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- --Use it for anything if u want
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "Subcribe",
- Text = "to Legend gaming",
- })
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "wait...",
- Text = "loading...",
- })
- wait()
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "loaded!",
- Text = "Have fun!",
- })
- local Library = loadstring(game:HttpGet("https://pastebin.com/raw/vff1bQ9F"))()
- local Window = Library.CreateLib("Loop", "Sentinel")
- local Tab = Window:NewTab("Home")
- local Section = Tab:NewSection("Welcome user")
- local Section = Tab:NewSection("Guis In the Next Tab")
- local Section = Tab:NewSection("Discord: legendary#2130")
- local Tab = Window:NewTab("Guis")
- local Section = Tab:NewSection("Guis")
- Section:NewButton("Vhub", "Vhub script", function()
- print("Clicked")
- loadstring(game:HttpGet(('https://raw.githubusercontent.com/itsyaboivincentt5315/script/main/VHub.txt'),true))()
- end)
- Section:NewButton("Artemis hub", "Artemis hub script", function()
- print("Clicked")
- loadstring(game:HttpGet("https://pastebin.com/raw/iBWWxP51"))()
- end)
- Section:NewButton("Fly gui v2", "Fly gui ez to fly", function()
- print("clicked")
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "Credits";
- Text = "Modified By SpekzZ";
- Duration = 3.5;
- })
- -- Gui to Lua
- -- Version: 3.2
- -- Instances:
- local main = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local up = Instance.new("TextButton")
- local down = Instance.new("TextButton")
- local onof = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local plus = Instance.new("TextButton")
- local speed = Instance.new("TextLabel")
- local mine = Instance.new("TextButton")
- --Properties:
- main.Name = "main"
- main.Parent = game.CoreGui
- main.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = main
- Frame.BackgroundColor3 = Color3.fromRGB(163, 255, 137)
- Frame.BorderColor3 = Color3.fromRGB(103, 221, 213)
- Frame.Position = UDim2.new(0.100320168, 0, 0.379746825, 0)
- Frame.Size = UDim2.new(0, 190, 0, 57)
- up.Name = "up"
- up.Parent = Frame
- up.BackgroundColor3 = Color3.fromRGB(79, 255, 152)
- up.Size = UDim2.new(0, 44, 0, 28)
- up.Font = Enum.Font.SourceSans
- up.Text = "UP"
- up.TextColor3 = Color3.fromRGB(0, 0, 0)
- up.TextSize = 14.000
- down.Name = "down"
- down.Parent = Frame
- down.BackgroundColor3 = Color3.fromRGB(215, 255, 121)
- down.Position = UDim2.new(0, 0, 0.491228074, 0)
- down.Size = UDim2.new(0, 44, 0, 28)
- down.Font = Enum.Font.SourceSans
- down.Text = "DOWN"
- down.TextColor3 = Color3.fromRGB(0, 0, 0)
- down.TextSize = 14.000
- onof.Name = "onof"
- onof.Parent = Frame
- onof.BackgroundColor3 = Color3.fromRGB(255, 249, 74)
- onof.Position = UDim2.new(0.702823281, 0, 0.491228074, 0)
- onof.Size = UDim2.new(0, 56, 0, 28)
- onof.Font = Enum.Font.SourceSans
- onof.Text = "fly"
- onof.TextColor3 = Color3.fromRGB(0, 0, 0)
- onof.TextSize = 14.000
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.fromRGB(242, 60, 255)
- TextLabel.Position = UDim2.new(0.469327301, 0, 0, 0)
- TextLabel.Size = UDim2.new(0, 100, 0, 28)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Fly Gui V2"
- TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14.000
- TextLabel.TextWrapped = true
- plus.Name = "plus"
- plus.Parent = Frame
- plus.BackgroundColor3 = Color3.fromRGB(133, 145, 255)
- plus.Position = UDim2.new(0.231578946, 0, 0, 0)
- plus.Size = UDim2.new(0, 45, 0, 28)
- plus.Font = Enum.Font.SourceSans
- plus.Text = "+"
- plus.TextColor3 = Color3.fromRGB(0, 0, 0)
- plus.TextScaled = true
- plus.TextSize = 14.000
- plus.TextWrapped = true
- speed.Name = "speed"
- speed.Parent = Frame
- speed.BackgroundColor3 = Color3.fromRGB(255, 85, 0)
- speed.Position = UDim2.new(0.468421042, 0, 0.491228074, 0)
- speed.Size = UDim2.new(0, 44, 0, 28)
- speed.Font = Enum.Font.SourceSans
- speed.Text = "1"
- speed.TextColor3 = Color3.fromRGB(0, 0, 0)
- speed.TextScaled = true
- speed.TextSize = 14.000
- speed.TextWrapped = true
- mine.Name = "mine"
- mine.Parent = Frame
- mine.BackgroundColor3 = Color3.fromRGB(123, 255, 247)
- mine.Position = UDim2.new(0.231578946, 0, 0.491228074, 0)
- mine.Size = UDim2.new(0, 45, 0, 29)
- mine.Font = Enum.Font.SourceSans
- mine.Text = "-"
- mine.TextColor3 = Color3.fromRGB(0, 0, 0)
- mine.TextScaled = true
- mine.TextSize = 14.000
- mine.TextWrapped = true
- speeds = 1
- local speaker = game:GetService("Players").LocalPlayer
- local chr = game.Players.LocalPlayer.Character
- local hum = chr and chr:FindFirstChildWhichIsA("Humanoid")
- nowe = false
- Frame.Active = true -- main = gui
- Frame.Draggable = true
- onof.MouseButton1Down:connect(function()
- if nowe == true then
- nowe = false
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Freefall,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Landed,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Physics,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.PlatformStanding,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Running,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.RunningNoPhysics,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.StrafingNoPhysics,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Swimming,true)
- speaker.Character.Humanoid:ChangeState(Enum.HumanoidStateType.RunningNoPhysics)
- else
- nowe = true
- for i = 1, speeds do
- spawn(function()
- local hb = game:GetService("RunService").Heartbeat
- tpwalking = true
- local chr = game.Players.LocalPlayer.Character
- local hum = chr and chr:FindFirstChildWhichIsA("Humanoid")
- while tpwalking and hb:Wait() and chr and hum and hum.Parent do
- if hum.MoveDirection.Magnitude > 0 then
- chr:TranslateBy(hum.MoveDirection)
- end
- end
- end)
- end
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- local Char = game.Players.LocalPlayer.Character
- local Hum = Char:FindFirstChildOfClass("Humanoid") or Char:FindFirstChildOfClass("AnimationController")
- for i,v in next, Hum:GetPlayingAnimationTracks() do
- v:AdjustSpeed(0)
- end
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Freefall,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Landed,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Physics,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.PlatformStanding,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Running,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.RunningNoPhysics,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.StrafingNoPhysics,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Swimming,false)
- speaker.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Swimming)
- end
- local plr = game.Players.LocalPlayer
- local UpperTorso = plr.Character.LowerTorso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- local bg = Instance.new("BodyGyro", UpperTorso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = UpperTorso.CFrame
- local bv = Instance.new("BodyVelocity", UpperTorso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- if nowe == true then
- plr.Character.Humanoid.PlatformStand = true
- end
- while nowe == true or game:GetService("Players").LocalPlayer.Character.Humanoid.Health == 0 do
- wait()
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- end
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- tpwalking = false
- end)
- up.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,2,0)
- end)
- down.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,-2,0)
- end)
- game:GetService("Players").LocalPlayer.CharacterAdded:Connect(function(char)
- wait(0.7)
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- end)
- plus.MouseButton1Down:connect(function()
- speeds = speeds + 1
- speed.Text = speeds
- if nowe == true then
- tpwalking = false
- for i = 1, speeds do
- spawn(function()
- local hb = game:GetService("RunService").Heartbeat
- tpwalking = true
- local chr = game.Players.LocalPlayer.Character
- local hum = chr and chr:FindFirstChildWhichIsA("Humanoid")
- while tpwalking and hb:Wait() and chr and hum and hum.Parent do
- if hum.MoveDirection.Magnitude > 0 then
- chr:TranslateBy(hum.MoveDirection)
- end
- end
- end)
- end
- end
- end)
- mine.MouseButton1Down:connect(function()
- if speeds == 1 then
- speed.Text = 'can not be less than 1'
- wait(1)
- speed.Text = speeds
- else
- speeds = speeds - 1
- speed.Text = speeds
- if nowe == true then
- tpwalking = false
- for i = 1, speeds do
- spawn(function()
- local hb = game:GetService("RunService").Heartbeat
- tpwalking = true
- local chr = game.Players.LocalPlayer.Character
- local hum = chr and chr:FindFirstChildWhichIsA("Humanoid")
- while tpwalking and hb:Wait() and chr and hum and hum.Parent do
- if hum.MoveDirection.Magnitude > 0 then
- chr:TranslateBy(hum.MoveDirection)
- end
- end
- end)
- end
- end
- end
- end)
- end)
- Section:NewButton("Animation Pack", "Animation gui", function()
- print("Clicked")
- loadstring(game:HttpGet("https://raw.githubusercontent.com/GamingScripter/Animation-Hub/main/Animation%20Gui", true))()
- end)
- local Tab = Window:NewTab("Games guis")
- local Section = Tab:NewSection("Games guis")
- Section:NewButton("Pet sim x Saza hub", "a Op pet simulator x gui", function()
- print("Clicked")
- _G.AuthKey = "312cc6e8-0a82-4bfb-909d-f42d508d8d42"
- loadstring(game:HttpGet("https://raw.githubusercontent.com/RobIoxScripts/GUI/main/load.lua"))()
- end)
- Section:NewButton("B.wars gui", "Bedwars gui", function()
- print("Clicked")
- game.StarterGui:SetCore("SendNotification", { Title = "XRAYON"; Text = "LOADED SUCCESSFULLY! ENJOY"; Duration = 60; }) loadstring(game:HttpGet('https://raw.githubusercontent.com/dorukqpx/Xrayon/main/xrayo.lua'))();
- end)
- Section:NewButton("Ice hub", "Brookhaven gui", function()
- print("Clicked")
- loadstring(game:HttpGet("https://raw.githubusercontent.com/IceMael7/NewIceHub/main/Brookhaven"))()
- end)
- Section:NewButton("Keyboard", "Need for any gui", function()
- print("Clicked")
- loadstring(game:HttpGet("https://pastebin.com/raw/kC3dAMvt"))()
- end)
- Section:NewButton("Soft bed", "Bedwars gui", function()
- print("Clicked")
- loadstring(game:HttpGet("https://pastebin.com/raw/ELCkygpv", true))()
- end)
- Section:NewButton("MM 2 gui", "use keyboard to access some things", function()
- print("Clicked")
- loadstring(game:HttpGet("https://raw.githubusercontent.com/Drifter0507/scripts/main/mm2", true))()
- end)
- local Tab = Window:NewTab("Scripts")
- local Section = Tab:NewSection("Scripts")
- Section:NewButton(" Tower of heck admin script (use .antiban and .anitkick)", "use .anitban and .antikick to be not banned/kick", function()
- print("Clicked")
- loadstring(game:HttpGet("https://raw.githubusercontent.com/TwomadJR/nto/main/admiin"))()
- end)
- local Tab = Window:NewTab("Settings")
- local Section = Tab:NewSection("Soon")
- local Tab = Window:NewTab("Credits")
- local Section = Tab:NewSection("Made by legendary#2130 on Discord")
- Section:NewButton("Youtube: Legend gaming", "youtube channel", function()
- print("Clicked")
- end)
- Frame.Parent.Active = true
- Frame.Parent.Draggable = true
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