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Borderlands 3 maya issues

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Sep 28th, 2019
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  1. 1. Cape physics cage wont move with the rig. You must add however many frames you seem fit for the physics of the object to initialize (usually 30-60 frames)
  2. 2. Output set as avi jpeg with 50% render resolution.
  3. 3. No hair bones or physics
  4. 4. When upper eyelids are moved up, the eye passes trough them.
  5. 5. Only clothing currently is the cape.
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