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- DIMITRISs-iMac:blocky kilon$ /applications/clozure/dx86cl64
- Welcome to Clozure Common Lisp Version 1.7-r14925M (DarwinX8664)!
- ? (ql:quickload
- '(:lispbuilder-sdl-mixer :lispbuilder-sdl-ttf
- :lispbuilder-sdl-image :uuid :cl-opengl :cl-fad))
- To load "lispbuilder-sdl-mixer":
- Load 1 ASDF system:
- lispbuilder-sdl-mixer
- ; Loading "lispbuilder-sdl-mixer"
- objc[439]: Class SDLTranslatorResponder is implemented in both /usr/local/lib/libSDL-1.2.0.dylib and /Library/Frameworks/SDL.framework/SDL. One of the two will be used. Which one is undefined.
- objc[439]: Class SDL_QuartzView is implemented in both /usr/local/lib/libSDL-1.2.0.dylib and /Library/Frameworks/SDL.framework/SDL. One of the two will be used. Which one is undefined.
- objc[439]: Class SDL_QuartzWindowDelegate is implemented in both /usr/local/lib/libSDL-1.2.0.dylib and /Library/Frameworks/SDL.framework/SDL. One of the two will be used. Which one is undefined.
- objc[439]: Class SDL_QuartzWindow is implemented in both /usr/local/lib/libSDL-1.2.0.dylib and /Library/Frameworks/SDL.framework/SDL. One of the two will be used. Which one is undefined.
- To load "lispbuilder-sdl-ttf":
- Load 1 ASDF system:
- lispbuilder-sdl-ttf
- ; Loading "lispbuilder-sdl-ttf"
- To load "lispbuilder-sdl-image":
- Load 1 ASDF system:
- lispbuilder-sdl-image
- ; Loading "lispbuilder-sdl-image"
- To load "uuid":
- Load 1 ASDF system:
- uuid
- ; Loading "uuid"
- To load "cl-opengl":
- Load 1 ASDF system:
- cl-opengl
- ; Loading "cl-opengl"
- To load "cl-fad":
- Load 1 ASDF system:
- cl-fad
- ; Loading "cl-fad"
- (:LISPBUILDER-SDL-MIXER :LISPBUILDER-SDL-TTF :LISPBUILDER-SDL-IMAGE :UUID :CL-OPENGL :CL-FAD)
- ? push #p"~/blocky/" asdf:*central-registry*)
- > Error: Unbound variable: PUSH
- > While executing: CCL::TOPLEVEL-EVAL, in process listener(1).
- > Type :GO to continue, :POP to abort, :R for a list of available restarts.
- > If continued: Retry getting the value of PUSH.
- > Type :? for other options.
- 1 > :q
- ? (push #p"~/blocky/" asdf:*central-registry*)
- (#P"/Users/kilon/blocky/" #P"/Users/kilon/quicklisp/quicklisp/")
- ? (asdf:load-system :blocky)
- T
- ? (blocky:blocky)
- Starting Blocky...
- Welcome to the Blocky multimedia programming language.
- Copyright (C) 2006-2012 by David T O'Toole <dto@ioforms.org>
- http://blocky.io/
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful, but
- WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program, in the included file named "COPYING".
- If not, see <http://www.gnu.org/licenses/>.
- On some platforms, Blocky is distributed along with libSDL 1.2 (Simple
- Direct Media Layer), which is provided under the terms of the GNU
- Lesser General Public License. See also the file LIBSDL-LICENSE for
- details.
- Some functions in the file logic.lisp are based on code written by
- Peter Norvig in his book 'Paradigms of Artificial Intelligence
- Programming'. See logic.lisp for details.
- Some of the OpenGL functions in console.lisp are derived from code in
- Bart Botta's CL-OPENGL tutorials; see http://3bb.cc/tutorials/cl-opengl/
- This program includes the free DejaVu fonts family in the subdirectory
- ./standard.blocky/. For more information, see the file named
- DEJAVU-FONTS-LICENSE in that subdirectory.
- Please see the included text file CREDITS for more information on the
- technology behind Blocky.
- Opening project: STANDARD
- Set project path to /Users/kilon/blocky/standard/
- Reading data from /Users/kilon/blocky/standard/index.blx...
- Reading data from /Users/kilon/blocky/standard/index.blx... Done.
- Loading 166 resources from file standard:/Users/kilon/blocky/standard/index.blx...
- Reading saved objects from #P"/Users/kilon/blocky/standard/index.blx"
- Reading data from /Users/kilon/blocky/standard/index.blx...
- Reading data from /Users/kilon/blocky/standard/index.blx... Done.
- Loading 166 resources from file standard:/Users/kilon/blocky/standard/index.blx...
- Looking for object database /Users/kilon/blocky/standard/database.blx...
- No database file found. Continuing...
- No system variables file found in this project. Continuing...
- Started up successfully. Indexed 917 resources.
- Simulation update time set to 20 milliseconds.
- Creating OpenGL window...
- Creating OpenGL window... Done.
- SDL driver name: Quartz
- Setting frame rate to 30
- Scanning for connected joysticks...
- Finished initializing Blocky for project *untitled-project*.
- Terminated: 15
- DIMITRISs-iMac:blocky kilon$
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