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- # WorldEditSelectionVisualizer configuration
- # When enabled, if a new update is available it will display a message in the console on start
- check-updates: true
- # You can edit the plugin messages here
- messages:
- no-permissions: "&cYou don't have the permission to use this command"
- config-reloaded: "&aThe config was reloaded"
- selection-too-large: "&6The visualizer only works with selections up to a size of %blocks% blocks"
- visualizer-enabled: "&6Your visualizer has been &eenabled."
- visualizer-disabled: "&6Your visualizer has been &cdisabled."
- visualizer-clipboard-enabled: "&6Your clipboard visualizer has been &eenabled&6."
- visualizer-clipboard-disabled: "&6Your clipboard visualizer has been &cdisabled&6."
- # When enable, if a player disable the selection visualization and leave the server, when he will
- # come back, the selection visualization will be still disable until he activate it again with /wesv toggle
- save-toggle: true
- # Delay in ticks when the WorldEdit selection and clipboard are updated
- # This do not affect particles spawning and players performances
- # The server impact is medium
- selection-update-interval: 20
- # When enabled, the particles are display only when holding the WorldEdit selection wand item (by default a wooden axe)
- # You can change the WorldEdit wand item in the WorldEdit configuration
- need-we-wand: false
- # When enabled, top and bottom particles will be displayed
- cuboid-top-bottom: true
- # Settings for visualization
- # 'selection': The WorldEdit current selection
- # 'clipboard': The WorldEdit clipboard (when you use //copy or //schem load )
- # 'primary': The primary selection points (the region borders)
- # 'secondary': The primary selection points,
- # 'fade-delay': The number of seconds before the particles disappears. You can set it to 0 to remove the fade delay
- # 'max-selection-size' : The maximum size of a selection to be display
- # 'points-distance': The distance between each particles. The higher this number is, less particles will be spawn
- # 'update-interval': The delay in ticks between particles spawn. This impact the players performances
- # 'view-distance': The maximum distance in which players can see the particles. On 1.7.10 the particle distance is limited to 16 (Minecraft limitation)
- # 'particles': The particles type and data. The data can be a color for redstone like in the form 'r,g,b' or a Material for block crack/item crack
- visualization:
- selection:
- fade-delay: 0
- max-selection-size: 50000
- primary:
- points-distance: 0.5
- update-interval: 10
- view-distance: 64
- particles:
- type: "FLAME"
- data: ""
- secondary:
- points-distance: 1.0
- lines-gap: 2.0
- update-interval: 20
- view-distance: 64
- particles:
- type: "REDSTONE"
- data: "RED"
- clipboard:
- fade-delay: 0
- max-selection-size: 50000
- primary:
- points-distance: 1.0
- update-interval: 10
- view-distance: 64
- particles:
- type: "FLAME"
- data: ""
- secondary:
- points-distance: 2.0
- lines-gap: 2.0
- update-interval: 20
- view-distance: 64
- particles:
- type: "REDSTONE"
- data: "BLUE"
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