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- Initialize engine version: 5.6.3p4 (fbe8bd37d7fa)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c81)
- Vendor: NVIDIA
- VRAM: 1987 MB
- Driver: 23.21.13.8813
- Shader 'Unlit/ChromaKey2': fallback shader 'Unlit' not found
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.VR.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\AmplifyBloom.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\AmplifyBloom.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\AmplifyColor.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\AmplifyColor.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\DinoFracture.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\DinoFracture.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\ES2.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\ES2.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\MoodkieSecurity.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
- - Completed reload, in 0.043 seconds
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\System.Core.dll (this message is harmless)
- OnLevelWasLoaded was found on ES2AutoSaveManager
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\System.dll (this message is harmless)
- OnLevelWasLoaded was found on FXM
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- OnLevelWasLoaded was found on LM
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- OnLevelWasLoaded was found on UGSLobby_Panel
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- OnLevelWasLoaded was found on GM
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- OpenVR initialized!
- (Filename: Line: 424)
- UnloadTime: 4.592977 ms
- Connected to lighthouse:LHR-3330621F
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- OmniScores.txt exists, initializing from it
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- OmniUnlocks.txt exists, initializing from it
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GunList3.txt exists, initializing from it
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Rewards.txt exists, initializing from it
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WW.txt exists, initializing from it
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- TAH.txt exists, initializing from it
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MMF.txt exists, initializing from it
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ROTRW2.txt exists, initializing from it
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Initializing Scene
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- VRDevice.model:vive. mv
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Duplicate Key for:MarshallUltrashort
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Mono.Security.dll (this message is harmless)
- Updating Global Post Volumes:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AO:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CC:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BL:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Shader 'Unlit/ChromaKey2': fallback shader 'Unlit' not found
- The referenced script on this Behaviour (Game Object '') is missing!
- (Filename: Line: 1744)
- The referenced script on this Behaviour (Game Object '') is missing!
- (Filename: Line: 1744)
- The referenced script on this Behaviour (Game Object 'AKM_Heirloom') is missing!
- (Filename: Line: 1744)
- The referenced script on this Behaviour (Game Object '') is missing!
- (Filename: Line: 1744)
- Prewarm Completed Lambda
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Prewarm Completed GUI Check
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device3 for Controller (right)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device4 for Controller (left)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Began trying to load level:TileSetTest_BigHallPerfTest at: 254.7247
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AsyncLoadLevelBegin at:256.0775
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 15 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 127.473549 ms
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device3 for Controller (right)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device4 for Controller (left)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Initializing Scene
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Updating Global Post Volumes:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AO:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CC:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BL:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AsyncLoadLevelComplete at:272.9768
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 381 unused Assets to reduce memory usage. Loaded Objects now: 128219.
- Total: 755.936279 ms (FindLiveObjects: 5.939536 ms CreateObjectMapping: 13.899764 ms MarkObjects: 723.558105 ms DeleteObjects: 12.536139 ms)
- Began trying to load level:TileSetTest_BigHallPerfTest at: 1397.021
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AsyncLoadLevelBegin at:1398.041
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 14 Unused Serialized files (Serialized files now loaded: 3)
- UnloadTime: 44.296154 ms
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device3 for Controller (right)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device4 for Controller (left)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Initializing Scene
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Updating Global Post Volumes:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AO:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CC:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BL:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AsyncLoadLevelComplete at:1398.439
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 128350.
- Total: 129.980988 ms (FindLiveObjects: 7.220900 ms CreateObjectMapping: 13.487433 ms MarkObjects: 108.837112 ms DeleteObjects: 0.434858 ms)
- Began trying to load level:TileSetTest_BigHallPerfTest at: 1450.319
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AsyncLoadLevelBegin at:1451.33
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 14 Unused Serialized files (Serialized files now loaded: 3)
- UnloadTime: 20.323650 ms
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device3 for Controller (right)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device4 for Controller (left)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Initializing Scene
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Updating Global Post Volumes:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AO:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CC:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BL:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AsyncLoadLevelComplete at:1451.54
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 128350.
- Total: 112.233032 ms (FindLiveObjects: 7.462905 ms CreateObjectMapping: 13.472073 ms MarkObjects: 91.006897 ms DeleteObjects: 0.290815 ms)
- Began trying to load level:TileSetTest_BigHallPerfTest at: 1955.021
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AsyncLoadLevelBegin at:1956.033
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 14 Unused Serialized files (Serialized files now loaded: 3)
- UnloadTime: 24.486208 ms
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device3 for Controller (right)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device4 for Controller (left)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Initializing Scene
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Updating Global Post Volumes:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AO:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CC:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BL:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AsyncLoadLevelComplete at:1956.24
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 128619.
- Total: 129.359421 ms (FindLiveObjects: 7.084367 ms CreateObjectMapping: 17.482737 ms MarkObjects: 104.467026 ms DeleteObjects: 0.324266 ms)
- Began trying to load level:TileSetTest_BigHallPerfTest at: 3353.843
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AsyncLoadLevelBegin at:3354.853
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 14 Unused Serialized files (Serialized files now loaded: 4)
- UnloadTime: 30.779024 ms
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device3 for Controller (right)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device4 for Controller (left)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Initializing Scene
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Updating Global Post Volumes:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AO:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CC:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BL:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AsyncLoadLevelComplete at:3355.085
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 128784.
- Total: 141.891464 ms (FindLiveObjects: 7.229775 ms CreateObjectMapping: 16.312307 ms MarkObjects: 117.955482 ms DeleteObjects: 0.392191 ms)
- Began trying to load level:TileSetTest_BigHallPerfTest at: 3557.047
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AsyncLoadLevelBegin at:3558.068
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 14 Unused Serialized files (Serialized files now loaded: 4)
- UnloadTime: 23.719913 ms
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device3 for Controller (right)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device4 for Controller (left)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Initializing Scene
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Updating Global Post Volumes:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AO:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CC:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BL:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AsyncLoadLevelComplete at:3558.271
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 128784.
- Total: 122.557678 ms (FindLiveObjects: 6.982991 ms CreateObjectMapping: 14.620659 ms MarkObjects: 100.351570 ms DeleteObjects: 0.600404 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at FistVR.FVRFireArmMagazine.DuplicateFromSpawnLock (FistVR.FVRViveHand hand) [0x00000] in <filename unknown>:0
- at FistVR.FVRPhysicalObject.BeginInteraction (FistVR.FVRViveHand hand) [0x00000] in <filename unknown>:0
- at FistVR.FVRViveHand.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at FistVR.FVRFireArmMagazine.DuplicateFromSpawnLock (FistVR.FVRViveHand hand) [0x00000] in <filename unknown>:0
- at FistVR.FVRPhysicalObject.BeginInteraction (FistVR.FVRViveHand hand) [0x00000] in <filename unknown>:0
- at FistVR.FVRViveHand.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at FistVR.FVRFireArmMagazine.DuplicateFromSpawnLock (FistVR.FVRViveHand hand) [0x00000] in <filename unknown>:0
- at FistVR.FVRPhysicalObject.BeginInteraction (FistVR.FVRViveHand hand) [0x00000] in <filename unknown>:0
- at FistVR.FVRViveHand.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at FistVR.FVRFireArmMagazine.DuplicateFromSpawnLock (FistVR.FVRViveHand hand) [0x00000] in <filename unknown>:0
- at FistVR.FVRPhysicalObject.BeginInteraction (FistVR.FVRViveHand hand) [0x00000] in <filename unknown>:0
- at FistVR.FVRViveHand.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at FistVR.FVRFireArmMagazine.DuplicateFromSpawnLock (FistVR.FVRViveHand hand) [0x00000] in <filename unknown>:0
- at FistVR.FVRPhysicalObject.BeginInteraction (FistVR.FVRViveHand hand) [0x00000] in <filename unknown>:0
- at FistVR.FVRViveHand.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at FistVR.FVRFireArmMagazine.DuplicateFromSpawnLock (FistVR.FVRViveHand hand) [0x00000] in <filename unknown>:0
- at FistVR.FVRPhysicalObject.BeginInteraction (FistVR.FVRViveHand hand) [0x00000] in <filename unknown>:0
- at FistVR.FVRViveHand.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at FistVR.FVRFireArmMagazine.DuplicateFromSpawnLock (FistVR.FVRViveHand hand) [0x00000] in <filename unknown>:0
- at FistVR.FVRPhysicalObject.BeginInteraction (FistVR.FVRViveHand hand) [0x00000] in <filename unknown>:0
- at FistVR.FVRViveHand.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at FistVR.FVRFireArmMagazine.DuplicateFromSpawnLock (FistVR.FVRViveHand hand) [0x00000] in <filename unknown>:0
- at FistVR.FVRPhysicalObject.BeginInteraction (FistVR.FVRViveHand hand) [0x00000] in <filename unknown>:0
- at FistVR.FVRViveHand.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at FistVR.FVRFireArmMagazine.DuplicateFromSpawnLock (FistVR.FVRViveHand hand) [0x00000] in <filename unknown>:0
- at FistVR.FVRPhysicalObject.BeginInteraction (FistVR.FVRViveHand hand) [0x00000] in <filename unknown>:0
- at FistVR.FVRViveHand.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Began trying to load level:TileSetTest_BigHallPerfTest at: 4510.433
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AsyncLoadLevelBegin at:4511.457
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 14 Unused Serialized files (Serialized files now loaded: 4)
- UnloadTime: 30.760933 ms
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device3 for Controller (right)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device4 for Controller (left)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Initializing Scene
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Updating Global Post Volumes:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AO:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CC:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BL:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AsyncLoadLevelComplete at:4511.682
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 128877.
- Total: 152.290176 ms (FindLiveObjects: 7.566670 ms CreateObjectMapping: 18.240837 ms MarkObjects: 126.271729 ms DeleteObjects: 0.209237 ms)
- Began trying to load level:TileSetTest_BigHallPerfTest at: 4880.096
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AsyncLoadLevelBegin at:4881.107
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 14 Unused Serialized files (Serialized files now loaded: 5)
- UnloadTime: 27.439421 ms
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device3 for Controller (right)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device4 for Controller (left)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Initializing Scene
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Updating Global Post Volumes:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AO:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CC:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BL:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AsyncLoadLevelComplete at:4881.296
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 129561.
- Total: 153.938477 ms (FindLiveObjects: 8.401230 ms CreateObjectMapping: 21.766125 ms MarkObjects: 123.352638 ms DeleteObjects: 0.417108 ms)
- 15
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 15
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 14
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 13
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 12
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 11
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 9
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 8
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 7
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 6
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 5
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 15
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 15
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cannot set field of view on this camera while VR is enabled.
- (Filename: Line: 3252)
- Cannot set field of view on this camera while VR is enabled.
- (Filename: Line: 3252)
- Began trying to load level:TileSetTest_BigHallPerfTest at: 5702.922
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AsyncLoadLevelBegin at:5703.979
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 14 Unused Serialized files (Serialized files now loaded: 5)
- UnloadTime: 29.682663 ms
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device3 for Controller (right)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device4 for Controller (left)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Initializing Scene
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Updating Global Post Volumes:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AO:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CC:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BL:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AsyncLoadLevelComplete at:5704.185
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 130743.
- Total: 147.018967 ms (FindLiveObjects: 7.368697 ms CreateObjectMapping: 14.699165 ms MarkObjects: 123.879318 ms DeleteObjects: 1.070761 ms)
- Cannot set field of view on this camera while VR is enabled.
- (Filename: Line: 3252)
- Cannot set field of view on this camera while VR is enabled.
- (Filename: Line: 3252)
- NullReferenceException: A null value was found where an object instance was required.
- at FistVR.FVRInteractiveObject.get_m_handPos () [0x00000] in <filename unknown>:0
- at FistVR.FVRFireArmAttachment.GetPosTarget () [0x00000] in <filename unknown>:0
- at FistVR.FVRPhysicalObject.FU () [0x00000] in <filename unknown>:0
- at FistVR.FVRPhysicalObject.FVRFixedUpdate () [0x00000] in <filename unknown>:0
- at FistVR.FVRFireArmAttachment.FVRFixedUpdate () [0x00000] in <filename unknown>:0
- at FistVR.FVRInteractiveObject.GlobalFixedUpdate () [0x00000] in <filename unknown>:0
- at FistVR.FVRInteractiveObjectManager.FixedUpdate () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: A null value was found where an object instance was required.
- at FistVR.FVRInteractiveObject.get_m_handPos () [0x00000] in <filename unknown>:0
- at FistVR.FVRFireArmAttachment.GetPosTarget () [0x00000] in <filename unknown>:0
- at FistVR.FVRPhysicalObject.FU () [0x00000] in <filename unknown>:0
- at FistVR.FVRPhysicalObject.FVRFixedUpdate () [0x00000] in <filename unknown>:0
- at FistVR.FVRFireArmAttachment.FVRFixedUpdate () [0x00000] in <filename unknown>:0
- at FistVR.FVRInteractiveObject.GlobalFixedUpdate () [0x00000] in <filename unknown>:0
- at FistVR.FVRInteractiveObjectManager.FixedUpdate () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: A null value was found where an object instance was required.
- at FistVR.FVRInteractiveObject.get_m_handPos () [0x00000] in <filename unknown>:0
- at FistVR.FVRFireArmAttachment.GetPosTarget () [0x00000] in <filename unknown>:0
- at FistVR.FVRPhysicalObject.FU () [0x00000] in <filename unknown>:0
- at FistVR.FVRPhysicalObject.FVRFixedUpdate () [0x00000] in <filename unknown>:0
- at FistVR.FVRFireArmAttachment.FVRFixedUpdate () [0x00000] in <filename unknown>:0
- at FistVR.FVRInteractiveObject.GlobalFixedUpdate () [0x00000] in <filename unknown>:0
- at FistVR.FVRInteractiveObjectManager.FixedUpdate () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: A null value was found where an object instance was required.
- at FistVR.FVRInteractiveObject.get_m_handPos () [0x00000] in <filename unknown>:0
- at FistVR.FVRFireArmAttachment.GetPosTarget () [0x00000] in <filename unknown>:0
- at FistVR.FVRPhysicalObject.FU () [0x00000] in <filename unknown>:0
- at FistVR.FVRPhysicalObject.FVRFixedUpdate () [0x00000] in <filename unknown>:0
- at FistVR.FVRFireArmAttachment.FVRFixedUpdate () [0x00000] in <filename unknown>:0
- at FistVR.FVRInteractiveObject.GlobalFixedUpdate () [0x00000] in <filename unknown>:0
- at FistVR.FVRInteractiveObjectManager.FixedUpdate () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: A null value was found where an object instance was required.
- at FistVR.FVRInteractiveObject.get_m_handPos () [0x00000] in <filename unknown>:0
- at FistVR.FVRFireArmAttachment.GetPosTarget () [0x00000] in <filename unknown>:0
- at FistVR.FVRPhysicalObject.FU () [0x00000] in <filename unknown>:0
- at FistVR.FVRPhysicalObject.FVRFixedUpdate () [0x00000] in <filename unknown>:0
- at FistVR.FVRFireArmAttachment.FVRFixedUpdate () [0x00000] in <filename unknown>:0
- at FistVR.FVRInteractiveObject.GlobalFixedUpdate () [0x00000] in <filename unknown>:0
- at FistVR.FVRInteractiveObjectManager.FixedUpdate () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: A null value was found where an object instance was required.
- at FistVR.FVRInteractiveObject.get_m_handPos () [0x00000] in <filename unknown>:0
- at FistVR.FVRFireArmAttachment.GetPosTarget () [0x00000] in <filename unknown>:0
- at FistVR.FVRPhysicalObject.FU () [0x00000] in <filename unknown>:0
- at FistVR.FVRPhysicalObject.FVRFixedUpdate () [0x00000] in <filename unknown>:0
- at FistVR.FVRFireArmAttachment.FVRFixedUpdate () [0x00000] in <filename unknown>:0
- at FistVR.FVRInteractiveObject.GlobalFixedUpdate () [0x00000] in <filename unknown>:0
- at FistVR.FVRInteractiveObjectManager.FixedUpdate () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Began trying to load level:MainMenu3 at: 6731.971
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AsyncLoadLevelBegin at:6732.98
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 5)
- UnloadTime: 34.470882 ms
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device3 for Controller (right)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device4 for Controller (left)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Initializing Scene
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Updating Global Post Volumes:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AO:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CC:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BL:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Prewarm Completed GUI Check
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AsyncLoadLevelComplete at:6735.974
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 447 unused Assets to reduce memory usage. Loaded Objects now: 120786.
- Total: 138.576782 ms (FindLiveObjects: 7.051940 ms CreateObjectMapping: 14.576968 ms MarkObjects: 106.598312 ms DeleteObjects: 10.348876 ms)
- Began trying to load level:IndoorRange at: 6832.058
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AsyncLoadLevelBegin at:6833.063
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
- UnloadTime: 16.926022 ms
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device3 for Controller (right)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device4 for Controller (left)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Initializing Scene
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Updating Global Post Volumes:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AO:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CC:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BL:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AsyncLoadLevelComplete at:6835.242
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 317 unused Assets to reduce memory usage. Loaded Objects now: 117067.
- Total: 134.962402 ms (FindLiveObjects: 6.595578 ms CreateObjectMapping: 14.040393 ms MarkObjects: 104.885841 ms DeleteObjects: 9.439223 ms)
- Began trying to load level:MainMenu3 at: 7633.138
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AsyncLoadLevelBegin at:7634.153
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 5)
- UnloadTime: 16.983366 ms
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device3 for Controller (right)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device4 for Controller (left)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Initializing Scene
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Updating Global Post Volumes:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AO:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CC:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BL:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Prewarm Completed GUI Check
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AsyncLoadLevelComplete at:7635.287
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 175 unused Assets to reduce memory usage. Loaded Objects now: 121106.
- Total: 128.475021 ms (FindLiveObjects: 5.749755 ms CreateObjectMapping: 13.943796 ms MarkObjects: 104.659538 ms DeleteObjects: 4.120913 ms)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 574 -> priority: 1
- Thread -> id: 27e0 -> priority: 1
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