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- // Colours: 0-Black 1-Red 2-Green 3-Yellow 4-Blue 5-Cyan 6-Pink 7-White 8-Black 9-Red
- unbindall
- name "^3kramed" // Change your Player Name
- seta com_hunkMegs 256 // Allocate Max RAM to Tremulous
- // Video See http://ucguides.savagehelp.com/Quake3/FPS_visuals.html for more help
- seta com_maxfps 77 // Set Max FPS 77 (Reduces latency)
- seta r_mode 6 // Resolution 1024x768
- seta r_picmip 0 // Quality of Models (0 Max)
- seta cg_brasstime 3000 // How long bullet appear
- seta cg_shadows 1 // Basic shadows
- seta r_subdivisions 1 // Highest world geometry
- seta r_lodscale 100 // High Detail
- seta r_lodbias 0 // Level of Detail (0 Max)
- seta r_lodCurveError 1000 // Max detail curves
- seta r_roundImagesDown 0 // Highest quality textures
- seta r_lodBias "-2" // Higest quality model detail
- seta win_allowAltTab 1 // Enable ALT-TAB'ing out of Tremulous in some .exe versions
- seta r_gamma 1.3 // Brightness
- // Setup
- seta cl_allowDownload 1 // Allow Automatic Downloads from Server (For maps, etc)
- seta cl_run 1 // Always Run
- seta cg_disableWarningDialogs 1 // Disable annoying tutorial warning dialogs
- seta cg_disableScannerPlane 0 // Enable the elipses on Helmet Radar
- seta cg_tutorial 0 // Tutorial Mode
- seta cg_drawFPS 1 // Display Game Frame per Second
- seta cg_drawTimer 1 // Display Game Time
- seta cg_lagometer 1 // Latency Meter
- seta cg_predictItems 0 // Disables client/server from predicting events
- seta cg_smoothclients 1 // Client tries to limit 'teleporting' during lag
- seta cl_freelook 1 // Mouse Free Look
- seta m_pitch "-0.022" // Invert Mouse (Remove minus (-) for non-inverted)
- seta m_filter 1 // Smooth Mouse
- seta sensitivity "12.5" // Mouse sensitivity
- seta cg_wwToggle 1 // Wall Walk Toggle
- seta cg_wwFollow 0 // Wall Walk Auto Pitching
- seta cg_wwSmoothTime 300 // Wall Walk Pitch Speed (Instant 0, Fast 150, Medium 300, Slow 600)
- // Binds
- bind tab "+scores" // Check scores
- bind t "messagemode" // Normal chat
- bind y "messagemode2" // Team chat
- bind escape "togglemenu" // Bring up Main Menu
- bind ` "toggleconsole" // Bring up the Console for commands
- bind ~ "toggleconsole"
- bind w "+forward" // Move Forward
- bind a "+moveleft" // Strafe Left
- bind s "+back" // Move backward
- bind d "+moveright" // Strafe Right
- bind c "+movedown" // Crouch
- bind space "+moveup" // Jump
- bind r "reload" // Reload Weapon
- bind b "buy ammo" // Buy Ammo when close to armoury/reactor/repeater
- bind z "+zoom" // Zoom (if cheats are enabled on server)
- bind e "itemact medkit" // Use Human Medical Kit
- bind h "+button3" // Human "Come on!!", Alien grunt
- bind q "+button7" // Activate structure
- bind o "deconstruct" // Builder - Deconstruct Structure
- bind x "boost" // Sprint
- bind g "itemtoggle jetpack" // Use the Human Jetpack
- bind MOUSE1 "+attack" // Primary Fire
- bind MOUSE2 "+button5" // Alternate Fire (Pounce, etc)
- bind MOUSE3 "+button2" // Use Inventory Item
- bind MWHEELDOWN "weapnext" // Next Inventory Item
- bind MWHEELUP "weapprev" // Previous Inventory Item
- bind k "team humans;class rifle;vstr gunbinds" // Change teams to Human, change number keys to human weapons
- bind l "team aliens;wait;class level0;vstr abbinds" // Change teams to Alien, change number keys to alien buildings
- bind n "echo Armor;buy larmour;buy helmet" // Buy Human Armour and Helmet
- bind m "sell upgrades;buy ammo" // Sell armour, suit, grenade, jetpack etc
- bind o "deconstruct" // Deconstruct building as granger/construction kit
- bind f "sell gren;itemact gren;buy gren" // Buy or Throw a Grenade if you have one
- // Left Arrow Purchases Battery pack, Helmet and Light Armour
- // Down Arrow Purchases Helmet and Light Armour
- // Right Arrow Purchases a Battlesuit
- // Up Arrow Purchases the Jetpack, Helmet and Light Armour
- bind leftarrow "echo Battery Pack & Armour;sell bsuit;sell jetpack;buy battpack;buy larmour;buy helmet"
- bind downarrow "echo Helmet and Light Armour;sell upgrades;buy ammo;buy larmour;buy helmet"
- bind rightarrow "echo Battlesuit;sell upgrades;buy bsuit;buy ammo"
- bind uparrow "echo Jetpack & Armour;sell bsuit;sell battpack;buy jetpack;buy helmet;buy larmour;buy ammo"
- // Communication Binds
- // Colours: 0-Black 1-Red 2-Green 3-Yellow 4-Blue 5-Cyan 6-Pink 7-White 8-Black 9-Red
- bind F1 "vote yes"
- bind F2 "vote no"
- bind F3 "say_team We need ^3Spawns!!"
- bind F4 "say_team Where is the ^1Medstation^2?? ^3We need one ASAP!"
- bind F5 "say_team Where is the ^1Armory^2?? ^3We need one ASAP!"
- Bind F6 "say_team We need a ^4Booster"
- bind F7 "say_team I need someone to rush their base with me. ^4Who's with me !?!"
- bind F8 "say_team ^3Incoming ^1Enemies!!! ^6Front Entrance"
- bind F9 "say_team ^3Incoming ^1Enemies!!! ^6Alternate Entrance"
- bind F10 "say_team ^3Our Reactor is Damaged!! ^6DEFEND!"
- bind F12 "screenshotjpeg"
- bind \ "say_team Roger that, I'm on it!!!"
- // Quick Weapons & Evolve (Key is bound at the bottom of the config. Search for bind v)
- set evolve "echo Evolve!;class level4;class level3upg;class level3;class level2;class level1"
- set weaptoggle "itemtoggle blaster"
- // Perma-crouch Script
- set duckdown "+movedown;echo Duck ON;set duck vstr duckup"
- set duckup "-movedown;echo Duck OFF;set duck vstr duckdown"
- bind shift vstr duck // Crouch Toggle. Press SHIFT duck, press SHIFT again to stand up
- vstr duckup
- // ADSL Lag Changer (P key switches) Default is Normal Ping Server (~70)
- set lag "set rate 25000;set snaps 40;set cl_maxpackets 40 ;set com_maxfps 77;set cl_packetdup 0;echo ^3Normal Server;bind p vstr lag1"
- set lag1 "set rate 17000;set snaps 30;set cl_maxpackets 30;set com_maxfps 77;set cl_packetdup 0;echo ^5Laggy Server;bind p "vstr lag2"
- set lag2 "set rate 12000;set snaps 30;set cl_maxpackets 30;set com_maxfps 77;set cl_packetdup 1;echo ^1Very Laggy Server;bind p vstr lag"
- vstr lag
- // Number Binds - Dont touch this
- bind 1 vstr n1
- bind 2 vstr n2
- bind 3 vstr n3
- bind 4 vstr n4
- bind 5 vstr n5
- bind 6 vstr n6
- bind 7 vstr n7
- bind 8 vstr n8
- bind 9 vstr n9
- bind 0 vstr n0
- // Human Weapon Binds
- set gunecho "echo Gun Binds Set"
- set gun1 "echo Pain Saw;sell weapons;buy psaw;itemact psaw"
- set gun2 "echo Rifle;sell weapons;buy rifle;itemact rifle"
- set gun3 "echo Shotgun;sell weapons;buy shotgun;itemact shotgun"
- set gun4 "echo Laser Gun;sell weapons;buy lgun;itemact lgun"
- set gun5 "echo Chaingun;sell weapons;buy chaingun;itemact chaingun"
- set gun6 "echo Mass Driver;sell weapons;buy mdriver;itemact mdriver"
- set gun7 "echo Pulse Rifle;sell weapons;buy prifle;itemact prifle"
- set gun8 "echo Flamer;sell weapons;buy flamer;itemact flamer"
- set gun9 "echo Lucifer Cannon;sell weapons;buy lcannon;itemact lcannon"
- set gun0 "echo Construction kit;sell weapons;buy ckit;itemact ckit;vstr hbbinds"
- // Alien Granger Build Binds
- set abecho "echo build: 1:Egg 2:OverMind 3:Acid 4:Trapper 5:Booster 6:Hive 7:Hovel 8:Barricade"
- set ab1 "build eggpod" // 1 key will build an Egg Spawn
- set ab2 "build overmind" // 2 key will build an Overmind
- set ab3 "build acid_tube" // 3 key will build an Acid Tube
- set ab4 "build trapper" // 4 key will build a Trapper
- set ab5 "build booster" // 5 key will build a Booster
- set ab6 "build hive" // 6 key will build a Hive
- set ab7 "build hovel" // 7 key will build a Hovel
- set ab8 "build barricade" // 8 key will build a Barricade
- set ab9 "deconstruct;say_team ^1Deconstructing Structures!!" // 9 key will deconstruct as well as tell your team
- set ab0 "vstr evolve" // 0 key will evolve like the V key does
- // Human Construction Kit Binds
- set hbecho "echo build: 1:Telenode 2:Reactor 3:Turret 4:MedStation 5:Armory 6:Repeater 7:DefenceCPU 8:Tesla"
- set hb1 "build telenode" // 1 key will build a Telenode Spawn
- set hb2 "build reactor" // 2 key will build a Reactor
- set hb3 "build mgturret" // 3 key will build a Machinegun Turret
- set hb4 "build medistat" // 4 key will build a Medical Station
- set hb5 "build arm" // 5 key will build an Armoury
- set hb6 "build repeater" // 6 key will build a Power Repeater
- set hb7 "build dcc" // 7 key will build a Defense Computer
- set hb8 "build tesla" // 8 key will build a Tesla Coil
- set hb9 "deconstruct;say_team ^1Deconstructing Structures!!" // 9 key will decontruct as well as tell your team
- set hb0 "sell weapons;vstr gunbinds" // 0 key will sell your construction kit and change keys to purchase and select regular weapons
- // This next alias is pretty messy but its funtion is simple, to bind three keys to do the following:
- // Period (.) Key lists current number key binds
- //
- // Forward slash (/) Changes number keys (1-0) to Human weapon selection and purchase near the armoury
- //
- // Press forward slash (/) again to select Human builder key binds. When it is pressed it will display
- // which keys will build what structure at the top of the screen. Search for 'hbbinds' in this config to change numbering
- //
- // Press Comma (,) to change number keys to Alien Builder commands. Similar to the human builder keys,
- // this will display which keys correspond to which alien buildings. Search for 'abbinds' to change numbering.
- //
- set gunbinds "vstr gunecho;set n1 vstr gun1;set n2 vstr gun2;set n3 vstr gun3;set n4 vstr gun4;set n5 vstr gun5;set n6 vstr gun6;set n7 vstr gun7;set n8 vstr gun8;set n9 vstr gun9;set n0 vstr gun0;bind / vstr hbbinds;bind . vstr gunecho;bind v vstr weaptoggle"
- set hbbinds "vstr hbecho;set n1 vstr hb1;set n2 vstr hb2;set n3 vstr hb3;set n4 vstr hb4;set n5 vstr hb5;set n6 vstr hb6;set n7 vstr hb7;set n8 vstr hb8;set n9 vstr hb9;set n0 vstr hb0;bind / vstr gunbinds;bind . vstr hbecho;bind v vstr weaptoggle"
- set abbinds "vstr abecho; set n1 vstr ab1; set n2 vstr ab2; set n3 vstr ab3; set n4 vstr ab4; set n5 vstr ab5; set n6 vstr ab6; set n7 vstr ab7; set n8 vstr ab8;set n9 vstr ab9;set n0 vstr ab0;bind . vstr abecho;bind v vstr evolve"
- bind , "vstr abbinds"
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