Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- FILTER
- shader
- LEVELS
- debug (6,746)info (11,100)warn (27)error (0)fatal (0)
- ACTIONS
- Clear all logs
- 20:28:49.788
- game
- [20:28:49] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] OpenGL Version: 4.6.0 NVIDIA 436.02
- 20:28:49.789
- game
- [20:28:49] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Vendor: NVIDIA Corporation
- 20:28:49.789
- game
- [20:28:49] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Renderer: GeForce RTX 2060 SUPER/PCIe/SSE2
- 20:28:49.789
- game
- [20:28:49] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Capabilities: 2.0 2.1 3.0 3.2 4.0
- 20:28:49.789
- game
- [20:28:49] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] GL_MAX_DRAW_BUFFERS: 8
- 20:28:49.789
- game
- [20:28:49] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT: 8
- 20:28:49.789
- game
- [20:28:49] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 32
- 20:28:49.789
- game
- [20:28:49] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Load shaders configuration.
- 20:28:49.793
- game
- [20:28:49] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Loaded shaderpack: Sildurs Vibrant Shaders v1.22 Extreme.zip
- 20:28:49.798
- game
- [20:28:49] [Client thread/INFO] [Config]: [OptiFine] [Shaders] Worlds: -1, 1
- 20:28:49.944
- game
- [20:28:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SHADOW_MAP_BIAS
- 20:28:49.949
- game
- [20:28:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SHADOW_MAP_BIAS
- 20:28:49.957
- game
- [20:28:49] [Client thread/INFO] [Config]: [OptiFine] [Shaders] Delayed loading of block mappings after resources are loaded
- 20:28:49.960
- game
- [20:28:49] [Client thread/WARN] [Config]: [OptiFine] [Shaders] Invalid option: Nether_Fog, key: screen.FOG_SCREEN
- 20:28:49.960
- game
- [20:28:49] [Client thread/WARN] [Config]: [OptiFine] [Shaders] Invalid option: nFogDensity, key: screen.FOG_SCREEN
- 20:28:49.960
- game
- [20:28:49] [Client thread/WARN] [Config]: [OptiFine] [Shaders] Invalid option: Godrays_Quality, key: screen.SKY_SCREEN
- 20:28:49.961
- game
- [20:28:49] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Custom uniform: inSwamp
- 20:28:49.981
- game
- [20:28:49] [Client thread/WARN] [net.optifine.shaders.SMCLog]: [Shaders] net.optifine.expr.ParseException: Model variable not found: BIOME_SWAMP
- 20:28:49.982
- game
- [20:28:49] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Custom uniform: BiomeTemp
- 20:28:49.982
- game
- [20:28:49] [Client thread/WARN] [net.optifine.shaders.SMCLog]: [Shaders] net.optifine.expr.ParseException: Model variable not found: temperature
- 20:29:24.327
- game
- [20:29:24] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] allocateTextureMap 4 4096 2048
- 20:29:37.782
- game
- [20:29:37] [Client thread/INFO] [STDOUT]: [elucent.albedo.util.ShaderUtil:loadProgram:42]: GL LOG:
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement