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Mar 24th, 2018
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  1. command /colour:
  2. trigger:
  3. open chest with 3 rows named "&a&lName Colour" to player
  4. format slot 22 of player with hopper named "&7Reset" to close then run [make console execute command "/nick %player% off"]
  5. if player's money is less than {@1}:
  6. format slot 9 of player with Red Stained Glass Pane named "&4%player%" with lore "&7Click here to purchase" to be unstealable
  7. if player's money is more than or equal to {@1}:
  8. format slot 9 of player with Red Stained Glass Pane named "&4%player%" with lore "&7Click here to purchase." to close then run [make console execute command "eco take %player% {@1}"]->[make console execute command "/nick %player% &4%player%"]
  9. if player's money is less than {@1}:
  10. format slot 10 of player with Blue Stained Glass Pane named "&9%player%" with lore "&7Click here to purchase" to be unstealable
  11. if player's money is more than or equal to {@1}:
  12. format slot 10 of player with Blue Stained Glass Pane named "&9%player%" with lore "&7Click here to purchase." to close then run [make console execute command "eco take %player% {@1}"]->[make console execute command "/nick %player% &9%player%"]
  13. if player's money is less than {@1}:
  14. format slot 11 of player with Light Blue Stained Glass Pane named "&b%player%" with lore "&7Click here to purchase" to be unstealable
  15. if player's money is more than or equal to {@1}:
  16. format slot 11 of player with Light Blue Stained Glass Pane named "&b%player%" with lore "&7Click here to purchase." to close then run [make console execute command "eco take %player% {@1}"]->[make console execute command "/nick %player% &b%player%"]
  17. if player's money is less than {@1}:
  18. format slot 12 of player with Magenta Stained Glass Pane named "&5%player%" with lore "&7Click here to purchase" to be unstealable
  19. if player's money is more than or equal to {@1}:
  20. format slot 12 of player with Magenta Stained Glass Pane named "&5%player%" with lore "&7Click here to purchase." to close then run [make console execute command "eco take %player% {@1}"]->[make console execute command "/nick %player% &5%player%"]
  21. if player's money is less than {@1}:
  22. format slot 13 of player with Pink Stained Glass Pane named "&d%player%" with lore "&7Click here to purchase" to be unstealable
  23. if player's money is more than or equal to {@1}:
  24. format slot 13 of player with Pink Stained Glass Pane named "&d%player%" with lore "&7Click here to purchase." to close then run [make console execute command "eco take %player% {@1}"]->[make console execute command "/nick %player% &d%player%"]
  25. if player's money is less than {@1}:
  26. format slot 14 of player with Yellow Stained Glass Pane named "&e%player%" with lore "&7Click here to purchase" to be unstealable
  27. if player's money is more than or equal to {@1}:
  28. format slot 14 of player with Yellow Stained Glass Pane named "&e%player%" with lore "&7Click here to purchase." to close then run [make console execute command "eco take %player% {@1}"]->[make console execute command "/nick %player% &e%player%"]
  29. if player's money is less than {@1}:
  30. format slot 15 of player with Green Stained Glass Pane named "&2%player%" with lore "&7Click here to purchase" to be unstealable
  31. if player's money is more than or equal to {@1}:
  32. format slot 15 of player with Green Stained Glass Pane named "&2%player%" with lore "&7Click here to purchase." to close then run [make console execute command "eco take %player% {@1}"]->[make console execute command "/nick %player% &2%player%"]
  33. if player's money is less than {@1}:
  34. format slot 16 of player with Light Green Stained Glass Pane named "&a%player%" with lore "&7Click here to purchase" to be unstealable
  35. if player's money is more than or equal to {@1}:
  36. format slot 16 of player with Light Green Stained Glass Pane named "&a%player%" with lore "&7Click here to purchase." to close then run [make console execute command "eco take %player% {@1}"]->[make console execute command "/nick %player% &a%player%"]
  37. if player's money is less than {@1}:
  38. format slot 17 of player with White Stained Glass Pane named "&f%player%" with lore "&7Click here to purchase" to be unstealable
  39. if player's money is more than or equal to {@1}:
  40. format slot 17 of player with White Stained Glass Pane named "&f%player%" with lore "&7Click here to purchase." to close then run [make console execute command "eco take %player% {@1}"]->[make console execute command "/nick %player% &f%player%"]
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