details = {'[Gaiden] Sai', 1},
  113. rewards = {REWARD_EXP, 0, 2000000} },
  114. [30] = { var = TYPE_KILL,
  115. details = {'[Gaiden] Orochimaru', 1},
  116. rewards = {REWARD_EXP, 0, 2500000} },
  117. [31] = { var = TYPE_KILL,
  118. details = {'[Gaiden] Sasuke Shippuuden', 1},
  119. rewards = {REWARD_EXP, 0, 3000000} },
  120. [32] = { var = TYPE_KILL,
  121. details = {'[Gaiden] Kakashi Shippuuden', 1},
  122. rewards = {REWARD_EXP, 0, 3500000} },
  123. [33] = { var = TYPE_ITEMBACK,
  124. details = {6087, 10}, -- Chakra Sheet
  125. rewards = {REWARD_EXP, 0, 5000000} },
  126. [34] = { var = TYPE_KILL,
  127. details = {'[Gaiden] Kakuzu', 1},
  128. rewards = {REWARD_EXP, 0, 7500000} },
  129. [35] = { var = TYPE_KILL,
  130. details = {'[Gaiden] Half-Sennin Kabuto', 1},
  131. rewards = {REWARD_EXP, 0, 9000000} },
  132. [36] = { var = TYPE_ITEMBACK,
  133. details = {6103, 1}, -- Akatsuki Members Book
  134. rewards = {REWARD_EXP, 0, 10000000} },
  135. [37] = { var = TYPE_KILL,
  136. details = {'[Gaiden] Itachi Shippuuden', 1},
  137. rewards = {REWARD_EXP, 0, 15000000} },
  138. [38] = { var = TYPE_KILL,
  139. details = {'[Gaiden] Tobi', 1},
  140. rewards = {REWARD_EXP, 0, 20000000} },
  141. [39] = { var = TYPE_KILL,
  142. details = {'[Gaiden] Pain', 1},
  143. rewards = {REWARD_EXP, 0, 25000000} },
  144. [40] = { var = TYPE_ITEMBACK,
  145. details = {2091, 1}, -- Fuin Key
  146. rewards = {REWARD_EXP, 0, 35000000} },
  147. [41] = { var = TYPE_KILL,
  148. details = {'[Gaiden] Naruto Imitation', 1},
  149. rewards = {REWARD_EXP, 0, 50000000} },
  150. [42] = { var = TYPE_KILL,
  151. details = {'[Gaiden] Kyuubi', 1},
  152. rewards = {REWARD_EXP, 0, 65000000} },
  153. [43] = { var = TYPE_KILL,
  154. details = {'[Gaiden] Raikage', 1},
  155. rewards = {REWARD_EXP, 0, 75000000} },
  156. [44] = { var = TYPE_KILL,
  157. details = {'Zetsu Clone', 1000},
  158. rewards = {REWARD_EXP, 0, 85000000} },
  159. [45] = { var = TYPE_KILL,
  160. details = {'[Gaiden] Edo Tensei Itachi', 1},
  161. rewards = {REWARD_EXP, 0, 95000000} },
  162. [46] = { var = TYPE_KILL,
  163. details = {'[Gaiden] Edo Tensei Nagato', 1},
  164. rewards = {REWARD_EXP, 0, 100000000} },
  165. [47] = { var = TYPE_KILL,
  166. details = {'[Gaiden] Edo Tensei Madara', 1},
  167. rewards = {REWARD_EXP, 0, 120000000} },
  168. [48] = { var = TYPE_KILL,
  169. details = {'[Gaiden] Yonbi', 1},
  170. rewards = {REWARD_EXP, 0, 140000000} },
  171. [49] = { var = TYPE_KILL,
  172. details = {'[Gaiden] Nibi', 1, '[Gaiden] Sanbi', 1, '[Gaiden] Gobi', 1, '[Gaiden] Rokubi', 1, '[Gaiden] Nanabi', 1},
  173. rewards = {REWARD_EXP, 0, 160000000} },
  174. [50] = { var = TYPE_KILL,
  175. details = {'[Gaiden] Obito', 1},
  176. rewards = {REWARD_EXP, 0, 180000000} },
  177. [51] = { var = TYPE_KILL,
  178. details = {'[Gaiden] Juubi', 1},
  179. rewards = {REWARD_EXP, 0, 200000000} },
  180. [52] = { var = TYPE_KILL,
  181. details = {'[Gaiden] Rikudou Obito', 1},
  182. rewards = {REWARD_EXP, 0, 250000000} },
  183. [53] = { var = TYPE_KILL,
  184. details = {'[Gaiden] Rikudou Madara', 1},
  185. rewards = {REWARD_EXP, 0, 300000000} },
  186. [54] = { var = TYPE_KILL,
  187. details = {'[Gaiden] Kaguya', 1},
  188. rewards = {REWARD_EXP, 0, 350000000} },
  189. [55] = { var = TYPE_KILL,
  190. details = {'[Gaiden] Rikudou Sasuke', 1},
  191. rewards = {REWARD_EXP, 0, 400000000} },
  192. },
  193. ['Sasuke Gaiden'] = {
  194. id = 3,
  195. storage = 5001,
  196. [1] = { var = TYPE_KILL,
  197. details = {'bear', 20},
  198. rewards = {REWARD_EXP, 0, 2500} },
  199. [2] = { var = TYPE_KILL,
  200. details = {'[Gaiden] Naruto', 1},
  201. rewards = {REWARD_EXP, 0, 5000} },
  202. [3] = { var = TYPE_KILL,
  203. details = {'[Gaiden] Sasuke Brother', 1},
  204. rewards = {REWARD_EXP, 0, 7500} },
  205. [4] = { var = TYPE_KILL,
  206. details = {'[Gaiden] Kakashi Sensei', 1},
  207. rewards = {REWARD_EXP, 0, 10000} },
  208. [5] = { var = TYPE_ITEMBACK,
  209. details = {5809, 1}, -- Kakashi Training Bell
  210. rewards = {REWARD_EXP, 0, 15000} },
  211. [6] = { var = TYPE_KILL,
  212. details = {'[Gaiden] Zabuza', 1},
  213. rewards = {REWARD_EXP, 0, 20000} },
  214. [7] = { var = TYPE_KILL,
  215. details = {'[Gaiden] Haku', 1},
  216. rewards = {REWARD_EXP, 0, 20000} },
  217. [8] = { var = TYPE_KILL,
  218. details = {'[Gaiden] Rock Lee', 1},
  219. rewards = {REWARD_EXP, 0, 25000} },
  220. [8] = { var = TYPE_ITEMBACK,
  221. details = {5956, 1}, -- Chunin Exam
  222. rewards = {REWARD_EXP, 0, 25000} },
  223. [9] = { var = TYPE_KILL,
  224. details = {'[Gaiden] Sound Orochimaru', 1},
  225. rewards = {REWARD_EXP, 0, 30000} },
  226. [10] = { var = TYPE_ITEMBACK,
  227. details = {5957, 2}, -- Exam Scroll
  228. rewards = {REWARD_EXP, 0, 35000} },
  229. [11] = { var = TYPE_KILL,
  230. details = {'[Gaiden] Zaku', 1},
  231. rewards = {REWARD_EXP, 0, 40000} },
  232. [12] = { var = TYPE_KILL,
  233. details = {'[Gaiden] Dosu', 1},
  234. rewards = {REWARD_EXP, 0, 50000} },
  235. [13] = { var = TYPE_KILL,
  236. details = {'Sound Shinobi', 100},
  237. rewards = {REWARD_EXP, 0, 65000} },
  238. [14] = { var = TYPE_KILL,
  239. details = {'[Gaiden] Gaara', 1},
  240. rewards = {REWARD_EXP, 0, 70000} },
  241. [15] = { var = TYPE_KILL,
  242. details = {'[Gaiden] Temari', 1},
  243. rewards = {REWARD_EXP, 0, 75000} },
  244. [16] = { var = TYPE_KILL,
  245. details = {'[Gaiden] Shukaku', 1},
  246. rewards = {REWARD_EXP, 0, 75000} },
  247. [17] = { var = TYPE_KILL,
  248. details = {'[Gaiden] Itachi', 1},
  249. rewards = {REWARD_EXP, 0, 80000} },
  250. [18] = { var = TYPE_KILL,
  251. details = {'[Gaiden] Kisame', 1},
  252. rewards = {REWARD_EXP, 0, 85000} },
  253. [19] = { var = TYPE_KILL,
  254. details = {'[Gaiden] Jirobo', 1, '[Gaiden] Kidomaru', 1, '[Gaiden] Sakon', 1, '[Gaiden] Tayuya', 1},
  255. rewards = {REWARD_EXP, 0, 100000} },
  256. [20] = { var = TYPE_KILL,
  257. details = {'[Gaiden] Bijuu Naruto', 1},
  258. rewards = {REWARD_EXP, 0, 150000} },
  259. [21] = { var = TYPE_KILL,
  260. details = {'[Gaiden] Trainer', 10},
  261. rewards = {REWARD_EXP, 0, 250000} },
  262. [22] = { var = TYPE_KILL,
  263. details = {'Monk', 200},
  264. rewards = {REWARD_EXP, 0, 500000} },
  265. [23] = { var = TYPE_KILL,
  266. details = {'Sand Shinobi', 300},
  267. rewards = {REWARD_EXP, 0, 1000000} },
  268. [24] = { var = TYPE_KILL,
  269. details = {'Anbu', 400},
  270. rewards = {REWARD_EXP, 0, 1500000} },
  271. [25] = { var = TYPE_KILL,
  272. details = {'[Gaiden] Sai', 1},
  273. rewards = {REWARD_EXP, 0, 2000000} },
  274. [26] = { var = TYPE_KILL,
  275. details = {'[Gaiden] Naruto Shippuuden', 1},
  276. rewards = {REWARD_EXP, 0, 2250000} },
  277. [27] = { var = TYPE_KILL,
  278. details = {'[Gaiden] Sakura Shippuuden', 1},
  279. rewards = {REWARD_EXP, 0, 2250000} },
  280. [28] = { var = TYPE_KILL,
  281. details = {'[Gaiden] Yamato', 1},
  282. rewards = {REWARD_EXP, 0, 2250000} },
  283. [29] = { var = TYPE_KILL,
  284. details = {'[Gaiden] Orochimaru', 1},
  285. rewards = {REWARD_EXP, 0, 2500000} },
  286. [30] = { var = TYPE_ITEMBACK,
  287. details = {5942, 5}, -- Absolute Antidotum
  288. rewards = {REWARD_EXP, 0, 5000000} },
  289. [31] = { var = TYPE_KILL,
  290. details = {'[Gaiden] Itachi Shippuuden', 1},
  291. rewards = {REWARD_EXP, 0, 15000000} },
  292. [32] = { var = TYPE_ITEMBACK,
  293. details = {5089, 5}, -- Enton Soul
  294. rewards = {REWARD_EXP, 0, 17500000} },
  295. [33] = { var = TYPE_KILL,
  296. details = {'[Gaiden] Tobi', 1},
  297. rewards = {REWARD_EXP, 0, 20000000} },
  298. [34] = { var = TYPE_ITEMBACK,
  299. details = {2323, 1, 2502, 1, 2506, 1, 2662, 1}, -- Akatsuki Secik
  300. rewards = {REWARD_EXP, 0, 25000000} },
  301. [35] = { var = TYPE_KILL,
  302. details = {'[Gaiden] Killer Bee', 1},
  303. rewards = {REWARD_EXP, 0, 30000000} },
  304. [36] = { var = TYPE_KILL,
  305. details = {'Samurai', 1000},
  306. rewards = {REWARD_EXP, 0, 35000000} },
  307. [37] = { var = TYPE_KILL,
  308. details = {'[Gaiden] Raikage', 1},
  309. rewards = {REWARD_EXP, 0, 40000000} },
  310. [38] = { var = TYPE_KILL,
  311. details = {'[Gaiden] Mizukage', 1},
  312. rewards = {REWARD_EXP, 0, 50000000} },
  313. [39] = { var = TYPE_KILL,
  314. details = {'[Gaiden] Tsuchikage', 1},
  315. rewards = {REWARD_EXP, 0, 60000000} },
  316. [40] = { var = TYPE_KILL,
  317. details = {'[Gaiden] Danzou', 1},
  318. rewards = {REWARD_EXP, 0, 70000000} },
  319. [41] = { var = TYPE_ITEMBACK,
  320. details = {7957, 1}, -- Hokage Hat
  321. rewards = {REWARD_EXP, 0, 75000000} },
  322. [42] = { var = TYPE_KILL,
  323. details = {'[Gaiden] Zetsu', 1},
  324. rewards = {REWARD_EXP, 0, 75000000} },
  325. [43] = { var = TYPE_KILL,
  326. details = {'Zetsu Clone', 2500},
  327. rewards = {REWARD_EXP, 0, 85000000} },
  328. [44] = { var = TYPE_KILL,
  329. details = {'[Gaiden] Sennin Mode Kabuto', 1},
  330. rewards = {REWARD_EXP, 0, 95000000} },
  331. [45] = { var = TYPE_KILL,
  332. details = {'[Gaiden] Edo Tensei Madara', 1},
  333. rewards = {REWARD_EXP, 0, 120000000} },
  334. [46] = { var = TYPE_KILL,
  335. details = {'[Gaiden] Juubi', 1},
  336. rewards = {REWARD_EXP, 0, 180000000} },
  337. [47] = { var = TYPE_KILL,
  338. details = {'[Gaiden] Rikudou Obito', 1},
  339. rewards = {REWARD_EXP, 0, 200000000} },
  340. [48] = { var = TYPE_KILL,
  341. details = {'[Gaiden] Rikudou Madara', 1},
  342. rewards = {REWARD_EXP, 0, 250000000} },
  343. [49] = { var = TYPE_KILL,
  344. details = {'[Gaiden] Kaguya', 1},
  345. rewards = {REWARD_EXP, 0, 300000000} },
  346. [50] = { var = TYPE_KILL,
  347. details = {'[Gaiden] Rikudou Naruto', 1},
  348. rewards = {REWARD_EXP, 0, 400000000} },
  349. },
  350. ['Sakura Gaiden'] = {
  351. id = 10,
  352. storage = 5002,
  353. [1] = { var = TYPE_ITEMBACK,
  354. details = {5881, 20}, -- Leaf
  355. rewards = {REWARD_EXP, 0, 10000} },
  356. [2] = { var = TYPE_KILL,
  357. details = {'[Gaiden] Kakashi Sensei', 1},
  358. rewards = {REWARD_EXP, 0, 5000} },
  359. [3] = { var = TYPE_ITEMBACK,
  360. details = {5809, 1}, -- Kakashi Training Bell
  361. rewards = {REWARD_EXP, 0, 10000} },
  362. [4] = { var = TYPE_KILL,
  363. details = {'[Gaiden] Zabuza', 1},
  364. rewards = {REWARD_EXP, 0, 20000} },
  365. [5] = { var = TYPE_KILL,
  366. details = {'[Gaiden] Haku', 1},
  367. rewards = {REWARD_EXP, 0, 20000} },
  368. [6] = { var = TYPE_ITEMBACK,
  369. details = {5956, 1}, -- Chunin Exam
  370. rewards = {REWARD_EXP, 0, 25000} },
  371. [7] = { var = TYPE_KILL,
  372. details = {'[Gaiden] Sound Orochimaru', 1},
  373. rewards = {REWARD_EXP, 0, 30000} },
  374. [8] = { var = TYPE_ITEMBACK,
  375. details = {5957, 2}, -- Exam Scroll
  376. rewards = {REWARD_EXP, 0, 35000} },
  377. [9] = { var = TYPE_KILL,
  378. details = {'[Gaiden] Zaku', 1},
  379. rewards = {REWARD_EXP, 0, 40000} },
  380. [10] = { var = TYPE_KILL,
  381. details = {'[Gaiden] Dosu', 1},
  382. rewards = {REWARD_EXP, 0, 50000} },
  383. [11] = { var = TYPE_KILL,
  384. details = {'[Gaiden] Ino', 1},
  385. rewards = {REWARD_EXP, 0, 60000} },
  386. [12] = { var = TYPE_KILL,
  387. details = {'Sound Shinobi', 100},
  388. rewards = {REWARD_EXP, 0, 65000} },
  389. [13] = { var = TYPE_KILL,
  390. details = {'[Gaiden] Gaara', 1},
  391. rewards = {REWARD_EXP, 0, 70000} },
  392. [14] = { var = TYPE_KILL,
  393. details = {'[Gaiden] Shukaku', 1},
  394. rewards = {REWARD_EXP, 0, 75000} },
  395. [15] = { var = TYPE_KILL,
  396. details = {'[Gaiden] Tsunade', 1},
  397. rewards = {REWARD_EXP, 0, 90000} },
  398. [16] = { var = TYPE_KILL,
  399. details = {'[Gaiden] Kakashi', 1},
  400. rewards = {REWARD_EXP, 0, 150000} },
  401. [17] = { var = TYPE_KILL,
  402. details = {'[Gaiden] Itachi Clone', 1},
  403. rewards = {REWARD_EXP, 0, 300000} },
  404. [18] = { var = TYPE_KILL,
  405. details = {'[Gaiden] Sasori', 1},
  406. rewards = {REWARD_EXP, 0, 450000} },
  407. [19] = { var = TYPE_ITEMBACK,
  408. details = {5941, 5}, -- Antidotum
  409. rewards = {REWARD_EXP, 0, 500000} },
  410. [20] = { var = TYPE_KILL,
  411. details = {'[Gaiden] Bijuu Naruto', 1},
  412. rewards = {REWARD_EXP, 0, 1000000} },
  413. [21] = { var = TYPE_KILL,
  414. details = {'[Gaiden] Sai', 1},
  415. rewards = {REWARD_EXP, 0, 2000000} },
  416. [22] = { var = TYPE_KILL,
  417. details = {'[Gaiden] Orochimaru', 1},
  418. rewards = {REWARD_EXP, 0, 2500000} },
  419. [23] = { var = TYPE_KILL,
  420. details = {'[Gaiden] Sasuke Shippuuden', 1},
  421. rewards = {REWARD_EXP, 0, 3000000} },
  422. [24] = { var = TYPE_KILL,
  423. details = {'[Gaiden] Half-Sennin Kabuto', 1},
  424. rewards = {REWARD_EXP, 0, 5000000} },
  425. [25] = { var = TYPE_ITEMBACK,
  426. details = {6103, 1}, -- Akatsuki Members Book
  427. rewards = {REWARD_EXP, 0, 10000000} },
  428. [26] = { var = TYPE_KILL,
  429. details = {'[Gaiden] Itachi Shippuuden', 1},
  430. rewards = {REWARD_EXP, 0, 15000000} },
  431. [27] = { var = TYPE_KILL,
  432. details = {'[Gaiden] Tobi', 1},
  433. rewards = {REWARD_EXP, 0, 20000000} },
  434. [28] = { var = TYPE_KILL,
  435. details = {'Zetsu Clone', 1000},
  436. rewards = {REWARD_EXP, 0, 30000000} },
  437. [29] = { var = TYPE_KILL,
  438. details = {'[Gaiden] Zetsu Neji', 1},
  439. rewards = {REWARD_EXP, 0, 35000000} },
  440. [30] = { var = TYPE_ITEMBACK,
  441. details = {5468, 5}, -- Zetsu Soul
  442. rewards = {REWARD_EXP, 0, 35000000} },
  443. [31] = { var = TYPE_KILL,
  444. details = {'Edo Tensei Member', 2500},
  445. rewards = {REWARD_EXP, 0, 50000000} },
  446. [32] = { var = TYPE_KILL,
  447. details = {'[Gaiden] Juubi', 1},
  448. rewards = {REWARD_EXP, 0, 100000000} },
  449. [33] = { var = TYPE_KILL,
  450. details = {'[Gaiden] Rikudou Obito', 1},
  451. rewards = {REWARD_EXP, 0, 200000000} },
  452. [34] = { var = TYPE_KILL,
  453. details = {'[Gaiden] Rikudou Madara', 1},
  454. rewards = {REWARD_EXP, 0, 250000000} },
  455. [35] = { var = TYPE_KILL,
  456. details = {'[Gaiden] Kaguya', 1},
  457. rewards = {REWARD_EXP, 0, 300000000} },
  458. },
  459. ['Kakashi Gaiden'] = {
  460. id = 11,
  461. storage = 5003,
  462. [1] = { var = TYPE_KILL,
  463. details = {'bear', 20},
  464. rewards = {REWARD_EXP, 0, 2500} },
  465. [2] = { var = TYPE_KILL,
  466. details = {'bandit', 50},
  467. rewards = {REWARD_EXP, 0, 5000} },
  468. [3] = { var = TYPE_KILL,
  469. details = {'shinobazu', 100},
  470. rewards = {REWARD_EXP, 0, 10000} },
  471. [4] = { var = TYPE_KILL,
  472. details = {'[Gaiden] Obito Child', 1},
  473. rewards = {REWARD_EXP, 0, 20000} },
  474. [5] = { var = TYPE_KILL,
  475. details = {'[Gaiden] Minato Sensei', 1},
  476. rewards = {REWARD_EXP, 0, 30000} },
  477. [6] = { var = TYPE_ITEMBACK,
  478. details = {2340, 1}, -- Minato Training Bells
  479. rewards = {REWARD_EXP, 0, 30000} },
  480. [7] = { var = TYPE_KILL,
  481. details = {'prisoner', 100},
  482. rewards = {REWARD_EXP, 0, 40000} },
  483. [8] = { var = TYPE_KILL,
  484. details = {'[Gaiden] Guy', 1},
  485. rewards = {REWARD_EXP, 0, 50000} },
  486. [9] = { var = TYPE_ITEMBACK,
  487. details = {2490, 1, 2491, 1, 2493, 1, 2496, 1}, -- Anbu Secik
  488. rewards = {REWARD_EXP, 0, 75000} },
  489. [10] = { var = TYPE_KILL,
  490. details = {'[Gaiden] Naruto', 1, '[Gaiden] Sakura', 1, '[Gaiden] Sasuke'},
  491. rewards = {REWARD_EXP, 0, 100000} },
  492. [11] = { var = TYPE_KILL,
  493. details = {'[Gaiden] Zabuza', 1},
  494. rewards = {REWARD_EXP, 0, 125000} },
  495. [12] = { var = TYPE_KILL,
  496. details = {'[Gaiden] Haku', 1},
  497. rewards = {REWARD_EXP, 0, 150000} },
  498. [13] = { var = TYPE_KILL,
  499. details = {'[Gaiden] Sound Orochimaru', 1},
  500. rewards = {REWARD_EXP, 0, 200000} },
  501. [14] = { var = TYPE_KILL,
  502. details = {'sound shinobi', 200},
  503. rewards = {REWARD_EXP, 0, 250000} },
  504. [15] = { var = TYPE_KILL,
  505. details = {'sand shinobi', 300},
  506. rewards = {REWARD_EXP, 0, 300000} },
  507. [16] = { var = TYPE_KILL,
  508. details = {'[Gaiden] Itachi', 1},
  509. rewards = {REWARD_EXP, 0, 350000} },
  510. [17] = { var = TYPE_KILL,
  511. details = {'[Gaiden] Kisame', 1},
  512. rewards = {REWARD_EXP, 0, 400000} },
  513. [18] = { var = TYPE_KILL,
  514. details = {'[Gaiden] Naruto Shippuuden', 1, '[Gaiden] Sakura Shippuuden', 1},
  515. rewards = {REWARD_EXP, 0, 500000} },
  516. [19] = { var = TYPE_KILL,
  517. details = {'[Gaiden] Itachi Clone', 1},
  518. rewards = {REWARD_EXP, 0, 750000} },
  519. [20] = { var = TYPE_KILL,
  520. details = {'[Gaiden] Deidara', 1},
  521. rewards = {REWARD_EXP, 0, 1000000} },
  522. [21] = { var = TYPE_KILL,
  523. details = {'[Gaiden] Kakuzu', 1, '[Gaiden] Hidan', 1},
  524. rewards = {REWARD_EXP, 0, 2500000} },
  525. [22] = { var = TYPE_KILL,
  526. details = {'[Gaiden] Half-Sennin Kabuto', 1},
  527. rewards = {REWARD_EXP, 0, 5000000} },
  528. [23] = { var = TYPE_ITEMBACK,
  529. details = {6103, 1}, -- Akatsuki Members Book
  530. rewards = {REWARD_EXP, 0, 10000000} },
  531. [24] = { var = TYPE_KILL,
  532. details = {'[Gaiden] Itachi Shippuuden', 1},
  533. rewards = {REWARD_EXP, 0, 15000000} },
  534. [25] = { var = TYPE_KILL,
  535. details = {'[Gaiden] Tobi', 1},
  536. rewards = {REWARD_EXP, 0, 20000000} },
  537. [26] = { var = TYPE_KILL,
  538. details = {'[Gaiden] Pain', 1},
  539. rewards = {REWARD_EXP, 0, 25000000} },
  540. [27] = { var = TYPE_KILL,
  541. details = {'Zetsu Clone', 2500},
  542. rewards = {REWARD_EXP, 0, 30000000} },
  543. [28] = { var = TYPE_KILL,
  544. details = {'[Gaiden] Edo Tensei Zabuza', 1, '[Gaiden] Edo Tensei Haku', 1},
  545. rewards = {REWARD_EXP, 0, 40000000} },
  546. [29] = { var = TYPE_KILL,
  547. details = {'Edo Tensei Member', 2500},
  548. rewards = {REWARD_EXP, 0, 50000000} },
  549. [30] = { var = TYPE_KILL,
  550. details = {'[Gaiden] Edo Tensei Madara', 1},
  551. rewards = {REWARD_EXP, 0, 100000000} },
  552. [31] = { var = TYPE_KILL,
  553. details = {'[Gaiden] Nibi', 1, '[Gaiden] Sanbi', 1, '[Gaiden] Gobi', 1, '[Gaiden] Rokubi', 1, '[Gaiden] Nanabi', 1},
  554. rewards = {REWARD_EXP, 0, 150000000} },
  555. [32] = { var = TYPE_KILL,
  556. details = {'[Gaiden] Obito', 1},
  557. rewards = {REWARD_EXP, 0, 180000000} },
  558. [33] = { var = TYPE_KILL,
  559. details = {'[Gaiden] Juubi', 1},
  560. rewards = {REWARD_EXP, 0, 200000000} },
  561. [34] = { var = TYPE_KILL,
  562. details = {'[Gaiden] Rikudou Madara', 1},
  563. rewards = {REWARD_EXP, 0, 300000000} },
  564. [35] = { var = TYPE_KILL,
  565. details = {'[Gaiden] Kaguya', 1},
  566. rewards = {REWARD_EXP, 0, 350000000} },
  567. },
  568. ['Kimimaro Gaiden'] = {
  569. id = 2,
  570. storage = 5004,
  571. [1] = { var = TYPE_KILL,
  572. details = {'prisoner', 50},
  573. rewards = {REWARD_EXP, 0, 25000} },
  574. [2] = { var = TYPE_KILL,
  575. details = {'sound shinobi', 100},
  576. rewards = {REWARD_EXP, 0, 50000} },
  577. [3] = { var = TYPE_KILL,
  578. details = {'[Gaiden] Sound Orochimaru', 1},
  579. rewards = {REWARD_EXP, 0, 75000} },
  580. [4] = { var = TYPE_KILL,
  581. details = {'[Gaiden] Jirobo', 1, '[Gaiden] Kidomaru', 1, '[Gaiden] Sakon', 1, '[Gaiden] Tayuya', 1},
  582. rewards = {REWARD_EXP, 0, 100000} },
  583. [5] = { var = TYPE_KILL,
  584. details = {'[Gaiden] Bijuu Naruto', 1},
  585. rewards = {REWARD_EXP, 0, 150000} },
  586. [6] = { var = TYPE_KILL,
  587. details = {'[Gaiden] Rock Lee', 1},
  588. rewards = {REWARD_EXP, 0, 200000} },
  589. [7] = { var = TYPE_KILL,
  590. details = {'[Gaiden] Gaara', 1},
  591. rewards = {REWARD_EXP, 0, 250000} },
  592. [8] = { var = TYPE_KILL,
  593. details = {'Samurai', 200},
  594. rewards = {REWARD_EXP, 0, 500000} },
  595. [9] = { var = TYPE_KILL,
  596. details = {'[Gaiden] Naruto Shippuuden', 1},
  597. rewards = {REWARD_EXP, 0, 750000} },
  598. [10] = { var = TYPE_KILL,
  599. details = {'[Gaiden] Kankuro Shippuuden', 1},
  600. rewards = {REWARD_EXP, 0, 1000000} },
  601. [11] = { var = TYPE_ITEMBACK,
  602. details = {2652, 5}, -- Edo Tensei Coat
  603. rewards = {REWARD_EXP, 0, 1500000} },
  604. [12] = { var = TYPE_KILL,
  605. details = {'Samurai', 500},
  606. rewards = {REWARD_EXP, 0, 2500000} },
  607. [13] = { var = TYPE_KILL,
  608. details = {'[Gaiden] Mifune', 1},
  609. rewards = {REWARD_EXP, 0, 5000000} },
  610. },
  611. ['Obito Gaiden'] = {
  612. id = 4,
  613. storage = 5005,
  614. [1] = { var = TYPE_KILL,
  615. details = {'bear', 20},
  616. rewards = {REWARD_EXP, 0, 2500} },
  617. [2] = { var = TYPE_KILL,
  618. details = {'bandit', 50},
  619. rewards = {REWARD_EXP, 0, 5000} },
  620. [3] = { var = TYPE_KILL,
  621. details = {'shinobazu', 100},
  622. rewards = {REWARD_EXP, 0, 10000} },
  623. [4] = { var = TYPE_KILL,
  624. details = {'[Gaiden] Obito Child', 1},
  625. rewards = {REWARD_EXP, 0, 20000} },
  626. [5] = { var = TYPE_KILL,
  627. details = {'[Gaiden] Minato Sensei', 1},
  628. rewards = {REWARD_EXP, 0, 30000} },
  629. [6] = { var = TYPE_ITEMBACK,
  630. details = {2340, 1}, -- Minato Training Bells
  631. rewards = {REWARD_EXP, 0, 30000} },
  632. [7] = { var = TYPE_KILL,
  633. details = {'prisoner', 100},
  634. rewards = {REWARD_EXP, 0, 40000} },
  635. [8] = { var = TYPE_KILL,
  636. details = {'[Gaiden] Guy', 1},
  637. rewards = {REWARD_EXP, 0, 50000} },
  638. [9] = { var = TYPE_KILL,
  639. details = {'[Gaiden] White Zetsu', 1},
  640. rewards = {REWARD_EXP, 0, 100000} },
  641. [10] = { var = TYPE_ITEMBACK,
  642. details = {5883, 10}, -- Spare Body
  643. rewards = {REWARD_EXP, 0, 125000} },
  644. [11] = { var = TYPE_ITEMBACK,
  645. details = {2489, 1}, -- Tobi Mask
  646. rewards = {REWARD_EXP, 0, 125000} },
  647. [12] = { var = TYPE_KILL,
  648. details = {'Anbu', 200},
  649. rewards = {REWARD_EXP, 0, 150000} },
  650. [13] = { var = TYPE_KILL,
  651. details = {'[Gaiden] Minato', 1},
  652. rewards = {REWARD_EXP, 0, 250000} },
  653. [14] = { var = TYPE_ITEMBACK,
  654. details = {5876, 1}, -- Hiraishin Symbol
  655. rewards = {REWARD_EXP, 0, 500000} },
  656. [15] = { var = TYPE_KILL,
  657. details = {'uchiha member', 500},
  658. rewards = {REWARD_EXP, 0, 750000} },
  659. [16] = { var = TYPE_ITEMBACK,
  660. details = {2323, 1, 2502, 1, 2506, 1, 2662, 1}, -- Akatsuki Secik
  661. rewards = {REWARD_EXP, 0, 1000000} },
  662. [17] = { var = TYPE_KILL,
  663. details = {'[Gaiden] Sanbi', 1},
  664. rewards = {REWARD_EXP, 0, 2000000} },
  665. [18] = { var = TYPE_KILL,
  666. details = {'[Gaiden] Sasuke Shippuuden', 1},
  667. rewards = {REWARD_EXP, 0, 3000000} },
  668. [19] = { var = TYPE_KILL,
  669. details = {'[Gaiden] Naruto Shippuuden', 1, '[Gaiden] Kakashi Shippuuden', 1, '[Gaiden] Yamato', 1, '[Gaiden] Sakura Shippuuden', 1},
  670. rewards = {REWARD_EXP, 0, 3500000} },
  671. [20] = { var = TYPE_KILL,
  672. details = {'[Gaiden] Kazekage', 1, '[Gaiden] Mizukage', 1, '[Gaiden] Tsuchikage', 1, '[Gaiden] Raikage', 1},
  673. rewards = {REWARD_EXP, 0, 5000000} },
  674. [21] = { var = TYPE_KILL,
  675. details = {'[Gaiden] Danzou', 1},
  676. rewards = {REWARD_EXP, 0, 10000000} },
  677. [22] = { var = TYPE_ITEMBACK,
  678. details = {7957, 1, 2470, 1, 9778, 1, 5917, 1, 8820, 1}, -- Czapki 5 kage
  679. rewards = {REWARD_EXP, 0, 20000000} },
  680. [23] = { var = TYPE_KILL,
  681. details = {'[Gaiden] Half-Sennin Kabuto', 1},
  682. rewards = {REWARD_EXP, 0, 25000000} },
  683. [24] = { var = TYPE_KILL,
  684. details = {'[Gaiden] Nibi', 1, '[Gaiden] Sanbi', 1, '[Gaiden] Gobi', 1, '[Gaiden] Rokubi', 1, '[Gaiden] Nanabi', 1, '[Gaiden] Yonbi', 1},
  685. rewards = {REWARD_EXP, 0, 30000000} },
  686. [25] = { var = TYPE_ITEMBACK,
  687. details = {5905, 1, 5906, 1, 2328, 1, 6546, 1, 6548, 1, 6549, 1}, -- Esencje 6 przejetych bijuu
  688. rewards = {REWARD_EXP, 0, 35000000} },
  689. [26] = { var = TYPE_ITEMBACK,
  690. details = {6500, 25}, -- Bijuu Essence
  691. rewards = {REWARD_EXP, 0, 40000000} },
  692. [27] = { var = TYPE_KILL,
  693. details = {'[Gaiden] Killer Bee', 1, '[Gaiden] Chakra Mode Naruto', 1},
  694. rewards = {REWARD_EXP, 0, 50000000} },
  695. [28] = { var = TYPE_KILL,
  696. details = {'[Gaiden] Fury Kakashi', 1},
  697. rewards = {REWARD_EXP, 0, 60000000} },
  698. [29] = { var = TYPE_ITEMBACK,
  699. details = {6500, 25, 5943, 1}, -- Bijuu Essence i Juubi Heart
  700. rewards = {REWARD_EXP, 0, 75000000} },
  701. [30] = { var = TYPE_KILL,
  702. details = {'[Gaiden] Edo Tensei Hashirama', 1, '[Gaiden] Edo Tensei Tobirama', 1, '[Gaiden] Edo Tensei Hiruzen', 1, '[Gaiden] Edo Tensei Minato', 1},
  703. rewards = {REWARD_EXP, 0, 85000000} },
  704. [31] = { var = TYPE_KILL,
  705. details = {'[Gaiden] Eternal Sasuke', 1, '[Gaiden] Chakra Mode Naruto', 1},
  706. rewards = {REWARD_EXP, 0, 100000000} },
  707. [32] = { var = TYPE_KILL,
  708. details = {'[Gaiden] Black Zetsu', 1},
  709. rewards = {REWARD_EXP, 0, 200000000} },
  710. [33] = { var = TYPE_KILL,
  711. details = {'[Gaiden] Kaguya', 1},
  712. rewards = {REWARD_EXP, 0, 300000000} },
  713. },
  714. ['Minato Gaiden'] = {
  715. id = 7,
  716. storage = 5006,
  717. [1] = { var = TYPE_KILL,
  718. details = {'wolf', 50},
  719. rewards = {REWARD_EXP, 0, 2500} },
  720. [2] = { var = TYPE_KILL,
  721. details = {'farmer', 100},
  722. rewards = {REWARD_EXP, 0, 5000} },
  723. [3] = { var = TYPE_KILL,
  724. details = {'bandit', 200},
  725. rewards = {REWARD_EXP, 0, 10000} },
  726. [4] = { var = TYPE_KILL,
  727. details = {'sound shinobi', 200},
  728. rewards = {REWARD_EXP, 0, 20000} },
  729. [5] = { var = TYPE_KILL,
  730. details = {'[Gaiden] Jiraya', 1},
  731. rewards = {REWARD_EXP, 0, 25000} },
  732. [6] = { var = TYPE_ITEMBACK,
  733. details = {5937, 5}, -- Kuchiyose Scroll
  734. rewards = {REWARD_EXP, 0, 50000} },
  735. [7] = { var = TYPE_KILL,
  736. details = {'sand shinobi', 300},
  737. rewards = {REWARD_EXP, 0, 100000} },
  738. [8] = { var = TYPE_KILL,
  739. details = {'[Gaiden] Obito Child', 1, '[Gaiden] Kakashi Child', 1},
  740. rewards = {REWARD_EXP, 0, 200000} },
  741. [9] = { var = TYPE_KILL,
  742. details = {'[Gaiden] A', 1, '[Gaiden] Bee', 1},
  743. rewards = {REWARD_EXP, 0, 1000000} },
  744. [10] = { var = TYPE_ITEMBACK,
  745. details = {7957, 1}, -- Hokage Hat
  746. rewards = {REWARD_EXP, 0, 2000000} },
  747. [11] = { var = TYPE_KILL,
  748. details = {'[Gaiden] Tobi', 1},
  749. rewards = {REWARD_EXP, 0, 2500000} },
  750. [12] = { var = TYPE_KILL,
  751. details = {'[Gaiden] Kyuubi', 1},
  752. rewards = {REWARD_EXP, 0, 5000000} },
  753. [13] = { var = TYPE_ITEMBACK,
  754. details = {5937, 1}, -- Fuin Scroll
  755. rewards = {REWARD_EXP, 0, 7500000} },
  756. [14] = { var = TYPE_ITEMBACK,
  757. details = {2652, 5}, -- Edo Tensei Coat
  758. rewards = {REWARD_EXP, 0, 10000000} },
  759. [15] = { var = TYPE_KILL,
  760. details = {'[Gaiden] Juubi', 1},
  761. rewards = {REWARD_EXP, 0, 50000000} },
  762. [16] = { var = TYPE_KILL,
  763. details = {'[Gaiden] Rikudou Obito', 1},
  764. rewards = {REWARD_EXP, 0, 100000000} },
  765. [17] = { var = TYPE_KILL,
  766. details = {'[Gaiden] Black Zetsu', 1},
  767. rewards = {REWARD_EXP, 0, 200000000} },
  768. [18] = { var = TYPE_KILL,
  769. details = {'[Gaiden] Rikudou Madara', 1},
  770. rewards = {REWARD_EXP, 0, 300000000} },
  771. },
  772. ['Gaara Gaiden'] = {
  773. id = 9,
  774. storage = 5007,
  775. [1] = { var = TYPE_KILL,
  776. details = {'bandit', 25},
  777. rewards = {REWARD_EXP, 0, 5000} },
  778. [2] = { var = TYPE_KILL,
  779. details = {'sand shinobi', 50},
  780. rewards = {REWARD_EXP, 0, 10000} },
  781. [3] = { var = TYPE_ITEMBACK,
  782. details = {2515, 1}, -- Benihisago
  783. rewards = {REWARD_EXP, 0, 20000} },
  784. [4] = { var = TYPE_KILL,
  785. details = {'[Gaiden] Rock Lee', 1},
  786. rewards = {REWARD_EXP, 0, 30000} },
  787. [5] = { var = TYPE_KILL,
  788. details = {'[Gaiden] Dosu', 1},
  789. rewards = {REWARD_EXP, 0, 50000} },
  790. [6] = { var = TYPE_KILL,
  791. details = {'[Gaiden] Sasuke', 1},
  792. rewards = {REWARD_EXP, 0, 150000} },
  793. [6] = { var = TYPE_KILL,
  794. details = {'[Gaiden] Gamabunta Naruto', 1},
  795. rewards = {REWARD_EXP, 0, 250000} },
  796. [7] = { var = TYPE_KILL,
  797. details = {'[Gaiden] Kimimaro', 1},
  798. rewards = {REWARD_EXP, 0, 300000} },
  799. [8] = { var = TYPE_ITEMBACK,
  800. details = {2402, 1}, -- Shukaku Spear
  801. rewards = {REWARD_EXP, 0, 500000} },
  802. [9] = { var = TYPE_ITEMBACK,
  803. details = {8820, 1}, -- Kazekage Hat
  804. rewards = {REWARD_EXP, 0, 1000000} },
  805. [10] = { var = TYPE_KILL,
  806. details = {'[Gaiden] Deidara', 1},
  807. rewards = {REWARD_EXP, 0, 1500000} },
  808. [11] = { var = TYPE_KILL,
  809. details = {'[Gaiden] Sasuke Shippuuden', 1},
  810. rewards = {REWARD_EXP, 0, 3000000} },
  811. [12] = { var = TYPE_KILL,
  812. details = {'Zetsu Clone', 1000},
  813. rewards = {REWARD_EXP, 0, 5000000} },
  814. [13] = { var = TYPE_KILL,
  815. details = {'[Gaiden] Rasa', 1},
  816. rewards = {REWARD_EXP, 0, 7500000} },
  817. [14] = { var = TYPE_ITEMBACK,
  818. details = {6105, 1}, -- Cure For a Wounded Heart
  819. rewards = {REWARD_EXP, 0, 7500000} },
  820. [15] = { var = TYPE_KILL,
  821. details = {'Edo Tensei Member', 1000},
  822. rewards = {REWARD_EXP, 0, 10000000} },
  823. [16] = { var = TYPE_KILL,
  824. details = {'[Gaiden] Edo Tensei Madara', 1},
  825. rewards = {REWARD_EXP, 0, 25000000} },
  826. [17] = { var = TYPE_KILL,
  827. details = {'[Gaiden] Juubi', 1},
  828. rewards = {REWARD_EXP, 0, 50000000} },
  829. [18] = { var = TYPE_KILL,
  830. details = {'[Gaiden] Rikudou Obito', 1},
  831. rewards = {REWARD_EXP, 0, 100000000} },
  832. [19] = { var = TYPE_KILL,
  833. details = {'[Gaiden] Black Zetsu', 1},
  834. rewards = {REWARD_EXP, 0, 200000000} },
  835. [20] = { var = TYPE_KILL,
  836. details = {'[Gaiden] Rikudou Madara', 1},
  837. rewards = {REWARD_EXP, 0, 300000000} },
  838. },
  839. ['Lee Gaiden'] = {
  840. id = 8,
  841. storage = 5008,
  842. [1] = { var = TYPE_KILL,
  843. details = {'[Gaiden] Trainer', 1},
  844. rewards = {REWARD_EXP, 0, 10000} },
  845. [2] = { var = TYPE_KILL,
  846. details = {'[Gaiden] Neji', 1},
  847. rewards = {REWARD_EXP, 0, 20000} },
  848. [3] = { var = TYPE_KILL,
  849. details = {'[Gaiden] Guy Sensei', 1},
  850. rewards = {REWARD_EXP, 0, 30000} },
  851. [4] = { var = TYPE_KILL,
  852. details = {'[Gaiden] Trainer', 5},
  853. rewards = {REWARD_EXP, 0, 50000} },
  854. [5] = { var = TYPE_ITEMBACK,
  855. details = {5910, 10, 6102, 5}, -- Piece of Green Outfit and Weight
  856. rewards = {REWARD_EXP, 0, 75000} },
  857. [6] = { var = TYPE_ITEMBACK,
  858. details = {5956, 1}, -- Chunin Exam
  859. rewards = {REWARD_EXP, 0, 100000} },
  860. [7] = { var = TYPE_KILL,
  861. details = {'[Gaiden] Naruto', 1},
  862. rewards = {REWARD_EXP, 0, 150000} },
  863. [8] = { var = TYPE_KILL,
  864. details = {'[Gaiden] Sasuke', 1},
  865. rewards = {REWARD_EXP, 0, 200000} },
  866. [9] = { var = TYPE_KILL,
  867. details = {'[Gaiden] Dosu', 1},
  868. rewards = {REWARD_EXP, 0, 250000} },
  869. [10] = { var = TYPE_KILL,
  870. details = {'[Gaiden] Gaara', 1},
  871. rewards = {REWARD_EXP, 0, 300000} },
  872. [11] = { var = TYPE_ITEMBACK,
  873. details = {11393, 25}, -- Sake
  874. rewards = {REWARD_EXP, 0, 400000} },
  875. [12] = { var = TYPE_KILL,
  876. details = {'[Gaiden] Kimimaro', 1},
  877. rewards = {REWARD_EXP, 0, 500000} },
  878. [13] = { var = TYPE_KILL,
  879. details = {'[Gaiden] Kisame', 1},
  880. rewards = {REWARD_EXP, 0, 600000} },
  881. [14] = { var = TYPE_KILL,
  882. details = {'[Gaiden] Rock Lee Imitation', 1},
  883. rewards = {REWARD_EXP, 0, 1000000} },
  884. [15] = { var = TYPE_KILL,
  885. details = {'[Gaiden] Deidara', 1},
  886. rewards = {REWARD_EXP, 0, 1500000} },
  887. [16] = { var = TYPE_KILL,
  888. details = {'Zetsu Clone', 1000},
  889. rewards = {REWARD_EXP, 0, 3000000} },
  890. [17] = { var = TYPE_KILL,
  891. details = {'[Gaiden] Edo Tensei Zabuza', 1, '[Gaiden] Edo Tensei Haku', 1},
  892. rewards = {REWARD_EXP, 0, 5000000} },
  893. [18] = { var = TYPE_KILL,
  894. details = {'Edo Tensei Member', 1000},
  895. rewards = {REWARD_EXP, 0, 10000000} },
  896. [19] = { var = TYPE_KILL,
  897. details = {'[Gaiden] Edo Tensei Madara', 1},
  898. rewards = {REWARD_EXP, 0, 50000000} },
  899. [20] = { var = TYPE_KILL,
  900. details = {'[Gaiden] Obito', 1},
  901. rewards = {REWARD_EXP, 0, 100000000} },
  902. },
  903. ['Itachi Gaiden'] = {
  904. id = 5,
  905. storage = 5009,
  906. [1] = { var = TYPE_KILL,
  907. details = {'wolf', 25},
  908. rewards = {REWARD_EXP, 0, 2500} },
  909. [2] = { var = TYPE_KILL,
  910. details = {'bandit', 50},
  911. rewards = {REWARD_EXP, 0, 5000} },
  912. [3] = { var = TYPE_KILL,
  913. details = {'[Gaiden] Trainer', 5},
  914. rewards = {REWARD_EXP, 0, 10000} },
  915. [4] = { var = TYPE_KILL,
  916. details = {'[Gaiden] Shisui', 1},
  917. rewards = {REWARD_EXP, 0, 25000} },
  918. [5] = { var = TYPE_ITEMBACK,
  919. details = {6089, 1}, -- Shisui Mission Scroll
  920. rewards = {REWARD_EXP, 0, 50000} },
  921. [6] = { var = TYPE_KILL,
  922. details = {'Anbu', 100},
  923. rewards = {REWARD_EXP, 0, 100000} },
  924. [7] = { var = TYPE_ITEMBACK,
  925. details = {2490, 1, 2491, 1, 2493, 1, 2496, 1}, -- Anbu Secik
  926. rewards = {REWARD_EXP, 0, 150000} },
  927. [8] = { var = TYPE_KILL,
  928. details = {'Prisoner', 100},
  929. rewards = {REWARD_EXP, 0, 200000} },
  930. [9] = { var = TYPE_KILL,
  931. details = {'Sound Shinobi', 150},
  932. rewards = {REWARD_EXP, 0, 300000} },
  933. [10] = { var = TYPE_KILL,
  934. details = {'Sand Shinobi', 200},
  935. rewards = {REWARD_EXP, 0, 400000} },
  936. [11] = { var = TYPE_ITEMBACK,
  937. details = {8977, 5}, -- Kotoamatsuki Crow
  938. rewards = {REWARD_EXP, 0, 500000} },
  939. [12] = { var = TYPE_KILL,
  940. details = {'Uchiha Member', 500},
  941. rewards = {REWARD_EXP, 0, 750000} },
  942. [13] = { var = TYPE_ITEMBACK,
  943. details = {2323, 1, 2502, 1, 2506, 1, 2662, 1}, -- Akatsuki Secik
  944. rewards = {REWARD_EXP, 0, 1000000} },
  945. [14] = { var = TYPE_KILL,
  946. details = {'Anbu', 300},
  947. rewards = {REWARD_EXP, 0, 1500000} },
  948. [15] = { var = TYPE_KILL,
  949. details = {'[Gaiden] Orochimaru', 1},
  950. rewards = {REWARD_EXP, 0, 2500000} },
  951. [16] = { var = TYPE_KILL,
  952. details = {'[Gaiden] Deidara', 1},
  953. rewards = {REWARD_EXP, 0, 1500000} },
  954. [17] = { var = TYPE_KILL,
  955. details = {'[Gaiden] Hidan', 1},
  956. rewards = {REWARD_EXP, 0, 2500000} },
  957. [18] = { var = TYPE_KILL,
  958. details = {'[Gaiden] Kakashi', 1},
  959. rewards = {REWARD_EXP, 0, 2000000} },
  960. [19] = { var = TYPE_KILL,
  961. details = {'[Gaiden] Jiraya', 1},
  962. rewards = {REWARD_EXP, 0, 2500000} },
  963. [20] = { var = TYPE_KILL,
  964. details = {'[Gaiden] Sasuke', 1},
  965. rewards = {REWARD_EXP, 0, 3000000} },
  966. [21] = { var = TYPE_KILL,
  967. details = {'[Gaiden] Naruto Shippuuden', 1, '[Gaiden] Kakashi Shippuuden', 1, '[Gaiden] Yamato', 1, '[Gaiden] Sakura Shippuuden', 1},
  968. rewards = {REWARD_EXP, 0, 4000000} },
  969. [22] = { var = TYPE_KILL,
  970. details = {'[Gaiden] Sasuke Shippuuden', 1},
  971. rewards = {REWARD_EXP, 0, 5000000} },
  972. [23] = { var = TYPE_ITEMBACK,
  973. details = {2652, 5}, -- Edo Tensei Coat
  974. rewards = {REWARD_EXP, 0, 7500000} },
  975. [24] = { var = TYPE_KILL,
  976. details = {'[Gaiden] Killer Bee', 1, '[Gaiden] Chakra Mode Naruto', 1},
  977. rewards = {REWARD_EXP, 0, 10000000} },
  978. [25] = { var = TYPE_KILL,
  979. details = {'[Gaiden] Edo Tensei Nagato', 1},
  980. rewards = {REWARD_EXP, 0, 25000000} },
  981. [26] = { var = TYPE_KILL,
  982. details = {'[Gaiden] Eternal Sasuke', 1},
  983. rewards = {REWARD_EXP, 0, 50000000} },
  984. [27] = { var = TYPE_KILL,
  985. details = {'[Gaiden] Sennin Mode Kabuto', 1},
  986. rewards = {REWARD_EXP, 0, 100000000} },
  987. },
  988. ['Hospital Missions'] = {
  989. id = 6,
  990. storage = 5010,
  991. [1] = { var = TYPE_ITEMBACK,
  992. details = {5881, 10}, -- Leaf
  993. rewards = {REWARD_LEVEL, 0, 5} },
  994. [2] = { var = TYPE_ITEMBACK,
  995. details = {5877, 15}, -- Rotten Animal Leather
  996. rewards = {REWARD_LEVEL, 0, 5} },
  997. [3] = { var = TYPE_ITEMBACK,
  998. details = {5878, 20}, -- Healthy Animal Leather
  999. rewards = {REWARD_LEVEL, 0, 5} },
  1000. [4] = { var = TYPE_ITEMBACK,
  1001. details = {5879, 25}, -- Kidomaru Silk
  1002. rewards = {REWARD_LEVEL, 0, 5} },
  1003. [5] = { var = TYPE_ITEMBACK,
  1004. details = {5880, 30}, -- Temple Ore
  1005. rewards = {REWARD_LEVEL, 0, 5} },
  1006. [6] = { var = TYPE_ITEMBACK,
  1007. details = {5882, 40}, -- Suna Herb
  1008. rewards = {REWARD_LEVEL, 0, 10} },
  1009. [7] = { var = TYPE_ITEMBACK,
  1010. details = {5883, 25}, -- Spare Body
  1011. rewards = {REWARD_LEVEL, 0, 10} },
  1012. [8] = { var = TYPE_ITEMBACK,
  1013. details = {6087, 20}, -- Chakra Sheet
  1014. rewards = {REWARD_LEVEL, 0, 10} },
  1015. [9] = { var = TYPE_ITEMBACK,
  1016. details = {5886, 50}, -- Bandage
  1017. rewards = {REWARD_LEVEL, 0, 10} },
  1018. [10] = { var = TYPE_ITEMBACK,
  1019. details = {5887, 50}, -- Metal from Ironland
  1020. rewards = {REWARD_LEVEL, 0, 10} },
  1021. [11] = { var = TYPE_ITEMBACK,
  1022. details = {4848, 5}, -- Chakra Stalactite
  1023. rewards = {REWARD_LEVEL, 0, 15} },
  1024. [12] = { var = TYPE_ITEMBACK,
  1025. details = {6105, 5}, -- Cure For a Wounded Heart
  1026. rewards = {REWARD_LEVEL, 0, 15} },
  1027. [13] = { var = TYPE_ITEMBACK,
  1028. details = {4851, 5}, -- Source of Life
  1029. rewards = {REWARD_LEVEL, 0, 15} },
  1030. [14] = { var = TYPE_ITEMBACK,
  1031. details = {5888, 50}, -- Cursed Metal
  1032. rewards = {REWARD_LEVEL, 0, 15} },
  1033. [15] = { var = TYPE_ITEMBACK,
  1034. details = {5468, 10}, -- Zetsu Soul
  1035. rewards = {REWARD_LEVEL, 0, 15} },
  1036. [16] = { var = TYPE_ITEMBACK,
  1037. details = {5941, 15}, -- Antidotum
  1038. rewards = {REWARD_LEVEL, 0, 20} },
  1039. [17] = { var = TYPE_ITEMBACK,
  1040. details = {5942, 10}, -- Absolute Antidotum
  1041. rewards = {REWARD_LEVEL, 0, 20} },
  1042. [18] = { var = TYPE_ITEMBACK,
  1043. details = {5944, 50}, -- Edo Tensei Orb
  1044. rewards = {REWARD_LEVEL, 0, 20} },
  1045. [19] = { var = TYPE_ITEMBACK,
  1046. details = {6500, 100}, -- Bijuu Essence
  1047. rewards = {REWARD_LEVEL, 0, 20} },
  1048. [20] = { var = TYPE_ITEMBACK,
  1049. details = {5943, 5}, -- Juubi Heart
  1050. rewards = {REWARD_LEVEL, 0, 20} },
  1051. }
  1052. }
  1053.  
  1054. CHECKING_LAST_ID = 0
  1055. for _, v in pairs(superUberDuperTaskList) do
  1056. CHECKING_LAST_ID = math.max(CHECKING_LAST_ID, v.id)
  1057. end
  1058.  
  1059. function getVariable(cid, variable)
  1060. local var = tonumber(getCreatureStorage(cid, CHECKING_STORAGE_DO_NOT_CHANGE))
  1061. if var < 2 ^ variable then
  1062. return true
  1063. end
  1064.  
  1065. for i = CHECKING_LAST_ID, variable, -1 do
  1066. if var >= 2 ^ i then
  1067. if i == variable then
  1068. return false
  1069. end
  1070.  
  1071. var = var - (2 ^ i)
  1072. end
  1073. end
  1074.  
  1075. return true
  1076. end
  1077.  
  1078. function updateRewards(cid, v)
  1079. local storage = getCreatureStorage(cid, v.storage)
  1080. if storage > #v then
  1081. doCreatureSetStorage(cid, CHECKING_STORAGE_DO_NOT_CHANGE, math.max(0, getCreatureStorage(cid, CHECKING_STORAGE_DO_NOT_CHANGE)) + (2 ^ (v.id - 1)))
  1082.  
  1083. if v.id == 6 then
  1084. setCreatureMaxHealth(cid, getCreatureMaxHealth(cid) + 50000)
  1085. setCreatureMaxMana(cid, getCreatureMaxMana(cid) + 50000)
  1086. elseif v.id == 7 then
  1087. setCreatureMaxHealth(cid, getCreatureMaxHealth(cid) + 25000)
  1088. setCreatureMaxMana(cid, getCreatureMaxMana(cid) + 25000)
  1089. end
  1090. end
  1091. end
  1092.  
  1093. function getDetails(cid, status, storage, basicCount)
  1094. local count, detail, complete = #status.details / 2, '', true
  1095.  
  1096. local killsCount = {}
  1097. if status.var == TYPE_KILL then
  1098. local subStorage = getCreatureStorage(cid, storage)
  1099. if subStorage == -1 then
  1100. for i = 1, #status.details / 2 do
  1101. killsCount[i + 1] = 0
  1102. end
  1103. else
  1104. killsCount = tostring(subStorage):explode('_')
  1105. end
  1106. end
  1107.  
  1108. for i = 1, count do
  1109. if status.var == TYPE_KILL and (not killsCount or ((tonumber(killsCount[i + 1]) or 0) < status.details[i * 2])) then
  1110. complete = false
  1111. elseif status.var == TYPE_ITEMBACK and getPlayerItemCount(cid, status.details[i * 2 - 1]) < status.details[i * 2] then
  1112. complete = false
  1113. end
  1114.  
  1115. if status.var == TYPE_KILL then
  1116. detail = detail .. math.max(0, (basicCount and status.details[i * 2] or tonumber(killsCount[i + 1]))) .. 'x of ' .. status.details[i * 2 - 1]
  1117. elseif status.var == TYPE_ITEMBACK then
  1118. detail = detail .. status.details[i * 2] .. 'x of ' .. getItemNameById(status.details[i * 2 - 1])
  1119. end
  1120.  
  1121. if i < count - 1 and count > 2 then
  1122. detail = detail .. ', '
  1123. elseif i == count - 1 and count > 1 then
  1124. detail = detail .. ' and '
  1125. end
  1126. end
  1127.  
  1128. return detail, complete
  1129. end
  1130.  
  1131. function getDescription(status, killsCount, target)
  1132. local killedMessage, detail = '', ''
  1133. local count = #status.details / 2
  1134. local complete = true
  1135. local total = {0, 0}
  1136. local found = false
  1137. for i = 1, count do
  1138. if target and getCreatureName(target):lower() == status.details[i * 2 - 1]:lower() then
  1139. killsCount[i + 1] = (tonumber(killsCount[i + 1]) or 0) + 1
  1140. found = true
  1141. end
  1142.  
  1143. total[1] = total[1] + status.details[i * 2]
  1144. total[2] = total[2] + tonumber(killsCount[i + 1])
  1145.  
  1146. detail = detail .. '_' .. killsCount[i + 1]
  1147. killedMessage = killedMessage .. killsCount[i + 1] .. 'x of ' .. status.details[i * 2 - 1]
  1148. if i < count - 1 and count > 2 then
  1149. killedMessage = killedMessage .. ', '
  1150. elseif i == count - 1 and count > 1 then
  1151. killedMessage = killedMessage .. ' and '
  1152. end
  1153.  
  1154. if complete and tonumber(killsCount[i + 1]) < status.details[i * 2] then
  1155. complete = false
  1156. end
  1157. end
  1158.  
  1159. return killedMessage, total, detail, complete, found
  1160. end
  1161.  
  1162. ]]></config>
  1163.  
  1164. <event type="kill" name="newTasksKilling" event="script"><![CDATA[
  1165. domodlib('gaidens_conf')
  1166.  
  1167. function onKill(cid, target)
  1168. if isMonster(target) and isPlayer(cid) then
  1169. for _, v in pairs(superUberDuperTaskList) do
  1170. local value = tonumber(getCreatureStorage(cid, v.storage))
  1171. local status = v[value]
  1172. if status and status.var == TYPE_KILL then
  1173. local subStorage, killsCount = getCreatureStorage(cid, v.storage + 100), {}
  1174. if subStorage == -1 then
  1175. for i = 1, #status.details / 2 do
  1176. killsCount[i + 1] = 0
  1177. end
  1178. else
  1179. killsCount = tostring(subStorage):explode('_')
  1180. end
  1181.  
  1182. local killedMessage, total, detail, complete, found = getDescription(status, killsCount, target)
  1183. if detail ~= '' and found then
  1184. doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, 'You killed ' .. killedMessage .. ' [' .. total[2] .. ' / ' .. total[1] .. '].')
  1185.  
  1186. if complete then
  1187. status = v[value + 1]
  1188. doCreatureSetStorage(cid, v.storage + 100, -1)
  1189. doCreatureSetStorage(cid, v.storage, value + 1)
  1190.  
  1191. updateRewards(cid, v)
  1192.  
  1193. if status then
  1194. local detail, complete = getDetails(cid, status, v.storage + 100, true)
  1195. if status.var == TYPE_KILL then
  1196. doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, 'You have already started a mission where you must kill ' .. detail .. '.')
  1197. elseif status.var == TYPE_ITEMBACK then
  1198. doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, 'You have already started a mission where you must gather ' .. detail .. '. Come back to ' .. _ .. ' when you get it all.')
  1199. end
  1200. end
  1201. else
  1202. doCreatureSetStorage(cid, v.storage + 100, detail)
  1203. end
  1204. end
  1205. end
  1206. end
  1207. end
  1208.  
  1209. return true
  1210. end
  1211. ]]></event>
  1212.  
  1213. <talkaction words='!mission' event='script'><![CDATA[
  1214. domodlib('gaidens_conf')
  1215.  
  1216. function onSay(cid, words, param, channel)
  1217. local message = ''
  1218. for name, v in pairs(superUberDuperTaskList) do
  1219. local value = tonumber(getCreatureStorage(cid, v.storage))
  1220. local status = v[value]
  1221. local started = true
  1222. local finished = false
  1223. if not status then
  1224. if value == -1 then
  1225. status = v[1]
  1226. started = false
  1227. else
  1228. finished = true
  1229. end
  1230. end
  1231.  
  1232. if message ~= '' then
  1233. message = message .. '\n\n'
  1234. end
  1235.  
  1236. message = message .. name .. ' [' .. math.min(#v, (started and value or 0)) .. ' / ' .. #v .. ']\n'
  1237. if finished then
  1238. message = message .. 'Finished'
  1239. elseif status.var == TYPE_KILL then
  1240. local subStorage, killsCount = getCreatureStorage(cid, v.storage + 100), {}
  1241. if subStorage == -1 then
  1242. for i = 1, #status.details / 2 do
  1243. killsCount[i + 1] = 0
  1244. end
  1245. else
  1246. killsCount = tostring(subStorage):explode('_')
  1247. end
  1248.  
  1249. local killedMessage, total, description, complete, found = getDescription(status, killsCount)
  1250. if complete then
  1251. message = message .. 'You finished ' .. name .. '.'
  1252. else
  1253. message = message .. 'You killed ' .. killedMessage .. ' [' .. total[2] .. ' / ' .. total[1] .. ']'
  1254. end
  1255. elseif status.var == TYPE_ITEMBACK then
  1256. local detail, complete = getDetails(cid, status)
  1257. message = message .. 'Bring ' .. detail
  1258. end
  1259.  
  1260. message = message .. '.'
  1261.  
  1262. if not started then
  1263. message = message .. ' [not started yet]'
  1264. end
  1265. end
  1266.  
  1267. doPlayerPopupFYI(cid, message)
  1268. return true
  1269. end
  1270.  
  1271. ]]></talkaction>
  1272.  
  1273. <event type="login" name="newtaskLogin" event="script"><![CDATA[
  1274.  
  1275. function onLogin(cid)
  1276. registerCreatureEvent(cid, 'newTasksKilling')
  1277. return true
  1278. end
  1279. ]]></event>
  1280. </mod>
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