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Any with Cleft [English]

Sep 27th, 2021
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  1. Any% with Cleft on English
  2.  
  3. Last Update: 9/27/2021
  4.  
  5. --Prologue--
  6.  
  7. - Jr. Troopa Skip
  8. - Playground 10 coin Block [10 coins]
  9. - Coin block [11 coins]
  10. - 4 Trampoline coins [15 coins]
  11. - Equip Power Jump
  12. - Goomnut
  13. - 2 Block coins [17 coins]
  14. - Get Close Call
  15.  
  16. Red and Blue Goomba:
  17. T1: Power Jump Red; Headbonk Red [3FP]
  18. T2: Power Jump Blue; Do Nothing [1FP]
  19. T3: Fire Flower [Up 1]
  20.  
  21. - Eat Goomnut [Mash A] [4FP]
  22.  
  23. Goomba King:
  24. T1: Power Jump King; Headbonk Tree
  25. T2: Power Jump King; Headbonk King
  26.  
  27. Magikoopa:
  28. T1: Power Jump; Headbonk x2
  29. T2: Jump x2
  30.  
  31. -- Chapter 1 --
  32.  
  33. - 1 Block coin [18 coins]
  34. - POW Block
  35. - 10 coin Block [28 coins]
  36.  
  37. Fuzzy Shell Fight:
  38. T1: POW Block [Mash A]; Untimed Power Shell
  39.  
  40. - Bush coin [29 coins]
  41. - 5 coins on the path [34 coins]
  42. - Shell Toss the Thunder Bolt
  43. - Hidden Fire Flower
  44. - Hit the Heart Block
  45.  
  46. First strike the Koopa with Jump
  47. Koopa fight 1: Key
  48. T1: Power Jump Koopa; Shell Toss untimed
  49.  
  50. - Get Power Bounce
  51. - Staircase Skip
  52. - Get Bombette
  53.  
  54. Jail Fight: 9 Coins
  55. T1: Fire Flower [Mash A]; Body Slam
  56.  
  57. - Collect 9 coins after fight [43 coins]
  58. - Log Skip
  59. - Get 1st Flower Seed in south room from the Bul-ulb (Flower Person)
  60. - Bomb the rock; take train to Chapter 2
  61.  
  62. -- Blue House Skip --
  63.  
  64. - Get 2 Whacka Bumps
  65. - Rock climb
  66. - Left Letter
  67. - Right Letter
  68.  
  69. ~ First Strike with Bomb
  70. Cleft:
  71. T1: Bomb
  72. ~ If you miss the first strike use the Thunder Bolt [Up 1]
  73.  
  74. Level Up: FP
  75. 10, 10, 3
  76.  
  77. - Get 5-7 coins from Cleft [48-50 coins]
  78. - Get 2nd Flower Seed Early
  79. - Switch to Kooper while doing Early Seed remap [Up 1]
  80. - Middle Letter
  81. - Get Parakarry
  82. - Get Speedy Spin
  83. - Take off Power Jump
  84. - Equip Speedy Spin and Power Bounce
  85. - Blue House Skip, Odd Key
  86. - Switch to Parakarry [Down 1]
  87.  
  88. Blooper: 30 HP
  89. T1: Bounce; Shell Shot
  90. T2: Bounce; Sky Dive
  91.  
  92. -- Chapter 5 --
  93.  
  94. ~ You can get Fire Shield now or during Peach Warp 1 or 2, it is slightly faster to grab it while doing Peach Warps, but if you grab it while in chapter 5, it removes any risk of failing Glower jumps
  95. - Get Life Shroom
  96. - Get Ultra Hammer
  97. - Upgrade Parakarry [Up 1]
  98. - Take off Power Bounce
  99. - Equip Power Jump and Close Call
  100. - Get Maple Syrup from 2nd block
  101.  
  102. Peach Scene: 1, 1, 1, 1, 1, 1, 1, 1, 1, 2
  103.  
  104. -- Enter Flower Fields --
  105.  
  106. - Get Jammin' Jelly
  107. - Get Volcano Vase
  108. - Talk to Kolorado to get 3rd Seed from him
  109.  
  110. - Beach Hidden Repel Gel
  111. - Go to Forever Forest
  112.  
  113. Forever Forest:
  114. - Right 2x
  115. - Left 1x
  116. - Left 1x
  117. - Go left for Flower Seed 4
  118. From the Seed:
  119. - Right 1x
  120. - Give all seeds to Toad girl
  121.  
  122. -- Flower Fields --
  123.  
  124. - Early Lakilester
  125. - Shooting Star
  126. - Bomb rock
  127. - Talk to the Sun
  128. - Switch to Parakarry [Down 1]
  129.  
  130. Spike Fight: 50 HP - Block (2/4) ~ It's 12 frames faster to block than to not block
  131. T1: Power Jump; Shell Shot [7, 5] [40]
  132. T2: Power Jump; Shell Shot [4, 0] [30]
  133. T3: Whacka [Up 2]; Shell Shot [7, 7] [24]
  134. T4: T. Bolt [Up 1]; Shell Shot [4, 4] [13]
  135. T5: Shell Shot; Star Storm [0]
  136.  
  137. - Go to Volcano and Peach Warp (Get Ultra Boots if you're going risky, don't forget hidden Life Shroom and Maple Syrup)
  138.  
  139. Peach Scene: Sneaky Parasol
  140.  
  141. -- Chapter 7 --
  142.  
  143. - Get S. Jump Charge
  144. - Get Ultra Boots (or don't if you have them already)
  145. - Get hidden Life Shroom
  146. - Get hidden Maple Syrup
  147. - Go to Volcano and Peach Warp
  148. - Get Fire Shield
  149.  
  150. Peach Scene: Hold B
  151.  
  152. -- Chapter 8 --
  153.  
  154. - Upgrade Bombette [Down 2] - [Down + R]
  155. - Get Repel Gel behind tree
  156. - Go to Shooting Star Summit
  157.  
  158. -- Bowser's Castle --
  159.  
  160. Koopatrols:
  161. T1: Shooting Star [Down 3]; Power Bomb
  162.  
  163. - Get Jail Life Shroom
  164. - Island Life Shroom
  165. - Quiz answers: 1, 1, 2, 1, 1
  166.  
  167. - Maze Hallway: Up, Down, Down, Up, Down, Up
  168. - Hit Heart Block
  169.  
  170. Duplighosts: Block (3/4)
  171. T1: Power Shell; Switch to Bombette [Down 1]
  172. T2: Power Bomb; Star Storm
  173.  
  174. ~ You need at least one to transform
  175. ~ If all transform into Bombette just Power Bomb them
  176.  
  177. Level Up: BP
  178. 10, 10, 6
  179.  
  180. - Take off Power Jump
  181. - Equip S. Jump Charge and Power Bounce
  182. - Switch to Parakarry [Down 1]
  183.  
  184. Jr Troopa:
  185. T1: Charge; Shell Shot
  186. T2: Shell Shot; Whacka [Up 1]
  187. T3: Charge; Shell Shot
  188. T4: Shell Shot; Maple Syrup [Up 2]
  189. T5: Charge; Do Nothing
  190. T6: Bounce x6; Shell Shot if 5 capped
  191. T7: Star Storm if 4 capped
  192.  
  193. - Eat Maple Syrup [Up 2]
  194. - Eat Ultra Shroom if you're at 3 HP (Skip if at 10HP)
  195. - Get Last Stand in the right room bottom floor in chest
  196.  
  197. Library:
  198. - Get Life Shroom
  199. - Get Power Rush
  200. - Take off S. Jump Charge and Power Bounce
  201. - Equip Last Stand, Power Rush, and Fire Shield
  202. Order: S. Jump Charge [2nd], Power Bounce [3rd], Last Stand [4th], Power Rush [5th], Fire Shield [7th]
  203.  
  204. Hallway Bowser: block all
  205. T1: Star Storm; Sky Dive [4hp, 10fp] [41]
  206. T2: Jump x2; Sky Dive [4hp, 10fp] [31]
  207. T3: Star Beam; Shell Shot [4hp, 7fp] [26]
  208. T4: Jump x2; Shell Shot [4hp, 4fp] [13]
  209. T5: Jump x2; Shell Shot [4hp, 1fp] [0]
  210.  
  211. Hallway Bowser: block all
  212. T1: Star Storm; Sky Dive [4hp, 10fp] [41]
  213. T2: Jump x2; Sky Dive [4hp, 10fp] [31]
  214. T3: Star Beam; Shell Shot [4hp, 7fp] [26]
  215. T4: Jump x2; Shell Shot [4hp, 4fp] [13] - Star Shield
  216. T5: Star Beam; Do Nothing [4hp, 4fp] [13] - Do Nothing with Parakarry on this turn only if at 5 HP
  217. T6: Jump x2; Shell Shot
  218.  
  219. - If turn 1 5HP + Close Call turn 3 + turn 4 Star Shield, Do Nothing with Parakarry turn 4 or else he heals
  220.  
  221. Hallway Bowser: block all - Turn 1 Fire, no Close Call x2
  222. T1: Star Storm; Sky Dive [4hp, 10fp] [41]
  223. T2: Jump x2; Sky Dive [4hp, 10fp] [31]
  224. T3: Star Beam; Shell Shot [4hp, 7fp] [26]
  225. T4: Jump x2; Shell Shot [10hp, 4fp] [13] - Life Shroom
  226. T5: Star Storm; Shell Shot [4hp, 1fp] [1] - hope for no heal
  227. T6: Hammer if Star Shield / Jump x1 if attacked
  228.  
  229. Level Up: FP
  230. 10, 15, 6
  231.  
  232. - Take off Speedy Spin, Fire Shield, and Last Stand
  233. - Equip Power Bounce and S. Jump Charge
  234. Order: Speedy Spin [8th], Fire Shield [7th], Last Stand [4th], Power Bounce [3rd], S. Jump Charge [2nd]
  235. ~ Jammin' Jelly is always [Up 2]
  236.  
  237. Final Bowser: Phase 1
  238. T1: Charge; Shell Shot [95]
  239. T2: Bounce x3; Shell Shot (Purposely fail on 3 bounces) [76]
  240. T3: Star Beam
  241.  
  242. Refer to this sheet for the different variations. Warning: Do not do a run without studying this sheet first, you won't be able to react fast enough if you don't have the sheet on the correct part. In general this is how the fight should go.
  243. FINAL BOWSER:
  244. https://docs.google.com/document/d/1ehgg-aUJyZJHTKnYjoLmThrSYDmlwLFqfCm0OLx3xiY/edit?usp=sharing
  245. For the item list during this fight look here:
  246. https://docs.google.com/document/d/11DRHctthFluIy-WWYVdTAoKX7f6vfvxTnCxGtkHZXeM/edit?usp=sharing
  247.  
  248. Turn 1 Peach Beam:
  249. T1: Peach Beam
  250. T2: Charge
  251. T3: Charge
  252. T4: Charge
  253. T5: Repel Gel [Mash A]
  254. T6: Jammin' Jelly [Down 1]
  255. T7: Charge
  256. T8: Repel Gel [Mash A]
  257. T9: Charge
  258. T10: Peach Beam
  259. T11: Bounce x5; Shell Shot
  260. T12: Jump x2 if danger / Star Storm if not in danger
  261.  
  262. - Take off anything for Speedy Spin
  263.  
  264. - Luigi Skip :)
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