Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 1. Cape physics cage wont move with the rig. You must add however many frames you seem fit for the physics of the object to initialize (usually 30-60 frames)
- 2. Output set as avi jpeg with 50% render resolution.
- 3. No hair bones or physics
- 4. When upper eyelids are moved up, the eye passes trough them.
- 5. Only clothing currently is the cape.
Advertisement
Add Comment
Please, Sign In to add comment