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aiden50_70

rage

Apr 15th, 2019
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  1. --[[
  2. script by tollepuxis
  3. used on dragon ball rage
  4. autosave
  5. auto-ki
  6. auto-combat
  7. keybinds:
  8. Z - Force-Charge
  9. X - Force-Ki
  10. V - Force-Combat
  11. --]]
  12. local Player = game:GetService("Players").LocalPlayer
  13. local PlayerGui = Player.PlayerGui
  14. local mouse = Player:GetMouse()
  15. local KiArm = "Right"
  16. function Notify(txt,type)
  17. local tgui = Instance.new("ScreenGui")
  18. local tlabel = Instance.new("TextLabel")
  19. tgui.Parent = game:GetService("CoreGui")
  20. tlabel.Parent = tgui
  21. tlabel.Text = txt
  22. tlabel.Parent = tgui
  23. tlabel.Size = UDim2.new(1,0,.05,0)
  24. tlabel.BackgroundColor3 = Color3.new(.3,.3,.3)
  25. tlabel.TextColor3 = Color3.new(0,1,0)
  26. tlabel.Font = "Code"
  27. tlabel.TextScaled = true
  28. tlabel.Position = UDim2.new(0,0,1,0)
  29. tlabel:TweenPosition(UDim2.new(0,0,.35,0),'InOut','Sine',.5)
  30. tlabel.BackgroundColor3 = Color3.fromRGB(30,30,30)
  31. tlabel.BorderSizePixel = 0
  32. local tfr = Instance.new("Frame",tlabel)
  33. tfr.Size = UDim2.new(1,0,.25,0)
  34. tfr.Position = UDim2.new(0,0,1,0)
  35. tfr.BackgroundColor3 = Color3.fromRGB(20,20,20)
  36. tgui.Name = "Notify"
  37. tfr.BorderSizePixel = 0
  38. local type = type or nil
  39. if type==nil then
  40. tlabel.TextColor3 = Color3.new(0,1,0)
  41. else
  42. tlabel.TextColor3 = Color3.new(1,0,0)
  43. end
  44. game:GetService("Debris"):AddItem(tgui,6)
  45. end
  46. Notify("Loading...")
  47. wait(5)
  48. local IsProto = false
  49. local IsSynapse = false
  50. local IsElysian = false
  51. function CheckExploit()
  52. if is_protosmasher_caller~=nil then
  53. IsProto = true
  54. elseif elysianexecute~=nil then
  55. IsElysian = true
  56. elseif Synapse~=nil then
  57. IsSynapse = true
  58. elseif not is_protosmasher_caller and not Synapse and not elysianexecute then
  59. return false
  60. end
  61. end
  62.  
  63. CheckExploit()
  64. local version = "0.1.41"
  65. if IsProto then
  66. Notify("Loaded ".. version.. " for PROTOSMASHER")
  67. else
  68. Notify("I'm sorry, but this can only be used on PROTOSMASHER.")
  69. end
  70.  
  71. function SaveGame()
  72. local Remote = game.ReplicatedStorage.Remotes.Save
  73. local Result = Remote:InvokeServer()
  74. if Result==true then
  75. Notify("Saved.")
  76. else
  77. Notify("Error while saving on ".. "","Error")
  78. end
  79. end
  80.  
  81. function TypeCombat()
  82. local EventFunc =
  83. {
  84. ["LeftLowerArm"] = Player.Character.LeftLowerArm,
  85. ["RightUpperArm"] = Player.Character.RightUpperArm,
  86. ["LeftFoot"] = Player.Character.LeftFoot,
  87. ["RightHand"] = Player.Character.RightHand,
  88. ["RightLowerArm"] = Player.Character.RightLowerArm,
  89. ["LeftUpperLeg"] = Player.Character.LeftUpperLeg,
  90. ["LeftUpperArm"] = Player.Character.LeftUpperArm,
  91. ["Character"] = Player.Character,
  92. ["LeftHand"] = Player.Character.LeftHand,
  93. ["RightFoot"] = Player.Character.RightFoot,
  94. ["Humanoid"] = Player.Character.Humanoid,
  95. ["RightLowerLeg"] = Player.Character.RightLowerLeg,
  96. ["RightUpperLeg"] = Player.Character.RightUpperLeg,
  97. ["LeftLowerLeg"] = Player.Character.LeftLowerLeg
  98. }
  99. local Event = game:GetService("ReplicatedStorage").Remotes.Training.Combat
  100. Event:InvokeServer(EventFunc)
  101. end
  102.  
  103. function TypeKiBlast()
  104.  
  105. local Event = game:GetService("ReplicatedStorage").Remote.KiBlast
  106. Event:InvokeServer()
  107.  
  108. end
  109.  
  110. function TypeChargeStart()
  111. local EventFunc1 = Player.Status
  112. local EventFunc2 = Player.Character.UpperTorso
  113. local EventFunc3 = Player.Character.Humanoid
  114. local Event = game:GetService("ReplicatedStorage").Remotes.Training.Charge
  115. Event:InvokeServer(EventFunc1,EventFunc2,EventFunc3)
  116. end
  117.  
  118. function TypeDefense()
  119. local EventFunc1 = Player.Stats
  120. local EventFunc2 = Player.Status
  121. local EventFunc3 = Player.Character.Humanoid
  122. local EventFunc4 = Player.Character.RightHand
  123. local Event = game:GetService("ReplicatedStorage").Remotes.Training.Defense
  124. Event:InvokeServer(EventFunc1, EventFunc2, nil, EventFunc4)
  125. end
  126.  
  127. function TypeChargeEnd()
  128. local Event = game:GetService("ReplicatedStorage").Remotes.Training.ChargeFinish
  129. Event:FireServer()
  130. end
  131. KiBlasting = false--bool
  132. Punching = false --bool
  133. Defense = false --bool
  134. KeyDown = function(key)
  135. key=key:lower()
  136. if key=="z" then
  137. spawn(function() TypeChargeStart() end)
  138. elseif key=="x" then
  139. KiBlasting = true
  140. repeat
  141. spawn(function() TypeKiBlast() end)
  142. wait()
  143. until KiBlasting==false
  144. elseif key=="h" then
  145. Punching=true
  146. repeat
  147. spawn(function() TypeCombat() end)
  148. wait()
  149. until Punching==false
  150. elseif key=="f" then
  151. Defense=true
  152. repeat
  153. spawn(function() TypeDefense() end)
  154. wait()
  155. until Defense==false
  156. end
  157. end
  158.  
  159. KeyUp = function(key)
  160. key=key:lower()
  161. if key=="x" then
  162. KiBlasting=false
  163. elseif key=="h" then
  164. Punching=false
  165. elseif key=="z" then
  166. TypeChargeEnd()
  167. elseif key=="f" then
  168. Defense = false
  169. end
  170. end
  171.  
  172. mouse.KeyDown:Connect(KeyDown)
  173. mouse.KeyUp:Connect(KeyUp)
  174. wait(6)
  175.  
  176. while true do
  177. SaveGame()
  178. wait(30)
  179. end
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