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- Let's make a game!
- name:Bank Lover Beta
- by:Dame-E-in WARNING: The beta is buggy and you may lose your stuff.
- desc:It is recommended that you turn on mouse keys, very recommended. Also don't sell Police. Due to an IGM bug, I have to make selling give you nothing back.
- created:7/29/2016
- updated:5/6/2018
- version:2.2
- //version 2.3 is in the works. Version 2.4+ will be eCurrency updates exclusively for a while. Then after that, I'll fix some bugs.
- CSS
- .thing
- {
- text-shadow:2px 2px 0 blue(filter:blur(3px));
- }
- {
- border-radius:8px;
- background:rgba(255,255,255,0.5);
- }
- #game
- {
- background:cornflowerblue;
- font-family:"Arial",Times,serif;
- color:black;
- font-size: 15px;
- }
- #game.filtersOn .thing.cantAfford.notOwned
- {
- filter:blur(1px);
- }
- Settings
- Resources
- *dollar|dollars
- name:Dollar|Dollars
- desc:Shmoney dance.
- *eCurrency
- name:eCurrency
- req:eCurrencyBuyer
- *totalClicks
- name:Total Times You Clicked
- Buttons
- *dollarButton
- name:Make a buck
- desc:Click this. You get happynees.
- on click:anim icon wobble
- on click:yield 1 dollar
- on click:yield 1 totalClicks
- on click:yield 0 eCurrency
- icon:http://i.imgur.com/xDxBB3Z.jpg
- no text
- class:bigButton hasFlares
- icon class:shadowed
- tooltip origin:bottom
- tooltip class:red
- *devtool
- name:devtool
- desc:gives tredicillion of all currency
- on click:yield 1000000000000000000000000000000000000000000 dollars
- on click:yield 1000000000000000000000000000000000000000000 eCurrency
- *devtool2
- on click:yield 1000000000000000000000000000000000000000000000000000 dollars
- on click:yield 1000000000000000000000000000000000000000000000000000 eCurrency
- desc:gives sexdecillion of all currency
- *devtool3
- on click:yield -100000000000000000000000000000000000000000000000000000 dollars
- on click:yield -100000000000000000000000000000000000000000000000000000 eCurrency
- desc:removes all currency
- Buildings
- *TEMPLATE
- on click:anim glow
- *assassin|assassins
- name:Assassin|Assassins
- desc:Steals 1 dollar every 10 seconds. This person is useful. Buy lots of him.
- cost:15 dollars
- on tick:yield 0.1 dollar
- unlocked
- *bank|banks
- name:Banks|Banks
- desc:Gives you some money off people's hands. They won't need it. Yields 1.5 dollar second.
- cost:150 dollars
- on tick:yield 1.5 dollar
- req:1 assassinUpgrade
- *cop|cops
- name:Police
- desc:To many assassins around. We need too clean up the streets.
- cost:5 assassin
- on tick:yield .5 dollar
- req:5 assassins
- cost refund:0%
- *gang|gangs
- name:Gang|Gangs
- desc:Gang gang. 8 dollars per second.
- cost:1000 dollars
- on tick:yield 8 dollar
- req:1 assassinUpgrade3
- *government|governments
- name:Government|Government
- desc:Build your own country from the ground up. Gives 20 dollars a second.
- cost:5500 dollars
- on tick:yield 20 dollar
- req:1 bank
- *eBank|eBanks
- name:eBank|eBanks
- desc:100 eCurrency per second.
- on tick:yield 100 eCurrency
- cost:20000 dollars
- req:1 eCurrencyBuyer
- *eStore|eStores
- desc:You need an online store, man. 100 dollars per second.
- name:Online Store|Online Stores
- on tick:yield 100 dollar
- req:1 eBank
- req:1 government
- cost:70000 eCurrency
- *factory|factories
- cost:100000 eCurrency
- name:Factory|Factories
- on tick:yield 200 dollar
- desc:We're using our eCurrency to buy the money to get factories. 200 dollars per second.
- req:1 eStore
- *carwash
- cost:100000000 dollars
- on tick:yield 1000000 dollars
- desc:pretty powerful carwash eh?
- req:1 maybeamorefungame
- *eCommerce|eCommercestuffs
- cost:500000000000000000 eCurrency
- on tick:yield 100000000000000000 eCurrency
- req:clickUpgrade2
- desc:A little more eStoring. 100,000,000,000 eCurrency per second.
- *house|houses
- cost:3000000000000000000000 eCurrency
- cost:1000000000000000 dollars
- name: A Cheap Mobile Home
- on tick:yield 100000000000000000000 eCurrency
- on tick:yield 100000000000000000 dollars
- desc: only gives 100,000,000,000,000,000,000 eCurrency and 100,000,000,000,000,000 dollars.
- req:inflation
- *horse|horses
- cost:53200000000000000000000000 eCurrency
- on tick:yield 53200000000000000000000000000 eCurrency
- on tick:yield 53200000000000000000000000 dollars
- name:Horse|Horses
- desc:Horse reace?
- req:70 houses
- Upgrades
- *TEMPLATE
- on click:anim glow
- *assassinUpgrade
- name:Dark Knight Assassins
- desc:Turn your assassins into knights with this upgrade. XD. *And unlocks something special.*
- cost:15 dollars
- passive:increase dollar yield of assassin by 1
- req:2 assassins
- *assassinUpgrade2
- name:Crazy Assassins
- desc:XD. Kills police. Assassins will produce 2 times their normal amount of money.
- cost:15 dollars
- cost:5 cops
- passive:multiply dollar yield of assassin by 2
- req:5 assassins
- *assassinUpgrade3
- name:Bloodthirst
- desc:Assassins will produce 5 times the amount of money they already produce. *Unlocks gangs*
- cost:10 cops
- passive:multiply dollar yield of assassin by 5
- req:1 assassinUpgrade2
- *assassinUpgrade4
- name:Bank Lover
- desc:When you kill 45 police. Gangs produce 5 times the amount of money. They also need 10,000,000 dollars and eCurrency to really be convinced.
- cost:45 cops
- cost:10000000 dollars
- cost:10000000 eCurrency
- req:1 factory
- passive:multiply dollar yield of gang by 5
- *scare
- name:Gang destroys Government
- desc:Dollar production will increase by 120% if you let the gang do this.
- cost:1 government
- passive:multiply yield of dollar by 1.2
- req:1 gang
- req:1 government
- *eCurrencyBuyer
- name:eCurrency
- desc:This thing called the internet is surfacing and it's very useful. *Unlocks eBank*
- passive:increase eCurrency yield of dollarButton by 1
- cost:8000 dollars
- *moreShmoneyClicks
- name:Click Upgrade
- desc:Multiplies eCurrency that you get from each click by 3.
- cost:80000 eCurrency
- passive:multiply eCurrency yield of dollarButton by 3
- req:1 eStore
- *clickUpgrade2
- name:A Useful Click Upgrade
- desc:Maybe the last one wasn't enough. Here's a better upgrade.
- passive:multiply dollar yield of dollarButton by 500000000000
- passive:multiply eCurrency yield of dollarButton by 500000000000000
- req:25 cops
- cost:1000000000 eCurrency
- *maybeamorefungame
- name:maybeamorefungame?
- desc:yes
- desc:oof multiplies money output by 2
- req:23 cops
- passive:multiply yield of dollar by 2
- cost:500000000 eCurrency
- *fastStuff
- desc:increases eCurrency and money by 20%.
- passive:multiply yield of dollar by 1.2
- passive:multiply yield of eCurrency by 1.2
- cost:100000 eCurrency
- cost:100000 dollar
- name:Increases Stuff
- req:1 factory
- *inflation
- desc:This type of currency hasn't inflated enough yet. This will unlock the house.
- name:Free Inflation
- req:218 assassins
- *inflation2
- desc:Assassins produce 100 quintillion times the amount of dollars.
- cost:1000000000000000000000 dollars
- passive:multiply yield of assassin by 100000000000000000000
- name:Overpowered
- req:31 cops
- req:inflation
- *clickUpgrade3
- name:Even better click upgrade
- desc:get a hugh mungus boost in your clicks (who even gets the reference)
- passive:multiply dollar yield of dollarButton by 500000000000000000000000000000
- passive:multiply eCurrency yield of dollarButton by 500000000000000000000000000000
- req:34 cops
- cost:100000000000000000000000000000000000 eCurrency
- *inflation3
- desc:For this sacrifice, Police begin to produce 5 tredicillion dollars each.
- name:Oh Boy
- passive:multiply dollar yield of cop by 1000000000000000000000000000000000000000000
- req:36 cops
- cost:36 cops
- cost:600 gangs
- cost:600 governments
- cost:dollar
- *inflation4
- desc:this game is getting boring. Multiply the production by 2 again.
- passive:multiply yield of dollar by 2
- passive:multiply yield of eCurrency by 2
- req:37 cops
- *inflation5
- desc:Owhoa. Figure out what this does by clicking it.
- name:Inflate your ego.
- req:inflation4
- cost:37 cops, 370 horses, 400 house, 450 eCommerce
- passive:yield 1000000000000000000000000000000000000000000000000000 dollars
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