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- Initialize engine version: 5.3.6p8 (c04dd374db98)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 24.21.13.9764]
- Renderer: NVIDIA GeForce GT 710
- Vendor: NVIDIA
- VRAM: 984 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\Games\Wintersack\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading D:\Games\Wintersack\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\Games\Wintersack\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading D:\Games\Wintersack\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading D:\Games\Wintersack\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\Games\Wintersack\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\Games\Wintersack\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading D:\Games\Wintersack\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading D:\Games\Wintersack\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
- Loading D:\Games\Wintersack\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading D:\Games\Wintersack\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading D:\Games\Wintersack\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\enum2int.dll (this message is harmless)
- Loading D:\Games\Wintersack\7DaysToDie_Data\Managed\enum2int.dll into Unity Child Domain
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\NCalc.dll (this message is harmless)
- Loading D:\Games\Wintersack\7DaysToDie_Data\Managed\NCalc.dll into Unity Child Domain
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll (this message is harmless)
- Loading D:\Games\Wintersack\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll into Unity Child Domain
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading D:\Games\Wintersack\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading D:\Games\Wintersack\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading D:\Games\Wintersack\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading D:\Games\Wintersack\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
- Loading D:\Games\Wintersack\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.129 seconds
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.409442 ms
- 2018-05-11T12:43:54 0.005 INF [Steamworks.NET] SteamAPI_Init() ok
- 2018-05-11T12:43:54 0.049 INF NET: InitCallbacks
- 2018-05-11T12:43:54 0.060 INF Texture quality is set to 1
- 2018-05-11T12:43:54 0.061 INF Not precaching files, not enough RAM
- 2018-05-11T12:43:54 0.068 INF [EAC] Not loading, not started from launcher
- 2018-05-11T12:43:56 2.082 INF Loading main scene
- The file 'D:/Games/Wintersack/7DaysToDie_Data/level1' is corrupted! Remove it and launch unity again!
- [Position out of bounds!]
- (Filename: Line: 223)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.828536 ms
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\SDX.Payload.dll (this message is harmless)
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\SDX.Core.dll (this message is harmless)
- SDX: SDX detected base game directory as: D:\Games\Wintersack\
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Could not find sdx config file: ''. Using default settings
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Mod Engine Started.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Finding type refs...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading mods assembly
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\Mods.dll (this message is harmless)
- SDX: Loaded!42
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockMortSpawner
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: MortSpawnerScript
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: EntityZombieFlyingSDX
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: EntitySwimingSDX
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: AnimationSDX
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: MecanimSDX
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: MechAnimationSDX
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: MyAutoFavourites
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ItemActionFireGun
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockCCTVCam_1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockCCTVCam_2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockCCTVCam_3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockCCTVCam_4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockCCTVScreen
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: CCTVCam1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: CCTVCam2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: CCTVCam3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: CCTVCam4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockDuffleBag
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: EntityPlayerSDXLocal
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: EntityPlayerSDX
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ItemClassFishing
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ItemClassFishing+LootType
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ItemClassFloater
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockMorteFloater
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: PatchSpawnPointList
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockIrrigationBlock
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockPoweredDoor
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: DoorAutoTrigger
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlockTakeAndReplace
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: EntityFlyingBaseSDX
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: EntityZombieSDX
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: EntityZombieCopSDX
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: EntityZombieCrawlSDX
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: EntityZombieFlockSDX
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: EntityZombieHordeSDX
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: <PrivateImplementationDetails>{8647C7EF-978A-441B-8491-280CB91565DE}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: MechAnimationSDX+<WaitThenCrossFade>d__0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: <PrivateImplementationDetails>{8647C7EF-978A-441B-8491-280CB91565DE}+__StaticArrayInitTypeSize=36
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: EntityZombieFlockSDX+<>c__DisplayClass1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: EntityZombieFlockSDX+<>c__DisplayClass4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: EntityZombieFlockSDX+<>c__DisplayClass7
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Directory D:\Games\Wintersack\/Mods/SDX/Resources\Mods does not exist
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Trying ModManager directory: D:\Games\Wintersack\/Mods/SDX/Resources. Found: 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Trying default directory: D:\Games\Wintersack\/Mods/SDX/Resources. Found: 122
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\AfroShamanSounds.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Alcatraz.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Anvil.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Apple1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\AppleTree1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\bamboo.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\BambooClump1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Banana1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\BananaPlant1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Barracuda.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\battleAxe.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\batWood.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\BirdBundle.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\BreadLoaf1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\BreadLoafPan1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\BubblesParticle.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Butterflies.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\catsounds.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Cattails.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\CCTV_v2_1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Clownfish.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\CookingPot.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\CrawBar.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\crosbowMid.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Crow.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\crowBar.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\CrowSounds.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Dinosaurs.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\dryingRack.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Eagle.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Echidna.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\electricChair.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\emu.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\emusounds.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Falcon.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\FalconSounds.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Fanplant.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Fence.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Fish.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\fishes.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\fishing1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\FishParticles.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\floatPlat.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Flour1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Forge.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Goose.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\GrindingWheel.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\gumtree.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Halophila.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\HayStack.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\ironSpear.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Kangaroo.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\KangarooSounds.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Koala.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Koalasounds.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\largeShelf.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\largeShelf2.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\lockpick.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\lucille.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\lugWrench.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Magpie.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Maw.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Mechanic.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\metalPipe.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\michonnekatana.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\MortarAndPestle1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Motorbikes.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Mud.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Mutant.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Nightmares.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\OldVehicles.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Pavonica.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\pipeWrench.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\pitchFork.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\plantedWeed1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\plantedWeed2.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\plantedWeed3Harvest.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\plantedWheat1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\plantedWheat2.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\plantedWheat3Harvest.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\rafts.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\RazorWire.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\ResearchDesk.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\RHStations.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Robin.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\RobinSounds.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\RustyBucket.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\RustyCar01.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Samuzai.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Sardine.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\scythe.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Seagull.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\SeaShell.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\SeaWeed.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\sickle.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\skinningKnife.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\skulls.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\SnowShovel.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\steelShovel.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\steelSpear.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Stingray.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Stipa.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\stoneKnife.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Syringodium.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Table.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\talkinghead.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Tannery.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\TasmaniaDevil.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\TasmaniaDevilSounds.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Thalassia.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\tiger.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\trackerKnife.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\Turtle.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\WaterPlant.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\WellWalker.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\WheatGrains1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\WheatPlant1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\WheatSmallPlant1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\WheatSprout1.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\woodSpear.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\WorkBench.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... D:\Games\Wintersack\/Mods/SDX/Resources\worms.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Begin Load mod script...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2018-05-11T12:44:50 56.738 INF Awake
- Localization language: german
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2018-05-11T12:44:51 57.033 INF Version: Alpha 16.4 (b8) Compatibility Version: Alpha 16.4, Build: Windows 64 Bit
- 2018-05-11T12:44:51 57.034 INF System information:
- 2018-05-11T12:44:51 57.044 INF OS: Windows 10 (10.0.0) 64bit
- 2018-05-11T12:44:51 57.045 INF CPU: Intel(R) Core(TM)2 Quad CPU Q9400 @ 2.66GHz (cores: 2)
- 2018-05-11T12:44:51 57.046 INF RAM: 3392 MB
- 2018-05-11T12:44:51 57.047 INF GPU: NVIDIA GeForce GT 710 (984 MB)
- 2018-05-11T12:44:51 57.087 INF Graphics API: Direct3D 9.0c [nvldumdx.dll 24.21.13.9764] (shader level 3.0)
- 2018-05-11T12:44:51 57.088 INF Last played version: Alpha 16.4
- 2018-05-11T12:44:51 57.089 INF Local UTC offset: 2 hours
- 2018-05-11T12:44:51 57.092 INF Command line arguments: D:\Games\Wintersack\7DaysToDie.exe
- 2018-05-11T12:44:51 57.098 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2018-05-11T12:44:51 57.100 INF Starting PlayerInputManager...
- 2018-05-11T12:44:51 57.172 INF InControl (version 1.6.15 build 9076, native module = False, XInput = True)
- Fallback handler could not load library D:/Games/Wintersack/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/Games/Wintersack/7DaysToDie_Data/Mono/.\XInputInterface32
- Fallback handler could not load library D:/Games/Wintersack/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/Games/Wintersack/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library D:/Games/Wintersack/7DaysToDie_Data/Mono/.\libXInputInterface32
- Fallback handler could not load library D:/Games/Wintersack/7DaysToDie_Data/Mono/libXInputInterface32
- 2018-05-11T12:44:53 58.887 INF Device 1 matched profile HamaBlackForceWinProfile (Hama Black Force Controller)
- 2018-05-11T12:44:53 58.906 INF Starting UserProfileManager...
- 2018-05-11T12:44:53 58.940 INF Texture quality is set to 1
- 2018-05-11T12:44:53 59.187 INF [MODS] Start loading
- 2018-05-11T12:44:53 59.189 INF [MODS] Trying to load from RainHUD
- 2018-05-11T12:44:53 59.308 INF [MODS] Loaded Mod: RAIN HUD (16.3)
- 2018-05-11T12:44:53 59.309 INF [MODS] Trying to load from SDX
- 2018-05-11T12:44:53 59.368 INF [MODS] Loaded Mod: SDX (1)
- 2018-05-11T12:44:53 59.368 INF [MODS] Loading done
- 2018-05-11T12:44:53 59.393 INF Loading permissions file at 'C:\Users\Gabriel\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2018-05-11T12:44:53 59.483 INF Loading permissions file done.
- 2018-05-11T12:44:53 59.521 WRN Old savegame folder (C:\Users\Gabriel\Documents/7 Days To Die) exists but new one (C:\Users\Gabriel\AppData\Roaming/7DaysToDie) also exists, not moving
- 2018-05-11T12:44:53 59.525 INF Awake done
- 2018-05-11T12:44:54 60.817 INF Reloading serveradmin.xml
- 2018-05-11T12:44:54 60.818 INF Loading permissions file at 'C:\Users\Gabriel\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2018-05-11T12:44:54 60.821 INF Loading permissions file done.
- 2018-05-11T12:44:55 61.182 INF Atlas reset took 240 ms
- 2018-05-11T12:44:55 61.183 INF Atlas load took 1656 ms
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library D:/Games/Wintersack/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library D:/Games/Wintersack/7DaysToDie_Data/Mono/.\libc
- Fallback handler could not load library D:/Games/Wintersack/7DaysToDie_Data/Mono/libc
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 19203.
- Total: 33.507088 ms (FindLiveObjects: 2.685236 ms CreateObjectMapping: 1.534256 ms MarkObjects: 29.213858 ms DeleteObjects: 0.064519 ms)
- 2018-05-11T12:44:56 62.280 INF User joined: Nippi
- 2018-05-11T12:44:56 62.577 INF Texture quality is set to 1
- Setting up 1 worker threads for Enlighten.
- Thread -> id: f00 -> priority: 1
- UMA Overlay loading took 14878 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 5 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Platform assembly: D:\Games\Wintersack\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
- d3d: failed to create 2D texture id=1579 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- d3d: failed to create 2D texture id=1583 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- d3d: failed to create 2D texture id=1577 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- GpuProgram creation error: shader program type is unrecognised. You might have a precompiled shader asset from an old Unity version.
- (Filename: Line: 847)
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2018-05-11T12:50:52 417.939 INF WorldStaticData.Init() needed 329.801s
- 2018-05-11T12:53:30 575.973 INF [Steamworks.NET] Login ok.
- 2018-05-11T12:53:36 582.638 INF AchievementManager: Received stats and achievements from Steam
- 2018-05-11T12:56:14 740.322 WRN Loaded world file from different version: 'Alpha 16.3(b12)'
- 2018-05-11T12:56:25 751.286 INF NET: Starting server protocols
- 2018-05-11T12:56:26 751.913 INF NET: UNET server started
- 2018-05-11T12:56:30 756.373 INF NET: Unity NW server started
- 2018-05-11T12:56:30 756.373 INF [Steamworks.NET] NET: Server started
- SDX: SDX ModEngine::StartModScripts
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2018-05-11T12:56:30 756.819 INF StartGame
- 2018-05-11T12:56:35 761.546 INF Atlas reset took 1753 ms
- 2018-05-11T12:56:44 770.560 INF Atlas resized to fit more icons. Old 1561 icons, 4096x4096, now 1775 icons, 8192x4096
- 2018-05-11T12:56:45 771.566 INF Adding 214 sprites to atlas took 11836 ms
- 2018-05-11T12:56:47 773.065 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 0
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BlockDurabilityModifier = 100
- GamePref.BloodMoonEnemyCount = 4
- GamePref.BuildCreate = True
- GamePref.ConnectToServerIP = 176.57.153.32
- GamePref.ConnectToServerPort = 26970
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 2
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvivalSP
- GamePref.GameName = Fury
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 16.4
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 50
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 10
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 51
- GamePref.LastGameResetRevision = 12
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 5
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 0.548072
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.55
- GamePref.OptionsBloom = True
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 75
- GamePref.OptionsForegroundGlobalOpacity = 0.75
- GamePref.OptionsGamma = 0.5854544
- GamePref.OptionsGraphicsQuality = 3
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInterfaceSensitivity = 0.8116162
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.457971
- GamePref.OptionsMicVolumeLevel = 0.002581253
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5479798
- GamePref.OptionsMusicVolumeLevel = 0
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 0.411176
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsUMATextureQuality = 2
- GamePref.OptionsViewDistance = 5
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0.01195394
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterParticleLimiter = 0
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198301669370
- GamePref.PlayerKillingMode = 0
- GamePref.PlayerName = Nippi
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Gabriel\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = False
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 1
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.BloodMoonEnemyCount = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2018-05-11T12:56:49 775.575 INF StartAsServer
- 2018-05-11T12:56:58 784.320 INF createWorld: Navezgane, Fury, GameModeSurvivalSP
- 2018-05-11T12:56:59 785.803 INF Started thread HQ
- 2018-05-11T12:56:59 785.804 INF Started thread thread_Regenerating
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/forest/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/pine_forest/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/pine_forest/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/burnt_forest/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/burnt_forest/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/sky
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/sun
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/fog
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/sky
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/sun
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/fog
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/sky
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/sun
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/fog
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2018-05-11T12:57:01 786.861 INF World.Load: Navezgane
- 2018-05-11T12:57:01 787.800 INF Started thread thread_Pathfinder
- 2018-05-11T12:57:45 831.772 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2018-05-11T12:57:46 832.058 INF Started thread thread_GenerateChunks
- 2018-05-11T12:57:47 832.907 INF POI image size w= 4096, h = 4096
- 2018-05-11T12:57:47 833.306 INF Biomes image size w= 2048, h = 2048
- 2018-05-11T12:57:47 833.395 INF Biomes image size w= 2048, h = 2048
- 2018-05-11T12:57:51 837.238 INF Biomes image size w= 2048, h = 2048
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Stormy/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Rainy/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Foggy/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/sun
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Stormy/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Rainy/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Foggy/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/sun
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2018-05-11T12:58:09 855.274 INF ************************Weather Packages Created FROM BIOMES :D ************************
- 2018-05-11T12:58:21 866.883 INF createWorld() done
- 2018-05-11T12:58:21 866.916 INF Loading players.xml
- 2018-05-11T12:58:21 867.669 INF Loading player data
- NullReferenceException: Object reference not set to an instance of an object
- at PatchSpawnPointList.PatchGetRandomSpawnPosition (.SpawnPointList list, Nullable`1 _refPosition, Int32 _minDistance, Int32 _maxDistance) [0x00000] in <filename unknown>:0
- at SpawnPointList.GetRandomSpawnPosition (Nullable`1 _refPosition, Int32 _minDistance, Int32 _maxDistance) [0x00000] in <filename unknown>:0
- at GameManager+ZU.MoveNext () [0x00000] in <filename unknown>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: needs reset, doing it
- FullResetD3DDevice
- ResetD3DDevice
- dev->Reset
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