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lornlynx

BBTAG - Vatista Combo Notes by lornlynx

Oct 6th, 2018
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  1. Noel Side: https://docs.google.com/document/d/1nocXduwB0bPVfYdq0XNVpxirxYdZO48iDV9crkcZsU0/edit
  2. Basis:
  3. https://docs.google.com/document/d/1709LgwLf7PI1fVEuo07Drg3XPhWUssT9akIZEP1xYw8/edit - guide doc
  4. https://docs.google.com/spreadsheets/d/1QCaj2HPNon0ZxMQKhKesSFjLA29W1wHEX3YlDJZwII8/edit - combo spreadsheet
  5.  
  6.  
  7. Air to Air:
  8. j.AA, jc, j.AA, 236A (3897 dmg)
  9.  
  10. Blockstrings:
  11. end in 214B (the faster orb) as it pushes you backwards and is safe against DPs!
  12. 5AAA, Stagger, 5BB, 2C, 2B, hjc, j.AB, jc, j.B[C], 236A
  13. 5A, 2A, 2369j.C+6P (low high mixup, press 6P during 2369)
  14.  
  15. Better corner-combo than from combo spreadsheet:
  16. j.[C], 5A, 5B, 2B, hjc, j.AB, jc, j.B[C], 5A, B+C (DP can miss, max 5559 dmg, 28 hits)
  17.  
  18. Astral:
  19. just end combo in 2C/2B and mash 222B+C
  20.  
  21. Tip: For hjc go 23698A instead of 2369, the small delay ensures that you don't get laser instead!
  22. Even better: go from 1 (or 2) straight to 9!
  23.  
  24. P-Combos meterless with Noel assist:
  25. ~old 5AAA, 5BB, 2C, 236A, 5P, 6, 5BB, 5A, A+D/214B+C (buffer 236A and hit 5P right after, 31 hits, 6067/7463 dmg)
  26. ~old 5BB, 2C, 2B, 236A, 5P, 6, 5BB, 5AA, A+D/214B+C (6943/8233 dmg)
  27. 5AAA, 5BB, 4P, ~5BB, (2C), 2B, hjc, j.AB, jc, j.B[C], 236A (press 4P in middle of attack, wait tiny bit with 5B but not too long as it is deceptively slow, 5BB can sideswitch if you hit too high, 2C only hits if enemy is not too deep but you can visually confirm, >6096 dmg)
  28. 5BB, 4P, ~5BB, (2C), 2B, hjc, j.AB, jc, j.B[C], 236A (press 4P in middle of attack, wait tiny bit with 5B but not too long as it is deceptively slow, 5BB can sideswitch if you hit too high, 2C only hits if enemy is not too deep but you can visually confirm, 7520 dmg)
  29. 5BB, 4P, D, ~6, 5A, 5B, d.AAAAA (active switch, press 4P before the 6th hit, you want it to hit as late a possible to decrease distance, 7141 dmg)
  30. j.C, 4P, D, 5A, 5B, d.AA5BC, 5A, 5B, d.AAAAA (active switch, 5690 dmg)
  31. 5AA, 4P, D, 5A, 5B, d.AA5BC, 5A, 5B, d.AAAAA (active switch, corner, 6152 dmg)
  32. 5BB, 4P, D, 5A, 5B, d.AA5BC, 5A, 5B, d.AAAAA (active switch, corner, 7450 dmg)
  33. j.[C], 4P, D, 5A, 5B, d.AA5BC, 5A, 5B, d.AAAAA (active switch, corner, 6362 dmg)
  34. 236B+C~P, 6, 5A, 2B, d.5C, 5A, 2B, d.AAAAA (use DHC asap, run up for combo, 7720 dmg)
  35.  
  36. Burst Punishes with Noel:
  37. 5P(BP), 6, 5BB, 5AA, hj, j.AB, jc, j.B[C], 236A (5B has a high tendency to be too slow?, 4743 dmg)
  38. 5P(BP), 6, ~5A, 5BB, (2C), 2B, hj, j.AB, jc, j.B[C], 236A (delay 5A a bit or some chars will drop out later, 2C can whiff sometimes)
  39.  
  40. CC-Combos with Noel:
  41. 5BB, 4P, 5B-P+C, 2B, hjc+[P], j.[C]+5P, 236B+C~P (midscreen, WIP, hit 5B as deep as possible, stable combo, up to 4 meter, //11052 dmg)
  42. 5BB, 4P, ~5B-P+C, [P], 236A~5P, [P], 236A~5PP, 236A/B+C~P (midscreen, buffer first 236A into CC animation or it whiffs, just release P after first laser and negative edge takes place but for second need to press another time, 7415/8767/11276 dmg)
  43. https://twitter.com/lornlynx/status/1048990164935172098
  44. https://twitter.com/kisogai12/status/1039757190909833217
  45.  
  46.  
  47. Other:
  48. Lux Fortis now has better recovery, so new corner combos?
  49. like 2C, 2B, j.B, 236C, j.B, 5A from koefficient
  50. Reset ending combo in j.[C], 2A and the continue with 5A wheel or another low
  51. 2C seems good normal to active switch while in CC
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