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zombies

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Jan 18th, 2020
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  1. zombie_weak:
  2. Type: ZOMBIE
  3. Display: '[&flvl. <mob.level>] Zombie'
  4. Health: 10
  5. Damage: 2
  6. Options:
  7. PreventOtherDrops: true
  8. Skills: []
  9. Drops:
  10. - gemstoneDrops 1 0.02
  11. - gemstoneDrops_flawed 1 0.02
  12. - coinDrops 1 1
  13. - coinDrops2 1 1
  14. - coinDrops3 1 1
  15. - coinDrops4 1 1
  16. - trashDrops 1 0.2
  17. - commonDrops 1 0.05
  18. - uncommonDrops 1 0.01
  19. - rareDrops 1 0.005
  20. AIGoalSelectors:
  21. - 0 clear
  22. - 1 meleeattack
  23. - 2 movetowardstarget
  24. AITargetSelectors:
  25. - 0 clear
  26. - 1 players
  27. LevelModifiers:
  28. Health: 2
  29. Damage: 0.5
  30. zombie_fire:
  31. Type: ZOMBIE
  32. Display: '[&flvl. <mob.level>] Fire Zombie'
  33. Health: 10
  34. Damage: 2
  35. Options:
  36. PreventOtherDrops: true
  37. Skills:
  38. - ignite{ticks="<mob.level> * 2"} @target ~onAttack
  39. - effect:particles{p=flame;a=20;vs=0.3;hs=0.3} @self ~onTimer:20
  40. Drops:
  41. - gemstoneDrops 1 0.02
  42. - gemstoneDrops_flawed 1 0.02
  43. - coinDrops 1 1
  44. - coinDrops2 1 1
  45. - coinDrops3 1 1
  46. - coinDrops4 1 1
  47. - trashDrops 1 0.2
  48. - commonDrops 1 0.05
  49. - uncommonDrops 1 0.01
  50. - rareDrops 1 0.005
  51. AIGoalSelectors:
  52. - 0 clear
  53. - 1 meleeattack
  54. - 2 movetowardstarget
  55. AITargetSelectors:
  56. - 0 clear
  57. - 1 players
  58. LevelModifiers:
  59. Health: 2
  60. Damage: 0.5
  61. zombie_spiked:
  62. Type: ZOMBIE
  63. Display: '[&flvl. <mob.level>] Spiky Zombie'
  64. Health: 10
  65. Damage: 2
  66. Options:
  67. PreventOtherDrops: true
  68. Skills:
  69. - damage{a="((<mob.level> * 2) + 2)/6" @target ~onDamaged
  70. Drops:
  71. - gemstoneDrops 1 0.02
  72. - gemstoneDrops_flawed 1 0.02
  73. - coinDrops 1 1
  74. - coinDrops2 1 1
  75. - coinDrops3 1 1
  76. - coinDrops4 1 1
  77. - trashDrops 1 0.2
  78. - commonDrops 1 0.05
  79. - uncommonDrops 1 0.01
  80. - rareDrops 1 0.005
  81. AIGoalSelectors:
  82. - 0 clear
  83. - 1 meleeattack
  84. - 2 movetowardstarget
  85. AITargetSelectors:
  86. - 0 clear
  87. - 1 players
  88. LevelModifiers:
  89. Health: 2
  90. Damage: 0.5
  91. zombie_poison:
  92. Type: ZOMBIE
  93. Display: '[&flvl. <mob.level>] Poison Zombie'
  94. Health: 10
  95. Damage: 2
  96. Options:
  97. PreventOtherDrops: true
  98. Skills:
  99. - potion{t=POISON;d=600;l="(<mob.level>/10) - 1"} @target ~OnAttack
  100. - effect:particles{p=REDSTONE;color=#aaff99;a=20;vs=0.3;hs=0.3} @self ~onTimer:20
  101. Drops:
  102. - gemstoneDrops 1 0.02
  103. - gemstoneDrops_flawed 1 0.02
  104. - coinDrops 1 1
  105. - coinDrops2 1 1
  106. - coinDrops3 1 1
  107. - coinDrops4 1 1
  108. - trashDrops 1 0.2
  109. - commonDrops 1 0.05
  110. - uncommonDrops 1 0.01
  111. - rareDrops 1 0.005
  112. AIGoalSelectors:
  113. - 0 clear
  114. - 1 meleeattack
  115. - 2 movetowardstarget
  116. AITargetSelectors:
  117. - 0 clear
  118. - 1 players
  119. LevelModifiers:
  120. Health: 2
  121. Damage: 0.5
  122. zombie_ice:
  123. Type: ZOMBIE
  124. Display: '[&flvl. <mob.level>] Icy Zombie'
  125. Health: 10
  126. Damage: 2
  127. Options:
  128. PreventOtherDrops: true
  129. Skills:
  130. - potion{t=SLOW;d=600;l="<mob.level>/10"} @target ~OnAttack
  131. - effect:particles{p=REDSTONE;color=#9999ff;a=20;vs=0.3;hs=0.3} @self ~onTimer:20
  132. Drops:
  133. - gemstoneDrops 1 0.02
  134. - gemstoneDrops_flawed 1 0.02
  135. - coinDrops 1 1
  136. - coinDrops2 1 1
  137. - coinDrops3 1 1
  138. - coinDrops4 1 1
  139. - trashDrops 1 0.2
  140. - commonDrops 1 0.05
  141. - uncommonDrops 1 0.01
  142. - rareDrops 1 0.005
  143. AIGoalSelectors:
  144. - 0 clear
  145. - 1 meleeattack
  146. - 2 movetowardstarget
  147. AITargetSelectors:
  148. - 0 clear
  149. - 1 players
  150. LevelModifiers:
  151. Health: 2
  152. Damage: 0.5
  153. zombie_vampire:
  154. Type: ZOMBIE
  155. Display: '[&flvl. <mob.level>] Vampiric Zombie'
  156. Health: 10
  157. Damage: 2
  158. Options:
  159. PreventOtherDrops: true
  160. Skills:
  161. - comsume{d="<mob.level> * 0.25";h="<mob.level> * 0.25"} @target ~OnAttack
  162. - effect:particles{p=SPELL_WITCH;a=20;vs=0.3;hs=0.3} @self ~onTimer:20
  163. Drops:
  164. - gemstoneDrops 1 0.02
  165. - gemstoneDrops_flawed 1 0.02
  166. - coinDrops 1 1
  167. - coinDrops2 1 1
  168. - coinDrops3 1 1
  169. - coinDrops4 1 1
  170. - trashDrops 1 0.2
  171. - commonDrops 1 0.05
  172. - uncommonDrops 1 0.01
  173. - rareDrops 1 0.005
  174. AIGoalSelectors:
  175. - 0 clear
  176. - 1 meleeattack
  177. - 2 movetowardstarget
  178. AITargetSelectors:
  179. - 0 clear
  180. - 1 players
  181. LevelModifiers:
  182. Health: 2
  183. Damage: 0.5
  184. zombie_blinding:
  185. Type: ZOMBIE
  186. Display: '[&flvl. <mob.level>] Blinding Zombie'
  187. Health: 10
  188. Damage: 2
  189. Options:
  190. PreventOtherDrops: true
  191. Skills:
  192. - potion{t=BLINDNESS;d=600;l=1} @target ~OnAttack
  193. - effect:particles{p=REDSTONE;color=#000000;a=20;vs=0.3;hs=0.3} @self ~onTimer:20
  194. Drops:
  195. - gemstoneDrops 1 0.02
  196. - gemstoneDrops_flawed 1 0.02
  197. - coinDrops 1 1
  198. - coinDrops2 1 1
  199. - coinDrops3 1 1
  200. - coinDrops4 1 1
  201. - trashDrops 1 0.2
  202. - commonDrops 1 0.05
  203. - uncommonDrops 1 0.01
  204. - rareDrops 1 0.005
  205. AIGoalSelectors:
  206. - 0 clear
  207. - 1 meleeattack
  208. - 2 movetowardstarget
  209. AITargetSelectors:
  210. - 0 clear
  211. - 1 players
  212. LevelModifiers:
  213. Health: 2
  214. Damage: 0.5
  215. zombie_speedy:
  216. Type: ZOMBIE
  217. Display: '[&flvl. <mob.level>] Speedy Zombie'
  218. Health: 10
  219. Damage: 2
  220. Options:
  221. PreventOtherDrops: true
  222. MovementSpeed: 0.3
  223. Skills:
  224. - potion{t=BLINDNESS;d=600;l=1} @target ~OnAttack
  225. - effect:particles{p=REDSTONE;color=#ffffff;a=20;vs=0.3;hs=0.3} @self ~onTimer:20
  226. Drops:
  227. - gemstoneDrops 1 0.02
  228. - gemstoneDrops_flawed 1 0.02
  229. - coinDrops 1 1
  230. - coinDrops2 1 1
  231. - coinDrops3 1 1
  232. - coinDrops4 1 1
  233. - trashDrops 1 0.2
  234. - commonDrops 1 0.05
  235. - uncommonDrops 1 0.01
  236. - rareDrops 1 0.005
  237. AIGoalSelectors:
  238. - 0 clear
  239. - 1 meleeattack
  240. - 2 movetowardstarget
  241. AITargetSelectors:
  242. - 0 clear
  243. - 1 players
  244. LevelModifiers:
  245. Health: 2
  246. Damage: 0.5
  247. MovementSpeed: 0.01
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