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Apr 21st, 2018
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  1. P90:
  2. Item_Information:
  3. Item_Name: "&5&lP90&r"
  4. Item_Type: 274
  5. Item_Lore: "&cDamage 3(+4)|&1Reload 2.4s|&3Collector 0.7(-0.2)|&2Distance 50m|&dFireRate 600rpm"
  6. Skip_Name_Check: true
  7. Shooting:
  8. Right_Click_To_Shoot: true
  9. Recoil_Amount: 1
  10. Projectile_Amount: 1
  11. Projectile_Type: snowball
  12. Remove_Bullet_Drop: true
  13. Removal_Or_Drag_Delay: 2-true
  14. Projectile_Speed: 125
  15. Projectile_Damage: 0.5
  16. Bullet_Spread: 0.9
  17. Sounds_Shoot: ZOMBIE_WOOD-0.5-2-0
  18. Fully_Automatic:
  19. Enable: true
  20. Fire_Rate: 10
  21. Headshot:
  22. Enable: true
  23. Bonus_Damage: 2
  24. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-2-0,ENTITY_ARROW_HIT_PLAYER-2-2-0,ENTITY_ARROW_HIT_PLAYER-2-2-0
  25. Sounds_Victim: ENTITY_ARROW_HIT_PLAYER-2-2-0,ENTITY_ARROW_HIT_PLAYER-2-2-0,ENTITY_ARROW_HIT_PLAYER-2-2-0
  26. Sneak:
  27. Enable: true
  28. No_Recoil: true
  29. Bullet_Spread: 0.5
  30. Reload:
  31. Enable: true
  32. Reload_Amount: 50
  33. Reload_Duration: 10
  34. Sounds_Reloading: BLOCK_NOTE_HAT-0.7-1-0
  35. Firearm_Action:
  36. Type: slide
  37. Close_Duration: 30
  38. Abilities:
  39. Reset_Hit_Cooldown: true
  40. No_Vertical_Recoil: true
  41. Knockback: 0.8
  42. Hit_Events:
  43. Enable: true
  44. Sounds_Shooter: ENTITY_PLAYER_HURT-2-1-0,ENTITY_PLAYER_HURT-2-1-0,ENTITY_PLAYER_HURT-2-1-0
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