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Azizidarkreborn

RBA for Dummies (Unfinished)

May 23rd, 2014
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  1. Reverse Bottle Adventure for Dummies
  2. In the Legend of Zelda: Ocarina of Time, your main weapon, a sword, is put on the attack button (B or whatever the attack button is mapped to on a different controller. For the sake of simplicity, it will be called B.). However, by removing the sword or never having one, you can put a deku stick on it through a few glitches. These are discussed on http://www.zeldaspeedruns.com/oot/ba/bottle-on-b:
  3. "In order to start either Bottle Adventure or Reverse Bottle Adventure, you must first acquire a bottle on your B button. There are two ways of doing this.
  4. The most common way is to steal the Fishing Rod. A less common but faster method in some situations involves riding a horse Lon Lon Ranch without having previously obtained a sword.
  5. Both methods typically put a Deku Stick on your B button. With a stick on B, that stick can be turned into a Bottle with the Bottle Duplication glitch as long as you have 0 sticks. If you have more than 0 sticks, you will pull one out instead, which can crash the game as an adult on certain versions, so make sure you get rid of any sticks as a child first.
  6. However if you steal the Fishing Rod, you can go straight to a bottle on B with the shield swipe strategy."
  7.  
  8. Once you change your B-button into a deku stick, you can use bottle duplication using the same inputs as Ocarina Items.
  9. 1) Equip a bottle (empty or containing something)
  10. 2) Find something to catch (a bug, blue fire, fish or fairy) (or pour out and catch what you already have in it and catch it)
  11. 3) With the blue bottle in your hand, do a backflip and during the backflip, imput the bottle button and then the B button (which will make an empty noise if you have no deku sticks)
  12. Once you have a bottle on your B button, the bottle (empty or not) has a numerical value in the game's binary.
  13. The binary is 8 digits:
  14. Empty bottle: 00010100 (20)
  15. Fairy: 00011000 (24)
  16. Fish: 00011001 (25)
  17. Blue Fire: 00011100 (28)
  18. Bug: 00011101 (29)
  19. The numbers decide the amount of what gets put in your inventory slot. The item on C-right determines where that number goes.
  20. So for example, (poe ---> #bombchus) means that if a poe in a bottle is on c-right and you put something into your B-button bottle or empty it, that value will become the number of bombchus you have. So if you empty your bottle the amount of bombchus becomes 20 and by catching bugs, that number becomes 29.
  21. However, if you're not careful, you will put a bottle over an unintended item slot because all of the select screen items (except for magic arrows) will delete a corresponding item and replace it with the empty bottle or full bottle on B. For instance,
  22. (bomb---->bomb) means if bomb is on c-right and you catch or drop something on your B bottle, you will put whatever that B-button bottle has into the bomb slot. In other words, you have deleted your bombs. (Bombchu--->Hookshot) means if bombchus are on c-right when you do something with your B bottle, your hookshot slot has a corresponding bottle put over it.
  23. The adult trade items do very different things when you are RBA'ing (the verb for using your bottle on B) with them on c-right.
  24.  
  25. The box that says "Dungeon" (on the picture; in the center below the box labeled "Ammo") has binary with 5 white zeroes, a yellow 0, a blue 0 and a red 0.
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