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- <injector>
- <interface>
- <add>
- <classname>T</classname>
- <interface>Node</interface>
- </add>
- <add>
- <classname>j</classname>
- <interface>CollisionMap</interface>
- </add>
- <add>
- <classname>V</classname>
- <interface>Deque</interface>
- </add>
- <add>
- <classname>am</classname>
- <interface>Interface</interface>
- </add>
- <add>
- <classname>J</classname>
- <interface>Ground</interface>
- </add>
- <add>
- <classname>Y</classname>
- <interface>Npc</interface>
- </add>
- <add>
- <classname>G</classname>
- <interface>NpcDef</interface>
- </add>
- <add>
- <classname>aa</classname>
- <interface>Object2</interface>
- </add>
- <add>
- <classname>Z</classname>
- <interface>Object1</interface>
- </add>
- <add>
- <classname>ac</classname>
- <interface>Object4</interface>
- </add>
- <add>
- <classname>ab</classname>
- <interface>Object3</interface>
- </add>
- <add>
- <classname>ad</classname>
- <interface>Object5</interface>
- </add>
- <add>
- <classname>aj</classname>
- <interface>Player</interface>
- </add>
- <add>
- <classname>aH</classname>
- <interface>Scene</interface>
- </add>
- <add>
- <classname>N</classname>
- <interface>Item</interface>
- </add>
- <add>
- <classname>F</classname>
- <interface>Character</interface>
- </add>
- <add>
- <classname>Client</classname>
- <interface>Client</interface>
- </add>
- </interface>
- <getters>
- <add>
- <accessor>Character</accessor>
- <field>g</field>
- <methodname>getAnimation</methodname>
- <descfield>I;</descfield>
- </add>
- <add>
- <accessor>Deque</accessor>
- <field>b</field>
- <methodname>getCurrent</methodname>
- <desc>%sNode</desc>
- <descfield>LV;</descfield>
- </add>
- <add>
- <accessor>Client</accessor>
- <field>R</field>
- <methodname>getbackDialogID</methodname>
- <descfield>I;</descfield>
- </add>
- <add>
- <accessor>Node</accessor>
- <field>an</field>
- <methodname>getNext</methodname>
- <desc>%sNode</desc>
- <descfield>LT;</descfield>
- </add>
- <add>
- <accessor>CollisionMap</accessor>
- <field>a</field>
- <methodname>getFlags</methodname>
- <descfield>[[I</descfield>
- </add>
- <add>
- <accessor>Deque</accessor>
- <field>a</field>
- <methodname>getHead</methodname>
- <desc>%sNode</desc>
- <descfield>LV;</descfield>
- </add>
- <add>
- <accessor>Interface</accessor>
- <field>H</field>
- <methodname>getItems</methodname>
- <descfield>[I</descfield>
- </add>
- <add>
- <accessor>Ground</accessor>
- <field>i</field>
- <methodname>getGroundDecoration</methodname>
- <desc>%sSceneObjectTile</desc>
- <descfield>Lab;</descfield>
- </add>
- <add>
- <accessor>Character</accessor>
- <field>K</field>
- <methodname>getCurrentHealth</methodname>
- <descfield>I</descfield>
- </add>
- <add>
- <accessor>Ground</accessor>
- <field>j</field>
- <methodname>getGroundItem</methodname>
- <desc>%sSceneObjectTile</desc>
- <descfield>Lac;</descfield>
- </add>
- <add>
- <accessor>Interface</accessor>
- <field>G</field>
- <methodname>getStackSizes</methodname>
- <descfield>[I</descfield>
- </add>
- <add>
- <accessor>Client</accessor>
- <field>eF</field>
- <methodname>getBaseX</methodname>
- <descfield>I</descfield>
- </add>
- <add>
- <accessor>Ground</accessor>
- <field>ad</field>
- <methodname>getInteractiveObjects</methodname>
- <desc>[%sSceneObjectTile</desc>
- <descfield>[Lad;</descfield>
- </add>
- <add>
- <accessor>Ground</accessor>
- <field>h</field>
- <methodname>getWallDecoration</methodname>
- <desc>%sSceneObjectTile</desc>
- <descfield>Laa;</descfield>
- </add>
- <add>
- <accessor>Ground</accessor>
- <field>g</field>
- <methodname>getWallObject</methodname>
- <desc>%sSceneObjectTile</desc>
- <descfield>LZ;</descfield>
- </add>
- <add>
- <accessor>Client</accessor>
- <field>eG</field>
- <methodname>getBaseY</methodname>
- <descfield>I</descfield>
- </add>
- <add>
- <accessor>Npc</accessor>
- <field>aq</field>
- <methodname>getDef</methodname>
- <desc>%sNpcDef</desc>
- <descfield>LG;</descfield>
- </add>
- <add>
- <accessor>Character</accessor>
- <field>h</field>
- <methodname>getInteractingEntity</methodname>
- <descfield>I</descfield>
- </add>
- <add>
- <accessor>NpcDef</accessor>
- <field>l</field>
- <methodname>getId</methodname>
- <desc>I</desc>
- <descfield>J</descfield>
- </add>
- <add>
- <accessor>Client</accessor>
- <field>hC</field>
- <methodname>getCollisionMap</methodname>
- <desc>[%sCollisionMap</desc>
- <descfield>[Lj;</descfield>
- </add>
- <add>
- <accessor>Character</accessor>
- <field>J</field>
- <methodname>getLoopCycleStatus</methodname>
- <descfield>I</descfield>
- </add>
- <add>
- <accessor>Client</accessor>
- <field>cq</field>
- <methodname>getCurrentExp</methodname>
- <descfield>[I</descfield>
- </add>
- <add>
- <classname>Object2</classname>
- <field>g</field>
- <methodname>getHash</methodname>
- <descfield>I</descfield>
- </add>
- <add>
- <classname>Object1</classname>
- <field>h</field>
- <methodname>getHash</methodname>
- <descfield>I</descfield>
- </add>
- <add>
- <classname>Object4</classname>
- <field>g</field>
- <methodname>getHash</methodname>
- <descfield>I</descfield>
- </add>
- <add>
- <classname>Object3</classname>
- <field>e</field>
- <methodname>getHash</methodname>
- <descfield>I</descfield>
- </add>
- <add>
- <accessor>Character</accessor>
- <field>L</field>
- <methodname>getMaxHealth</methodname>
- <descfield>I</descfield>
- </add>
- <add>
- <classname>Object5</classname>
- <field>m</field>
- <methodname>getHash</methodname>
- <descfield>I</descfield>
- </add>
- <add>
- <accessor>Player</accessor>
- <field>az</field>
- <methodname>getName</methodname>
- <descfield>Ljava/lang/String;</descfield>
- </add>
- <add>
- <accessor>Scene</accessor>
- <field>j</field>
- <methodname>getGroundArray</methodname>
- <desc>[[[%sGround</desc>
- <descfield>[[[LJ;</descfield>
- </add>
- <add>
- <accessor>Client</accessor>
- <field>bO</field>
- <methodname>getGroundItems</methodname>
- <desc>[[[%sDeque</desc>
- <descfield>[[[LV;</descfield>
- </add>
- <add>
- <accessor>Interface</accessor>
- <into>client</into>
- <field>aa</field>
- <methodname>getInterfaceCache</methodname>
- <desc>[%sInterface</desc>
- <descfield>[Lam;</descfield>
- </add>
- <add>
- <accessor>Item</accessor>
- <field>c</field>
- <methodname>getId</methodname>
- <descfield>I</descfield>
- </add>
- <add>
- <accessor>Client</accessor>
- <into>client</into>
- <field>z</field>
- <methodname>isLoggedIn</methodname>
- <descfield>Z</descfield>
- </add>
- <add>
- <accessor>Character</accessor>
- <field>aa</field>
- <methodname>getX</methodname>
- <descfield>I</descfield>
- </add>
- <add>
- <accessor>Client</accessor>
- <into>client</into>
- <field>A</field>
- <methodname>getLoopCycle</methodname>
- <descfield>I</descfield>
- </add>
- <add>
- <accessor>Client</accessor>
- <into>client</into>
- <field>x</field>
- <methodname>getMyPlayer</methodname>
- <desc>%sPlayer</desc>
- <descfield>Laj;</descfield>
- </add>
- <add>
- <accessor>Client</accessor>
- <field>bS</field>
- <methodname>getNpcs</methodname>
- <desc>[%sNpc</desc>
- <descfield>[LY;</descfield>
- </add>
- <add>
- <accessor>Character</accessor>
- <field>ab</field>
- <methodname>getY</methodname>
- <descfield>I</descfield>
- </add>
- <add>
- <accessor>Client</accessor>
- <into>client</into>
- <field>n</field>
- <methodname>getOpenInterfaceId</methodname>
- <descfield>I</descfield>
- </add>
- <add>
- <accessor>Client</accessor>
- <field>cW</field>
- <methodname>getPlane</methodname>
- <descfield>I</descfield>
- </add>
- <add>
- <accessor>Client</accessor>
- <field>cG</field>
- <methodname>getPlayers</methodname>
- <desc>[%sPlayer</desc>
- <descfield>[Laj;</descfield>
- </add>
- <add>
- <accessor>Client</accessor>
- <field>aH</field>
- <methodname>getScene</methodname>
- <desc>%sScene</desc>
- <descfield>LaH;</descfield>
- </add>
- <add>
- <accessor>Client</accessor>
- <field>fP</field>
- <methodname>getMenuAction1</methodname>
- <descfield>[I</descfield>
- </add>
- <add>
- <accessor>Client</accessor>
- <field>fM</field>
- <methodname>getMenuAction2</methodname>
- <descfield>[I</descfield>
- </add>
- <add>
- <accessor>Client</accessor>
- <field>fN</field>
- <methodname>getMenuAction3</methodname>
- <descfield>[I</descfield>
- </add>
- <add>
- <accessor>Client</accessor>
- <field>fO</field>
- <methodname>getMenuActionId</methodname>
- <descfield>[I</descfield>
- </add>
- <add>
- <accessor>Client</accessor>
- <field>cX</field>
- <methodname>getCurrentStats</methodname>
- <descfield>[I</descfield>
- </add>
- <add>
- <accessor>Interface</accessor>
- <field>Y</field>
- <methodname>getMessage</methodname>
- <descfield>Ljava/lang/String;</descfield>
- </add>
- <add>
- <accessor>Client</accessor>
- <field>q</field>
- <methodname>getSettings</methodname>
- <descfield>[I</descfield>
- </add>
- </getters>
- <setters>
- <add>
- <accessor>Client</accessor>
- <into>client</into>
- <field>n</field>
- <methodname>setInterface</methodname>
- <descfield>I</descfield>
- </add>
- </setters>
- <callbacks>
- <add>
- <accessor>Client</accessor>
- <methodname>n</methodname>
- <desc>(I)V</desc>
- <callclass>org/rev317/min/callback/MenuAction</callclass>
- <callmethod>intercept</callmethod>
- <calldesc>(I)V</calldesc>
- <callargs>0</callargs>
- </add>
- <add>
- <accessor>Client</accessor>
- <methodname>a</methodname>
- <desc>(Ljava/lang/String;ILjava/lang/String;)V</desc>
- <callclass>org/rev317/min/callback/MessageCallback</callclass>
- <callmethod>messageListenerHook</callmethod>
- <calldesc>(ILjava/lang/String;Ljava/lang/String;)V</calldesc>
- <callargs>1,2,0</callargs>
- </add>
- </callbacks>
- <invokers>
- <add>
- <accessor>Client</accessor>
- <methodname>doAction</methodname>
- <invokemethod>n</invokemethod>
- <desc>V</desc>
- <argsdesc>(I)</argsdesc>
- </add>
- <add>
- <accessor>Client</accessor>
- <methodname>walkTo</methodname>
- <invokemethod>a</invokemethod>
- <desc>Z</desc>
- <argsdesc>(IIIIIIIIIZI)</argsdesc>
- </add>
- </invokers>
- </injector>
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