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  1. [img=https://i.imgur.com/44vilWq.png][anchor=summoner spells]
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  11. [nextcol width=550][center][icon=flash size=50] [icon=teleport size=50] [icon=ghost size=50]
  12. [color=#16c5bc][b]SUMMONER SPELLS[/b][/color]
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  18. [center][size=4]For your summoner spells I'd recommend sticking [[Flash]] and [[Teleport]], [[Ghost]] for [[Nasus]] is an alternative to [[Flash]] if you want to chase enemies, I think you'd better just choose [[Flash]] to better survive the early game and aggressive ganks (Example: [[Yorick]] Top and [[Lee Sin]] Jungle), [[Ghost]] for more long term mobility to chase enemies down (Example: [[Kayle]] Top and [[Kayn]] Jungle formless).[/size][/center]
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  24. [td width=500 padding=10][color=#ffff00][b]FLASH:[/b][/color] [[Nasus]] doesn't have a ton of mobility so [[Flash]] is a great way to escape a bad situation, or get on top of a squishy enemy so you can 1 shot them in the late game with your [Q] [[Siphoning Strike]]. He's very kitable but [[Flash]] can help get you into a fight.[/td]
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  30. [td padding=10 vertical-align=top][icon=teleport size=30][/td]
  31. [td width=500 padding=10][color=#844DFA][b]TELEPORT:[/b][/color] I'd then recommend taking [[Teleport]] because [[Nasus]] needs to be near farm as much as possible so he can get his [Q] [[Siphoning Strike]] huge. He'll be able to sit in lane for large portions of the game farming, and then join teamfights and objectives when he's needed by using his [[Teleport]].[/td]
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  38. [td width=500 padding=10][color=#00ffff][b]GHOST:[/b][/color] [[Nasus]] is really hard to bring down in lane once he's level 6 so [[Ghost]] is a great pickup since he can still escape ganks with it. This will add a ton of mobility in teamfights so you can 1 shot their squishies with your farmed [Q] [[Siphoning Strike]] ability.[/td]
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