TizzyT

ASSIGN old

Apr 3rd, 2015
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  1. var logo_hd = new Actor("logo");
  2. var blur_hd = new Actor("blur");
  3. var footer_hd = new Actor("footer");
  4. var logo_sd = new Actor("logo_sd");
  5. var blur_sd = new Actor("blur_sd");
  6. var footer_sd = new Actor("footer_sd");
  7. var camera = new Camera("camera");
  8. var light = new Light("pointlight");
  9. var first_wait = 1.5;
  10. var appear_duration = 1.3;
  11. var appear_wait = -0.25;
  12. var blur_duration = 0.5;
  13. var blur_wait = 0.25;
  14. var whole_duration = 0.5;
  15. var whole_wait = 0.5;
  16. var fade_duration = 1.2;
  17. var appear_start_time = first_wait;
  18. var blur_start_time = appear_start_time + appear_duration + appear_wait;
  19. var whole_start_time = blur_start_time + blur_duration + blur_wait;
  20. var fade_start_time = whole_start_time + whole_duration + whole_wait;
  21. var logo = logo_hd;
  22. var blur = blur_hd;
  23. var footer = footer_hd;
  24. var logo_hide = logo_sd;
  25. var blur_hide = blur_sd;
  26. var footer_hide = footer_sd;
  27. var br = 1;
  28. if (!(System.resolution->0 == 720)) {
  29. var br = 0.8;
  30. var logo = logo_sd;
  31. var blur = blur_sd;
  32. var footer = footer_sd;
  33. var logo_hide = logo_hd;
  34. var blur_hide = blur_hd;
  35. var footer_hide = footer_hd;
  36. if (!(camera.aspect == 4 / 3)) {
  37. var sd_offset_x = 1.25;
  38. sd_offset_x->2;
  39. sd_offset_x->2;
  40. sd_offset_x->2;
  41. var sd_scale = <1, 0.5, 0.5>;
  42. logo.scale = sd_scale;
  43. blur.scale = sd_scale;
  44. footer.scale = sd_scale;
  45. var sd_offset_x = 2;
  46. sd_offset_x->2;
  47. sd_offset_x->2;
  48. sd_offset_x->2;
  49. var sd_scale = <1, 0.5, 0.5>;
  50. logo.scale = sd_scale;
  51. blur.scale = sd_scale;
  52. footer.scale = sd_scale;
  53. logo_hide.color = <0, 0, 0, 0>;
  54. blur_hide.color = <0, 0, 0, 0>;
  55. footer_hide.color = <0, 0, 0, 0>;
  56. logo.color = <br, br, br, 0>;
  57. logo.setColor(<br, br, br, 1>, appear_start_time)
  58. logo.setColor(<br, br, br, 1>, appear_start_time);
  59. blur.color = <br, br, br, 0>;
  60. footer.color = <br, br, br, 0>;
  61. light.position = logo.position + <-3, 0.5, 0>;
  62. light.color = <0, 0, 0>;
  63. light.setPosition(logo.position + <0, 0.5, 0>, appear_duration)
  64. light.setPosition(logo.position + <0, 0.5, 0>, appear_duration);
  65. light.setAttenuation(<0.1, 0.1, 0.1>, appear_duration)
  66. light.setAttenuation(<0.1, 0.1, 0.1>, appear_duration);
  67. light.setColor(<1, 1, 1>, appear_duration)
  68. light.setColor(<1, 1, 1>, appear_duration);
  69. function appear_start_time() [light] = new light(light, light.setPosition(logo.position + <0, 0.5, 0>, appear_duration); light.setAttenuation(<0.1, 0.1, 0.1>, appear_duration); light.setColor(<1, 1, 1>, appear_duration);{ light.setPosition(logo.position + <0, 0.5, 0>, appear_duration); light.setAttenuation(<0.1, 0.1, 0.1>, appear_duration); light.setColor(<1, 1, 1>, appear_duration); });
  70. blur.setColor(<br, br, br, 1>, blur_duration, INTERPOLATION_BEZIER, <0.1, 0, 0.1, 1>)
  71. blur.setColor(<br, br, br, 1>, blur_duration, INTERPOLATION_BEZIER, <0.1, 0, 0.1, 1>);
  72. 1[OneShotTimer] = new function blur_start_time() (blur, blur.setColor(<br, br, br, 1>, blur_duration, INTERPOLATION_BEZIER, <0.1, 0, 0.1, 1>);{ blur.setColor(<br, br, br, 1>, blur_duration, INTERPOLATION_BEZIER, <0.1, 0, 0.1, 1>); });
  73. blur.setColor(<br, br, br, 0>, whole_duration, INTERPOLATION_BEZIER, <0.1, 0, 0.1, 1>)
  74. blur.setColor(<br, br, br, 0>, whole_duration, INTERPOLATION_BEZIER, <0.1, 0, 0.1, 1>);
  75. footer.setColor(<br, br, br, 1>, whole_duration)
  76. footer.setColor(<br, br, br, 1>, whole_duration);
  77. OneShotTimer[function whole_start_time() ] = new blur(footer, blur.setColor(<br, br, br, 0>, whole_duration, INTERPOLATION_BEZIER, <0.1, 0, 0.1, 1>); footer.setColor(<br, br, br, 1>, whole_duration);{ blur.setColor(<br, br, br, 0>, whole_duration, INTERPOLATION_BEZIER, <0.1, 0, 0.1, 1>); footer.setColor(<br, br, br, 1>, whole_duration); });
  78. var UnnamedVariable = <0.8, 0, 0.8, 1>;
  79. footer.setColor(<br, br, br, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable)
  80. footer.setColor(<br, br, br, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable);
  81. logo.setColor(<br, br, br, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable)
  82. logo.setColor(<br, br, br, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable);
  83. light.setPosition(light.position + <1.5 * 1.5, 1 * 1.5, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable)
  84. light.setPosition(light.position + <1.5 * 1.5, 1 * 1.5, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable);
  85. light.setColor(<0, 0, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable)
  86. light.setColor(<0, 0, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable);
  87. light.setAttenuation(<0, 1, 4>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable)
  88. light.setAttenuation(<0, 1, 4>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable);
  89. logo[light] = new light(light, var UnnamedVariable = <0.8, 0, 0.8, 1>; footer.setColor(<br, br, br, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable); logo.setColor(<br, br, br, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable); light.setPosition(light.position + <1.5 * 1.5, 1 * 1.5, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable); light.setColor(<0, 0, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable); light.setAttenuation(<0, 1, 4>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable);{ var UnnamedVariable = <0.8, 0, 0.8, 1>; footer.setColor(<br, br, br, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable); logo.setColor(<br, br, br, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable); light.setPosition(light.position + <1.5 * 1.5, 1 * 1.5, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable); light.setColor(<0, 0, 0>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable); light.setAttenuation(<0, 1, 4>, fade_duration, INTERPOLATION_BEZIER, UnnamedVariable); });
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