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Spring crash

a guest Aug 24th, 2012 22 Never
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  1. Using configuration source: "I:\Spring\springsettings.cfg"
  2. [CMyMath::Init] CPU SSE mask: 127, flags:
  3.         SSE 1.0:  1,  SSE 2.0:  1
  4.         SSE 3.0:  1, SSSE 3.0:  1
  5.         SSE 4.1:  1,  SSE 4.2:  1
  6.         SSE 4.0A: 0,  SSE 5.0A: 0
  7.         using streflop SSE FP-math mode, CPU supports SSE instructions
  8. OS: Microsoft Windows
  9. Microsoft , 64-bit (build 9200)
  10. Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz; 8151MB RAM, 8151MB pagefile
  11. OS: emulated 32bit mode
  12. [Watchdog] Installed (HangTimeout: 10sec)
  13. Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
  14. Enabled log sections: Sound(LOG_LEVEL_INFO)
  15. Enable or disable log sections using the LogSections configuration key
  16.   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  17.   Use "none" to disable the default log sections.
  18. LogOutput initialized.
  19. Spring 89.0 (MT-Sim)
  20. Build date/time: Jul  9 2012 22:36:26
  21. Build environment: boost-104800, GNU libstdc++ version 20100429
  22. Compiler: gcc-4.4.4
  23. Using read-write data directory: I:\Spring\
  24. Scanning: I:\Spring\maps
  25. Scanning: I:\Spring\base
  26. Scanning: I:\Spring\mods
  27. Scanning: I:\Spring\packages
  28. Supported Video modes: 1920x1200, 1920x1080, 1776x1000, 1680x1050, 1600x1200, 1600x900, 1440x900, 1400x1050, 1366x768, 1360x1024, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1152x648, 1024x768, 800x600, 720x576, 720x480, 640x480
  29. Video mode set to 1920x1200/32bit
  30. [f=0000000] SDL version:  1.2.10
  31. [f=0000000] GL version:   4.2.11762 Compatibility Profile Context
  32. [f=0000000] GL vendor:    ATI Technologies Inc.
  33. [f=0000000] GL renderer:  ATI Radeon HD 5800 Series
  34. [f=0000000] GLSL version: 4.20
  35. [f=0000000] GLEW version: 1.5.8
  36. [f=0000000] Video RAM:    total 736MB, available 960MB
  37. [f=0000000] GL info:
  38.         haveARB: 1, haveGLSL: 1, ATI hacks: 1
  39.         FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  40.         maximum texture size: 16384, compress MIP-map textures: 0
  41.         maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
  42.         maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
  43.         number of UniformBufferBindings: 75
  44. [f=0000000] VSync disabled
  45. [f=0000000] Joysticks found: 0
  46. [f=0000000] Warning: Joystick 0 not found
  47. [f=0000000] CPU Cores: 4
  48. [f=0000000] CPU affinity not set
  49. [f=0000000] Connecting to local server
  50. [f=0000000] Pre-scanning demo file for game data...
  51. [f=0000000] Warning: 15 players in GameSetup script (NumPlayers says 14)
  52. [f=0000000] Starting GameServer
  53. [f=0000000] GameServer started
  54. [f=0000000] PreGame::ReadDataFromDemo: 8 ms
  55. [f=0000000] [Sound] OpenAL info:
  56. [f=0000000] [Sound]   Available Devices:
  57. [f=0000000] [Sound]               DirectSound Software
  58. [f=0000000] [Sound]   Device:     DirectSound Software
  59. [f=0000000] [Sound]   Vendor:         OpenAL Community
  60. [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
  61. [f=0000000] [Sound]   Renderer:       OpenAL Soft
  62. [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  63. [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  64. [f=0000000] [Sound]   EFX Enabled: yes
  65. [f=0000000] [Sound]   Max Sounds: 128
  66. [f=0000000] Warning: 15 players in GameSetup script (NumPlayers says 14)
  67. [f=0000000] Using map: DeltaSiegeDry
  68. [f=0000000] Using game: Balanced Annihilation V7.68
  69. [f=0000000] Using game archive: balanced_annihilation-v7.68.sdz
  70. [f=0000000] PreGame::GameDataReceived: 294 ms
  71. [f=0000000] User number 14 (team 0, allyteam 0)
  72. [f=0000000] Loading Radar Icons
  73. [f=0000000] Loading GameData Definitions
  74. [f=0000000] Loading all definitions:  0.091000
  75. [f=0000000] Game::LoadDefs (GameData): 109 ms
  76. [f=0000000] Loading Sound Definitions
  77. [f=0000000] [Sound]  parsed 27 sounds from gamedata/sounds.lua
  78. [f=0000000] Game::LoadDefs (Sound): 2 ms
  79. [f=0000000] Parsing Map Information
  80. [f=0000000] Loading SMF
  81. [f=0000000] Loading Map (80 MB)
  82. [f=0000000] Creating Smooth Height Mesh
  83. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 72 ms
  84. [f=0000000] Creating QuadField & CEGs
  85. [f=0000000] Number of damage types: 11
  86. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
  87. [f=0000000] Creating Unit Textures
  88. [f=0000000] Loading Weapon Definitions
  89. [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
  90. [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
  91. [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
  92. [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
  93. [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
  94. [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
  95. [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
  96. [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
  97. [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
  98. [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
  99. [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
  100. [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
  101. [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
  102. [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
  103. [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
  104. [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
  105. [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
  106. [f=0000000] Warning: weapondef cylinderTargetting is deprecated and will be removed in the next release (use cylinderTargeting).
  107. [f=0000000] Loading Unit Definitions
  108. [f=0000000] Warning: cortide: Given yardmap/blockmap contains 7 excess char(s)!
  109. [f=0000000] Loading Feature Definitions
  110. [f=0000000] Initializing Map Features
  111. [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type ""
  112. [f=0000000] Reading Estimate PathCosts [8]
  113. [f=0000000] Reading Estimate PathCosts [32]
  114. [f=0000000] [CPathManager] pathing data checksum: 7c26830c
  115. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  116. [f=0000000] Creating Sky
  117. [f=0000000] Creating ShadowHandler & DecalHandler
  118. [f=0000000] Creating GroundDrawer
  119. [f=0000000] Loading Tile Files
  120. [f=0000000] Reading Tile Map
  121. [f=0000000] Loading Square Textures
  122. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
  123. [f=0000000] Switching to ROAM Mesh Rendering
  124. [f=0000000] Creating TreeDrawer
  125. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  126. [f=0000000] Creating Projectile Textures
  127. [f=0000000] Creating Water
  128. [f=0000000] Game::LoadInterface (Camera&Mouse): 43 ms
  129. [f=0000000] Game::LoadInterface (Console): 4 ms
  130. [f=0000000] Loading LuaRules
  131. [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
  132. [f=0000000] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
  133. [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
  134. [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
  135. [f=0000000] Loaded gadget:  Bomber Control      <unit_bomber_control.lua>
  136. [f=0000000] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
  137. [f=0000000] Loaded gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
  138. [f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
  139. [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
  140. [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
  141. [f=0000000] Loaded gadget:  Energy Conversion   <game_energy_conversion.lua>
  142. [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
  143. [f=0000000] Loaded gadget:  Game End            <game_end.lua>
  144. [f=0000000] Loaded gadget:  Initial Spawn       <game_initial_spawn.lua>
  145. [f=0000000] Loaded gadget:  Juno Damage         <unit_juno_damage.lua>
  146. [f=0000000] Loaded gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
  147. [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
  148. [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
  149. [f=0000000] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
  150. [f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
  151. [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
  152. [f=0000000] Loaded gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
  153. [f=0000000] Loaded gadget:  Passive Builders II  <unit_passive_builders_ii.lua>
  154. [f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
  155. [f=0000000] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
  156. [f=0000000] Loaded gadget:  Prevent Outside Aircraft hacks  <unit_prevent_aircraft_hax.lua>
  157. [f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
  158. [f=0000000] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
  159. [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
  160. [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
  161. [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
  162. [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
  163. [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
  164. [f=0000000] Loaded gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
  165. [f=0000000] Loaded gadget:  Team Resourcing     <game_team_resources.lua>
  166. [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
  167. [f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
  168. [f=0000000] Loaded gadget:  mo_combomb_full_damage  <mo_combomb_full_damage.lua>
  169. [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
  170. [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
  171. [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
  172. [f=0000000] Loaded gadget:  workaround for airtrans-com-death crash  <unit_transportfix.lua>
  173. [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
  174. [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
  175. [f=0000000] Loaded gadget:  Coop II             <mo_coop_ii.lua>
  176. [f=0000000] Loaded gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
  177. [f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
  178. [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
  179. [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
  180. [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
  181. [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
  182. [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
  183. [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
  184. [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
  185. [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
  186. [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
  187. [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
  188. [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
  189. [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
  190. [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
  191. [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
  192. [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
  193. [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
  194. [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
  195. [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
  196. [f=0000000] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
  197. [f=0000000] Loaded gadget:  mo_noowner          <mo_noowner.lua>
  198. [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
  199. [f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
  200. [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
  201. [f=0000000] Loaded gadget:  workaround for airtrans-com-death crash  <unit_transportfix.lua>
  202. [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
  203. [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
  204. [f=0000000] Loaded gadget:  Coop II             <mo_coop_ii.lua>
  205. [f=0000000] Loaded gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
  206. [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
  207. [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
  208. [f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
  209. [f=0000000] Loading LuaGaia
  210. [f=0000000] Loading LuaUI
  211. [f=0000000] LuaSocketEnabled: no
  212. [f=0000000] This game has locked LuaUI access
  213. [f=0000000] This game has locked LuaUI access
  214. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  215. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  216. [f=0000000] LuaUI: bound F11 to the widget selector
  217. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  218. [f=0000000] Failed to load: gui_group_label.lua  (duplicate name)
  219. [f=0000000] Failed to load: gui_old_ba_layout.lua  (duplicate name)
  220. [f=0000000] Failed to load: unit_immobile_builder.lua  (duplicate name)
  221. [f=0000000] Loading widget from mod:   Metalspot Finder    <wg_metalspot_finder.lua> ...
  222. [f=0000000] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
  223. [f=0000000] Loading widget from mod:   MexUpg Helper       <cmd_mex_upgrade_helper.lua> ...
  224. [f=0000000] Loading widget from mod:   Commander Name Tags   <unit_comm_nametags.lua> ...
  225. [f=0000000] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
  226. [f=0000000] rendering of health-bars is disabled!
  227. [f=0000000] rendering of resource-bars for features is disabled!
  228. [f=0000000] Loading widget from user:  Old BA Layout       <gui_old_ba_layout.lua> ...
  229. [f=0000000] Reloaded ctrlpanel from file: LuaUI/Configs/ctrlpanel.txt
  230. [f=0000000] Loading widget from mod:   Ally Resource Bars  <gui_ally_res.lua> ...
  231. [f=0000000] Loading widget from mod:   D-Gun unstall       <unit_dgun_unstall.lua> ...
  232. [f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
  233. [f=0000000] Loading widget from mod:   Last Msg. Pos.      <cmd_lastmsgpos.lua> ...
  234. [f=0000000] Loading widget from mod:   Initial Queue       <unit_initial_queue.lua> ...
  235. [f=0000000] Loading widget from mod:   Fix Ctrl groups     <cmd_fixctrl.lua> ...
  236. [f=0000000] Loading widget from mod:   MoreSounds          <unit_more_sounds.lua> ...
  237. [f=0000000] Loading widget from mod:   Stockpiler          <unit_stockpile.lua> ...
  238. [f=0000000] Loading widget from mod:   Energy Conversion Info  <gui_energy_conversion.lua> ...
  239. [f=0000000] <Energy Conversion Info> Spectator mode. Widget removed.
  240. [f=0000000] Loading widget from mod:   SmartAreaReclaim    <unit_smart_area_reclaim.lua> ...
  241. [f=0000000] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
  242. [f=0000000] Loading widget from user:  Factory hold position  <cmd_fac_holdposition.lua> ...
  243. [f=0000000] Loading widget from user:  ImmobileBuilder     <unit_immobile_buider.lua> ...
  244. [f=0000000] Loading widget from mod:   Autoquit            <autoquit.lua> ...
  245. [f=0000000] Loading widget from mod:   Anti Range          <gui_anti_range.lua> ...
  246. [f=0000000] Loading widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua> ...
  247. [f=0000000] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
  248. [f=0000000] Loading widget from mod:   Factory Auto-Repeat  <cmd_factory_repeat.lua> ...
  249. [f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
  250. [f=0000000] Loading widget from mod:   DontMove            <unit_dontmove.lua> ...
  251. [f=0000000] Loading widget from mod:   Holdfire Fix        <unit_holdfire_fix.lua> ...
  252. [f=0000000] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
  253. [f=0000000] Loading widget from mod:   Persistent Build Spacing  <gui_persistent_build_spacing.lua> ...
  254. [f=0000000] Loading widget from mod:   Point Tracker       <gui_point_tracker.lua> ...
  255. [f=0000000] Loading widget from mod:   RelativeMinimap     <minimap_relative.lua> ...
  256. [f=0000000] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
  257. [f=0000000] Loading widget from mod:   Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua> ...
  258. [f=0000000] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
  259. [f=0000000] Loading widget from mod:   Group Label         <group_label.lua> ...
  260. [f=0000000] Loading widget from mod:   Load Own Moving     <unit_load_own_moving.lua> ...
  261. [f=0000000] Loading widget from mod:   MohoExploiter       <unit_moho_exploiter.lua> ...
  262. [f=0000000] MohoExploiter widget disabled for spectators
  263. [f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
  264. [f=0000000] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
  265. [f=0000000] Loading widget from mod:   Easy Facing         <gui_easyfacing.lua> ...
  266. [f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
  267. [f=0000000] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
  268. [f=0000000] Loading widget from mod:   Take Reminder II    <gui_take_remind_ii.lua> ...
  269. [f=0000000] Loading widget from mod:   Unit Marker (BA)    <unit_marker.lua> ...
  270. [f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
  271. [f=0000000] Loading widget from mod:   MiniMap Start Boxes  <minimap_startbox.lua> ...
  272. [f=0000000] Loading widget from mod:   Start Point Adder   <init_start_marker.lua> ...
  273. [f=0000000] Loading widget from mod:   Unit Mover          <cmd_unit_mover.lua> ...
  274. [f=0000000] Loading widget from mod:   Attack and Move Notification  <unit_attackmovenotification.lua> ...
  275. [f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
  276. [f=0000000] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
  277. [f=0000000] Loading widget from mod:   Bomber control      <unit_bomber_control.lua> ...
  278. [f=0000000] Loading widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua> ...
  279. [f=0000000] Loading widget from mod:   Rank Icons          <gui_xp.lua> ...
  280. [f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
  281. [f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
  282. [f=0000000] Loading widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
  283. [f=0000000] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
  284. [f=0000000] Loading widget from mod:   CustomFormations2   <unit_customformations2.lua> ...
  285. [f=0000000] LuaUI v0.3
  286. [f=0000000] Finalizing
  287. [f=0000000] <GhostRadar> Spectator mode. Widget removed.
  288. [f=0000000] <Ghost Site> Spectator mode. Widget removed.
  289. [f=0000000] Opening demofile I:\Spring\demos\20120824_084609_DeltaSiegeDry_89.sdf
  290. [f=0000000] Connection attempt from UnnamedPlayer (spec)
  291. [f=0000000]  -> Version: 89.0 (MT-Sim)
  292. [f=0000000]  -> Connection established (given id 14)
  293. [f=0000000] Spectator UnnamedPlayer (spec) finished loading and is now ingame
  294. [f=0000000] <Easy Facing> Spectator mode. Widget removed.
  295. [f=0000000] Speed set to 1.1 [UnnamedPlayer (spec)]
  296. [f=0000000] Speed set to 1.2 [UnnamedPlayer (spec)]
  297. [f=0000000] Speed set to 1.3 [UnnamedPlayer (spec)]
  298. [f=0000000] Speed set to 1.4 [UnnamedPlayer (spec)]
  299. [f=0000000] Speed set to 1.5 [UnnamedPlayer (spec)]
  300. [f=0000000] Speed set to 1.6 [UnnamedPlayer (spec)]
  301. [f=0000000] Speed set to 1.7 [UnnamedPlayer (spec)]
  302. [f=0000000] Speed set to 1.8 [UnnamedPlayer (spec)]
  303. [f=0000000] Speed set to 1.9 [UnnamedPlayer (spec)]
  304. [f=0000000] Speed set to 2.0 [UnnamedPlayer (spec)]
  305. [f=0000000] Speed set to 2.2 [UnnamedPlayer (spec)]
  306. [f=0000000] Speed set to 2.4 [UnnamedPlayer (spec)]
  307. [f=0000000] Speed set to 2.6 [UnnamedPlayer (spec)]
  308. [f=0000000] Speed set to 2.8 [UnnamedPlayer (spec)]
  309. [f=0000000] Speed set to 3.0 [UnnamedPlayer (spec)]
  310. [f=0000000] Speed set to 3.2 [UnnamedPlayer (spec)]
  311. [f=0000000] Speed set to 3.4 [UnnamedPlayer (spec)]
  312. [f=0000000] Speed set to 3.6 [UnnamedPlayer (spec)]
  313. [f=0000000] Speed set to 3.8 [UnnamedPlayer (spec)]
  314. [f=0000000] Speed set to 4.0 [UnnamedPlayer (spec)]
  315. [f=0000000] Speed set to 4.2 [UnnamedPlayer (spec)]
  316. [f=0000000] Speed set to 4.4 [UnnamedPlayer (spec)]
  317. [f=0000000] Speed set to 4.6 [UnnamedPlayer (spec)]
  318. [f=0000000] Speed set to 4.8 [UnnamedPlayer (spec)]
  319. [f=0000000] Speed set to 5.0 [UnnamedPlayer (spec)]
  320. [f=0000000] Speed set to 5.5 [UnnamedPlayer (spec)]
  321. [f=0000000] Speed set to 6.0 [UnnamedPlayer (spec)]
  322. [f=0000000] Speed set to 6.5 [UnnamedPlayer (spec)]
  323. [f=0000000] Speed set to 7.0 [UnnamedPlayer (spec)]
  324. [f=0000000] Speed set to 7.5 [UnnamedPlayer (spec)]
  325. [f=0000000] Speed set to 8.0 [UnnamedPlayer (spec)]
  326. [f=0000000] Speed set to 8.5 [UnnamedPlayer (spec)]
  327. [f=0000000] Speed set to 9.0 [UnnamedPlayer (spec)]
  328. [f=0000000] Speed set to 9.5 [UnnamedPlayer (spec)]
  329. [f=0000000] Speed set to 10.0 [UnnamedPlayer (spec)]
  330. [f=0000000] Speed set to 11.0 [UnnamedPlayer (spec)]
  331. [f=0000000] Speed set to 12.0 [UnnamedPlayer (spec)]
  332. [f=0000000] Beginning demo playback
  333. [f=0000000] Speed set to 13.0 [UnnamedPlayer (spec)]
  334. [f=0000000] Connection attempt rejected: Packet too short
  335. [f=0000000] Connection attempt from brainbot
  336. [f=0000000]  -> Version: 89.0
  337. [f=0000000]  -> Connection established (given id 2)
  338. [f=0000000] Connection attempt from glapul
  339. [f=0000000]  -> Version: 89.0
  340. [f=0000000]  -> Connection established (given id 5)
  341. [f=0000000] Connection attempt from [PiRO]Lord_Hector
  342. [f=0000000]  -> Version: 89.0
  343. [f=0000000]  -> Connection established (given id 10)
  344. [f=0000000] Connection attempt from [Fx]Jonny
  345. [f=0000000]  -> Version: 89.0
  346. [f=0000000]  -> Connection established (given id 1)
  347. [f=0000000] Connection attempt from EvilSpaceRobot
  348. [f=0000000]  -> Version: 89.0
  349. [f=0000000]  -> Connection established (given id 8)
  350. [f=0000000] Connection attempt from Hakora
  351. [f=0000000]  -> Version: 89.0 (MT-Sim OMP)
  352. [f=0000000]  -> Connection established (given id 6)
  353. [f=0000000] Connection attempt from [NitricAcid]
  354. [f=0000000]  -> Version: 89.0
  355. [f=0000000]  -> Connection established (given id 9)
  356. [f=0000000] Connection attempt from Razor52
  357. [f=0000000]  -> Version: 89.0
  358. [f=0000000]  -> Connection established (given id 4)
  359. [f=0000000] Connection attempt from NeOmega
  360. [f=0000000]  -> Version: 89.0
  361. [f=0000000]  -> Connection established (given id 13)
  362. [f=0000000] Connection attempt from spymort
  363. [f=0000000]  -> Version: 89.0 (OMP)
  364. [f=0000000]  -> Connection established (given id 3)
  365. [f=0000000] Connection attempt from CrankMe5
  366. [f=0000000]  -> Version: 89.0
  367. [f=0000000]  -> Connection established (given id 12)
  368. [f=0000000] Connection attempt from Poseidon
  369. [f=0000000]  -> Version: 89.0
  370. [f=0000000]  -> Connection established (given id 7)
  371. [f=0000000] Speed set to 14.0 [UnnamedPlayer (spec)]
  372. [f=0000000] Connection attempt from L72INpUX
  373. [f=0000000]  -> Version: 89.0-21-gbf12838 master (Sync-Trace OMP)
  374. [f=0000000]  -> Connection established (given id 0)
  375. [f=0000000] Speed set to 15.0 [UnnamedPlayer (spec)]
  376. [f=0000000] Speed set to 16.0 [UnnamedPlayer (spec)]
  377. [f=0000000] Speed set to 17.0 [UnnamedPlayer (spec)]
  378. [f=0000000] Speed set to 18.0 [UnnamedPlayer (spec)]
  379. [f=0000000] Speed set to 19.0 [UnnamedPlayer (spec)]
  380. [f=0000000] Speed set to 20.0 [UnnamedPlayer (spec)]
  381. [f=0000000] Connection attempt from [teh]Beherith[PiRO]
  382. [f=0000000]  -> Version: 89.0
  383. [f=0000000]  -> Connection established (given id 11)
  384. [f=0000000] CrankMe5 added point: good techer?
  385. [f=0000000] [Fx]Jonny added point: back me up plox
  386. [f=0000000] CrankMe5 added point: yea? no?
  387. [f=0000000] <[teh]Beherith[PiRO]> L72INpUX, why are you using sync-trace build? that is super slow
  388. [f=0000000] GameID: 39323750f9665749ae113df41cdf4421
  389. [f=0000000]
  390. ************** SPRING MULTITHREADING VERSION IMPORTANT NOTICE **************
  391. [f=0000000] Engine or game settings have forced Spring MT to use compatibility mode 2
  392. [f=0000000] If your game uses lua gadget based rendering, it may run very slow with Spring MT
  393. [f=0000000] A high LUA-SYNC-CPU(MT) value in the upper right corner could indicate a problem
  394.  
  395. [f=0000043] <DefenseRange> Spectator mode. Widget removed.
  396. [f=0000058] <Unit Marker> Spectator mode. Widget removed.
  397. [f=0000994] [teh]Beherith[PiRO] added point: why the sync trace build? it is slow
  398. [f=0002385] <L72INpUX> My sync trace is very fast if switched off ;)
  399. [f=0004199] Error: Spring 89.0 (MT-Sim) has crashed.
  400. [f=0004199] Error: MT with 4 threads.
  401. [f=0004199] Error: DLL information:
  402. [f=0004199] Error: Exception: Access violation (0xc0000005)
  403. [f=0004199] Error: Exception Address: 0x00937f05
  404. [f=0004199] Error: Stacktrace:
  405. [f=0004199] Error: (0) Unknown [0x00937F05]
  406. [f=0004199] Error: (1) Unknown [0x0098C782]
  407. [f=0004199] Error: (2) Unknown [0x00987F14]
  408. [f=0004199] Error: (3) Unknown [0x0042D052]
  409. [f=0004199] Error: (4) Unknown [0x004668D9]
  410. [f=0004199] Error: (5) Unknown [0x00430365]
  411. [f=0004199] Error: (6) Unknown [0x00AC038D]
  412. [f=0004199] Error: (7) Unknown [0x00AC04F8]
  413. [f=0004199] Error: (8) Unknown [0x00D26BEF]
  414. [f=0004199] Error: (9) Unknown [0x00AEBE4F]
  415. [f=0004199] Error: (10) Unknown [0x00AE9577]
  416. [f=0004199] Error: (11) Unknown [0x76C78543]
  417. [f=0004199] Error: (12) Unknown [0x774CAC69]
  418. [f=0004199] Error: (13) Unknown [0x774CAC3C]
RAW Paste Data
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