NOLI10

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Nov 4th, 2019
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  1. local Action = game.Players:GetPlayers()
  2. for i = 1,#Action do
  3. Action[i].Chatted:connect(function(Message)
  4. game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Fuckkkkkkkkkkkkkkkkkkkkkkkk: ".."["..Action[i].Name.."]".." "..Message, "All")
  5. end)
  6. end
  7. local Action = game.Players:GetPlayers()
  8. for i = 1,#Action do
  9. Action[i].Chatted:connect(function(Message)
  10. game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Fuckkkkkkkkkkkkkkkkkkkkkkkk: ".."["..Action[i].Name.."]".." "..Message, "All")
  11. end)
  12. end
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