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- Changed PSCT on Madoka
- [Custom Cards] "Puella Magi" | "Cards to Sell Your Soul For" (15 Cards)
- Minor spoilers for the show if you haven't seen it, just skip down to the card effects if you want to avoid spoilers.
- Here are the card images if you want to see them: https://imgur.com/a/u181b
- There are two things in this world I love above everything: Puella Magi Madoka Magica and Yu-Gi-Oh!
- After seeing a crossover doujin with the two franchises, I decided it'd be fun to dig up this old set of cards I made. Unfortunately the PSCT was rather trash, though the ideas for the effects weren't too bad. I put some elbow grease into so with a few updates I brought them to back to the light of day, and I'm rather proud of them all things considered.
- I decided I'd make them a Pendulum archetype based on Spell Counters. They use magic (spell counters) to activate their unique magical abilities (monster effects), but in doing so, they become weaker, so they have to manage their magic effectively. Placing them in the Pendulum Zone is representative of them playing a support role in combat, with one time effects to aid their teammates. I also decided to make them Level 8, since they're rather powerful in the show, but on relatively equal footing.
- First off I knew I had to have a Normal Monster version of Madoka Kaname to represent her before becoming a Magical Girl. Basically she's your gateway to a Zarc-type monster to wreck your opponent a new one, but you're going to have to be careful with keeping her alive.
- Next is the second girl we meet in the series, Homura Akemi. Her effects are based on her ability to stop time. Her Pendulum effect represents her stopping an enemy who's about to use their own effect, while her second effect prevents targeted effects by stopping time to dodge out of the way of attacks or help others get out of the way. As such, neither one destroys the card you negated, as Homura doesn't have much destructive capability.
- Then we have Sayaka Miki. As her ability is healing, well I based both her effects around restoring the magical energy (Spell Counters) of your other Magical Girls, or bringing them back to the field.
- Next is Mami Tomoe, whose specialty is Ribbons she uses to ensnare her foes. Her Pendulum effect allows her to negate an attack, while her monster effect changes the foes battle position, using her ribbons to move the enemy to her whims. Being the most proficient in magic, she gets 3 Spell Counters as compared to the other girls' 2.
- Our penultimate Magical Girl is Kyoko Sakura, who uses Illusion magic (well used, but it still works). Her Pendulum effect makes the summons of your "Puella Magi" monsters and their Spell Counter placing effects unnegatable for the turn, while her second effect spawns duplicates to take attacks for your team.
- Then we arrive to our final Magical Girl, Madoka Kaname, the strongest Magical Girl. Being a great support to her friends, and even using magic to boost their abilities (in the Drama CD), her Pendulum effect includes her using her magic to boost the ATK of one of her friends. As for her monster effect, being able to take down any foe, her effect does the same, destroying any 1 card your opponent controls. However, as Madoka Kaname is implied to overuse magic, she only has 1 Spell Counter to spare, so use it wisely.
- Then we come to the Links, and what better fitting thing than to have Kyubey plastered over the mechanic that ruined the game (kidding, kidding). Anyway, Kyubey using the power of the Magical Girls calls them to fight, continually revives like the shit he is, and searches his specific Spell/Trap line-up (or well, maybe a line-up, decided to keep it to just 1 card, but might make more in the future), as he always seems to get a new scheme whenever he appears.
- Finally, we have the payoff to regular Madoka Kaname's Pendulum effect in Ultimate Madoka. Basically ends games, and with her arrival, the worry of Counter management becomes less of a problem. Since she's a conceptual being, she's unaffected by other cards' effects.
- While there's some Spells/Traps I could go over, I feel they're rather self explanatory in why their abilities do what they do. Right now there's only one specific one for each Magical Girl, one for the whole group, and one for Kyubey. Might do more in the future, but I'm satisfied with how it's ended up for now.
- Anyway, if you see any issues in the cards, whether in PSCT or the balancing of their effects, please tell me. Without further ado, here are the cards:
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- Main Deck Monsters (6 Cards)
- Madoka Kaname
- Spellcaster-Type/EARTH/Level 8/ATK 0/DEF 0 Scale: 4/4
- Pendulum:
- Once per turn, if you have a "Puella Magi" card in your other Pendulum Zone: You can increase this card's Pendulum Scale by 5. Each time a “Puella Magi” Pendulum Monster Card(s) in your Monster Zone or Pendulum Zone is destroyed, place 1 Spell Counter on this card for each of those cards (max. 5). Once per turn, if you control "Puella Magi Incubator - Kyubey": You can remove 5 Spell Counters from this card; destroy all cards on the field, also, after that, you can Special Summon 1 “Ultimate Madoka” from your Extra Deck.
- Flavor: An ordinary girl who tries her best to do the right thing. Behind her small demeanor she hides a great potential.
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- Puella Magi - Homura Akemi
- Spellcaster-Type/DARK/Level 8/ATK 1700/DEF 2200 Scale: 7/7
- Pendulum: You cannot Special Summon monsters, except "Puella Magi" monsters. This effect cannot be negated. When this card is activated: Place 1 Spell Counter on it (max. 1). When an opponent's monster activates its effect: Remove 1 Spell Counter from this card; negate the activation, and if you do, destroy this card, also, after that, Set 1 Spell/Trap directly from your Deck, that specifically lists the card "Puella Magi - Homura Akemi" in its text.
- Monster: If this card is Pendulum Summoned: Place 1 Spell Counter on it (max. 2). If this card is Special Summoned by the effect of “Puella Magi Incubator - Kyubey”: Place 2 Spell Counters on it. Gains 300 ATK/DEF for each Spell Counter on it. When your opponent activates a card or effect that targets a "Puella Magi" Pendulum Monster Card(s) and/or in your Monster Zone or Pendulum Zone (Quick Effect): You can remove 1 Spell Counter from this card; negate the activation.
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- Puella Magi - Sayaka Miki
- Spellcaster-Type/WATER/Level 8/ATK 1900/DEF 2400 Scale: 9/9
- Pendulum: You cannot Special Summon monsters, except "Puella Magi" monsters. This effect cannot be negated. When this card is activated: Place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card; Special Summon 1 “Puella Magi” monster from your hand or GY, and if you do, destroy this card, also, after that, Set 1 Spell/Trap directly from your Deck, that specifically lists the card "Puella Magi - Sayaka Miki" in its text. (This is treated as a Special Summon with the effect of "Puella Magi Incubator - Kyubey".)
- Monster: If this card is Pendulum Summoned: Place 1 Spell Counter on it (max. 2). If this card is Special Summoned by the effect of “Puella Magi Incubator - Kyubey”: Place 2 Spell Counters on it. Gains 300 ATK/DEF for each Spell Counter on it. Once per turn: You can remove any number of Spell Counters from this card, then target the same number of "Puella Magi" Pendulum Monster Cards in your Monster Zone or Pendulum Zone, except "Puella Magi - Sayaka Miki"; place as many Spell Counters on those cards as possible.
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- Puella Magi - Mami Tomoe
- Spellcaster-Type/LIGHT/Level 8/ATK 2000/DEF 1500 Scale: 7/7
- Pendulum: You cannot Special Summon monsters, except "Puella Magi" monsters. This effect cannot be negated. When this card is activated: Place 1 Spell Counter on it (max. 1). When a monster your opponent controls declares an attack: You can remove 1 Spell Counter from this card; negate the attack, and if you do, destroy this card, also, after that, Set 1 Spell/Trap directly from your Deck, that specifically lists the card "Puella Magi - Mami Tomoe" in its text.
- Monster: If this card is Pendulum Summoned: Place 2 Spell Counters on it (max. 3). If this card is Special Summoned by the effect of “Puella Magi Incubator - Kyubey”: Place 3 Spell Counters on it. Gains 300 ATK/DEF for each Spell Counter on it. Once per turn (Quick Effect): You can remove any number of Spell Counters from this card; change the battle positions of up to that many of your opponent's face-up monsters.
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- Puella Magi - Kyoko Sakura
- Spellcaster-Type/FIRE/Level 8/ATK 2100/DEF 2000 Scale: 7/7
- Pendulum: You cannot Special Summon monsters, except "Puella Magi" monsters. This effect cannot be negated. When this card is activated: Place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card; destroy this card, and if you do, your opponent cannot activate cards or effects when you Normal or Special Summon a "Puella Magi" monster(s) this turn, also, after that, Set 1 Spell/Trap directly from your Deck, that specifically lists the card "Puella Magi - Kyoko Sakura" in its text.
- Monster: If this card is Pendulum Summoned: Place 1 Spell Counter on it (max. 2). If this card is Special Summoned by the effect of “Puella Magi Incubator - Kyubey”: Place 2 Spell Counters on it. Gains 300 ATK/DEF for each Spell Counter on it. Once per turn: You can remove any number of Spell Counters from this card; Special Summon that many “Puella Magi - Rosso Fantasma Tokens” (Spellcaster/FIRE/Level 8/ATK 2100/DEF 2000), but they cannot attack directly. While you control a "Puella Magi - Rosso Fantasma Token", "Puella Magi" Pendulum Monsters you control cannot be destroyed by battle or card effects.
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- Puella Magi - Madoka Kaname
- Spellcaster-Type/EARTH/Level 8/ATK 2500/DEF 2000 Scale 9/9
- Pendulum: You cannot Special Summon monsters, except "Puella Magi" monsters. This effect cannot be negated. When this card is activated: Place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card, then target 1 "Puella Magi" Pendulum Monster you control; destroy this card, and if you do, that target gains 1000 ATK until the end of this turn, also, after that, Set 1 Spell/Trap directly from your Deck, that specifically lists the card "Puella Magi - Madoka Kaname" in its text.
- Monster: If this card is Special Summoned by the effect of “Puella Magi Incubator - Kyubey”: Place 1 Spell Counter on it (max. 1). Gains 500 ATK/DEF for each Spell Counter on it. Once per turn: You can remove 1 Spell Counter from this card, then target 1 card your opponent controls; destroy it.
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- Extra Deck Monsters (2 Cards)
- Puella Magi Incubator - Kyubey
- Spellcaster-Type/DARK/Link 2/ATK 0 Arrows: L, R (Link)
- 2 "Puella Magi" monsters
- If this card is Special Summoned: You can add 1 "Incubator's" Spell/Trap from your Deck to your hand. During your Main Phase: You can Special Summon any number of "Puella Magi" Pendulum Monsters with different names from your hand or Extra Deck. If this card is in your GY while you control a "Puella Magi" card in your Pendulum Zone: You can Special Summon this card. You can only use each effect of "Puella Magi Incubator - Kyubey" once per turn.
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- Ultimate Madoka
- Spellcaster-Type/LIGHT/Link 3/ATK 3500 Arrows: DL, D, DR
- Cannot be Link Summoned. Must be Special Summoned with the effect of "Madoka Kaname". Unaffected by other cards' effects. Once per turn: You can target any number of "Puella Magi" Pendulum Monster Cards in your Monster Zone or Pendulum Zone; place as many Spell Counters on those cards as possible.
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- Spell/Traps (7 Cards)
- Holy Quintet
- Normal Spell
- Apply these effects, in sequence, based on the number of “Puella Magi” Pendulum Monsters with different names you control.
- ● 1+: Add 1 "Puella Magi" Pendulum Monster from your Deck to your hand.
- ● 2+: All "Puella Magi" Pendulum Monsters you currently control gain 500 ATK until the end of this turn.
- ● 3+: Add up to 2 face-up "Puella Magi" Pendulum Monsters in your Extra Deck to your hand.
- ● 4+: Inflict 1000 damage to your opponent.
- ● 5+: Send all cards your opponent controls to the GY.
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- Incubator's Contract
- Normal Spell
- Destroy 1 "Puella Magi" card you control, and if you do, add 1 "Madoka Kaname" and 1 “Puella Magi” Pendulum Monster from your Deck to your hand.
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- Madoka's Friends
- Normal Spell
- If you control a "Madoka Kaname" card: Add 2 "Puella Magi" Pendulum Monsters with different names from your Deck to your hand, except "Puella Magi - Madoka Kaname". You can only activate 1 "Madoka's Friends" per turn.
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- Homura's Shield
- Continuous Spell
- Each time a “Puella Magi” Pendulum Monster Card(s) in your Monster Zone or Pendulum Zone is destroyed, place 1 Time Counter on this card for each of those cards (max. 3). Once per turn, if you control "Puella Magi - Homura Akemi": You can remove 3 Time Counters from this card, then activate 1 of these effects;
- ● Skip your opponent's next Draw Phase.
- ● Skip your opponent’s next Main Phase 1.
- ● Skip your opponent's next Battle Phase.
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- Sayaka’s Healing
- Quick-Play Spell
- If you control “Puella Magi - Sayaka Miki”: Place 1 Spell Counter on each “Puella Magi” Pendulum Monster Card in your Monster Zone and Pendulum Zone, also, “Puella Magi” Pendulum Monsters you control cannot be destroyed by battle this turn.
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- Kyoko’s Spear
- Equip Spell
- Equip only to “Puella Magi - Kyoko Sakura”. It gains 500 ATK. If it attacks a Defense Position monster, inflict double piercing battle damage to your opponent. If it battles, your opponent's cards and effects cannot be activated until the end of the Damage Step.
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- Mami’s Ribbons
- Normal Trap
- If you control “Puella Magi - Mami Tomoe”: Banish all Defense Position monsters your opponent controls.
- Incubator Entropy Solution: Destroy 1, draw 2
- Devil Homura makes opponent send their monster with the highest ATK to the GY.
- Trap involving Kyoko's tokens or her explosion (counter trap with tokens to negate targeted effects or something)
- Homura's barrage of weapons
- Lattice Work Barrier
- Puella Magi Incubator - Kyubey
- Spellcaster-Type/DARK/Link 2/ATK 0 Scale: 9/9 Arrows: L, R (Link/Pendulum)
- Pendulum: During your Main Phase: You can Special Summon 1 "Puella Magi" monsters from your hand or Extra Deck. You can only use this effect of "Kyubey" once per turn. Once per turn: You can shuffle 1 face-up "Puella Magi" Pendulum Monster from your Extra Deck into the Deck, and if you do, Special Summon this card.
- Monster:
- 2 "Puella Magi" monsters
- While you control a "Puella Magi" monster, your opponent cannot target this card for attacks or by card effects. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.
- ● During your Main Phase, if this card is face-up in your Extra Deck while you control a "Puella Magi" monster in your Pendulum Zone: You can Special Summon this card.
- ● During your Main Phase: You can destroy this card, and if you do, Special Summon 1 "Puella Magi" monster from your hand or Extra Deck.
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