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- 2017-10-11 19:17:49.820 - Thread: 1 -> Log Started
- 2017-10-11 19:17:49.823 - Thread: 1 -> Timezone (local - UTC): 9h
- 2017-10-11 19:17:49.823 - Thread: 1 -> App Version: 01_184_300
- 2017-10-11 19:17:49.823 - Thread: 1 -> Steam build: Always true
- 2017-10-11 19:17:49.823 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2017-10-11 19:17:49.823 - Thread: 1 -> Environment.ProcessorCount: 8
- 2017-10-11 19:17:49.854 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.15063.0)
- 2017-10-11 19:17:49.854 - Thread: 1 -> Environment.CommandLine: D:\bin\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
- 2017-10-11 19:17:49.854 - Thread: 1 -> Environment.Is64BitProcess: True
- 2017-10-11 19:17:49.854 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2017-10-11 19:17:49.854 - Thread: 1 -> Environment.Version: 4.6.2 or later (460798)
- 2017-10-11 19:17:49.854 - Thread: 1 -> Environment.CurrentDirectory: D:\bin\steamapps\common\SpaceEngineers\Bin64
- 2017-10-11 19:17:50.926 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
- 2017-10-11 19:17:50.926 - Thread: 1 -> IntPtr.Size: 8
- 2017-10-11 19:17:50.926 - Thread: 1 -> Default Culture: ja-JP
- 2017-10-11 19:17:50.926 - Thread: 1 -> Default UI Culture: ja-JP
- 2017-10-11 19:17:50.926 - Thread: 1 -> IsAdmin: False
- 2017-10-11 19:17:50.931 - Thread: 1 -> MyConfig.Load() - START
- 2017-10-11 19:17:50.933 - Thread: 1 -> Path: C:\Users\ikano\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-10-11 19:17:50.960 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2017-10-11 19:17:50.960 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
- 2017-10-11 19:17:50.960 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-10-11 19:17:50.960 - Thread: 1 -> Language: 0
- 2017-10-11 19:17:50.960 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-10-11 19:17:50.960 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-10-11 19:17:50.960 - Thread: 1 -> FirstTimeRun: False
- 2017-10-11 19:17:50.960 - Thread: 1 -> NeedShowTutorialQuestion: False
- 2017-10-11 19:17:50.960 - Thread: 1 -> EnableDamageEffects: True
- 2017-10-11 19:17:50.960 - Thread: 1 -> VegetationViewDistance: 100
- 2017-10-11 19:17:50.960 - Thread: 1 -> MinimalHud: False
- 2017-10-11 19:17:50.961 - Thread: 1 -> MyConfig.Load() - END
- 2017-10-11 19:17:50.962 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2017-10-11 19:17:51.516 - Thread: 1 -> AdapterInfo = {
- 2017-10-11 19:17:51.517 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY6
- 2017-10-11 19:17:51.517 - Thread: 1 -> Description = dev id: 5058, mem: 4255514624, shared mem: 8557914112, Luid: 1615132597, rev: 161, subsys id: -2063069117, vendor id: 4318
- 2017-10-11 19:17:51.517 - Thread: 1 -> Driver version = 23.21.13.8792
- 2017-10-11 19:17:51.517 - Thread: 1 -> Driver date = 20171006000000.000000-000
- 2017-10-11 19:17:51.517 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-10-11 19:17:51.517 - Thread: 1 -> Adapter id = 0
- 2017-10-11 19:17:51.517 - Thread: 1 -> Supported = True
- 2017-10-11 19:17:51.517 - Thread: 1 -> RAM = 4255514624
- 2017-10-11 19:17:51.517 - Thread: 1 -> Priority = 2
- 2017-10-11 19:17:51.517 - Thread: 1 -> Multithreaded rendering supported = True
- 2017-10-11 19:17:51.517 - Thread: 1 -> Output is attached = True
- 2017-10-11 19:17:51.517 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2017-10-11 19:17:51.517 - Thread: 1 -> Display modes = {
- 2017-10-11 19:17:51.517 - Thread: 1 -> DXGIOutput id = 0
- 2017-10-11 19:17:51.517 - Thread: 1 -> 640x480@75Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 640x480@59.94Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 720x480@59.94Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 720x576@50Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 800x600@75Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 800x600@60.317Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1024x768@60.004Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1024x768@75.029Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1152x864@75Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1176x664@50Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1176x664@50Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1176x664@59.94Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1176x664@59.94Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1176x664@59.94006Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1176x664@59.94006Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1280x720@50Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1280x720@59.94Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1280x720@59.94006Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1280x768@60.02Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1280x768@60.02Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1280x768@75.025Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1280x768@75.025Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1280x800@60.02Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1280x800@60.02Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1280x800@75.025Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1280x800@75.025Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1280x960@60.02Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1280x960@60.02Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1280x960@75.025Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1280x960@75.025Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1280x1024@60.02Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1280x1024@75.025Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1360x768@60Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1360x768@60Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1366x768@60Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1366x768@60Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1600x900@60Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1600x1024@50Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1600x1024@50Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1600x1024@59.94Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1600x1024@59.94Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1600x1024@59.94006Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1600x1024@59.94006Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1680x1050@50Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1680x1050@50Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1680x1050@59.94Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1680x1050@59.94Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1680x1050@59.94006Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1680x1050@59.94006Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1768x992@50Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1768x992@50Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1768x992@59.94Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1768x992@59.94Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1768x992@59.94006Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1768x992@59.94006Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1920x1080@50Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1920x1080@59.94Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> 1920x1080@59.94006Hz
- 2017-10-11 19:17:51.517 - Thread: 1 -> }
- 2017-10-11 19:17:51.517 - Thread: 1 -> }
- 2017-10-11 19:17:51.530 - Thread: 1 -> Steam.IsActive: True
- 2017-10-11 19:17:51.531 - Thread: 1 -> Steam.IsOnline: True
- 2017-10-11 19:17:51.531 - Thread: 1 -> Steam.OwnsGame: True
- 2017-10-11 19:17:51.531 - Thread: 1 -> Steam.UserId: 76561197969139200
- 2017-10-11 19:17:51.531 - Thread: 1 -> Steam.UserName: ikanotheokara
- 2017-10-11 19:17:51.531 - Thread: 1 -> Steam.Branch: default
- 2017-10-11 19:17:51.531 - Thread: 1 -> Build date: 2017-10-05 01:16
- 2017-10-11 19:17:51.531 - Thread: 1 -> Build version: 0.1.6487.23894
- 2017-10-11 19:17:51.563 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2017-10-11 19:17:51.563 - Thread: 1 -> MyScreenManager()
- 2017-10-11 19:17:51.563 - Thread: 1 -> Game dir: D:\bin\steamapps\common\SpaceEngineers\Bin64
- 2017-10-11 19:17:51.563 - Thread: 1 -> Content dir: D:\bin\steamapps\common\SpaceEngineers\Content
- 2017-10-11 19:17:51.563 - Thread: 1 -> Found processor count: 8
- 2017-10-11 19:17:51.563 - Thread: 1 -> Using processor count: 8
- 2017-10-11 19:17:52.553 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-10-11 19:17:52.557 - Thread: 1 -> 5c0d8db9452a38117a1f1a35aed846045fadbfb5
- 2017-10-11 19:17:52.885 - Thread: 1 -> Loading scenarios
- 2017-10-11 19:17:52.914 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-10-11 19:17:52.915 - Thread: 1 -> Preallocate - START
- 2017-10-11 19:17:52.916 - Thread: 1 -> MySpaceBuildComponent - START
- 2017-10-11 19:17:52.916 - Thread: 1 -> MySpaceBuildComponent - END
- 2017-10-11 19:17:52.916 - Thread: 1 -> MySpaceWorldGenerator - START
- 2017-10-11 19:17:52.922 - Thread: 1 -> MySpaceWorldGenerator - END
- 2017-10-11 19:17:52.922 - Thread: 1 -> MyEntities - START
- 2017-10-11 19:17:52.940 - Thread: 1 -> MyEntities - END
- 2017-10-11 19:17:52.940 - Thread: 1 -> MyObjectBuilder_Base - START
- 2017-10-11 19:17:52.940 - Thread: 1 -> MyObjectBuilder_Base - END
- 2017-10-11 19:17:52.940 - Thread: 1 -> MyTransparentGeometry - START
- 2017-10-11 19:17:52.944 - Thread: 1 -> MyTransparentGeometry - END
- 2017-10-11 19:17:52.944 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2017-10-11 19:17:52.950 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2017-10-11 19:17:52.950 - Thread: 1 -> MyMath - START
- 2017-10-11 19:17:52.950 - Thread: 1 -> MyMath - END
- 2017-10-11 19:17:52.950 - Thread: 1 -> MySimpleObjectDraw - START
- 2017-10-11 19:17:52.951 - Thread: 1 -> MySimpleObjectDraw - END
- 2017-10-11 19:17:52.956 - Thread: 1 -> MyDefinitionManager - START
- 2017-10-11 19:17:52.956 - Thread: 1 -> MyDefinitionManager - END
- 2017-10-11 19:17:52.956 - Thread: 1 -> MyCubeGridDefinitions - START
- 2017-10-11 19:17:52.989 - Thread: 1 -> MyCubeGridDefinitions - END
- 2017-10-11 19:17:52.989 - Thread: 1 -> MyAIActionsParser - START
- 2017-10-11 19:17:52.989 - Thread: 1 -> MyAIActionsParser - END
- 2017-10-11 19:17:52.989 - Thread: 1 -> MyMultiplayerBase - START
- 2017-10-11 19:17:52.989 - Thread: 1 -> MyMultiplayerBase - END
- 2017-10-11 19:17:52.989 - Thread: 1 -> MyMultiplayerServerBase - START
- 2017-10-11 19:17:52.989 - Thread: 1 -> MyMultiplayerServerBase - END
- 2017-10-11 19:17:52.989 - Thread: 1 -> MyDedicatedServerBase - START
- 2017-10-11 19:17:52.989 - Thread: 1 -> MyDedicatedServerBase - END
- 2017-10-11 19:17:52.989 - Thread: 1 -> MyMultiplayerClientBase - START
- 2017-10-11 19:17:52.989 - Thread: 1 -> MyMultiplayerClientBase - END
- 2017-10-11 19:17:52.989 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2017-10-11 19:17:52.989 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2017-10-11 19:17:52.989 - Thread: 1 -> MyServerDebugCommands - START
- 2017-10-11 19:17:52.993 - Thread: 1 -> MyServerDebugCommands - END
- 2017-10-11 19:17:52.993 - Thread: 1 -> MyClientDebugCommands - START
- 2017-10-11 19:17:52.994 - Thread: 1 -> MyClientDebugCommands - END
- 2017-10-11 19:17:52.994 - Thread: 1 -> MyMultiplayerClient - START
- 2017-10-11 19:17:52.994 - Thread: 1 -> MyMultiplayerClient - END
- 2017-10-11 19:17:52.994 - Thread: 1 -> MyMultiplayerLobby - START
- 2017-10-11 19:17:52.994 - Thread: 1 -> MyMultiplayerLobby - END
- 2017-10-11 19:17:52.994 - Thread: 1 -> MyDedicatedServer - START
- 2017-10-11 19:17:52.994 - Thread: 1 -> MyDedicatedServer - END
- 2017-10-11 19:17:52.994 - Thread: 1 -> MyAiTargetManager - START
- 2017-10-11 19:17:52.994 - Thread: 1 -> MyAiTargetManager - END
- 2017-10-11 19:17:52.994 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2017-10-11 19:17:52.994 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2017-10-11 19:17:52.994 - Thread: 1 -> MyChatHistory - START
- 2017-10-11 19:17:52.994 - Thread: 1 -> MyChatHistory - END
- 2017-10-11 19:17:52.994 - Thread: 1 -> MySyncDestructions - START
- 2017-10-11 19:17:52.994 - Thread: 1 -> MySyncDestructions - END
- 2017-10-11 19:17:52.994 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2017-10-11 19:17:53.020 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2017-10-11 19:17:53.020 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2017-10-11 19:17:53.020 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2017-10-11 19:17:53.020 - Thread: 1 -> MyCommandCharacter - START
- 2017-10-11 19:17:53.021 - Thread: 1 -> MyCommandCharacter - END
- 2017-10-11 19:17:53.021 - Thread: 1 -> MyCommandConsole - START
- 2017-10-11 19:17:53.022 - Thread: 1 -> MyCommandConsole - END
- 2017-10-11 19:17:53.022 - Thread: 1 -> MyCommandEntity - START
- 2017-10-11 19:17:53.023 - Thread: 1 -> MyCommandEntity - END
- 2017-10-11 19:17:53.023 - Thread: 1 -> MySyncScenario - START
- 2017-10-11 19:17:53.023 - Thread: 1 -> MySyncScenario - END
- 2017-10-11 19:17:53.023 - Thread: 1 -> MySyncEntity - START
- 2017-10-11 19:17:53.023 - Thread: 1 -> MySyncEntity - END
- 2017-10-11 19:17:53.023 - Thread: 1 -> Preallocate - END
- 2017-10-11 19:17:53.031 - Thread: 1 -> MyCampaignManager.Constructor() - START
- 2017-10-11 19:17:53.058 - Thread: 1 -> MyCampaignManager.Constructor() - END
- 2017-10-11 19:17:53.058 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2017-10-11 19:17:53.059 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2017-10-11 19:17:53.059 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6487.23894, Culture=neutral, PublicKeyToken=null
- 2017-10-11 19:17:53.059 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6487.23894, Culture=neutral, PublicKeyToken=null
- 2017-10-11 19:17:53.059 - Thread: 1 -> Assembly.Location: D:\bin\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2017-10-11 19:17:53.059 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2017-10-11 19:17:53.059 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2017-10-11 19:17:53.061 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2017-10-11 19:17:53.066 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer
- 2017-10-11 19:17:53.066 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name
- 2017-10-11 19:17:53.066 - Thread: 1 -> Virtualized: False
- 2017-10-11 19:17:53.068 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
- 2017-10-11 19:17:53.070 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,115,828,224 bytes
- 2017-10-11 19:17:53.070 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2017-10-11 19:17:53.070 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 9,919,832,064 bytes
- 2017-10-11 19:17:53.070 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,453,984,256 bytes
- 2017-10-11 19:17:53.072 - Thread: 1 -> Drive C: | Capacity: 248,787,947,520 bytes | Free space: 57,668,571,136 bytes
- 2017-10-11 19:17:53.072 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 84,328,005,632 bytes
- 2017-10-11 19:17:53.072 - Thread: 1 -> Drive F: | Capacity: 4,000,650,883,072 bytes | Free space: 1,100,470,484,992 bytes
- 2017-10-11 19:17:53.072 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2017-10-11 19:17:53.073 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2017-10-11 19:17:53.122 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2017-10-11 19:17:53.278 - Thread: 1 -> Havok: Physics.Init
- 2017-10-11 19:17:53.278 - Thread: 1 -> Havok: Version: Release(0), 1800, [S]
- 2017-10-11 19:17:53.281 - Thread: 1 -> HkGameName: SpaceEngineers Release
- 2017-10-11 19:17:53.294 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2017-10-11 19:17:53.296 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-10-11 19:17:53.472 - Thread: 1 -> Loading shadow textures definitions
- 2017-10-11 19:17:53.473 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-10-11 19:17:53.490 - Thread: 1 -> Loading sound definitions
- 2017-10-11 19:17:53.494 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-10-11 19:17:53.500 - Thread: 1 -> MyAudio.LoadData - START
- 2017-10-11 19:17:53.545 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: DELL P2314T-4 (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000
- 2017-10-11 19:17:53.594 - Thread: 1 -> MyAudio.LoadData - END
- 2017-10-11 19:17:53.597 - Thread: 1 -> MyConfig.Save() - START
- 2017-10-11 19:17:53.597 - Thread: 1 -> Path: C:\Users\ikano\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-10-11 19:17:53.621 - Thread: 1 -> MyConfig.Save() - END
- 2017-10-11 19:17:53.629 - Thread: 1 -> MyGuiManager()
- 2017-10-11 19:17:53.772 - Thread: 1 -> MyConfig.Save() - START
- 2017-10-11 19:17:53.772 - Thread: 1 -> Path: C:\Users\ikano\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-10-11 19:17:53.788 - Thread: 1 -> MyConfig.Save() - END
- 2017-10-11 19:17:53.789 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-10-11 19:17:55.217 - Thread: 9 -> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2017-10-11 19:17:55.727 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-10-11 19:17:55.728 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-10-11 19:17:55.728 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-10-11 19:17:55.890 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2017-10-11 19:17:56.710 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2017-10-11 19:17:56.727 - Thread: 1 -> Timer Frequency: 3914064
- 2017-10-11 19:17:56.727 - Thread: 1 -> Ticks per frame: 65507
- 2017-10-11 19:17:57.108 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2017-10-11 19:17:57.108 - Thread: 1 -> Flares Intensity: 1
- 2017-10-11 19:17:57.108 - Thread: 1 -> Field of view: 1.221731
- 2017-10-11 19:17:57.108 - Thread: 1 -> Render.GrassDensityFactor: 3
- 2017-10-11 19:17:57.108 - Thread: 1 -> Render.GrassDrawDistance: 1000
- 2017-10-11 19:17:57.108 - Thread: 1 -> Render.AntialiasingMode: FXAA
- 2017-10-11 19:17:57.108 - Thread: 1 -> Render.ShadowQuality: HIGH
- 2017-10-11 19:17:57.108 - Thread: 1 -> Render.AmbientOcclusionEnabled: True
- 2017-10-11 19:17:57.108 - Thread: 1 -> Render.TextureQuality: HIGH
- 2017-10-11 19:17:57.108 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16
- 2017-10-11 19:17:57.108 - Thread: 1 -> Render.VoxelShaderQuality: HIGH
- 2017-10-11 19:17:57.108 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH
- 2017-10-11 19:17:57.108 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH
- 2017-10-11 19:17:57.307 - Thread: 9 -> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2017-10-11 19:17:59.038 - Thread: 1 -> LoadSession() - Start
- 2017-10-11 19:17:59.038 - Thread: 1 -> C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Planet ButtRub 2.0
- 2017-10-11 19:17:59.759 - Thread: 1 -> LoadSession() - End
- 2017-10-11 19:17:59.763 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:17:59.764 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:17:59.764 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:17:59.764 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:17:59.776 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-10-11 19:17:59.776 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-10-11 19:18:00.180 - Thread: 1 -> RunLoadingAction - START
- 2017-10-11 19:18:00.181 - Thread: 1 -> Loading session: C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Planet ButtRub 2.0
- 2017-10-11 19:18:00.601 - Thread: 1 -> GC Memory: 832,834,688 B
- 2017-10-11 19:18:00.606 - Thread: 1 -> Process Memory: 1,767,002,112 B
- 2017-10-11 19:18:01.570 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-10-11 19:18:01.573 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-10-11 19:18:01.577 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-10-11 19:18:01.577 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-10-11 19:18:01.579 - Thread: 1 -> 5c0d8db9452a38117a1f1a35aed846045fadbfb5
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- 2017-10-11 19:18:01.687 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
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- 2017-10-11 19:18:02.004 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc
- 2017-10-11 19:18:02.004 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc
- 2017-10-11 19:18:02.005 - Thread: 1 -> Loading prefab: D:\bin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc
- 2017-10-11 19:18:02.006 - Thread: 1 -> Loading drop containers
- 2017-10-11 19:18:02.007 - Thread: 1 -> Loading spawn groups
- 2017-10-11 19:18:02.010 - Thread: 1 -> Loading respawn ships
- 2017-10-11 19:18:02.013 - Thread: 1 -> List of used mods (0) - START
- 2017-10-11 19:18:02.013 - Thread: 1 -> List of used mods - END
- 2017-10-11 19:18:02.044 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-10-11 19:18:02.052 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-10-11 19:18:02.052 - Thread: 1 -> MyAudio.LoadData - START
- 2017-10-11 19:18:02.068 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: DELL P2314T-4 (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000
- 2017-10-11 19:18:02.083 - Thread: 1 -> MyAudio.LoadData - END
- 2017-10-11 19:18:02.121 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-10-11 19:18:02.125 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-10-11 19:18:02.136 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6487.23877, Culture=neutral, PublicKeyToken=null
- 2017-10-11 19:18:02.137 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-10-11 19:18:02.137 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-10-11 19:18:02.145 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6487.23894, Culture=neutral, PublicKeyToken=null
- 2017-10-11 19:18:02.298 - Thread: 31 -> External debugger: listening...
- 2017-10-11 19:18:02.299 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-10-11 19:18:02.337 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25
- 2017-10-11 19:18:02.361 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-10-11 19:18:02.367 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-10-11 19:18:02.367 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-10-11 19:18:02.368 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-10-11 19:18:02.370 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-10-11 19:18:02.370 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-10-11 19:18:02.370 - Thread: 1 -> MyLights.LoadData() - START
- 2017-10-11 19:18:02.371 - Thread: 1 -> MyLights.LoadData() - END
- 2017-10-11 19:18:02.418 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-10-11 19:18:02.471 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False
- 2017-10-11 19:18:02.474 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Planet ButtRub 2.0\EarthLike-1779144428d120000.vx2'
- 2017-10-11 19:18:03.479 - Thread: 9 -> Info: Planet generator name: EarthLike
- 2017-10-11 19:18:03.483 - Thread: 9 -> Info: Planet init values: Planet init arguments:
- Storage name: EarthLike-1779144428d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = EarthLike
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-10-11 19:18:03.493 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False
- 2017-10-11 19:18:03.493 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Planet ButtRub 2.0\Moon-1353915701d19000.vx2'
- 2017-10-11 19:18:04.196 - Thread: 9 -> Info: Planet generator name: Moon
- 2017-10-11 19:18:04.196 - Thread: 9 -> Info: Planet init values: Planet init arguments:
- Storage name: Moon-1353915701d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:120000 Z:-130000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: False
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
- HasAtmosphere = False
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = <null>
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Moon
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-10-11 19:18:04.197 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False
- 2017-10-11 19:18:04.197 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Planet ButtRub 2.0\Alien-291759539d120000.vx2'
- 2017-10-11 19:18:05.076 - Thread: 9 -> Info: Planet generator name: Alien
- 2017-10-11 19:18:05.076 - Thread: 9 -> Info: Planet init values: Planet init arguments:
- Storage name: Alien-291759539d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:0 Z:5600000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Alien
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-10-11 19:18:05.076 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False
- 2017-10-11 19:18:05.077 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Planet ButtRub 2.0\Titan-2124704365d19000.vx2'
- 2017-10-11 19:18:05.693 - Thread: 9 -> Info: Planet generator name: Titan
- 2017-10-11 19:18:05.693 - Thread: 9 -> Info: Planet init values: Planet init arguments:
- Storage name: Titan-2124704365d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:20000 Y:210000 Z:5780000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Titan
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-10-11 19:18:05.693 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False
- 2017-10-11 19:18:05.693 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Planet ButtRub 2.0\Mars-2044023682d120000.vx2'
- 2017-10-11 19:18:06.333 - Thread: 9 -> Info: Planet generator name: Mars
- 2017-10-11 19:18:06.333 - Thread: 9 -> Info: Planet init values: Planet init arguments:
- Storage name: Mars-2044023682d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1500000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.9
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.9
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Mars
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-10-11 19:18:06.334 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False
- 2017-10-11 19:18:06.334 - Thread: 9 -> Loading voxel storage from file 'C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Planet ButtRub 2.0\Europa-595048092d19000.vx2'
- 2017-10-11 19:18:07.051 - Thread: 9 -> Info: Planet generator name: Europa
- 2017-10-11 19:18:07.051 - Thread: 9 -> Info: Planet init values: Planet init arguments:
- Storage name: Europa-595048092d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1600000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.06]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Europa
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-10-11 19:18:07.835 - Thread: 1 -> Checkpoint.CameraAttachedTo: 130724943828783776
- 2017-10-11 19:18:07.863 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-10-11 19:18:07.863 - Thread: 1 -> Name = Planet ButtRub 2.0
- 2017-10-11 19:18:07.863 - Thread: 1 -> Description = One Planet. One Butt. Time to start rubbing.
- 2017-10-11 19:18:07.863 - Thread: 1 -> GameDateTime = 01/01/2081 00:17:52
- 2017-10-11 19:18:07.863 - Thread: 1 -> Password =
- 2017-10-11 19:18:07.863 - Thread: 1 -> CurrentPath = C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Planet ButtRub 2.0
- 2017-10-11 19:18:07.863 - Thread: 1 -> WorkshopId =
- 2017-10-11 19:18:07.863 - Thread: 1 -> CameraController = Default_Astronaut
- 2017-10-11 19:18:07.863 - Thread: 1 -> ThumbPath = C:\Users\ikano\AppData\Roaming\SpaceEngineers\Saves\76561197969139200\Planet ButtRub 2.0\thumb.jpg
- 2017-10-11 19:18:07.865 - Thread: 1 -> Settings:
- 2017-10-11 19:18:07.865 - Thread: 1 -> GameMode = Survival
- 2017-10-11 19:18:07.865 - Thread: 1 -> MaxPlayers = 4
- 2017-10-11 19:18:07.865 - Thread: 1 -> OnlineMode = OFFLINE
- 2017-10-11 19:18:07.865 - Thread: 1 -> AutoHealing = True
- 2017-10-11 19:18:07.865 - Thread: 1 -> WeaponsEnabled = True
- 2017-10-11 19:18:07.865 - Thread: 1 -> ThrusterDamage = True
- 2017-10-11 19:18:07.865 - Thread: 1 -> EnableSpectator = False
- 2017-10-11 19:18:07.865 - Thread: 1 -> EnableCopyPaste = False
- 2017-10-11 19:18:07.865 - Thread: 1 -> MaxFloatingObjects = 56
- 2017-10-11 19:18:07.865 - Thread: 1 -> MaxGridSize = 50000
- 2017-10-11 19:18:07.865 - Thread: 1 -> MaxBlocksPerPlayer = 100000
- 2017-10-11 19:18:07.865 - Thread: 1 -> CargoShipsEnabled = True
- 2017-10-11 19:18:07.865 - Thread: 1 -> EnvironmentHostility = SAFE
- 2017-10-11 19:18:07.865 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-10-11 19:18:07.865 - Thread: 1 -> InventorySizeMultiplier = 10
- 2017-10-11 19:18:07.865 - Thread: 1 -> RefinerySpeedMultiplier = 10
- 2017-10-11 19:18:07.865 - Thread: 1 -> AssemblerSpeedMultiplier = 10
- 2017-10-11 19:18:07.865 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10
- 2017-10-11 19:18:07.865 - Thread: 1 -> WelderSpeedMultiplier = 5
- 2017-10-11 19:18:07.865 - Thread: 1 -> GrinderSpeedMultiplier = 5
- 2017-10-11 19:18:07.865 - Thread: 1 -> ClientCanSave = False
- 2017-10-11 19:18:07.865 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-10-11 19:18:07.865 - Thread: 1 -> PermanentDeath = False
- 2017-10-11 19:18:07.865 - Thread: 1 -> DestructibleBlocks = True
- 2017-10-11 19:18:07.865 - Thread: 1 -> EnableScripts = True
- 2017-10-11 19:18:07.865 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-10-11 19:18:07.865 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2017-10-11 19:18:07.865 - Thread: 1 -> ProceduralDensity = 0.25
- 2017-10-11 19:18:07.865 - Thread: 1 -> ProceduralSeed = 0
- 2017-10-11 19:18:07.865 - Thread: 1 -> DestructibleBlocks = True
- 2017-10-11 19:18:07.865 - Thread: 1 -> EnableIngameScripts = True
- 2017-10-11 19:18:07.865 - Thread: 1 -> ViewDistance = 15000
- 2017-10-11 19:18:07.865 - Thread: 1 -> Voxel destruction = True
- 2017-10-11 19:18:07.865 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-10-11 19:18:07.865 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-10-11 19:18:07.865 - Thread: 1 -> EnableContainerDropsTrue
- 2017-10-11 19:18:07.865 - Thread: 1 -> MinDropContainerRespawnTime5
- 2017-10-11 19:18:07.865 - Thread: 1 -> MaxDropContainerRespawnTime20
- 2017-10-11 19:18:07.865 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-10-11 19:18:07.943 - Thread: 1 -> Session loaded
- 2017-10-11 19:18:07.943 - Thread: 1 -> RunLoadingAction - END
- 2017-10-11 19:18:07.944 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-10-11 19:18:07.954 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-10-11 19:18:07.954 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-10-11 19:18:07.954 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-10-11 19:18:07.962 - Thread: 1 -> Updating continues.
- 2017-10-11 19:18:07.997 - Thread: 1 -> GC Memory: 1,783,934,112 B
- 2017-10-11 19:18:29.608 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:18:29.611 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:18:30.269 - Thread: 1 -> Loading voxel storage from file 'D:\bin\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-10-11 19:18:30.292 - Thread: 1 -> Loading voxel storage from file 'D:\bin\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-10-11 19:18:30.309 - Thread: 1 -> Loading voxel storage from file 'D:\bin\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-10-11 19:18:30.310 - Thread: 1 -> Loading voxel storage from file 'D:\bin\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-10-11 19:18:30.311 - Thread: 1 -> Loading voxel storage from file 'D:\bin\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-10-11 19:18:37.999 - Thread: 1 -> GC Memory: 2,418,238,960 B
- 2017-10-11 19:19:06.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:19:06.054 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:19:08.013 - Thread: 1 -> GC Memory: 2,453,083,544 B
- 2017-10-11 19:19:29.803 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:19:29.803 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:19:38.021 - Thread: 1 -> GC Memory: 2,458,733,008 B
- 2017-10-11 19:20:08.027 - Thread: 1 -> GC Memory: 2,253,307,120 B
- 2017-10-11 19:20:27.239 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:20:27.240 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:20:38.038 - Thread: 1 -> GC Memory: 2,254,668,488 B
- 2017-10-11 19:21:08.044 - Thread: 1 -> GC Memory: 2,253,773,592 B
- 2017-10-11 19:21:17.080 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:21:17.080 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:21:38.052 - Thread: 1 -> GC Memory: 2,257,878,408 B
- 2017-10-11 19:21:50.603 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:21:50.603 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:22:07.222 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:22:07.223 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:22:08.060 - Thread: 1 -> GC Memory: 2,253,204,128 B
- 2017-10-11 19:22:23.960 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-11 19:22:24.394 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-10-11 19:22:34.003 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-11 19:22:34.024 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-10-11 19:22:38.071 - Thread: 1 -> GC Memory: 2,254,648,720 B
- 2017-10-11 19:22:44.045 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-11 19:22:44.441 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-10-11 19:22:54.083 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-10-11 19:22:54.084 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-10-11 19:22:54.085 - Thread: 1 -> Next activation in 00:13:58.1554945
- 2017-10-11 19:22:59.992 - Thread: 1 -> Autosave initiated
- 2017-10-11 19:22:59.992 - Thread: 1 -> Character state: True
- 2017-10-11 19:22:59.992 - Thread: 1 -> IsServer: True
- 2017-10-11 19:22:59.992 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-10-11 19:22:59.992 - Thread: 1 -> Autosave
- 2017-10-11 19:22:59.994 - Thread: 1 -> Saving world - START
- 2017-10-11 19:22:59.995 - Thread: 1 -> Making world state snapshot.
- 2017-10-11 19:22:59.995 - Thread: 1 -> Before snapshot.: GC Memory: 2,256,912,664 B
- 2017-10-11 19:23:00.089 - Thread: 1 -> After snapshot.: GC Memory: 2,257,520,232 B
- 2017-10-11 19:23:00.091 - Thread: 1 -> Directory cleanup: GC Memory: 2,257,520,232 B
- 2017-10-11 19:23:00.091 - Thread: 1 -> Saving world - END
- 2017-10-11 19:23:00.095 - Thread: 9 -> Session snapshot save - START
- 2017-10-11 19:23:00.096 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-11 19:23:00.362 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:23:00.362 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:23:01.844 - Thread: 9 -> Session snapshot save - END
- 2017-10-11 19:23:08.078 - Thread: 1 -> GC Memory: 2,262,430,288 B
- 2017-10-11 19:23:38.086 - Thread: 1 -> GC Memory: 2,260,733,520 B
- 2017-10-11 19:23:57.884 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:23:57.884 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:24:08.095 - Thread: 1 -> GC Memory: 2,263,685,096 B
- 2017-10-11 19:24:38.102 - Thread: 1 -> GC Memory: 2,266,524,752 B
- 2017-10-11 19:24:45.432 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:24:45.432 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:25:08.111 - Thread: 1 -> GC Memory: 2,286,083,120 B
- 2017-10-11 19:25:38.119 - Thread: 1 -> GC Memory: 2,295,647,888 B
- 2017-10-11 19:25:50.739 - Thread: 1 -> Updating stopped.
- 2017-10-11 19:25:51.239 - Thread: 1 -> Updating continues.
- 2017-10-11 19:25:51.474 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:25:51.474 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:25:53.767 - Thread: 1 -> Updating stopped.
- 2017-10-11 19:25:54.152 - Thread: 1 -> Updating continues.
- 2017-10-11 19:25:54.386 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:25:54.386 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:26:08.127 - Thread: 1 -> GC Memory: 2,296,868,528 B
- 2017-10-11 19:26:15.657 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:26:15.658 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:26:38.135 - Thread: 1 -> GC Memory: 2,307,712,256 B
- 2017-10-11 19:26:58.804 - Thread: 1 -> Loading voxel storage from file 'D:\bin\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-10-11 19:27:08.144 - Thread: 1 -> GC Memory: 2,413,905,456 B
- 2017-10-11 19:27:33.554 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:27:33.555 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:27:36.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:27:36.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:27:38.152 - Thread: 1 -> GC Memory: 2,479,133,040 B
- 2017-10-11 19:27:48.611 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:27:48.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:28:00.007 - Thread: 1 -> Autosave initiated
- 2017-10-11 19:28:00.007 - Thread: 1 -> Character state: True
- 2017-10-11 19:28:00.007 - Thread: 1 -> IsServer: True
- 2017-10-11 19:28:00.007 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-10-11 19:28:00.007 - Thread: 1 -> Autosave
- 2017-10-11 19:28:00.007 - Thread: 1 -> Saving world - START
- 2017-10-11 19:28:00.008 - Thread: 1 -> Making world state snapshot.
- 2017-10-11 19:28:00.008 - Thread: 1 -> Before snapshot.: GC Memory: 2,500,038,120 B
- 2017-10-11 19:28:00.013 - Thread: 1 -> After snapshot.: GC Memory: 2,500,436,808 B
- 2017-10-11 19:28:00.014 - Thread: 1 -> Directory cleanup: GC Memory: 2,500,436,808 B
- 2017-10-11 19:28:00.014 - Thread: 1 -> Saving world - END
- 2017-10-11 19:28:00.014 - Thread: 9 -> Session snapshot save - START
- 2017-10-11 19:28:00.014 - Thread: 9 -> Checking file access for files in target dir.
- 2017-10-11 19:28:00.046 - Thread: 9 -> Session snapshot save - END
- 2017-10-11 19:28:08.187 - Thread: 1 -> GC Memory: 2,504,941,688 B
- 2017-10-11 19:28:25.929 - Thread: 1 -> Player character died. Id : 76561197969139200
- 2017-10-11 19:28:27.127 - Thread: 1 -> Player character died. Id : 76561197969139200
- 2017-10-11 19:28:27.529 - Thread: 1 -> Player character died. Id : 76561197969139200
- 2017-10-11 19:28:31.511 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:28:31.511 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:28:33.938 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:28:33.938 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:28:38.190 - Thread: 1 -> GC Memory: 2,398,353,832 B
- 2017-10-11 19:28:41.469 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:28:41.469 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:29:08.201 - Thread: 1 -> GC Memory: 2,402,023,504 B
- 2017-10-11 19:29:38.210 - Thread: 1 -> GC Memory: 2,436,479,408 B
- 2017-10-11 19:30:08.217 - Thread: 1 -> GC Memory: 2,405,737,792 B
- 2017-10-11 19:30:38.225 - Thread: 1 -> GC Memory: 2,406,404,600 B
- 2017-10-11 19:30:42.224 - Thread: 1 -> Updating stopped.
- 2017-10-11 19:30:42.827 - Thread: 1 -> Updating continues.
- 2017-10-11 19:30:43.061 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:30:43.061 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:30:47.345 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:30:47.346 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:31:05.488 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:31:05.488 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:31:08.234 - Thread: 1 -> GC Memory: 2,409,210,312 B
- 2017-10-11 19:31:23.864 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:31:23.864 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:31:36.132 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-10-11 19:31:36.133 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-10-11 19:31:38.242 - Thread: 1 -> GC Memory: 2,407,486,192 B
- 2017-10-11 19:32:08.251 - Thread: 1 -> GC Memory: 2,418,318,088 B
- 2017-10-11 19:32:38.258 - Thread: 1 -> GC Memory: 2,457,507,560 B
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