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- if game.PlaceId == 3057050847 then
- --//Parts:
- getgenv().LowerElevator = Instance.new("Part", game.Workspace)
- LowerElevator.Position = Vector3.new(207.399, 215.501, 1447.298)
- LowerElevator.Size = Vector3.new(17, 18.2, 18)
- LowerElevator.CanCollide = false
- LowerElevator.Anchored = true
- LowerElevator.Transparency = 1
- getgenv().UpperElevator = Instance.new("Part", game.Workspace)
- UpperElevator.Position = Vector3.new(343.350, 14.098, 146.197)
- UpperElevator.Size = Vector3.new(16, 18.2, 15)
- UpperElevator.CanCollide = false
- UpperElevator.Anchored = true
- UpperElevator.Transparency = 1
- getgenv().OutsideElev = Instance.new("Part", game.Workspace)
- OutsideElev.Position = Vector3.new(345, 11.6, 160.5)
- OutsideElev.Size = Vector3.new(22, 13.2, 9)
- OutsideElev.CanCollide = false
- OutsideElev.Anchored = true
- OutsideElev.Transparency = 1
- --//Declarations
- local toggles = {
- modDetector = false,
- instantRespawn = false,
- rName = true,
- farmEscape = false
- }
- local fallDmgEnabled = false
- local noClip = nil
- --//Functions
- local function destroydoors()
- for i,v in pairs(Workspace:GetChildren()) do
- if v.Name == "Door" then
- v:Destroy()
- end
- end
- for i,v in pairs(Workspace:GetChildren()) do
- if v:FindFirstChild("LastHack") then
- v:Destroy()
- end
- end
- for i,v in pairs(Workspace.Spawns.DSpawns:GetChildren()) do
- if v:FindFirstChild("Door") then
- v:Destroy()
- end
- end
- end
- local function checkFallDmg()
- if not fallDmgEnabled then
- loadstring(game:HttpGet("https://raw.githubusercontent.com/AnomalyRBLX/Database/main/Misc/Hooks/NoFall_76.lua", true))();
- fallDmgEnabled = true
- end
- end
- local function destroyteslagates()
- for i,v in pairs(Workspace:GetChildren()) do
- if v.Name == "TeslaGate" or v.Name == "XL-TeslaGate" then
- v:Destroy()
- print("Deleted "..v.Name)
- end
- end
- end
- local function getmodule(name)
- for i,v in pairs(getnilinstances()) do
- if v.Name == name and v.ClassName == "ModuleScript" then
- return v
- end
- end
- end
- local function getconstants(scriptname, functionname)
- for i,v in pairs(getgc()) do
- if typeof(v) == "function" and getfenv(v).script.Name == scriptname and debug.getinfo(v).name == functionname then
- return debug.getconstants(v)
- end
- end
- end
- local function getupvalues(scriptname, functionname)
- for i,v in pairs(getgc()) do
- if typeof(v) == "function" and getfenv(v).script.Name == scriptname and debug.getinfo(v).name == functionname then
- return debug.getupvalues(v)
- end
- end
- end
- local function NoclipLoop()
- if game.Players.LocalPlayer.Character ~= nil then
- for _, child in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
- if child:IsA("BasePart") and child.CanCollide == true then
- child.CanCollide = false
- end
- end
- end
- end
- local _speed = 250
- function tp(...)
- checkFallDmg()
- local plr=game.Players.LocalPlayer
- local args={...}
- if typeof(args[1])=="number"and args[2]and args[3]then
- args=Vector3.new(args[1],args[2],args[3])
- elseif typeof(args[1])=="Vector3" then
- args=args[1]
- elseif typeof(args[1])=="CFrame" then
- args=args[1].Position
- end
- local dist=(plr.Character.HumanoidRootPart.Position-args).Magnitude
- local speed = dist/_speed
- local datween = game:GetService("TweenService"):Create(
- plr.Character.HumanoidRootPart,
- TweenInfo.new(speed,Enum.EasingStyle.Linear),
- {CFrame=CFrame.new(args)}
- ):Play()
- wait(speed)
- end
- function get_in_part(HumanoidRootPart,TouchPart)
- local c = HumanoidRootPart.Touched:Connect(function() end)
- local parts = HumanoidRootPart:GetTouchingParts()
- c:Disconnect()
- for i, k in ipairs(parts) do
- if k == TouchPart then
- return true
- end
- end
- return false
- end
- local function becomeCI()
- tp(Vector3.new(348, 8, 159))
- wait(1)
- if game:GetService("Workspace").Elevators.GateAToSurface1.StatusButtons.Part.BrickColor.Name == "Crimson" then
- repeat wait(.5) until game:GetService("Workspace").Elevators.GateAToSurface1.StatusButtons.Part.BrickColor.Name == "Parsley green"
- end
- local args = {[1] = workspace.Elevators.GateAToSurface1.Call}
- game:GetService("ReplicatedStorage").Remotes.Interact:FireServer(unpack(args))
- wait(5)
- if get_in_part(game.Players.LocalPlayer.Character.HumanoidRootPart, OutsideElev) and game.Players.LocalPlayer.Character.Humanoid.Health > 0 then
- tp(Vector3.new(343, 8, 142))
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {Title = "Error", Text = 'Something went wrong, respawning.'})
- return game:GetService("ReplicatedStorage").Remotes.RespawnPlayer:FireServer()
- end
- wait(3)
- if get_in_part(game.Players.LocalPlayer.Character.HumanoidRootPart, UpperElevator) and game.Players.LocalPlayer.Character.Humanoid.Health > 0 then
- local args = {[1] = workspace.Elevators.GateAToSurface1.UseElevator}
- game:GetService("ReplicatedStorage").Remotes.Interact:FireServer(unpack(args))
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {Title = "Error", Text = 'Something went wrong, respawning.'})
- return game:GetService("ReplicatedStorage").Remotes.RespawnPlayer:FireServer()
- end
- wait(5)
- if get_in_part(game.Players.LocalPlayer.Character.HumanoidRootPart, LowerElevator) and game.Players.LocalPlayer.Character.Humanoid.Health > 0 then
- tp(Vector3.new(491, 209, 1416))
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {Title = "Error", Text = 'Something went wrong, respawning.'})
- return game:GetService("ReplicatedStorage").Remotes.RespawnPlayer:FireServer()
- end
- wait(1)
- local timesAttempted = 0
- repeat
- game:GetService("Players").LocalPlayer.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(1)
- timesAttempted = timesAttempted + 1
- until game:GetService("Players").LocalPlayer.Team.Name == "Chaos Insurgency" or timesAttempted >= 30
- if timesAttempted == 30 then
- return becomeCI()
- end
- end
- --//ESP
- local ESP = loadstring(game:HttpGet("https://raw.githubusercontent.com/Anomaly-hub/Anomalies-Scripts/main/kiriots%20esp", true))()
- local function refreshSCPs()
- for _,v in pairs(game:GetService("Workspace").SCPs:GetDescendants()) do
- if v.Name == "AnomName" and v.ClassName == "StringValue" then
- ESP:Add(v.Parent, {Name = tostring(v.Value), IsEnabled = "SCPs"})
- end
- end
- if game:GetService("Workspace").SCPs["303"] then
- ESP:Add(game:GetService("Workspace").SCPs["303"], {Name = "The Door Man", IsEnabled = "SCPs"})
- end
- if game:GetService("Workspace").SCPs:FindFirstChild("096") then
- ESP:Add(game:GetService("Workspace").SCPs["096"], {Name = "The Shy Guy", IsEnabled = "SCPs"})
- end
- if game:GetService("Workspace").SCPs["131"]["131-A"] then
- ESP:Add(game:GetService("Workspace").SCPs["131"]["131-A"], {Name = "Eye Pod - A", IsEnabled = "SCPs"})
- end
- if game:GetService("Workspace").SCPs["131"]["131-B"] then
- ESP:Add(game:GetService("Workspace").SCPs["131"]["131-B"], {Name = "Eye Pod - B", IsEnabled = "SCPs"})
- end
- end
- local OpenedSCPs = false
- ESP.Players = false
- ESP.Tracers = false
- ESP.Boxes = false
- ESP.SCPs = true
- --UI Library is not for use of public
- local Lib = loadstring(game:HttpGet("https://raw.githubusercontent.com/AnomalyRBLX/Database/main/Libraries/Jan's%20UI%20Copy.lua", true))();
- local window = Lib:CreateWindow("Site-76", Vector2.new(492, 520), Enum.KeyCode.RightShift)
- local Main = window:CreateTab("Main")
- local Config = window:CreateTab("Misc")
- local GS = Main:CreateSector("General", "left")
- GS:AddButton("Remove Name", function()
- game.Players.LocalPlayer.Character:FindFirstChild("Head"):FindFirstChildOfClass("BillboardGui"):Destroy()
- end)
- GS:AddButton("Mod Guns", function()
- for _,v in pairs(getgc(true)) do
- if typeof(v) == "table" and rawget(v, "Ammo") then
- v.Rate = 0
- v.Spread = 0.1
- end
- end
- end)
- GS:AddButton("Flamethrower Canister", function()
- local dist = math.huge
- local target
- for i,v in pairs(game:GetService("Workspace").Ign:GetChildren()) do
- if v.Name == "Flamethrower Canister" then
- local check = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v:FindFirstChild("Interact").Position).Magnitude
- if check < dist then
- dist = check
- target = v
- end
- end
- end
- tp(target:FindFirstChild("Interact").Position)
- end)
- GS:AddButton("Remove Doors", function()
- destroydoors()
- end)
- GS:AddButton("Destroy Teslas", function()
- destroyteslagates()
- end)
- GS:AddButton("Respawn", function()
- game:GetService("ReplicatedStorage").Remotes.RespawnPlayer:FireServer()
- end)
- GS:AddToggle("Instant Respawn", false, function(s)
- toggles.instantRespawn = s
- if toggles.instantRespawn then
- game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Died:Connect(function()
- game:GetService("ReplicatedStorage").Remotes.RespawnPlayer:FireServer()
- end)
- end
- end)
- GS:AddToggle("Auto-Remove Name", true, function(s)
- toggles.rName = s
- end)
- local SS = Main:CreateSector("SCPs", "right")
- SS:AddButton("SCP-008 Self-Infect", function()
- local plrprevpos = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- tp(Vector3.new(777, 21, -179))
- wait(1)
- local args = {
- [1] = workspace.SCPs:FindFirstChild("008"):FindFirstChild("008Activate")
- }
- game:GetService("ReplicatedStorage").Remotes.Interact:FireServer(unpack(args))
- tp(Vector3.new(779, 20, -134))
- wait(4)
- tp(plrprevpos)
- end)
- SS:AddButton("Grab Skeleton Key", function()
- if game:GetService("Workspace").SCPs["005"].Mesh.Transparency == 0 then
- local posPrev = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- tp(Vector3.new(361, 23, 325))
- local args = {
- [1] = workspace.SCPs:FindFirstChild("005")
- }
- game:GetService("ReplicatedStorage").Remotes.Interact:FireServer(unpack(args))
- wait(.5)
- tp(posPrev)
- end
- end)
- SS:AddButton("Breach SCPs", function()
- if game:GetService("Workspace").ContainmentRegions["173"].ContainmentNotice.Panel.SurfaceGui.TextLabel.Text == "SECURE" then
- tp(Vector3.new(665, 33, -260))
- local args = {
- [1] = workspace.PeanutDoor.ReleaseSCP
- }
- game:GetService("ReplicatedStorage").Remotes.Interact:FireServer(unpack(args))
- wait(1)
- local args = {
- [1] = workspace.PeanutDoor,
- [2] = "Release"
- }
- game:GetService("ReplicatedStorage").Remotes.ReleaseSCP:FireServer(unpack(args))
- wait(1)
- end
- if game:GetService("Workspace").ContainmentRegions["049"].ContainmentNotice.Panel.SurfaceGui.TextLabel.Text == "SECURE" then
- tp(Vector3.new(480, -169, -263))
- local args = {
- [1] = workspace.ContainmentRegions:FindFirstChild("049").Door.ReleaseSCP
- }
- game:GetService("ReplicatedStorage").Remotes.Interact:FireServer(unpack(args))
- wait(1)
- local args = {
- [1] = workspace.ContainmentRegions:FindFirstChild("049").Door,
- [2] = "Release"
- }
- game:GetService("ReplicatedStorage").Remotes.ReleaseSCP:FireServer(unpack(args))
- wait(1)
- end
- if game:GetService("Workspace").ContainmentRegions["457"].ContainmentNotice.Panel.SurfaceGui.TextLabel.Text == "SECURE" then
- tp(Vector3.new(416, -178, -478))
- local args = {
- [1] = workspace.ContainmentRegions:FindFirstChild("457").Door.ReleaseSCP
- }
- game:GetService("ReplicatedStorage").Remotes.Interact:FireServer(unpack(args))
- wait(1)
- local args = {
- [1] = workspace.ContainmentRegions:FindFirstChild("457").Door,
- [2] = "Release"
- }
- game:GetService("ReplicatedStorage").Remotes.ReleaseSCP:FireServer(unpack(args))
- wait(1)
- end
- if game:GetService("Workspace").ContainmentRegions["017"].ContainmentNotice.Panel.SurfaceGui.TextLabel.Text == "SECURE" then
- tp(Vector3.new(231, -169, -139))
- wait(1)
- game:GetService("ReplicatedStorage").Remotes.Interact:FireServer(workspace.ContainmentRegions:FindFirstChild("017C").ReleaseSCP)
- wait(1)
- game:GetService("ReplicatedStorage").Remotes.Interact:FireServer(workspace.ContainmentRegions:FindFirstChild("017C").ReleaseSCP)
- wait(1)
- end
- if game:GetService("Workspace").ContainmentRegions["106"].ContainmentNotice.Panel.SurfaceGui.TextLabel.Text == "SECURE" then
- tp(Vector3.new(922, -169, 158))
- local args = {
- [1] = workspace.ContainmentRegions:FindFirstChild("106").ReleaseSCP
- }
- game:GetService("ReplicatedStorage").Remotes.Interact:FireServer(unpack(args))
- wait(1)
- local args = {
- [1] = workspace.ContainmentRegions:FindFirstChild("106"),
- [2] = "Release"
- }
- game:GetService("ReplicatedStorage").Remotes.ReleaseSCP:FireServer(unpack(args))
- wait(1)
- end
- if game:GetService("Workspace").ContainmentRegions["096"].ContainmentNotice.Panel.SurfaceGui.TextLabel.Text == "SECURE" then
- tp(Vector3.new(681, -177, -525))
- local args = {
- [1] = workspace.ContainmentRegions:FindFirstChild("096").ReleaseSCP
- }
- game:GetService("ReplicatedStorage").Remotes.Interact:FireServer(unpack(args))
- wait(1)
- local args = {
- [1] = workspace.ContainmentRegions:FindFirstChild("096"),
- [2] = "Release"
- }
- game:GetService("ReplicatedStorage").Remotes.ReleaseSCP:FireServer(unpack(args))
- wait(1)
- end
- --527
- tp(Vector3.new(421, 19, -11))
- local args = {
- [1] = workspace.ContainmentRegions:FindFirstChild("527").Door.ReleaseSCP
- }
- game:GetService("ReplicatedStorage").Remotes.Interact:FireServer(unpack(args))
- wait(1)
- local args = {
- [1] = workspace.ContainmentRegions:FindFirstChild("527").Door,
- [2] = "Release"
- }
- game:GetService("ReplicatedStorage").Remotes.ReleaseSCP:FireServer(unpack(args))
- wait(1)
- --303
- tp(Vector3.new(665, 19, -192))
- local args = {
- [1] = workspace.ContainmentRegions:FindFirstChild("303").SwingDoor.ReleaseSCP
- }
- game:GetService("ReplicatedStorage").Remotes.Interact:FireServer(unpack(args))
- wait(1)
- local args = {
- [1] = workspace.ContainmentRegions:FindFirstChild("303").SwingDoor,
- [2] = "Release"
- }
- game:GetService("ReplicatedStorage").Remotes.ReleaseSCP:FireServer(unpack(args))
- wait(1)
- end)
- local TS = Main:CreateSector("Teleports", "right")
- TS:AddDropdown("Heists", {"Living Room", "Pathogen", "Red Lake", "Tetrahedron", "Telekill"}, "N/A", false, function(Selected)
- if Selected == "Living Room" then
- tp(CFrame.new(1012.98, -175.253, -333.356))
- elseif Selected == "Red Lake" then
- tp(CFrame.new(406.138, -170.914, 164.562))
- elseif Selected == "Tetrahedron" then
- tp(CFrame.new(291.09, 17.203, 329.67))
- elseif Selected == "Telekill" then
- tp(CFrame.new(403.92, 17.911, -421.251))
- elseif Selected == "Pathogen" then
- tp(CFrame.new(846, 20, -154))
- end
- end)
- TS:AddDropdown("Heavy Containment Zone", {"Warheads", "SCP-096", "SCP-035", "SCP-106", "SCP-049", "SCP-457", "SCP-017", "LCZ Elevators"}, "N/A", false, function(Selected)
- if Selected == "Warheads" then
- tp(CFrame.new(564, -175, 30))
- elseif Selected == "SCP-096" then
- tp(CFrame.new(647, -177, -492))
- elseif Selected == "SCP-035" then
- tp(CFrame.new(701, -169, 22))
- elseif Selected == "SCP-106" then
- tp(CFrame.new(921, -169, 161))
- elseif Selected == "SCP-049" then
- tp(CFrame.new(487, -169, -265))
- elseif Selected == "SCP-457" then
- tp(CFrame.new(406, -178, -471))
- elseif Selected == "SCP-017" then
- tp(CFrame.new(234, -169, -141))
- elseif Selected == "LCZ Elevators" then
- tp(CFrame.new(335, -170, -84))
- end
- end)
- TS:AddDropdown("Light Containment Zone",{"C.I. Shop", "SCP-914", "Skeleton Key", "Bell", "SCP-008", "Doorman", "Monolith", "SCP-173", "Wendigo", "Fish Man", "Explosive Bat"}, "N/A", false, function(Selected)
- if Selected == "SCP-914" then
- tp(CFrame.new(709, 19, 7))
- elseif Selected == "Bell" then
- tp(CFrame.new(676, 19, -72))
- elseif Selected == "SCP-008" then
- tp(CFrame.new(780, 21, -177))
- elseif Selected == "Doorman" then
- tp(CFrame.new(654, 19, -182))
- elseif Selected == "Monolith" then
- tp(CFrame.new(514, 19, -233))
- elseif Selected == "SCP-173" then
- tp(CFrame.new(660, 19, -311))
- elseif Selected == "Wendigo" then
- tp(CFrame.new(343, 19, -274))
- elseif Selected == "Fish Man" then
- tp(CFrame.new(417, 19, -35))
- elseif Selected == "Explosive Bat" then
- tp(CFrame.new(434, 19, -107))
- elseif Selected == "Skeleton Key" then
- tp(CFrame.new(361, 23, 325))
- elseif Selected == "C.I. Shop" then
- tp(CFrame.new(687, 2, 465))
- end
- end)
- local FS = Main:CreateSector("Farming", "right")
- local infCash = false
- local ran = false
- FS:AddToggle("Infinite Money/EXP", false, function(s)
- infCash = s
- if infCash then
- if not ran then
- local part = Instance.new("Part", game.Workspace)
- part.Position = Vector3.new(679.05279541016, -186.08403015137, -524.87188720703)
- part.CanCollide = true
- part.Anchored = true
- part.Size = Vector3.new(10,1,10)
- ran = true
- end
- noClip = game:GetService('RunService').Stepped:Connect(NoclipLoop)
- tp(679, -183, -526)
- while infCash and wait(1) do
- local args = {
- [1] = workspace.ContainmentRegions:FindFirstChild("096"),
- [2] = "Release"
- }
- game:GetService("ReplicatedStorage").Remotes.ReleaseSCP:FireServer(unpack(args))
- end
- else
- noClip:Disconnect()
- game:GetService("ReplicatedStorage").Remotes.RespawnPlayer:FireServer()
- end
- end)
- FS:AddButton("Teleport to MCD", function()
- local dist = math.huge
- local target
- for _,v in pairs(game:GetService("Workspace").Contracts:GetChildren()) do
- if v.Name == "Agent" then
- local check = (v:FindFirstChild("Head").Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
- if check < dist then
- target = v.Head.Position
- dist = check
- end
- end
- end
- tp(target)
- end)
- FS:AddButton("Become Chaos Insurgency", function()
- becomeCI()
- end)
- FS:AddToggle("Escape Farm", false,function(s)
- toggles.farmEscape = s
- spawn(function()
- while toggles.farmEscape and wait() do
- if game:GetService("Players").LocalPlayer.Team.Name == "Prisoner" then
- if toggles.mask then
- if game:GetService("Workspace").ContainmentRegions["035C"]["035"].Interact.Transparency == 0 then
- tp(701, -169, 22)
- wait(1)
- local args = {[1] = workspace.ContainmentRegions:FindFirstChild("035C"):FindFirstChild("035")}
- game:GetService("ReplicatedStorage").Remotes.Interact:FireServer(unpack(args))
- wait(1)
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {Title = "Notice", Text = "Unable to grab mask, skipping step."})
- end
- end
- becomeCI()
- wait(5)
- else
- local args = {
- [1] = "Prisoner",
- [2] = false
- }
- repeat
- game:GetService("ReplicatedStorage").Remotes.ChangeTeam:InvokeServer(unpack(args))
- wait(1)
- until game:GetService("Players").LocalPlayer.Team.Name == "Prisoner"
- game:GetService("ReplicatedStorage").Remotes.RespawnPlayer:FireServer()
- wait(2)
- end
- end
- end)
- end)
- FS:AddToggle("Grab Mask while Farming", true, function(s)
- toggles.mask = s
- end)
- FS:AddButton("Join Smallest Server", function()
- getgenv().AutoTeleport = true
- getgenv().DontTeleportTheSameNumber = true --If you set this true it won't teleport to the server if it has the same number of players as your current server
- local maxplayers = math.huge
- local serversmaxplayer;
- local goodserver;
- local gamelink = "https://games.roblox.com/v1/games/" .. game.PlaceId .. "/servers/Public?sortOrder=Asc&limit=100"
- function serversearch()
- for _, v in pairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync(gamelink)).data) do
- if type(v) == "table" and maxplayers > v.playing then
- serversmaxplayer = v.maxPlayers
- maxplayers = v.playing
- goodserver = v.id
- end
- end
- end
- function getservers()
- serversearch()
- for i,v in pairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync(gamelink))) do
- if i == "nextPageCursor" then
- if gamelink:find("&cursor=") then
- local a = gamelink:find("&cursor=")
- local b = gamelink:sub(a)
- gamelink = gamelink:gsub(b, "")
- end
- gamelink = gamelink .. "&cursor=" ..v
- getservers()
- end
- end
- end
- getservers()
- print("All of the servers are searched")
- print("Server : " .. goodserver .. " Players : " .. maxplayers .. "/" .. serversmaxplayer)
- if AutoTeleport then
- if DontTeleportTheSameNumber then
- if #game:GetService("Players"):GetPlayers() - 1 == maxplayers then
- return warn("The server you're currently in is the smallest one.")
- elseif goodserver == game.JobId then
- return warn("The server you're currently in is the smallest one.")
- end
- end
- game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, goodserver)
- end
- end)
- local BS = Main:CreateSector("Bypasses", "left")
- BS:AddButton("Infinite Stamina", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/AnomalyRBLX/Database/main/Misc/Hooks/InfStamina.lua", true))();
- end)
- BS:AddButton("No Falldamage", function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/AnomalyRBLX/Database/main/Misc/Hooks/NoFall_76.lua", true))();
- fallDmgEnabled = true
- end)
- local MS = Config:CreateSector("Misc", "right")
- MS:AddSlider("Tween Speed", 1, 250, 300, 1, function(val)
- _speed = val
- end)
- MS:AddToggle("Kick on Mod Join", true, function(state)
- toggles.modDetector = state
- end)
- MS:AddButton("Join Discord", function()
- local request = request or http_request or (syn and syn.request)
- if not request then return end
- local start = 6463
- local invCode = 'ceE7jGFgkg'
- for i = start-10, start+1 do
- spawn(function()
- pcall(function()
- request({Url = "http://127.0.0.1:"..tostring(i).."/rpc?v=1",Method = "POST",Headers = {["Content-Type"] = "application/json",["Origin"] = "https://discord.com"},Body = game:GetService("HttpService"):JSONEncode({["cmd"] = "INVITE_BROWSER",["nonce"] = game:GetService("HttpService"):GenerateGUID(false),["args"] = {["invite"] = {["code"] = invCode,},["code"] = invCode}})})
- end)
- end)
- end
- end)
- MS:AddButton("Copy Discord Invite", function()
- setclipboard("https://discord.gg/ceE7jGFgkg")
- end)
- MS:AddKeybind("Toggle UI", Enum.KeyCode.RightShift, function(v) window.hidebutton = v end, function()end)
- local ES = Main:CreateSector("ESP", "left")
- ES:AddToggle("Enabled", false, function(S)
- ESP:Toggle(S)
- end)
- ES:AddToggle("SCPs", false, function(S)
- ESP.SCPs = S
- if OpenedSCPs == false then
- refreshSCPs()
- spawn(function()
- while true and wait(60) do
- refreshSCPs()
- end
- end)
- OpenedSCPs = true
- end
- end)
- ES:AddToggle("Players", false, function(S)
- ESP.Players = S
- end)
- ES:AddToggle("Tracers", false, function(S)
- ESP.Tracers = S
- end)
- ES:AddToggle("Boxes", true, function(S)
- ESP.Boxes = S
- end)
- --//Event Connections
- game:GetService("Workspace"):FindFirstChild("Laser"):Destroy()
- game.Players.LocalPlayer.CharacterAdded:Connect(function(char)
- game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Died:Connect(function()
- if toggles.instantRespawn then
- game:GetService("ReplicatedStorage").Remotes.RespawnPlayer:FireServer()
- end
- end)
- if toggles.rName then
- wait(.5)
- game.Players.LocalPlayer.Character:WaitForChild("Head"):FindFirstChildOfClass("BillboardGui"):Destroy()
- end
- end)
- spawn(function()
- for _, player in pairs(game.Players:GetPlayers()) do
- if player:GetRankInGroup(3363833) >= 20 then
- game:GetService("StarterGui"):SetCore("SendNotification", {Title = "["..player:GetRoleInGroup(3363833).."] "..player.Name, Text = 'Moderator joined the game.'})
- end
- end
- end)
- game.Players.PlayerAdded:Connect(function(Player)
- if Player:GetRankInGroup(3363833) >= 20 then
- game:GetService("StarterGui"):SetCore("SendNotification", {Title = "["..Player:GetRoleInGroup(3363833).."] "..Player.Name, Text = 'Moderator joined the game.'})
- if toggles.modDetector then
- game.Players.LocalPlayer:kick("\n["..Player:GetRoleInGroup(3363833).."]".." "..Player.Name.."\nModerator joined the game \n\nYou can disable kicks in the misc section\nReport bugs here: https://discord.gg/EP9fNzmm8E")
- end
- end
- end)
- Config:CreateConfigSystem("left")
- end
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