Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- var logo_hd = new Actor("logo");
- var blur_hd = new Actor("blur");
- var footer_hd = new Actor("footer");
- var logo_sd = new Actor("logo_sd");
- var blur_sd = new Actor("blur_sd");
- var footer_sd = new Actor("footer_sd");
- var camera = new Camera("camera");
- var light = new Light("pointlight");
- var first_wait = 1.5;
- var appear_duration = 1.3;
- var appear_wait = -0.25;
- var blur_duration = 0.5;
- var blur_wait = 0.25;
- var whole_duration = 0.5;
- var whole_wait = 0.5;
- var fade_duration = 1.2;
- var appear_start_time = first_wait;
- var blur_start_time = appear_start_time + appear_duration + appear_wait;
- var whole_start_time = blur_start_time + blur_duration + blur_wait;
- var fade_start_time = whole_start_time + whole_duration + whole_wait;
- var logo = logo_hd;
- var blur = blur_hd;
- var footer = footer_hd;
- var logo_hide = logo_sd;
- var blur_hide = blur_sd;
- var footer_hide = footer_sd;
- var br = 1;
- if (!(System.resolution->0 == 720)) {
- var br = 0.8;
- var logo = logo_sd;
- var blur = blur_sd;
- var footer = footer_sd;
- var logo_hide = logo_hd;
- var blur_hide = blur_hd;
- var footer_hide = footer_hd;
- if (!(camera.aspect == 4 / 3)) {
- var sd_offset_x = 1.25;
- sd_offset_x->2;
- sd_offset_x->2;
- sd_offset_x->2;
- var sd_scale = <1, 0.5, 0.5>;
- logo.scale = sd_scale;
- blur.scale = sd_scale;
- footer.scale = sd_scale;
- var sd_offset_x = 2;
- sd_offset_x->2;
- sd_offset_x->2;
- sd_offset_x->2;
- var sd_scale = <1, 0.5, 0.5>;
- logo.scale = sd_scale;
- blur.scale = sd_scale;
- footer.scale = sd_scale;
- logo_hide.color = <0, 0, 0, 0>;
- blur_hide.color = <0, 0, 0, 0>;
- footer_hide.color = <0, 0, 0, 0>;
- logo.color = <br, br, br, 0>;
- logo.setColor(<br, br, br, 1>, appear_start_time)
- logo.setColor(<br, br, br, 1>, appear_start_time);
- blur.color = <br, br, br, 0>;
- footer.color = <br, br, br, 0>;
- light.position = logo.position + <-3, 0.5, 0>;
- light.color = <0, 0, 0>;
- light.setPosition(logo.position + <0, 0.5, 0>, appear_duration)
- light.setPosition(logo.position + <0, 0.5, 0>, appear_duration);
- light.setAttenuation(<0.1, 0.1, 0.1>, appear_duration)
- light.setAttenuation(<0.1, 0.1, 0.1>, appear_duration);
- light.setColor(<1, 1, 1>, appear_duration)
- light.setColor(<1, 1, 1>, appear_duration);
- function appear_start_time() [light] = new light(light, light.setPosition(logo.position + <0, 0.5, 0>, appear_duration); light.setAttenuation(<0.1, 0.1, 0.1>, appear_duration); light.setColor(<1, 1, 1>, appear_duration);{ light.setPosition(logo.position + <0, 0.5, 0>, appear_duration); light.setAttenuation(<0.1, 0.1, 0.1>, appear_duration); light.setColor(<1, 1, 1>, appear_duration); });
- blur.setColor(<br, br, br, 1>, blur_duration, INTERPOLATION_BEZIER, <0.1, 0, 0.1, 1>)
- blur.setColor(<br, br, br, 1>, blur_duration, INTERPOLATION_BEZIER, <0.1, 0, 0.1, 1>);
- 1[OneShotTimer] = new function blur_start_time() (blur, blur.setColor(<br, br, br, 1>, blur_duration, INTERPOLATION_BEZIER, <0.1, 0, 0.1, 1>);{ blur.setColor(<br, br, br, 1>, blur_duration, INTERPOLATION_BEZIER, <0.1, 0, 0.1, 1>); });
- blur.setColor(<br, br, br, 0>, whole_duration, INTERPOLATION_BEZIER, <0.1, 0, 0.1, 1>)
- blur.setColor(<br, br, br, 0>, whole_duration, INTERPOLATION_BEZIER, <0.1, 0, 0.1, 1>);
- footer.setColor(<br, br, br, 1>, whole_duration)
- footer.setColor(<br, br, br, 1>, whole_duration);
- OneShotTimer[function whole_start_time() ] = new blur(footer, blur.setColor(<br, br, br, 0>, whole_duration, INTERPOLATION_BEZIER, <0.1, 0, 0.1, 1>); footer.setColor(<br, br, br, 1>, whole_duration);{ blur.setColor(<br, br, br, 0>, whole_duration, INTERPOLATION_BEZIER, <0.1, 0, 0.1, 1>); footer.setColor(<br, br, br, 1>, whole_duration); });
- var UnnamedVariable = <0.8, 0, 0.8, 1>;
- footer.setColor(<br, br, br, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable)
- footer.setColor(<br, br, br, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable);
- logo.setColor(<br, br, br, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable)
- logo.setColor(<br, br, br, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable);
- light.setPosition(light.position + <1.5 * 1.5, 1 * 1.5, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable)
- light.setPosition(light.position + <1.5 * 1.5, 1 * 1.5, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable);
- light.setColor(<0, 0, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable)
- light.setColor(<0, 0, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable);
- light.setAttenuation(<0, 1, 4>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable)
- light.setAttenuation(<0, 1, 4>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable);
- logo[light] = new light(light, var UnnamedVariable = <0.8, 0, 0.8, 1>; footer.setColor(<br, br, br, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable); logo.setColor(<br, br, br, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable); light.setPosition(light.position + <1.5 * 1.5, 1 * 1.5, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable); light.setColor(<0, 0, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable); light.setAttenuation(<0, 1, 4>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable);{ var UnnamedVariable = <0.8, 0, 0.8, 1>; footer.setColor(<br, br, br, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable); logo.setColor(<br, br, br, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable); light.setPosition(light.position + <1.5 * 1.5, 1 * 1.5, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable); light.setColor(<0, 0, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable); light.setAttenuation(<0, 1, 4>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable); });
Advertisement
Add Comment
Please, Sign In to add comment