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- DAÑO rifles en cabeza - modificar -
- Basically you need to change iDamage for each rifle when player is shooting at the head.
- Add this code somewhere in PlayerDamage function
- // Check if the hit location is a headshot and the weapon is one of the specific rifles
- if (sHitLoc == " MOD_HEADSHOT" && (weapon == "rifle1" || weapon == "rifle2" || weapon == "rifle3" /* Add more rifles as needed */))
- {
- iDamage = 200; // Adjust damage for rifle headshots
- }
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